Aug 02, 2006, 08:17 AM // 08:17
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#21
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Lion's Arch Merchant
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Quote:
Originally Posted by wilebill
!. Carry a no-attrib longbow to initiate combat when you are with henchies. And sometimes afterwards. My first encounter with Jade Brotherhood Knights left me very dead. I got a little 9-11 no attrib longbow, and opened fire with that. To my amazement, the henchies took them all down easily while I stood safely at range plinking them with tiny plinks.
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Rabbits. Plinky-ty-plink-y-plink.
Actually, you don't need to carry a bow to order the henchies to gang up on a specific target. You just need to stand close enough to the target (keeping it out of your aggro circle) and "call" without attacking.
It used to be CTRL-SHIFT-SPACE prior to one of the recent updates. Recently they added a "suppress action" key binding which has undone this key combo. If you bind the suppress to the SHIFT key, you can use this again.
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Aug 02, 2006, 08:39 AM // 08:39
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#22
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Jungle Guide
Join Date: Aug 2005
Profession: Mo/
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I hope they fix that gyla bug soon, its one of the more unique missions thats been turned into another mob fest because of people exploiting it.
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Aug 02, 2006, 09:34 AM // 09:34
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#23
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Furnace Stoker
Join Date: Sep 2005
Location: Guild Hall, Vent, Guesting, PvE, or the occasional HA match...
Guild: Dark Alley [dR]
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honestly take all ranged type hench (archers, blood, vile, illusion, etc... type henchies and carry a longbow or flatbow. my war got through the entire game with hench doign that. so did my sin before i deleted it.
henchies unfortunately > 90% of pugs. now if only i could get hench for fow or uw id be fine.
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Aug 02, 2006, 10:25 AM // 10:25
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#24
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Site Contributor
Join Date: Apr 2005
Location: North East England
Guild: WoTU[Warlords of the Underworld]
Profession: Mo/Me
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True. VS Is MUCH easier with 2 henchy teams. That's like 15 henchys following your call. + 3-4 healers, (Mhenlo, a rt a healer hench and then the other teams).
I've never done VS with anything but Henchys, with the exeption of a guild group.
Ashleigh
Quote:
Originally Posted by Ishmaeel
Right, when the local team gets too close to the north wall of the square below, foreign henchies lose their minds. It is possible to keep them at your side by staying away from the cliff and being constantly on the move, though.
However, I found that VS is (at least for the local party) much easier if you can get two parties of full henchies (i.e. no real person on the other side). I attempted the mission with my canthan Rt with full henchies on both sides and the mission could almost be a breeze. We cut through the first big battle like a light-saber through butter -- no casualties, no 50% below health and I suspect neither Togo nor Mhenlo took even a single hit.
We were also doing pretty well in the second big battle, until an Afflicted Ranger maimed me with the friggin Marauder's Shot. I had to log off because I did not want to lose my Survivor track.
Now, either they eased down on the diff level of this mission or there is something to be learned about the quality of henchies vs PUGs.
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Aug 02, 2006, 10:37 AM // 10:37
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#25
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Lion's Arch Merchant
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Quote:
Originally Posted by Ashleigh McMahon
...That's like 15 henchys following your call.
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If I observed correctly, other group of henchies do not follow your calls but do their own thing. They were actually more efficient than my own henchies, since I was too busy worrying that an Afflicted Assassin would sneak up and bite me in my surviving ass so I was forgetting to call targets sometimes.
Am I correct in guessing you also had a alles-hench experience as a foreigner? If so, this could be our secret to the VS. Don't tell anyone and we'll sell it in Kaineng for 100K+ectos.
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Aug 02, 2006, 10:53 AM // 10:53
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#26
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Ascalonian Squire
Join Date: Sep 2005
Guild: Guardians of the Stars [GOTS]
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almost everything in prophecies and factions is doable with henchmen, if you don't mind not getting all the bonus objectives/master ratings. the one exception being shiro, and even he might be doable if you are one of the classes who get a high-damage spell from kuuna.
vizunah/unwaking waters is actually *easier* with henchmen on the other side, because if there is no controlling human there, they will generally follow you and attack closest targets. they won't follow calls, but just having the added firepower where you want it is usually enough.
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Aug 02, 2006, 11:50 AM // 11:50
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#27
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Krytan Explorer
Join Date: Dec 2005
Guild: TEOC
Profession: W/N
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Problem with saying just grab a pug and play is it's freaking hard for certain classes to get picked up.
Monks by a long long way have it the best.
Mesmers and assassins have it hard as the average PUG will rate you by their own standards and wont have used either class to its fullest.
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Aug 02, 2006, 12:12 PM // 12:12
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#28
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Desert Nomad
Join Date: Apr 2005
Location: Northeast USA
Guild: Guilded Rose
Profession: Me/
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Quote:
Originally Posted by arkadiusz
almost everything in prophecies and factions is doable with henchmen, if you don't mind not getting all the bonus objectives/master ratings.
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you can get Masters with all henchies in some missions
I did the Boreas Seabed mission in 15minutes with henchies and got Masters credit
Someone mentioned that Henchies are not infused
- Henchies were updated to be infused many months ago
Last edited by Ninna; Aug 02, 2006 at 12:19 PM // 12:19..
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Aug 02, 2006, 12:22 PM // 12:22
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#29
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Grotto Attendant
Join Date: May 2005
Location: At an Insit.. Intis... a house.
Guild: Live Forever Or Die Trying [GLHF]
Profession: W/Me
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Quote:
Originally Posted by Ole Man Bourbon
Dude, just play the elite missions. They are pretty intense, and fun as hell. But they do take time.
Bottom line, they're fun PvE, period.
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Well... Can't & wont, as I can't hench them. Also, if what I've heard about them is true (e.g. that you MUST use necrotic traversal & rebirth to get past some hinders) then it doesn't sound like missions I want to do at all.
Anyway, I've henched my way through Cantha to Raisu Palace, where I get bored out of my skull and can't motivate myself to continue*, but I know other people who've henched all the missions, so it is possible. Not necessarily easy, but possible.
All missions in Prophecies are easily henchable. Actually many are easier with henches than with humans. Getting all the bonuses with henches is a bit trickier, but possible, without exploiting/trickery (I'm Protector of Tyria).
* I really hate Raisu Palace mission - the only difficulty is that the mission is tightly timed, and the sheer cheese of that just annoys the hell out of me. I used to think Vizunah Square was the worst mission in all of GW**, because it randomly pairs you up with some yahoo***, but I found that if I play at night the second team is usually a hench team, so now I say Raisu Palace is the worst.
** Best mission in all of GW is Thunderhead Keep. It's challenging and battlefield tactics, notably positioning and target selection, are vital; you can't just target closest and cycle skills.
*** No, not all random players are yahoos, some of them are rock-solid. Getting a yahoo in the opposite team in Vizunah Square is a kiss of death, though.
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Aug 02, 2006, 12:48 PM // 12:48
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#30
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Forge Runner
Join Date: Jul 2006
Location: Denmark
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Quote:
Originally Posted by arkadiusz
almost everything in prophecies and factions is doable with henchmen, if you don't mind not getting all the bonus objectives/master ratings. the one exception being shiro, and even he might be doable if you are one of the classes who get a high-damage spell from kuuna.
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Did it with my W/- with henchies on the first try... I've tried it again a couple of times later on and now somehow I just can't do it again.
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Aug 02, 2006, 12:52 PM // 12:52
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#31
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Jungle Guide
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Quote:
Originally Posted by arkadiusz
the one exception being shiro, and even he might be doable if you are one of the classes who get a high-damage spell from kuuna.
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Oh he's possible alright.
Certainly not a recommended way to get it done. PUGs in that case are way more likely to succeed.
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Aug 02, 2006, 08:58 PM // 20:58
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#32
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Krytan Explorer
Join Date: Jun 2006
Guild: Refuge From Exile [RFE]
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Quote:
Originally Posted by TadaceAce
Factions is pretty easy to hench, prophecies is a little tougher due to lack of infusion.
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Henchies ARE infused in all missions after Iron Mines. In the Iron Mines mission, they become infused when you hand the essence to the Seer. Invalid argument.
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Aug 02, 2006, 09:00 PM // 21:00
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#33
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Grotto Attendant
Join Date: May 2005
Location: At an Insit.. Intis... a house.
Guild: Live Forever Or Die Trying [GLHF]
Profession: W/Me
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Finally mustered bloody-mindedness to do Raisu Palace (Mark of Pain is the key!) and then Shiro himself wasn't too hard to hench:
The key was to 1) keep him blinded (had to switch to rit secondary to have constant Shadowsong) and 2) kill the summoned constructs immediately they showed up.
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Aug 02, 2006, 09:03 PM // 21:03
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#34
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Ascalonian Squire
Join Date: Aug 2006
Location: Centralia, Washington
Guild: Angelz of Destruction
Profession: W/
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Henchies FTW!
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Aug 02, 2006, 09:39 PM // 21:39
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#35
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Wilds Pathfinder
Join Date: Aug 2005
Guild: BEN
Profession: R/N
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Quote:
Originally Posted by Numa Pompilius
Getting a yahoo in the opposite team in Vizunah Square is a kiss of death, though.
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Hey nice job on shiro Numa =] yeah I used to think that Vizuna was hench only until I took my ranger through and actually had a forever dead necro on the other side ride my coattails all the way through the mission.. barrage totally owns in that mission
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