Aug 11, 2006, 09:54 PM // 21:54
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#1
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Pre-Searing Cadet
Join Date: Jul 2006
Location: Bronx, New York
Guild: People Will Never Die
Profession: R/Mo
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New Update to AB
Ok first I can’t get into HoH cause it impossible, so I said AB is fun even more when I made my MM. Next thing I know when I go today to AB and next thing I know instant rez. Great no corpse for the MM. I say what was the point of this update? Why make MM useless to yet an other form of pvp. Does Arena net have anything to do than to nerf jobs left and right? If it one thing I hate is when a game makes a certain job useless. For me all jobs should be useful, I understand that some jobs are more wanted or needed more than other (tanks, Monks) but don’t a job useless in one form or a other. That why i left FFOnline they made dragoon useless that job had no point being there no thx to the all smart Squaresoft nerfing that job. I am for nerfing if it need to be done but don’t try to fix something if it anit broke and AB was just fine for me.
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Aug 11, 2006, 09:57 PM // 21:57
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#2
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Desert Nomad
Join Date: May 2006
Profession: A/
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theres no instant res. they have to wait 10 seconds or so to res. we get owned by mms :\
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Aug 11, 2006, 09:57 PM // 21:57
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#3
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Pre-Searing Cadet
Join Date: Jul 2006
Location: Bronx, New York
Guild: People Will Never Die
Profession: R/Mo
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u should play AB like today They just put in the update
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Aug 11, 2006, 10:12 PM // 22:12
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#4
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Frost Gate Guardian
Join Date: Feb 2006
Location: In your mind
Guild: OMNI clan UK
Profession: D/N
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Quote:
Update - Friday August 11
Made preparations for this week's Double-Your-Fun Weekend event.
Fixed a bug that caused sound to drop out on some sound cards.
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Latest update notes. Insta-res wasn't mentioned so it might just be a bug. Don't jump to any conclusions about "omg anet havve pwned MM aggainsss" just yet.
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Aug 11, 2006, 10:16 PM // 22:16
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#5
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Ascalonian Squire
Join Date: May 2006
Location: Wisconsin
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Yes. If this isn't a bug, it changes the worth of the Res Orb shrines a little bit, eh? My guess it it's unintended.
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Aug 11, 2006, 10:24 PM // 22:24
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#6
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Frost Gate Guardian
Join Date: Jul 2005
Location: Washington, DC
Guild: A Most Excellent Guild [DUDE]
Profession: Mo/Me
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MM were overpowered, so they nerfed them... not a big deal as I see it.
Edit: Now that I re-read, no corpses all together isn't fair for Death Magic in general, but the NPC's shouldn't be able to be used as fuel.
Last edited by Venice Queen; Aug 11, 2006 at 10:32 PM // 22:32..
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Aug 12, 2006, 12:03 AM // 00:03
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#7
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Desert Nomad
Join Date: May 2006
Profession: A/
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oh okay now i see. its insta-res. its getting very hard to cap a res shrine now :\
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Aug 12, 2006, 12:24 AM // 00:24
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#8
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Site Contributor
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Well I guess the faster they pop up, the more you can kill them. That'd double my fun, easy.
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Aug 12, 2006, 12:33 AM // 00:33
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#9
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Journeyman
Join Date: Jul 2005
Profession: R/Mo
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Quote:
Originally Posted by Red Locust
Well I guess the faster they pop up, the more you can kill them. That'd double my fun, easy.
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Well, when you're not dead on the ground...
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Aug 12, 2006, 12:47 AM // 00:47
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#10
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Jungle Guide
Join Date: Sep 2005
Profession: Mo/
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what, another silent update?
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Aug 12, 2006, 01:06 AM // 01:06
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#11
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Krytan Explorer
Join Date: Mar 2006
Location: Arizona
Guild: We Have Big [Meat]
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Yeah, ive been AB'ing with guildies as of late, and i noticed this yesterday..
Kinda annoying :P
i think its a bug, because, right as you die, it starts your rez timer.
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Aug 12, 2006, 02:04 AM // 02:04
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#12
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Lion's Arch Merchant
Join Date: Aug 2006
Location: Manchester UK
Profession: Rt/
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it is instant res not only for AB but Aspenwood as well, i think they mess up something, cos when you die, you got a counter for res(if your eyes are fast enough to catch the counter) but then you are insta res.
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Aug 12, 2006, 02:25 AM // 02:25
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#13
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Desert Nomad
Join Date: Oct 2005
Profession: W/Me
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Had one go at Aspenwood earlier, died and instantly res'd at the res shrine as did everyone else. In fact, it was so fast the "death cry" of the characters happened at the shrine...
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Aug 12, 2006, 02:59 AM // 02:59
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#14
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Jungle Guide
Join Date: Jan 2006
Location: California
Guild: None
Profession: Mo/N
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Wow maybe you should go and read all the corpse exploiting skills in the game.
Animate Flesh Golem
Animate Bone Fiend
Animate Bone Minions
Animate Bone Horror
Animate Vampiric Horror
Consume Corpse
Necrotic Traversal
Putrid Explosion
Soul Feast
Well of Suffering
Well of the Profane
IWAY
Retreat!
Well of Blood
Well of Power
Well of Weariness
because if you were to do that before starting a thread you would realise theres no way this ISNT a bug.
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Aug 12, 2006, 05:30 AM // 05:30
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#15
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Pre-Searing Cadet
Join Date: Jul 2006
Location: Bronx, New York
Guild: People Will Never Die
Profession: R/Mo
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well if it is a bug hope they fix it fast its annoying
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Aug 12, 2006, 05:42 AM // 05:42
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#16
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Ascalonian Squire
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Quote:
Originally Posted by TheLordOfBlah
Wow maybe you should go and read all the corpse exploiting skills in the game.
Animate Flesh Golem
Animate Bone Fiend
Animate Bone Minions
Animate Bone Horror
Animate Vampiric Horror
Consume Corpse
Necrotic Traversal
Putrid Explosion
Soul Feast
Well of Suffering
Well of the Profane
IWAY
Retreat!
Well of Blood
Well of Power
Well of Weariness
because if you were to do that before starting a thread you would realise theres no way this ISNT a bug.
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Wow maybe you should read the entire thread before posting.
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Aug 12, 2006, 07:02 AM // 07:02
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#17
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Wilds Pathfinder
Join Date: Jul 2005
Location: See that third planet from the sun?
Guild: Sacred Forge Knights
Profession: R/Me
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More damage dealing characters now, including touchers. I feel like Neo after the first burly brawl...
"There's more then one Smith?"
"A lot more."
hehe
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Aug 12, 2006, 07:30 AM // 07:30
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#18
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Wilds Pathfinder
Join Date: Jul 2005
Location: See that third planet from the sun?
Guild: Sacred Forge Knights
Profession: R/Me
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Lord was right, it's fixed and things are as they were before today.
MM's and no insta rez
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Aug 12, 2006, 07:32 AM // 07:32
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#19
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Banned
Join Date: Dec 2005
Location: You want see?
Guild: True Gods of War [True]
Profession: Mo/W
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It was a bug, just fixed.
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