Jul 30, 2006, 06:58 AM // 06:58
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#141
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Jungle Guide
Join Date: Feb 2006
Profession: Mo/N
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I just played this game for a little over an hour non-stop with video settings at Highest Quality and i'm hurting. I usually keep them set to Fastest because that video set gives me the least lag issues in-game over time. But not always.
I've never gotten a headache from an hour of play for any video setting with this game.
Quote:
Originally Posted by Gaile Gray
I do not read that most people are asking simply for colours changes. Would that truly solve issues like placement, functionality, spell casting windows, fonts, and the design of key elements? Feedback is welcome, and if colour issues are key, sure, that's really good to know! But I sensed there were many different requests for change beyond that. Perhaps I'm mistaken, though.
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Thats not all most people are asking for but this might solve some of it. EX: the old red and blue just used "red" and "blue". With these new shades you're not using just 1 or three colors; you're using 5 or ten or however many you need to change the bar from light to bright as it fills.
I think that may be the OPs problem. Normal eyes see these different colors and process them into just one. even processing it though, its a strain to see all these different colors, and some people--many people--get headaches because their eyes start working overtime.
On the OP; her eyes see these new color schemes and see them ALL. seperately. Think getting really close to the screen so you can see each pixel and i think you understand the problem.
Changing these color schemes back to a simplier 1-3 color scheme means she's only going to see 1, maybe two colors in text, fill bars, etc. the eyes don't have to work as hard to filter and the pain--and problem--may go away.
If i'm wrong, please correct me.
EDIT: to those with the headaches and the OP too: try adjusting quality down; so your display is using the fewest colors possible for the game to run. Compared to what you're used to, it's goanna look nasty, but it might not hurt the eyes as much.
Last edited by Minus Sign; Jul 30, 2006 at 07:08 AM // 07:08..
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Jul 30, 2006, 08:29 AM // 08:29
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#142
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Wilds Pathfinder
Join Date: Oct 2005
Location: pit of brimstone
Guild: Squad Six Six Six [ssss]
Profession: A/Me
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a good idea would be to stick to SIMPLE COLORS... blue was fine for the hero tab, that NEO purple is SICK..its.. so bad... along with exp bar, i thought it was finally Done with werid edits, no more white line and dots with green, it was dark solid green (that was good and easy to read the numbers) then now its this neo green ...wtf damn it..
yes a BIG issue i realised is, people who d/c or leave game are hard to notice along with dead party memebers.. its WAY too close colored, the brighter gray/silver it was was GOOD... whoever did the interface just screwed up, no big deal just do it better this time.
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Jul 30, 2006, 08:39 AM // 08:39
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#143
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Grotto Attendant
Join Date: Oct 2005
Location: Cedartown, Georgia
Profession: R/
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A few problems here...
I don't know if it was intended, but the comments Gaile made about Things on a Priority List ("I know that we have many objectives for future development that would put the design of this sort of "extra" less high on the list") was in the same post that she made a comment about months work on this UI ("But I don't foresee us reversing several months' worth of work to revert to an older interface"). EDIT: To Clarify..This implies that A) Anet has a real list of problems and things they work out apparently in order of how urgent or needed the fix is, and B) that apparently since "Several Months" were spent on it, something was trival as changing the colors on the UI topped this said list...
Its weird because Things that could in reality be problems, like physical discomfort from the shading used ingame appears to be at the bottom of their list of worries while "Several Months" work went into overall unneeded Color changes and Shading on the UI....I won't even mention the ACTUAL bugs in the game that aren't being addressed because they apparently aren't as high on Anet's Priority List as Making the Faction bars a pretty shade of Purple..
I think that was poor wording on the Relations part...
Last edited by Former Ruling; Jul 30, 2006 at 08:47 AM // 08:47..
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Jul 30, 2006, 08:44 AM // 08:44
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#144
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Frost Gate Guardian
Join Date: May 2006
Guild: 3rd Era
Profession: R/Me
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The problem with how some people are viewing this, in my opinion, is that this ISN'T a disability. Now, I know that that isn't entirely true, I'm just introducing the point as I try to be more specific. Anyone will eventually have a burning sensation in their eyes and/or a headache after playing a video game for a long period of time. This doesn't happen with television simply because when you watch television, you don't stare intently at the screen as you try to kill something. Games require more concentration, and tend to result in hours of staring at the same moving images. Now, granted, most people won't experience anything noticable (or even harmful at all) unless they spend a LONG time at this, such as 6 or 7 or more hours. But it will happen eventually. And fo a lot it happens more quickly.
Some people do indeed have photosensitivity, and this will obviously affect them in a more obvious way, and develop much faster. But the point is, that even people who have no medical conditions at all can start to have a headache after a few hours. A lot of people just have sensitive eyes, it doesn't mean they are disabled. Brighter colors just increase that risk, and even someone who has never had any problems before can start to feel it after only a couple of hours.
My point is, this isn't just to cater to disabled people, or those with medical conditions. This is going to affect a great deal of people. Granted, for most it will be nothing more than a minor nuisance, easily fixed by taking a short break. But it is still going to affect many people. This isn't just the 3-5% of people who have photosensitive epilepsy (as stated in another post, I haven't checked that myself), as anyone who had that would or should have stopped playing long ago, seeing as that is a very major problem. But just plain regular photosensitivity is a MUCH more common factor.
I'm not going against anybody here. I'm sure Anet will do something to address this now. I don't know what, or if it'll work, but it's good enough for me that it's being considered, and I hope they at least change the colors, as that seems to be the main problem (I play and interrupt ranger, I know the new skill cast bar is hard to interrupt, but it's not as important to me as the fact that people are going to have to quit due to an innocent update). I'm simply saying all this to try to get across that this isn't as small a problem as some people have been stating.
Last edited by Urban_Nomad; Jul 30, 2006 at 08:49 AM // 08:49..
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Jul 30, 2006, 08:44 AM // 08:44
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#145
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Krytan Explorer
Join Date: Jun 2005
Profession: Mo/
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We should get the option to choose which interface either the old or the new, the new one is ugly if i wanted to see so many bright colors i would use the old interface while taking LSD. The new interface is hard on the eye's too look at for long periods of time and what was wrong with the old one that one looked great.
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Jul 30, 2006, 09:03 AM // 09:03
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#146
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Academy Page
Join Date: May 2006
Location: Minnesota
Guild: Guildless & Looking
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We need some sort of change here. I don't think I'll be playing again until it's fixed. (If it does get fixed that is)
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Jul 30, 2006, 09:09 AM // 09:09
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#147
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Banned
Join Date: Apr 2005
Location: In my head
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You know what? I bet no one would have said a thing about the interface if GW had started out with it in the first place. I'd say most of you complaining about it have no real issues with it but just like complaining.
The only person who has any right to complain is the OP....
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Jul 30, 2006, 09:12 AM // 09:12
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#148
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Wilds Pathfinder
Join Date: Jul 2006
Location: Finland
Guild: Victory Via Valour
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I want make one thing clear.
Fix it or WoW more likely get me when chapter 3 comes out. Now this is because new interface is ugly and I don't like those new color choises.
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Jul 30, 2006, 09:16 AM // 09:16
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#149
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Furnace Stoker
Join Date: May 2005
Guild: The Seraphim Knights [TSK]
Profession: R/
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Quote:
Originally Posted by Rururrur
If you had a stabbing pain in your eyes the first time you started playing would you have kept playing? I wouldn't. I've spent nearly 1000 hours in the last 5 months since I bought the game playing and now it causes me physical pain.
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If a computer game is causing this issue, whether or not it's a new game or a game with a revised interface, GO SEE A DOCTOR. The light from a computer monitor is not typically bright enough to hurt your eyes unless you have a pre-existing problem. Whether or not you know about the problem is irrelevant. I'm not a doctor, nor do I have any form of medical training outside of a bit of college level biology. Check your diet and talk to your doctor, odds are, you (like many gamers) could stand to seriously improve your diet among other things. Think of the pain as a warning sign that your body is trying say "Uhm, dude, I think we've got a problem here". The game just caused lights shining on the sign to turn on so it's a little more noticable. So once again, allow me to stress this, GO SEE A DOCTOR IF THE PICTURES ON THE SCREEN CAUSE YOU PAIN
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Jul 30, 2006, 09:21 AM // 09:21
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#150
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Frost Gate Guardian
Join Date: Oct 2005
Guild: hex
Profession: R/Me
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We must have some of the files from the older interfaces on our PC if not all of them so why not allow people a choice to which one they would like to use, I doubt this would affect game play.
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Jul 30, 2006, 09:26 AM // 09:26
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#151
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Lion's Arch Merchant
Join Date: Dec 2005
Location: Guild Wars
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Quote:
Originally Posted by Clord
I want make one thing clear.
Fix it or WoW more likely get me when chapter 3 comes out. Now this is because new interface is ugly and I don't like those new color choises.
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Have fun paying monthly fees.
The new UI doesn't bother me.
Seriously, if the changes make your head hurt go see a doctor - you need to get checked out, or maybe stop playing games 24/7 and go outside.
Adjust the colors/brightness/contrast on your monitor and quit whining.
If you can't tell when someone dies/leaves/out of range then you need to get a new video card/monitor because I can distingish all of those just fine. Poison is obvious too.
If you are colorblind you have no excuse, you bought the game knowing you would have problems - nobody takes the colorblind into consideration when they make games, they create games to look the best they can for people with normal vision. Sorry for your condition, blame God, not Anet.
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Jul 30, 2006, 09:27 AM // 09:27
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#152
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Jungle Guide
Join Date: Feb 2006
Profession: Mo/N
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Quote:
Originally Posted by Eet GnomeSmasher
You know what? I bet no one would have said a thing about the interface if GW had started out with it in the first place. I'd say most of you complaining about it have no real issues with it but just like complaining.
The only person who has any right to complain is the OP....
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There IS a problem with the UI on a physical level. I.E, at the very least it gives people eyestrain headaches with Higher Quality video settings. i'm not describing excessive play either, but just 1 hour of runtime.
Thats not a good thing. Eye strain headaches are a warning sign of something that can lead to permanent problems with prolonged exposure. It's not healthy to keep it like this and impractical to ask all players to revert only to using minimal quality settings in order to play this game for a length of time; so this problem does need to be addressed.
Last edited by Minus Sign; Jul 30, 2006 at 09:33 AM // 09:33..
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Jul 30, 2006, 09:35 AM // 09:35
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#153
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Banned
Join Date: Apr 2005
Location: In my head
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I'm just saying that there are a bunch of people complaining who dont have a legitimate complaint. I have no doubt that some people are affected physically, but most are just complaining because they dont like the aesthetics of the GUI.
I'm all for customization of the GUI though despite hearing all the needless complaints.
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Jul 30, 2006, 09:35 AM // 09:35
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#154
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Frost Gate Guardian
Join Date: Jun 2006
Profession: Mo/
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Quote:
Originally Posted by Whiplashr
I've read this whole thread, and as someone who has done a fair amount of programming, I can understand that it's likely not just as simple as putting old artwork in place and a toggle between different interfaces. Much has probably changed along the way, making ANET (at the very least) need to bring the older interface into line with the new one, as far as functionality (even if you don't see a difference, there could be many differences in the code and approach used).
It seems to me the best option would be to have even more customization. Allow people to color any parts of the interface to their own liking. Yes, this would also be alot of work, but I think would go a long with way many people, not just those who are disabled. Customization is something that almost anyone can enjoy. Wouldn't you like to be able to choose your own colors for certain things? The more the interface is customizable, the more everyone would be happy. Those that love it in it's standard form could just keep it that way. But those who want to change a color here or there, or a background color of a window, or a font used in a window, they would have the ability to make it the way THEY want it.
I can imagine that a colorblind person could then sit down, and figure out for himself what colors work best against which backgrounds, etc, etc, to get what works for THEM. It may look totaly bizarre to someone who is not colorblind or disabled even. But it would work for them.
I would implore ANET to consider this suggestion for future versions of the game. Most customization would solve the problem, and make alot of people very happy.
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I haven't read this whole thread, just been jumping to random pages. I'm so glad that someone else already wrote that so I don't have to. I don't know how difficult it is to include custom interfaces but I know that the game Gunbound has the option to choose your interface so it is possible.
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Jul 30, 2006, 09:46 AM // 09:46
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#155
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Frost Gate Guardian
Join Date: Mar 2006
Guild: Evil Death Bane [EDB]
Profession: Mo/
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i actually like the rainbow multi-color skill warm up bar they made, i like colors
the purple bars when you press H... remove them Anet please!
don't like how the outlines look, makes everything look "sharp" especially the arrows on the health and energy bars. an option to revert back to a classic user interface of guildwars would be a nice addition. and if you can customize how they look too that would be awesome. i'd go with the classic guildwars UI + the multi-colored skill warmup =)
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Jul 30, 2006, 09:46 AM // 09:46
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#156
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/retired
Join Date: Dec 2005
Location: On the Beach
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Thank you Jen~ for posting this here.
It would be so wonderful if this problem with the colours & shades will get some attention on the developer side.
Possibility to change colours/shadings of one's interface is extremely important to prevent these kind of problems & to give the player-base a chance to build an UI that fits perfectly to everyone's own style.
I really hope that you Jen, & everyone here who shares similar experiences, will have a chance to enjoy this game again without any problems.
______
jackie
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Jul 30, 2006, 10:07 AM // 10:07
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#157
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Jungle Guide
Join Date: Jul 2006
Location: SPAWN CAMPING YOUR HOUSE
Guild: We Speed Clear H O H [ HsC]
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OK 4 things:
1. The new interface is more tiring for my eyes, my eyes get watery and itches more often. Chanage it or add the classic interface button which was suggested by many people.
2. Also, eventho I'm a Ranger/Necromancer, I am NOT a touch ranger. I play a barrager/interupter 99.9% of the time, I picked necromancer just for the animate flesh golem spell, because I don't like training pets. Since I'm a interupter, it's hard for me to tell if the skill is interupted because the warmup bar no longer flashes.
3. Seriously, those colours look like 70s tie dyes, and they are ugly. (or add the F11 button for classic interface which was suggested by many people)
4. Jenia, I wish you luck and PLEASE do NOT quit Guild Wars because of a lousy interface change, I'm sure they will fix it. And I hope to see you in game!!!!
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Jul 30, 2006, 10:15 AM // 10:15
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#158
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Forge Runner
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Quote:
Originally Posted by Wretchman Drake
The user is also non-colorblind friendly. My brother is colorblind and he can't tell the difference between when someone leaves or is dead because it's more transperant. That was a dumb interface change that needs to be fixed.
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I have the same problem. I'm colorblind and I can't for the life of me discern between a dead player and one that left the game. I can fix it by going with extreme gamma settings but that makes the rest of the game utterly unactractive. Trying the new professions at the Random Arenas, I kept finding myself attempting to use my Resurrection Signet on people who left after they died.
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Jul 30, 2006, 10:25 AM // 10:25
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#159
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Academy Page
Join Date: Aug 2005
Guild: The Sith Caboose [Scab]
Profession: Mo/A
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And I thought I was alone with this...this new interface is just too flashy. For some reason, my friend likes it because he thinks its "sharp."
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Jul 30, 2006, 11:20 AM // 11:20
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#160
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Frost Gate Guardian
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actually names in my party kinda irritates my eyes
bright red and the name is bright white hurts me eyes.
i'm game for some ui options atleast
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