Nov 29, 2005, 03:52 AM // 03:52
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#121
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Wilds Pathfinder
Join Date: Jul 2005
Location: See that third planet from the sun?
Guild: Sacred Forge Knights
Profession: R/Me
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Quote:
Originally Posted by Ventius Hozza
I'm glad that people agree with me on this.
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I don't. How are you with money in real life? Do you manage it well?
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Nov 29, 2005, 04:32 AM // 04:32
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#122
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Academy Page
Join Date: Sep 2005
Guild: POW
Profession: W/Mo
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Here ya go
Quote:
Originally Posted by Jetdoc
To me, I am not done with a game until I have beaten it...solo. That's without henchmen (unless it's absolutely, positively impossible to do).
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.......
Quote:
Originally Posted by Gaile Gray
why in Dwayna's name do you think you should be able to solo some of the highest level areas to farm? How realistic is that expectation? I mean, if you could in the past -- and if that wasn't intended or balanced -- does that mean it should be left for players to do so indefinitely? No criticism for farmers, not at all. But in a game built on strategy and teamwork, like Guild Wars, it simply doesn't seem to me that it's reasonable to ask to play the highest end content as a solo player.
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Nov 29, 2005, 04:48 AM // 04:48
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#123
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Krytan Explorer
Join Date: Nov 2005
Profession: W/N
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I've been playing one day a week for about a month.
my first and only character is now around 13th level and has just recently done a few things in yak's bend.
ok, so I'm relatively new to gw, and have probably made about 10k so far.
how the hell much money do you need to make to enjoy this game??????
get bean farmer extreme if that's what you're into.
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Nov 29, 2005, 05:06 AM // 05:06
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#124
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Ascalonian Squire
Join Date: Nov 2005
Location: South Shiverpeaks
Profession: W/Mo
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money money money
Quote:
Originally Posted by eom
I've been playing one day a week for about a month.
my first and only character is now around 13th level and has just recently done a few things in yak's bend.
ok, so I'm relatively new to gw, and have probably made about 10k so far.
how the hell much money do you need to make to enjoy this game??????
get bean farmer extreme if that's what you're into.
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I'm Level 20 W/Mo wandering south Shiverpeaks - ever since I've been playing I'm always broke - mostly trying to buy new armour and runes and such. I don't really farm, although have once or twice when I didn't quite have enough cash!! I'd blow 10k in a few seconds, can't even buy 1x black dye for that!
Keep playing though, it's more fun staying alive with sub-great armour. Also looks crazy wearing plate boots and leggings with gladiator cuirass and helm. Lets hope salvaging those runes doesn't wear out though otherwise I'm in deep deep trouble!!!
Generally though you make enough cash playing through to kit up ok, unless you want to buy the really pricey stuff, or start kitting out lower level characters with cools stuff - which is where some of my cash has gone too.
Currently sitting with about 2k and nearly all plate armour. Then need to do infusion run again ---sigh ah well such is GW.
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Nov 29, 2005, 05:08 AM // 05:08
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#125
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Krytan Explorer
Join Date: Aug 2005
Guild: [KoA] Knights of the Alliance
Profession: Me/
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Quote:
Originally Posted by eom
I've been playing one day a week for about a month.
my first and only character is now around 13th level and has just recently done a few things in yak's bend.
ok, so I'm relatively new to gw, and have probably made about 10k so far.
how the hell much money do you need to make to enjoy this game??????
get bean farmer extreme if that's what you're into.
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No offense, but your position is somewhat different that the people who have been playing since release and found that fissure armor (not needed, but desired by many) may be priced somewhat out of line as a gold sink (if you don't think 2 million gold is out of line, then mind telling me what is?) These people have finished the game numerous times, sometimes more than once with the same class merely because they enjoy that part of it. Some of them notice a fairly large difference between how much money a character finishing the game now has, and how much one finishing 5 months ago had. I don't mean more. And no, by the time you are on your 6th character, I expect you don't blow your gold on armor (collectors is fine stat-wise), dwarven ale, and the mostly pointless keys.
In retrospect, I wish I had made good on the solo monk build when I had the chance, rather than deciding that I found it boring. But, as they say, hindsight does not earn gold. Back to hydras for me I guess.
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Nov 29, 2005, 05:28 AM // 05:28
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#126
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Ascalonian Squire
Join Date: Nov 2005
Guild: Nocturi Legion
Profession: N/Mo
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U can get money from leaching off of mission groups or "borrowing" from your guildies
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Nov 29, 2005, 05:52 AM // 05:52
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#127
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Krytan Explorer
Join Date: Nov 2005
Profession: W/N
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Quote:
Originally Posted by Banebow
No offense, but your position is somewhat different that the people who have been playing since release and found that fissure armor (not needed, but desired by many) may be priced somewhat out of line as a gold sink (if you don't think 2 million gold is out of line, then mind telling me what is?)
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I don't understand why I'm supposed to take offense at that, but I could make the case that you are always broke because of your spending habits rather than your income.
I haven't made it all that far, but 2 million sounds ridiculous.
of course, it wasn't so long ago that 10k sounded ridiculous.
anyway, if you don't have it, why worry about it?
personally, I don't want everything handed to me in the first 5 minutes -- but that's me.
(and that's why I would never give advanced stuff to new players in ascalon --- you're killing the game for them)
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Nov 29, 2005, 06:07 AM // 06:07
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#128
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Lion's Arch Merchant
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Quote:
Originally Posted by widds2v
it'll just look "plain" and not a unique look.
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Actually you see a lot less people wearing the desert collector's armor and wielding a collector's max sword like my warrior than you see with chintzy fellblades and fissure armor these days. He's way more unique looking
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Nov 29, 2005, 07:05 AM // 07:05
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#129
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Forge Runner
Join Date: Sep 2005
Location: If it aint expensive, it aint worth buyin'.
Guild: Leading/Co-leading Bretheren Of Chaos [Dark]
Profession: W/Mo
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Quote:
Originally Posted by eom
(and that's why I would never give advanced stuff to new players in ascalon --- you're killing the game for them)
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exactly.
i have a habbit of helping new players (specifically guild members), but i'll never give them something worth tons of cash right off the bat; i like to see that the person is willing to work and learn and participate in thier gaming experience, for two reasons:
A: if everything is handed to them they will get bored w/ the game mighty fast.
B: though they armay be receiving rather substancial amounts of help, they know how hard it is to aquire things in this game, and so acctually appreciate the help, and this makes them more likely to help other people (if someone gets NO help they may not help other people, since they feel they should keep what they earn all to themselves, and if everything is given to them they dont have any respect for the work that went into thier assistance).
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Nov 29, 2005, 07:10 AM // 07:10
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#130
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Krytan Explorer
Join Date: Nov 2005
Profession: W/N
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I like to help out newer players, but most of the time the only real help they need is advice and answers.
sometimes I'll throw 'em a couple charr carvings, but I don't think that's spoiling them too badly.
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Nov 29, 2005, 09:15 AM // 09:15
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#131
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Frost Gate Guardian
Join Date: Nov 2005
Guild: Saints Or Sinners [SOS]
Profession: N/W
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Just how ARE you supposed to make money?
It was only just recently, that I realised that gold is shared with my henchmen as well!
I now collect items that only take up one slot, regardless of however many you collect i.e. char carvings. I then either sell them on to anyone asking for them or to a merchant. That way the money earned is all mine.
The first build I did, I only did the minimal amount of quests before jumping in to the post searing section of the game, I was a level 5 W/R.
My second build is my favourite at the moment, she is a N/W. I did more quests and levelled her up to a level 7 before jumping into post searing.
I found out by accident that dye is worth way so much more after the searing, this was after I had sold 2 lots of silver to someone for 100g! There are people out there who are on the lookout for new players and will take advantage of them not knowing the worth of items or anything about trading.
I hear people talk about purple and green or gold items but do not know if they mean that the items themselves look purple, green or gold or if it is the text for the name? If so then I have had several purple items that I did not think were that good, or worth changing from my current weapon.
In the end, the game is enjoyable and I have found that in the first week of owning it I put in over 30 hours of gametime!
I'm now working my way through forums to look out for any other tips for new players, to stop me making silly mistakes like the silver dye for 50g each, it is weird with that when they put a value of 1g next to it and someone offers 50g pre searing it looks like a good offer!
If anyone does have any tips for a new player then please let me know.
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Nov 29, 2005, 11:11 AM // 11:11
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#132
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Wilds Pathfinder
Join Date: Jul 2005
Location: See that third planet from the sun?
Guild: Sacred Forge Knights
Profession: R/Me
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Quote:
Originally Posted by ivanbrooking
Keep playing though, it's more fun staying alive with sub-great armour.
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what?? Drok's armor, which is the best you can get for armor is 7.5 plat a set plus resources. That's like 10k gold tops.
And honestly, you can go through every pre-Drok's mission and quests with non-Drok's armor as long as you are a level or two below-level or two above what you are fighting. The armor is not as important as your level and the monster's level.
I rarely update my armor on a char when I work it through the game in pve. But many people buy armor every step of the way. Hmmm, why are these people broke?
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Nov 29, 2005, 11:56 AM // 11:56
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#133
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Lion's Arch Merchant
Join Date: Aug 2005
Location: Amsterdam
Guild: The War Masters
Profession: R/W
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All players with more than 1000K in gold have done the invincy solo-UW monk thing a lot (or something similar).
A casual pve-player or someone who has bought the game less than 2 months ago will not have more than 50K, unless this player got very lucky in a trade or spend a looooooong time farming, trading (or cheated by buying gold with real money, something which more and more people are starting to do, it seems).
So the answer is either:
1. new players are NOT supposed to get a lot of gold
or
2. Anet has done some things which had the (perhaps unintended) effect of making casual and newer pve-players very poor compared to players who did the solo-uw thing before the nerf, trade/solo-farm a lot or went to bed with virgoods.
And yes, we all know by know that you do NOT NEED a lot of gold. Please stop making that point.
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Nov 29, 2005, 12:13 PM // 12:13
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#134
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Wilds Pathfinder
Join Date: Jul 2005
Location: Portugal
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Imagine in real life: everybody has some money. but not a lot of money. Nobody's rich.
So why should a major cellphone company make a state of the art cellfone if nobody can afford it? They just don't make it.
THAT's MY POINT. FOW armor shouldn't exist if nobody can buy it.
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Nov 29, 2005, 12:32 PM // 12:32
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#135
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Ascalonian Squire
Join Date: Nov 2005
Guild: Kryptonian Krew
Profession: W/Mo
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Quote:
Originally Posted by disarm76
Imagine in real life: everybody has some money. but not a lot of money. Nobody's rich.
So why should a major cellphone company make a state of the art cellfone if nobody can afford it? They just don't make it.
THAT's MY POINT. FOW armor shouldn't exist if nobody can buy it.
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And plenty of people can, it just takes some dedication, THATS MY POINT
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Nov 29, 2005, 01:44 PM // 13:44
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#136
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Jungle Guide
Join Date: Aug 2005
Profession: Mo/
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Quote:
Originally Posted by Tiq
And plenty of people can, it just takes some dedication, THATS MY POINT
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But it takes 5x more dedication/time than it used to for lots of people, whatever the reason.
What annoyes me is all the people that got fow armour without any real effort (pre UW updates & price reset bonanza), i missed out on all that so i have to put in alot more effort than alot of other people had to.
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Nov 29, 2005, 02:01 PM // 14:01
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#137
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Ascalonian Squire
Join Date: Nov 2005
Guild: Kryptonian Krew
Profession: W/Mo
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Quote:
Originally Posted by aron searle
But it takes 5x more dedication/time than it used to for lots of people, whatever the reason.
What annoyes me is all the people that got fow armour without any real effort (pre UW updates & price reset bonanza), i missed out on all that so i have to put in alot more effort than alot of other people had to.
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See, thats probably why Im not noticing it, since Im a newbie to GW, where as youve seen how easy it used to be, and your understandably annoyed. So I can understand where your coming from
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Nov 29, 2005, 03:16 PM // 15:16
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#139
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Jungle Guide
Join Date: Aug 2005
Profession: Mo/
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Quote:
Originally Posted by crimsonfilms
So because you are envious ANet should revert back to what was a broken economy ??!!
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and when did i suggest that??!!
They have made adjustments that effect prices, and availability of items and have not fully balanced it.
2 million for a set of FoW now, it used to be half that.
Quote:
ANet has already made gold items, perfect rare items (aka green) and perfect common items (collectibles) accessible. NOTHING IS LEFT except for the FoW armor. IT WAS MEANT TO BE HARD!!!
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Of course its meant to be hard but as i said FoW armour has now cost 2 million to buy, and the speed it takes to make money has been cut in half for some people.
The simple point i was making which you failed to understand, is that it is HARDER. I am not asking for it on a plate, but i want a realistic target.
also collectors swords for example are + damage in stance not ^50% health, and as for green items they are for extremly lucky people or green farmers, (and i dont know if there is a green sword +15%^50%)
Quote:
If everyone is special, no one is special.
Reseting the price will not solve the issue because rich people will just drain the market in the first several hours!
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Reseting the market price, never said it should be?
Quote:
There is nothing to justify of 'being rich in GW'
FoW ? already addressed.
Weapons? Already addressed
Dyes? Common as bad Wa/Mos
Runes? With very few exceptions all are very affordable. (Sup Abs for some reason is very expensive - I suspect because of some players having more than one in their current set)
Sup Vigor? 9 HP difference is not going to kill you.
Please can someone here justify and frame the argument for being 'rich'??
Majority of the argument falls under the category of 'because I want to be.'
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BLA BLA BLA another post saying you dont need money.....
(and runes are so expensive because demand outstrips supply, simple enough)
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Nov 29, 2005, 05:55 PM // 17:55
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#140
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Jungle Guide
Join Date: Jun 2005
Guild: Fellowship of Champions
Profession: R/E
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Quote:
Originally Posted by Mahanaxar
I'm not saying that FoW armor should be cheap. I'm saying that conditions to buy it should remain steady over time.
Now you need 2 millions to buy it (more for warriors), and it's simply unfair.
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This thinking is the hole that many people fall into and its faulty logic. FoW armor is 60k plus materials. The issue is how do you get materials not 2 million gold. Form a group of buddies and master the FoW or UW. The materials will add up quickly.
As an example I got 61 shards, 2 rubies and 1 sapphire in the last 2 weeks from FoW, now it took me a long time to find decent fellow Forgerunners, because I clear it out and do all 11 quest each time I go, even on a bum failure run, I'm getting lots of loot and XP. There are also 5-6 chests and 4 or more are usually gold and at least one of the gold items is sellable for 10k-60k on average. I get 0 - 8 shards a run but 3-5 is average, also 100,000k XP a pop is nothing to sneeze at.
So just play the game and have fun, the armor is an enevitable side effect.
Quote:
Originally Posted by disarm76
THAT's MY POINT. FOW armor shouldn't exist if nobody can buy it.
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People buy it everyday. Its for people who don't mind questing the areas, not people dancing in LA and hanging out on guild chat 4 hrs a day who one day decide they want the armor and then run to Ebay. Thats why we should have PvE rank and then put a rank requirement on the next hot armor along with cost and materials.
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