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Old Jun 12, 2006, 02:35 PM // 14:35   #21
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Between AFKers and rage quitters, FA can be really frustrating. But when you have two full teams that know what they're doing, FA can be some of the most fun you have in Factions.

I wish there was a simple solution, but I've yet to see one. There's been idle time suggestions, but that's not full proof and I think Anet would be hesitant to boot people without proper justification. People report AFKers, but I'm not so sure that's a solution either. I've seen the same AFkers on more than one occasion, knowing that they've been previously reported. I'm afraid that it'll come to the point that FA will be as empty as Jade Quarry...which would be a real shame since it can be so much fun.
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Old Jun 12, 2006, 02:57 PM // 14:57   #22
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Various suggestions to improve Fort Aspenwood and Jade Quarry

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0. The Ban List (by GrendelScout1)
Refer the example for an idea of how this would work:
1. John know Mary is a leecher, AFKer
2. John adds Mary to his Ban List
3. John clicks "Enter Mission" in any random arenas
4. John will never be placed in the same team with Mary

5. Other players who did not add Mary to their Ban List could be teamed up with Mary

6. Friends of John who know and trust his judgement also place Mary in thier respective Ban Lists.
7. John and his friends live happily ever after.
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Old Jun 12, 2006, 03:01 PM // 15:01   #23
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afk'ers and leavers.. thats all we seem to talk about these days.. it realy seems to have become more of a problem *sighs*
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Old Jun 12, 2006, 03:47 PM // 15:47   #24
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It's a major problem at Ft. Aspenwood. I rarely get a team without at least 1 leech, and often it's more like 2-3. It should be in the Rules of Conduct and they should receive a temporary (or if I had my way - permanent) ban.

They really are a sad and pathetic bunch of individuals.

Last edited by burai; Jun 12, 2006 at 03:50 PM // 15:50..
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Old Jun 12, 2006, 04:06 PM // 16:06   #25
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there IS a rule against that. More specifically if player intentionally disrupts others' gaming experience or gains unfair advantage by using exploits/third part programs (bots)... bla bla bla...
Problem is ANet refuses to acknowledge that
1) they do it intentionally
2) they do use bot programs to constantly click "enter mission"
The only thing ANet agreed upon is that AFKers disrupt others' gaming experience, but that’s it.
My conclusion is that rules are fine and problem is more than solvable by banning ~100 people, but ANet is stupid and stubborn.
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Old Jun 12, 2006, 04:17 PM // 16:17   #26
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Guild Wars Rules of Conduct

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The following rules govern basic interaction within the Guild Wars game and the Guild Wars websites. Please be aware that failure to comply with these rules of conduct may result in the termination of your Guild Wars game account according to the Guild Wars User Agreement.

In addition to these rules of conduct, explicit rules affecting your account may be found in the Guild Wars User Agreement.

1. While playing Guild Wars, you must respect the rights of others and their rights to play and enjoy the game. To this end, you may not defraud, harass, threaten, or cause distress and/or unwanted attention to other players.
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Old Jun 12, 2006, 04:17 PM // 16:17   #27
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Things the community can do.

Report repeat offenders. Take screenshots of the incident including the game time. Update the support ticket every time you see it done again. And repeat. This sorta thing needs report volume. Report volume means community disruption. Community disruption = action (ban).
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Old Jun 12, 2006, 04:21 PM // 16:21   #28
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Very frustrating that in almost every battle I go into at Aspenwood, be it on Kurzick or Luxon side, there is alwaysalways at least 1 leecher just sitting there never moving.

I think Anet should address this issue, but instead of having Anet "fix" it or ban people they should let the players begin to police themselves at this one specific battle. I say they should make a new command for us to use. For example, just as a team can type /resign to quit a mission, I think a team in Aspenwood should be able to type /boot playername or /kick playername. This would have to be done by everyone on the team. Once typed in the offending player is removed thus getting ZERO faction. This method, or one that's similar, would let the players fix the problem and Anet would not have to take up much time with it and focus on other aspects of the game.
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Old Jun 12, 2006, 04:22 PM // 16:22   #29
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Quote:
Originally Posted by Tuoba Hturt Eht
I think we'd be pushing our luck catching leeches using that rule
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Old Jun 12, 2006, 04:28 PM // 16:28   #30
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Quote:
Originally Posted by Draygo Korvan
Things the community can do.

Report repeat offenders. Take screenshots of the incident including the game time. Update the support ticket every time you see it done again. And repeat. This sorta thing needs report volume. Report volume means community disruption. Community disruption = action (ban).
I tryed that. They said issue is resolved and they closing the ticket (where i posted like 20 reports of leechers). When I asked how is it resolved if I keep submitting new people and all the same ones still leeching they said that issue is resolved but they won't tell me how and they will just close ticket without further comments if I post reports again. I tryed to argue and got sent www.pissoffyouloser.com.
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Old Jun 12, 2006, 04:36 PM // 16:36   #31
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Tuoba Hturt Eht
Quote:
Originally Posted by Guild Wars Rules of Conduct
You will not exploit any bug in Guild Wars and you will not communicate the existence of any such exploitable bug (bugs that grant the user unnatural or unintended benefits) either directly or through public posting, to any other user of Guild Wars. Bugs should be promptly reported via "Ask a Question" at http://support.guildwars.com.
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Old Jun 12, 2006, 04:56 PM // 16:56   #32
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Quote:
Originally Posted by Ira Blinks
there IS a rule against that. More specifically if player intentionally disrupts others' gaming experience or gains unfair advantage by using exploits/third part programs (bots)... bla bla bla...
Problem is ANet refuses to acknowledge that
1) they do it intentionally
2) they do use bot programs to constantly click "enter mission"
The only thing ANet agreed upon is that AFKers disrupt others' gaming experience, but that’s it.
My conclusion is that rules are fine and problem is more than solvable by banning ~100 people, but ANet is stupid and stubborn.

And who's to say that a person who is afk is actually doing something? On several occasions I've been waiting for the count-down to end when the phone rang and I was forced to listen to some fag talk to me..

They can't go banning random AFKers, unless they want to install a webcam at every single computer that has Guild Wars installed so they can check wether or not someone is on the computer. :x
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Old Jun 12, 2006, 05:03 PM // 17:03   #33
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The problem needs to be addressed sooner rather than later.

If they fail to address it soon in a public way, it'll become more and more popular.
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Old Jun 12, 2006, 05:03 PM // 17:03   #34
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Quote:
Originally Posted by Captain Arne Is PRO
And who's to say that a person who is afk is actually doing something? On several occasions I've been waiting for the count-down to end when the phone rang and I was forced to listen to some fag talk to me..

They can't go banning random AFKers, unless they want to install a webcam at every single computer that has Guild Wars installed so they can check wether or not someone is on the computer. :x
They are going to ban repeat offenders. So unless you're answering a fag on the phone line every match, you should be safe
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Old Jun 12, 2006, 05:12 PM // 17:12   #35
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We must find the factory.
Once we have found it we must shut it down.
These clonethreads must be coming from somewhere... If we shut down the factory that makes them...


The John and Mary thing won't work since everyone will be banning everyone else. What will happen instead is that you'll get a few nutcases who will put all the good and normal players on their banlist. That way, they are automatically put in teams with newer players or players who are easily influenced.
What will happen then is that this overlord will start controlling the puglets.

You'd be effectively breeding tyrants who control vast numbers of noobs, extort them, promise them heaven but isolating them in hell.
The noobs won't put the tyrants on their banlist because the tyrant doesn't allow them to. It's like playing Hitler or some Modern Communist leaders.

It has happened before (in other games) and can easily happen again if a banlist like that is added.
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Old Jun 12, 2006, 05:17 PM // 17:17   #36
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Quote:
Originally Posted by beanerman_99
I think a team in Aspenwood should be able to type /boot playername or /kick playername. This would have to be done by everyone on the team. Once typed in the offending player is removed thus getting ZERO faction.
Obviously the AFKer won't type. Even if the bootee doesn't get a vote, what if you have 2 duds on the same team ?

I'm not defending Anet here, but there's no simple way I guess.
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Old Jun 12, 2006, 05:20 PM // 17:20   #37
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Quote:
Originally Posted by Captain Arne Is PRO
And who's to say that a person who is afk is actually doing something? On several occasions I've been waiting for the count-down to end when the phone rang and I was forced to listen to some fag talk to me..

They can't go banning random AFKers, unless they want to install a webcam at every single computer that has Guild Wars installed so they can check wether or not someone is on the computer. :x
If you got reported on five different ocasions by different people, then you should cut the phone cord or get banned.
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Old Jun 12, 2006, 05:45 PM // 17:45   #38
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I do Fort Aspenwood all the time and it really pisses me off when there are leechers or when people leave. Its like the leechers just join the group so everyone else can get them their Factions. And for the people who leave, why even bother entering a battle?

I guess these are problems that will never be solved, unfortunatly. :\
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Old Jun 12, 2006, 05:50 PM // 17:50   #39
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I do fort aspenwood too often (I have ~95k luxon faction from aspenwood alone, gogo eoe) and it's gotten to the point recently where we take a count at the beginning of the match to see how many we have. It's not that there are one or two once in a while, there are one or more every single match.
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Old Jun 12, 2006, 08:26 PM // 20:26   #40
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I feel bad in a way that Aspenwood is so deserted, I stopped playing there because of the leechers, I can't stand anyone mooching from me, even if it is a game. I never had a single match without at least one AFK parasite. This would be pretty easy to fix for Anet, just make it so that if a player doesn't move, attack or use a skill within a certain time limit they get kicked back to the outpost without any faction reward. It wont stop the bots but I bet it would reduce the problem no end.
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