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Old Sep 04, 2006, 01:49 AM // 01:49   #21
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Ive been paying for 1yr and i got so bored i ended up giving away my orginal account..i did buy another but even now i only log on maybe once/twice a week, i just cant bring myself to grind all the way to lvl20 again

On the issue of nightfall..im prob going to buy it, i might preorder but then again i might wait and read a few reviews on here first.

i think nightfall will have a 3-6 month shelf life for most ppl, some will get to lvl20 in a day and those of us that work/have lives will work away at it slowly
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Old Sep 04, 2006, 03:48 AM // 03:48   #22
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Quote:
Originally Posted by Lord Palidore
I think it will end up the same as factions.

They can add new things, sure, but the fact is, unlike Guild Wars (core) that was worked on and developed by ONE team over a long amount, these expansions into the game are being worked by smaller teams, and in much less time- just about a year each expansion to be precise. I'm just dont think its enough time to provide:
-A good storyline
-A sufficient number of missions
-A balance in the game itself
-A good level of new content
-Replayability
Storyline is short but it is decent. At least they have decent cutscenes (though the voice acting needs work).

Missions could use a boost in number, but they supplemented this by required primary quests.

Balance is strived for every day...don't you see the skill updates? Sure some people might gripe about them but in the end they usually are right. They ahev legions of PvE and PvPers in house to voice concerns.

Content... do the quests.
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Old Sep 04, 2006, 07:21 AM // 07:21   #23
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Look at it this way: too much of ANYTHING gets boring after a while. Could be that people are just taking a break for a while, that's all...
yeah people need to chill out and find something else to if its getting "boring".

I personally have taken several 2-3 week vacations from gw and just let myself go hmm I feel like playing gw and my cycle restarts itself.
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Old Sep 04, 2006, 07:36 AM // 07:36   #24
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I'll likely play until 1 of 2 things happens:

1. I run out of money to keep buying the new chapters and such.
2. They branch out into sci-fi and add lazer beams and space ships.
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Old Sep 04, 2006, 08:24 AM // 08:24   #25
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Hell, they are introducing two more character classes, now I need to collect two more Fissure Armors :S Guess I'll be playing for some time to come
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Old Sep 04, 2006, 08:47 AM // 08:47   #26
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Im really excited about Nightfall. Im more of a PvEer so i am glad that Nightfall is focused on that part. After all i have seen it is a very promising chapter, maybe the best in the saga. Time will tell.

I agree that the storyline is kinda bizarre, and i dont understand its logic completely. I hope this will be improved but the fear of a chimera is always in the air (Raisu in the Nightfall cinematic gives me the creeps).

About the gameplay, well it just follows the same line established since Profecies. Its main features are the 8 skills with only one elite to equip and the absence of a progression tree like in KOTOR or D&D (eg armor or weapon proficiency light-medium-heavy). This gives you the chance to test any possible build on your character and makes you build your belt carefully each time. Its not a "better than x" thing, just "different".
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Old Sep 04, 2006, 09:11 AM // 09:11   #27
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Originally Posted by silvershock
Ok, so here's my question: Will guild wars slowly die out if nightfall isnt good enough to keep us buzy?
You're conflating three issues here.

1) Will the PvE be good? Yes, it most likely will.

2) Will the PvP'ers be happy with it? No, they wont. They never, ever are. They bitch & complain about the PvE as a matter of principle.

3) Do people eventually tire of a game? Yes, they do. People tire of WoW, people tire of Oblivion, people tire of Counterstrike, and yes, people tire of GW. Eventually they will all die. And be replaced by something new.
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Old Sep 04, 2006, 02:33 PM // 14:33   #28
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Factions sucked cause you couldnt do quests for skills. You had to buy every single one of them. And the "fast as heck to lvl 20" part is not fun either. Also you spend all of your time on a noobie island and when you get off its lvl 20+ area.
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Old Sep 04, 2006, 02:45 PM // 14:45   #29
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^----I agree. If you don't want to play...well, don't play its as simple as that
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Old Sep 04, 2006, 09:06 PM // 21:06   #30
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you know if the game is 'dying', why can I still make a dye-farmer in presearing and still be spammed in LC for 'help me im newb and i have no clue and I just bought the game today!'

Factions, obviously, has even more newbs (or at least easier to spot "anyone have a good weapon?")

i remember those days... Hell, the first time I GOT to post-searing, I ended up being in a group that just kept doing mission after mission (and I had no idea what a mission WAS- like everytime I turned around I was getting 'mission bonus 1k' here and 'loading' there. I was in yaks bend after the first day, and I had absolutely NO CLUE.

A lot of people who get bored, never actually get to any of the cool areas that us old-timers enjoy the most. The average player gets to Lions Arch before quitting the game... I wonder if they even know what the ToPK IS... (personal favorite for a break from pvp)

also- whys it so hard to find a group in Zos Chrivos Channel??? That challenge is SO FUN (although they need to reset the top 10 from when the gate glitch was still on imo)
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Old Sep 05, 2006, 12:03 AM // 00:03   #31
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Yeah, this game is growing and growing. I just helped a newbie yesterday, in factions with a new character which I had literally just created. She was more powerful then me, but I had all the experience, and I helped her all the way to choosing a second profession.
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Old Sep 05, 2006, 01:38 AM // 01:38   #32
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Finished Prophecies twice and enjoyed it, Factions once and did not. The expansions just get rushed imo.
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Old Sep 05, 2006, 04:03 AM // 04:03   #33
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Quote:
Originally Posted by NinjaKai
Factions was made by a different dev team. The original team that worked on Prophecies are working on Nightfall.
Quote:
Originally Posted by Lord Palidore
Technically, Factions was also made by the same team as Prophecies, was it not?

Because with the first Guild Wars, it was 1 team of about 160 (or somewhere around that.)

Then after it released, 80 people split into Factions, other 80 would continue to work on the Prophecies campaign until November, when they started on Nightfall.

So yeah, besides the fact that they may have hired, or released people here and there, both teams are the "original" team I believe.
Like Lord Palidore said, Prophecies was made by both teams and then they split. Everyone needs to stop thinking that "team 1 made prophecies and prophecies" and "team 2 made factions". Team 1 and 2 made prophecies, and team 1 made factions while team 2 kept updating prophecies. After 6 months of prophecies being out, then they started making nightfall.

Quote:
Originally Posted by Hella Good
GW does not provide quality PvE experience. The story is pathetic, the engine needs improvements, game mechanics are crippled, pathing is more than horrific, etc. I expect more of the same for the PvE side of Nightfall.

GW has a wonderful PvP side to it where the true value of the game can actually be seen. However, the PvP grind hasn't been addressed and doesn't look like it's going to be addressed in NF. So, yes, more of the same here as well.

Factions was hardly anything to be thrilled about, NF will likely follow the same path. More of the same seems to pretty much be the formula ANet have chosen for GW. Surely, there will be new toys but they will get old faster than with Prophecies and faster than with Factions. Not enough has changed in the game to warrent high expectations of NF.
Please don't flame pve, even if you only pvp...but yes, it does seem that pvp won't really change much no matter what.

Quote:
Originally Posted by Ristaron
I'll likely play until 1 of 2 things happens:

1. I run out of money to keep buying the new chapters and such.
2. They branch out into sci-fi and add lazer beams and space ships.
Sci-fi with GW....depends on what they mean by sci-fi. If taht includes lasers and ships like mentioned, then I don't think I'll be buying that chapter....if they add that, they might as well start giving all profesions shotguns and bazookas too....it's just not a good thing to put in GW(IMO)....

Quote:
Originally Posted by nomercy
Factions sucked cause you couldnt do quests for skills. You had to buy every single one of them. And the "fast as heck to lvl 20" part is not fun either. Also you spend all of your time on a noobie island and when you get off its lvl 20+ area.
Ya, I didn't like how you couldn't really do quests for skills, but I'm glad that we lvled so fast.

Last edited by gamecube187; Sep 05, 2006 at 04:07 AM // 04:07..
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Old Sep 05, 2006, 04:15 AM // 04:15   #34
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I just alternate between different games when i'm starting to get bored. Same for GW itself, i sometimes change characters, i don't like monking the whole day... i usually end up playing a warrior or elementalist to actually hurt some people when i'm bored of keeping 'em alive

Bored of GW? At times. But i know what i might get bored of, so i just change before it even gets so far.... i don't want to leave my fellow players behind because of a game, even though it's the only reason i actually play with them...
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Old Sep 05, 2006, 04:47 AM // 04:47   #35
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Quote:
Originally Posted by Numa Pompilius
3) Do people eventually tire of a game? Yes, they do. People tire of WoW, people tire of Oblivion, people tire of Counterstrike, and yes, people tire of GW. Eventually they will all die. And be replaced by something new.
QFT. Thats just how entertainment works, which is why they keep making new expansions to keep thier customers entertained. i have played every game in that list, except WoW, and yes they all die. the only thing that keeps me in GW is the new content that comes up and the people i know.
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Old Sep 05, 2006, 05:10 AM // 05:10   #36
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I really hope this chapter is good. Me and my friends were really disappointed with factions and need a chapter to keep us active as it is getting boring. After 14 months I still love prophecies.

As a PvE player I just didn't get enveloped in the environment and maps.
Areas seemed small and I hate the gated areas. Open world enviroment please.

For me to be satified make huge areas with lots of quest/missions (no fedex quest either). Things like Rotscale should be more common. Come on throw out some lvl 30 monsters in the hard to get to areas. This game needs more "team" PvE with good payouts. TBH we have plenty of solo areas in c1-2, I would love for most areas to require a team. I enjoy going to town where ppl spam lf more for quest/mission, instead of 50 mo/w or w/mo going in and out as fast as they can. Teams are good for building the community and imo its the community that determines the longevity of the game.
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Old Sep 05, 2006, 05:16 AM // 05:16   #37
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People are kind of passing the point. Will Nightfall offer enough stuff to entertain us? Of course it will. How long? Hard to say. But now we have three chapters so the likelyhood of finding something to do only increases. Now there will be even more content between three. So I think with three out there the shorthand answer will be:

Yes.

And the more chapters and "stuff" they add will increase the likelyhood of staying "Entertained" Nuff said.

Edit: Numa and Rupee also hit the second point I would make head on.
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Old Sep 05, 2006, 05:59 AM // 05:59   #38
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why won't anet entertain me for eternity? i'm paying good money for to be entertained for an infinite number of years!!@$@%#
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Old Sep 05, 2006, 09:30 AM // 09:30   #39
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If you are not into PvP, the PvE game stops when you finish the storyline asumming if you are lucky enough to find a competent PuG or have friends/guild to help you in your timezone.

Then if you are not keen on farming/getting pretty armour or items...the game ends for you unless you decide to create more character and repeat...then you fork out another USD50 every 6 months to do that again. WoW isnt looking so bad after all.

I have been playing for close to 14 months completing GWP and GWF with all six of my toons and 15k amours, Elite mission, titles, greens etc and now i am playing something else, not sure if Nightfall or other expansion down the road will be the same old things to capture my interest for the game since the feeling of achievement and discovery for the game is gone even with "new" land, skills, class, items to explore.

Maybe i am just sick of the game and am still bitter from Factions which was a big dissappointment for me and killed the mood for future expansion of GW... will wait and see about Nightfall.
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Old Sep 05, 2006, 04:08 PM // 16:08   #40
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Quote:
Quote:
Originally Posted by Thallandor

Maybe i am just sick of the game and am still bitter from Factions which was a big dissappointment for me and killed the mood for future expansion of GW... will wait and see about Nightfall.
this is something i simply can not understand at all.

i would have been long gone without forcing myself to play something no longer fun to play.

in your position i would have simply decided Factions sucks , put it aside and waited to see how Nightfall turned out.

whilt taking a break from Factions i would have been playing another game/reading/garden/ham radio (tech class)/go outside/visit friends/etc.

how someone can be sick of a game and not have anything better to do than to force themselves to play while being bitter on a fan site i cant comprehend
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