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Old Sep 20, 2006, 07:22 AM // 07:22   #21
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Umm... apparently no one seems to realise something: It's a planned decision to focus on PvE with Nightfall. Anet is doing an alternating focus. Factions is more about PvP, and so will Chapter 4. So of course there's not much new PvP content compared to PvE.
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Old Sep 20, 2006, 07:43 AM // 07:43   #22
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HvH sounds like it has potential, you get to define the skillbars, and directly control the heroes. Reminds me of RTS, with the micro that may be involved.

However I am worried that Anet will force players to PvE before they can play this mode, like they did with FA and JQ. I really don't want to have to go through the PvE game multiple times to get a different combination of heroes on my team.
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Old Sep 20, 2006, 08:00 AM // 08:00   #23
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Quote:
Originally Posted by Tozen
It's such a great idea that I hope it gets own ladder!
Agreed and agreed. HvH practically needs a ladder, for matchmaking. I don't want to spend all day plowing through less experienced players to get in just a few good matches. And it wouldn't be pleasant for these players to be continually owned.

Quote:
However I am worried that Anet will force players to PvE before they can play this mode,
They've said nothing about this, and that scares me. As far as I can tell, this will be a PvE character mode. If so, flame on.
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Old Sep 20, 2006, 08:39 AM // 08:39   #24
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Quote:
Originally Posted by Phrozenflame

A 6 v 6 should be a great new mode of play..Maybee two new Arenas for that?
I would appreciate a TA ladder and a 6v6 format.

Guru pay aisay sawal puchnay ki kya zarurat ? No one cares :/
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Old Sep 20, 2006, 09:59 AM // 09:59   #25
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Yaar han sahih keh raheh ho, per really yaar 4-5 muft kay map aur naye skills jo hoteh hi hain...zabardasti khareedney wali baat hogaye hai, warna ur kicked out of the metagame.

Yes atleast they should make the HvH more organised and into ladder and atleast give a "feel" of something major new addition to pvp....
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Old Sep 20, 2006, 10:47 AM // 10:47   #26
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2 New Professions, New Guild Halls, 2 New Arenas, New Skills, Hero vs. Hero... For a true PvP player this means hours and hours of new material to work with.
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Old Sep 20, 2006, 11:24 AM // 11:24   #27
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Quote:
Originally Posted by Knightsaber Sith
hero vs hero isn't 1v1; it's your 3 custom henchmen against the other guys custom henchmen
Just like... Pokemon, but not as lame.

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Factions is more about PvP, and so will Chapter 4.
Where does it say chapter 4 is going to be pvp based??
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Old Sep 20, 2006, 11:38 AM // 11:38   #28
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Quote:
Originally Posted by Terra Xin
Just like... Pokemon, but not as lame.



Where does it say chapter 4 is going to be pvp based??
Think it's a safe bet to say that it will have more PvP content seeing as it's being done by the "Factions Team", although I dread to think what they'll come up next with if Factions is anything to go by especially with the "No Opposing Party Syndrome" being one of the major downfalls.
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Old Sep 20, 2006, 11:47 AM // 11:47   #29
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heroes in PVP would rock
dont forget u get to select everything the hero does his armour skills weapons etc

it s like your own sidekick


u could make combos with these heroes
it there is a hero who is a monk and equip him with enchanments and if u r a dervish u will know what that combo can do for you
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Old Sep 20, 2006, 01:09 PM // 13:09   #30
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Hmmm yeah. An order necro and 3 assassin henchies.
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Old Sep 20, 2006, 02:36 PM // 14:36   #31
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Quote:
Originally Posted by Knightsaber Sith
Besides; Factions was pvp focused and Nightfall is pve focused so don't whine
I wish people would stop spreading this piece of utter misinformation. Factions PvP was a joke. The only PvP content added by Factions was new classes, new skills, a couple new item mods, new guild halls and new TA maps. That's it.

PvP is competitive, organized, team based play. JQ, FA, ABs, and HvH do not fulfill those basic tenets and thus they do not count as PvP, just cheap imitations.

All Factions added was new classes, new skills, a couple new items mods, new guild halls and new TA maps. All Nightfall will add is new classes, new skills, a couple new item mods (maybe, unconfirmed), new guild halls and new TA maps. All c4 will add is... you get the point. Us PvP'ers should get used to it I guess. About the best thing we can hope for is a rework of HA come c4.
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Old Sep 20, 2006, 02:44 PM // 14:44   #32
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Quote:
Originally Posted by Khift

PvP is competitive, organized, team based play. JQ, FA, ABs, and HvH do not fulfill those basic tenets and thus they do not count as PvP, just cheap imitations.
pvp = player versus player

by your logic Random Arena is not pvp.

Factions is focused on pvp over pve. Not that Im one to complain- i think the amount of pve is just perfect, but its rediculous to think Factions isnt geared more towards pvp.

The very nature of the game makes arguements like this very pointless. There are plenty of people who own Factions who NEVER pvp.. and there will be plenty of people getting Nightfall ONLY for the skills/pvp.

Last edited by Horseman Of War; Sep 20, 2006 at 02:49 PM // 14:49..
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Old Sep 20, 2006, 02:58 PM // 14:58   #33
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Quote:
Originally Posted by Horseman Of War
pvp = player versus player

by your logic Random Arena is not pvp. the only limitation I see is your view on the matter.

Factions is focused on pvp over pve. Not that Im one to complain- i think the amount of pve is just perfect, but its rediculous to think Factions isnt geared more towards pvp.

The very nature of the game makes arguements like this very pointless. There are plenty of people who own Factions who NEVER pvp.. and there will be plenty of people getting Nightfall ONLY for the skills/pvp.
It's ridiculous to think that Factions IS geared more towards PvP. PvP was given three piles of yak dung that appeals more to PvE players than to PvP players.

This isn't just my opinion. This is the opinion of the PvP community as a whole. Go over to Team-iQ or the Rifts forum and ask about it - you'll get the same response. The PvP community has a distinct hatred for FA, JQ and ABs because they don't meet those three tenets. They won't like HvH either for the same reasons.

The only purpose FA, JQ, ABs and soon HvH has is to try and pull PvE'ers into PvP which interestingly enough miffed a bunch of PvE'ers too. PvE'ers see those formats as PvP. PvP'ers see those formats as PvE. In truth they're neither, just sewage.
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Old Sep 20, 2006, 03:07 PM // 15:07   #34
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Speak for yourself, please.

Aspenwood and Alliance Battles are two of my favorite parts of Factions. PVP without the elitism = good, imo.
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Old Sep 20, 2006, 03:08 PM // 15:08   #35
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Quote:
Originally Posted by Khift
This isn't just my opinion. This is the opinion of the PvP community as a whole. Go over to Team-iQ or the Rifts forum and ask about it - you'll get the same response. The PvP community has a distinct hatred for FA, JQ and ABs because they don't meet those three tenets. They won't like HvH either for the same reasons.
lol all hail the Three Tenets


i dont take opinions from your name-dropping. throwing around names of high-ranking guilds does not make you a sociologist. Youre not even IN those guilds- youre a FAN.

so iQ and rifts are now the definitive source of everything pvp? sorry, must have missed the game update on that one...

a high ranking ladder guild has nothing to do with the average player.

Considering your posts are being met with this kind of response, I think you need to rethink the term "pvp players as a whole"

Im sure you are speaking for the worldwide pvp community of hundreds of thousands of people... and youve carefully translated worldwide forums.

All I read is your opinion, which is fine, but to over-generalize like this is what is rediculous. It might be a fact that the two guilds you mention feel about this... but what is that- like 200 people tops?


Edit--> If your ab battles are so unorganized, maybe you should invest in a headset and get teamspeak...

Last edited by Horseman Of War; Sep 20, 2006 at 03:15 PM // 15:15..
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Old Sep 20, 2006, 03:13 PM // 15:13   #36
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Quote:
Originally Posted by Khift
The only purpose FA, JQ, ABs and soon HvH has is to try and pull PvE'ers into PvP which interestingly enough miffed a bunch of PvE'ers too. PvE'ers see those formats as PvP. PvP'ers see those formats as PvE. In truth they're neither, just sewage.
I'm a PVE player and FortAspenwood pulled me in to "PVP lite"

so much so that I'm still playing Guild Wars
- usually I quit the game until next chapter after 1st 2months

Fort Aspenwood was not "sewage" for me and has kept me playing GW while waiting for Nightfall
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Old Sep 20, 2006, 03:20 PM // 15:20   #37
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Quote:
Originally Posted by Khift
All c4 will add is... you get the point. Us PvP'ers should get used to it I guess. About the best thing we can hope for is a rework of HA come c4.
no, I dont get the point. Please tell me what chapter 4 will add.

I would hope they dont change HA. Anymore than they already did btw...
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Old Sep 20, 2006, 03:22 PM // 15:22   #38
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Quote:
Originally Posted by Khift
I wish people would stop spreading this piece of utter misinformation. Factions PvP was a joke. The only PvP content added by Factions was new classes, new skills, a couple new item mods, new guild halls and new TA maps. That's it.

PvP is competitive, organized, team based play. JQ, FA, ABs, and HvH do not fulfill those basic tenets and thus they do not count as PvP, just cheap imitations.
PvP is player versus player. If you're fighting against other player characters; you've got PvP buddy.
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Old Sep 20, 2006, 03:39 PM // 15:39   #39
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Quote:
Originally Posted by seraphite86
We had more fun going to the movies.
1 movie ticket, non-matinee, $7.00, lasts 3 hours tops.
2 game purchases, $100, 2800 hours and counting...
I think I prefer the entertainment value of Guild Wars myself...
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Old Sep 20, 2006, 03:39 PM // 15:39   #40
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Quote:
Originally Posted by Khift
I wish people would stop spreading this piece of utter misinformation. Factions PvP was a joke. The only PvP content added by Factions was new classes, new skills, a couple new item mods, new guild halls and new TA maps. That's it.

PvP is competitive, organized, team based play. JQ, FA, ABs, and HvH do not fulfill those basic tenets and thus they do not count as PvP, just cheap imitations.

All Factions added was new classes, new skills, a couple new items mods, new guild halls and new TA maps. All Nightfall will add is new classes, new skills, a couple new item mods (maybe, unconfirmed), new guild halls and new TA maps. All c4 will add is... you get the point. Us PvP'ers should get used to it I guess. About the best thing we can hope for is a rework of HA come c4.
the most stunning example of eliteist bs i've ever heard.
AB,FA and JQ added FUN to the GAME.. funnily enough the vast majority of the game is populated by people who just want a good time.
I play compettively in gvg,ta and ha but the other arena's to me are a good laugh and thats it. Stuff the elitist attitude, i'll play for fun in ab and pull out builds that i'd never even dream of risking in gvg

Pull your head out of the game a second and look around
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