Sep 19, 2006, 11:44 PM // 23:44
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#21
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Forge Runner
Join Date: Dec 2005
Location: America. How about you, commie?
Guild: Fellows of Mythgar [FOM]
Profession: R/Mo
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^ Yeah, that.
I was never too fond of PvP, but it's all a matter of preference. Prophecies has excellent lore, and is more about PvE than PvP. Factions is the opposite. The best choice? Get both. Though if you want to level a character faster, Factions is the way to go. Still, you can't beat the classic.
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Sep 20, 2006, 06:25 AM // 06:25
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#22
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Forge Runner
Join Date: Jul 2006
Location: Denmark
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I like the storyline in Prophecies better as well, but really it feels drawn out when you've played 10 chars thru it to get to 20
Pre-sear, Ascalon, Northern Shiverpeaks, Kryta Province == noob island
jungle+desert = fed-ex quests around the marketplace, palace
Southern shiverpeaks, islands = main cantha missions/quests + one faction
which leaves the "optional" faction as an extra.
I don't like factions over prophecies, but it's a nice change I certainly wouldn't be playing if I was had been stuck with only Prophecies for all this time and I think that's true even a lot of the Factions "haters".
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Sep 20, 2006, 12:37 PM // 12:37
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#23
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Lion's Arch Merchant
Join Date: Nov 2005
Location: UK
Guild: Hearts Of Fury [HoF]
Profession: R/
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I enjoyed Prophecies more than Factions. I still have fond memories of Prophecies, but Factions is just a blur. I don't hate Factions, it's a good game and I've enjoyed it, but I just feel that I was more drawn in by the Prophecies storyline.
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Sep 20, 2006, 07:43 PM // 19:43
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#24
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Forge Runner
Join Date: Jan 2006
Guild: Stars of Destiny
Profession: E/
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I just find myself being able to go back and have replayability in Prophecies much more than factions. I can take a char all the way through factions in less than a day capping all primary skills for the profession along the way. Once I am done with shiro, I need never touch it again, but I can go through areas of Prophecies many more times over and spend a nice leisurely week going through all of prophecies and doing the quests.
That's the other nice thing. Apart from the quests to get your 10k faction, there is no incentive (beyond huge xp to earn skill points) to do anything but primary quests.
Prophecies gave you skills with the quests and the quests, even when not primary, were more a part of the storyline than factions.
I am not a factions hater, I think it is a fun and challenging expansion, just kind of boring and too small.
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Sep 20, 2006, 07:59 PM // 19:59
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#25
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Desert Nomad
Join Date: May 2005
Location: Toronto, Canada
Profession: R/
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phrophesies is just more fun than factions... drok run is ftw ^_^...stupid factions pissed me off with closed door areas
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Sep 20, 2006, 08:03 PM // 20:03
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#26
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Furnace Stoker
Join Date: Jun 2005
Location: United States
Guild: Dark Side Ofthe Moon [DSM]
Profession: E/
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Cantha, I like the looks better and perfer the accelerated pace and has more > lvl 20 content.
I perfer the greater xp gold rewards and choose the skills I want vs being spoonfeed specific paths and limiting you 2/3 of the game.
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Sep 20, 2006, 09:13 PM // 21:13
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#27
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Krytan Explorer
Join Date: Dec 2005
Location: Denmark
Guild: First Degree
Profession: Mo/
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I'd create a Tyrian char, get ran to LA, Goto Cantha, Buy armor, do factions PvE (which is shorter) and hurray, I'm done
In fact, i already did that.
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Sep 20, 2006, 09:25 PM // 21:25
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#28
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Ascalonian Squire
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i thought tyrian characters cant get xp from canthan quests and missions...?
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Sep 20, 2006, 09:45 PM // 21:45
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#29
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Lion's Arch Merchant
Join Date: Apr 2005
Guild: All Senses Failed [aSF]
Profession: A/N
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I like Factions more than Prophecies because Factions upgraded the game with many new systems.
However, with these benefits carrying over, I think that Prophecies became the superior game for its really cool and much longer storyline.
That's just me though.
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Sep 20, 2006, 10:25 PM // 22:25
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#30
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Wilds Pathfinder
Join Date: Dec 2005
Location: Belgium
Guild: Remnants of Ascalon, KT alliance
Profession: R/N
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imo
factions >>> prophecies
I enjoyed playing factions over and over with different characters, tyria was just darn boring. (and I know what I am talking about, got 3 characters born in tyria and 3 in cantha, all 6 have beaten both games)
It's just how you feel like playing the game. If you want to go through those boring pre lvl 20 content, prophecies is the place to be.
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Sep 20, 2006, 10:26 PM // 22:26
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#31
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Wilds Pathfinder
Join Date: Dec 2005
Location: Belgium
Guild: Remnants of Ascalon, KT alliance
Profession: R/N
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Quote:
Originally Posted by llsektorll
phrophesies is just more fun than factions... drok run is ftw ^_^...stupid factions pissed me off with closed door areas
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so for you fun is getting your lvl 3 char run through the game ... weird sense of fun
GG
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Sep 21, 2006, 02:13 AM // 02:13
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#32
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Ascalonian Squire
Join Date: Jul 2005
Guild: None - Lone Wolf
Profession: Mo/W
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For shear looks, Tyria. Hands down, no debate necessary.
For play...depends. I like the linearity of the Tyria missions, but the "brevity" of the Canthan. It can take 45 minutes to smoke a mission like Aura Glade, and 20 minutes for a comprable Canthan mission. The flip side of that is that even though Factions is far from old, alot of the mission cities are BARREN of people, much less people with a clue. The're all 10 sheets to the wind. So many choices.
For Hench, Cantha. Hands down, no debate necessary.
If I could, I would wish for a a land as vast and "mission linear" as Tyria, but with missions as fun/short as Cantha. I just hate in Cantha how you have to go back and forth to the same old places to do primary missions to progess the game, rather than the co-op missions.
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