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Old Sep 24, 2006, 12:49 AM // 00:49   #1
Wilds Pathfinder
 
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Default Favorite Nightfall Skills

Just list a few skills that came with nightfall you think will be a great addition to the game.

Warrior:
Flail: Its an absolute dream come true for my pve warrior.
Soldiers Stance: Its an elite but is still awsome to use with like watch yourself.

Monk:
Holy haste: the big problem with healing was cast time, this really really really is a really really nice skill. Possibly my new favorite skill.
Glimmer of Light: 5 energy, 1/4 cast, 1r... its the basic heal skill elite I've always wanted. Thank you Anet

Necro:
Tattered Bonds: Yeah this skill alone would have been the end of dervs but they nerfed dervs so bad its not gonna be any good.
Contagion: plus draw conditions?
Shambling Horror: I like it, a new tactic for MMs versus the typical mashing of BoTM and bone fiend.
Signet of Sorrow: Goodnight iway.

Mesmer:
Frustration: scares me that it might be overpowered. Migraine with direct damage instead of degen without elite and easier to maintain?
Power Leech: this is goin on my monk henchies I think...

Elementalist:
Ether Prism: I can see this spell being good but no better than prodigy... eles get more of the same and still suck as far as I can see.

Assassins and Rits
yeah they get absolutely nothing useful I see...

Dervish / Paragon
don't have enough experience with them yet to pick out potentially powerful combos at will.

Last edited by TadaceAce; Sep 24, 2006 at 02:24 AM // 02:24..
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Old Sep 24, 2006, 02:24 AM // 02:24   #2
Frost Gate Guardian
 
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Quote:
Originally Posted by TadaceAce
Assassins
yeah they get absolutely nothing useful I see...
Feigned Neutrality- Enchantment Spell. For 5...13 seconds, you have +7 Health regeneration and +80 armor. This Enchantment ends if you successfully hit with an attack or use a Skill
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Old Sep 24, 2006, 02:31 AM // 02:31   #3
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Yeah shambling undead is Very Cool Combined with the Flesh golem and rotting flesh (PVE) atleast it gives you a new Way of playing.

and By the way.
My favorite paragon skills are.

Never surrender and Leaders comfort.
As for dervish, I love their Avatars.

Oh and thats not all The good skills. Go play BETA !
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Old Sep 24, 2006, 02:54 AM // 02:54   #4
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i saw alot of cool new stuff for assassins. cant remeber many right now but "swap" looks cool. switch positions with target summoned creature ^^.
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Old Sep 24, 2006, 02:54 AM // 02:54   #5
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"Can't touch this!" all the way. =)
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Old Sep 24, 2006, 03:44 AM // 03:44   #6
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Ritulist got a whole butt-load of enchants from spawing which i really like .
One of them increases dmg while inderthe effencts of a weapon spell others remove conditions whith weapon spells.

Apaerently They're tying to make weapon spells actually usefull. I've already thought of a couple of builds. FOr instance. Midnight signet gives makes sure a condition is always there. IW means this does not matter. Resiliant weapon gives 24 armor and +5 regen (abuseable anyone?) dunno i guess we'll see.
also paragons and rits are the only way to keep prtection on devrishes.
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Old Sep 24, 2006, 10:46 AM // 10:46   #7
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Actually I think that signet of return (paragon skill) is the best rez skill in the whole game especially in a team of 8 players.
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Old Sep 24, 2006, 11:16 AM // 11:16   #8
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Holy Haste is personally my favorite skill that was added.
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