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Old Sep 19, 2006, 10:16 PM // 22:16   #21
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"Cant Touch This" just became my favorite GW skill.

WOW it just became "Hammer Time" for touch Rangers

Payback is a bitch!
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Old Sep 19, 2006, 10:18 PM // 22:18   #22
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Balance is msotly based to countering.
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Old Sep 19, 2006, 10:35 PM // 22:35   #23
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Quote:
Originally Posted by Clord
"It is Hammer Time!" (Hammers only)
Adrenaline: 7

Elite Hammer Attack. If Hammer hits, target foe is throwed back and then knocked down 1...5 second(s).
nah "It is Hammer Time!" should do a dazing effect on all adjacent casters
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Old Sep 19, 2006, 10:35 PM // 22:35   #24
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Quote:
Originally Posted by Tainek
And If That Was Nerfed to Oblivion, then Add Guardian+ Ward Vs Melee, and you Still Making it uncappleble (What are the chances of that Dis Blow gettin in?) , Uncappable with 2 Characters, One Who is a standard in any Balanced (Warder), and one who isjust a slight modification of a standard Build (SB/Ih)
If you took Song of Concentration out of the picture (I'm probably willing to bet money that it is changed to next spell, or some similar nerfage) then it is interuptable..

Don't Choking Gas rangers still take Seeking for these situations?
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Old Sep 19, 2006, 10:36 PM // 22:36   #25
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not to spoil all your fun, but check the sardelac for "hammer time" its there with the original idea for "cant touch this"
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Old Sep 19, 2006, 10:39 PM // 22:39   #26
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Oi, dont underestimate this new mesmer signet! If the skill does as currently described mesmers will be able to cast one spell from either Energy Storage, Divine Favor and Spawning Power. Now the question is.. will this signet be an elite or not?
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Old Sep 19, 2006, 10:40 PM // 22:40   #27
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Quote:
Originally Posted by Phoenix Ex
I think something like 5 energy, 5 sec duration, and 20 sec recharge is fine, perfect to use when your monk is about to be shock/adrenal spiked and watch the warriors go wtf?! A monk can also use it to protect against a mesmer suddenly running up to you

Considering its AoE effect and cannot be removed any longer and it gets a lil too powerful.
Eliminating only 3 playable skills in the entire game is overpowered? Right.
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Old Sep 19, 2006, 10:44 PM // 22:44   #28
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lol first sight at "Can't touch this" cracked me up
Anyways i think its probably gonna have like a 15-30 recharge with around 10 secs of duration. And finally I can be the one chasing the touchers
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Old Sep 19, 2006, 10:50 PM // 22:50   #29
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WOW this is really going to affect AB battles hard core. I can't wait to see the effects. I hope it’s a 10 sec recharge time or less.
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Old Sep 19, 2006, 10:51 PM // 22:51   #30
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Quote:
Originally Posted by Zinger314
Eliminating only 3 playable skills in the entire game is overpowered? Right.
Eliminating ONE skill from the game with no huge effort is not balanced..

Eliminating all Touch skills in general for no huge cost is gamebreaking. If it was up all the time it would probably cost more than you'd ever want to spend on it energy wise.
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Old Sep 19, 2006, 11:10 PM // 23:10   #31
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Quote:
Originally Posted by Former Ruling
Eliminating ONE skill from the game with no huge effort is not balanced..

Eliminating all Touch skills in general for no huge cost is gamebreaking. If it was up all the time it would probably cost more than you'd ever want to spend on it energy wise.
So... spell breaker has broken the game into 10 billion pieces
I don't think so...

Last edited by darknesstears; Sep 19, 2006 at 11:14 PM // 23:14..
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Old Sep 19, 2006, 11:55 PM // 23:55   #32
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a while back I was reading one of those "omfg nerf touch rangers" threads because I was bored, and one of the replyers said to him what to do in case of a touch ranger, and then said there isnt any other way unless a new skill is added....

quote: I'm using "Can't touch this!".

Looks like the touch ranger complainer got what he wanted, haha.
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Old Sep 19, 2006, 11:59 PM // 23:59   #33
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healing monks are going to be in trouble. healing touch gone..

Last edited by BlueSS; Sep 20, 2006 at 12:02 AM // 00:02..
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Old Sep 20, 2006, 12:01 AM // 00:01   #34
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Quote:
Originally Posted by darknesstears
So... spell breaker has broken the game into 10 billion pieces
I don't think so...
Spell Breaker is 15 energy, only affects ONE target, and it STILL can't be up all the time unless you use arcane echo, which is more energy. Even then, Wop and chilblain etc can still remove it.

Ohh and healing touch won't be affected since it only prevents offensive touches on Allies

Last edited by Phoenix Ex; Sep 20, 2006 at 12:04 AM // 00:04..
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Old Sep 20, 2006, 12:02 AM // 00:02   #35
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Quote:
Originally Posted by BlueSS
healing monks are going to be in trouble. healing touch gone..
It's implied that it only affects offensive touch skills...
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Old Sep 20, 2006, 12:04 AM // 00:04   #36
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Quote:
Originally Posted by Zinger314
It's implied that it only affects offensive touch skills...
well, it didnt say offensive, it does how ever say SKILL, healing touch is a spell

Last edited by Guild Terror; Sep 20, 2006 at 04:21 PM // 16:21..
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Old Sep 20, 2006, 12:06 AM // 00:06   #37
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Quote:
Originally Posted by Zinger314
It's implied that it only affects offensive touch skills...
ops, I should have read the whole thing.
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Old Sep 20, 2006, 12:07 AM // 00:07   #38
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I am far more interested in signet of illusion... Waiting for the info on recharge/cast time.

16 attribute for any spell in the game...? Too awesome. I doubt it will change the next spell into illusion type thou (mantra of persistance). I hope they don't go "next mesemer spell", although that would still be great.
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Old Sep 20, 2006, 12:12 AM // 00:12   #39
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Quote:
Originally Posted by perfect
Now warriors need a new elite called "Hammer Time!"
Lmao, can't touch this by MC Hammer.

Good skill against touchies.

Last edited by some guy; Sep 20, 2006 at 12:17 AM // 00:17..
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Old Sep 20, 2006, 12:12 AM // 00:12   #40
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Quote:
Originally Posted by lightblade
Too powerful...way too powerful...it should only work on the "next" touch skill.
For all you know it could be for 4..9 seconds. Until you know the energy/recharge time/duration, you cannot say this is too powerful. Also, if it was next touch skill this wouldn't even put a dent in touch rangers.
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