Oct 03, 2006, 03:22 AM // 03:22
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#1
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Pre-Searing Cadet
Join Date: Sep 2005
Guild: The Death Riders
Profession: Me/E
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Underground Fighting's 1v1 Warrior Ladders
Ok, I'd like to let anyone (Warriors) interested in joining 1v1 pvp ladders in attempt to make some cash, and compete for the best stats that there is such a place. There are currently three ladders: 1k entry, 5k, and 10k, with grand prizes from 10k, to 25k, to a min of 40k (unsure on official prize of 10k ladder sorry). But if interested please visit the following website!
http://www.freewebs.com/gwunderworld...ndfighting.htm
and read up on what's going on and how you can get in on this action!
---OR---
you can send a message to Alonzo Salivares in game
Last edited by Alonzo; Oct 05, 2006 at 03:44 AM // 03:44..
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Oct 03, 2006, 12:58 PM // 12:58
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#2
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Jungle Guide
Join Date: May 2005
Profession: W/Mo
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Yeah,Who can kill whos warrior first using Auspicious parry,Deadly Riposte,and Risposte,Woo.Such a true showing of skill.
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Oct 03, 2006, 01:24 PM // 13:24
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#3
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Wilds Pathfinder
Join Date: Oct 2005
Location: A cardboard box in England
Guild: Men Of Substance [YMCA]
Profession: Mo/Me
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gladiators defence>all
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Oct 03, 2006, 02:20 PM // 14:20
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#4
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Academy Page
Join Date: Jul 2006
Profession: N/E
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One of my favorite times is the rare instance when a RA match starts and most or all of the people are melee. If there is a caster, usually they are floored in seconds. No one brings proper skills to counter this, so it's brute force which wins. One TA match I remember, it was a 4v4 of all warrior, of all types of melee weapons. Never seen a better Earth Shaker + Aftershock since!
This would be a cool idea, except, everyone would be so defensive in their skills, it wouldn't really be a test of skill, but timing on getting your riposte to hurt.
Further more on the 1v1 idea, Necros and Mesmers aside, it's basically fair, knowing your opponent or not.
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Oct 03, 2006, 02:26 PM // 14:26
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#5
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Academy Page
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We used to play 2vs2 warrior duels in my old alliance, with no defensive stances/ripostes. It was pretty fun, people started abusing their secondary to gain an edge.
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Oct 03, 2006, 02:36 PM // 14:36
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#6
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on a GW break until C4
Join Date: Feb 2005
Location: In your shadow
Guild: Servants of Fortuna
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Theoretical question (I don't like duelling): Wagers = I want to win at all costs = I'll put my fair play in a closet = I'll shamelessly use the most degenerated strategies to win (including griefing). Is that ok?
PS: The link doesn't work for me.
__________________
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Oct 03, 2006, 02:45 PM // 14:45
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#7
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Lion's Arch Merchant
Join Date: Apr 2006
Location: Brazil
Guild: dTe - Do The Evolution
Profession: N/Mo
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55 warrior ftw?!
Latter.
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Oct 03, 2006, 03:03 PM // 15:03
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#8
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Wilds Pathfinder
Join Date: Dec 2005
Guild: [Rage]
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1v1 Warrior fighting involves about as much player skill as using mending
there are 3 things that can tottaly shut down a warrior, Hex's, Enchantments, and Conditions (Reckless Haste, Take your pick of enchantment, Blind)
So you need to fix some hex counters, Some Enchant Rips, and Some condition Removal
But an evade stance will also screw you over, so we need a Stance remover, lets choose wild blow
We'll Need some healing as well
but hang on a moment, you cant remove hex's AND remove Conditions, AND remove Enchants with one single class
in other words you can only build to counter a few of DPS/Conditions/Tank/Hex/Enchant/Stancer
what im getting at, 1v1 Warrior is just plain stupid
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Oct 03, 2006, 03:48 PM // 15:48
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#9
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Forge Runner
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2 warriors set up for 1v1 obviously won't kill each other.
I think you're just trying to scam some gold out of poor whammos :P
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Oct 03, 2006, 05:17 PM // 17:17
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#10
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Forge Runner
Join Date: Nov 2005
Profession: R/
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Somehow I think that this would just end up in a bunch of warriors relying on their secondaries and have a bunch of anti melee casting warriors or warriors running with Illusionary Weaponry, lol. Better yet you could have a W/R using Apply Poison, shooting one shot to poison then running around in circles with running skills.
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Oct 03, 2006, 05:23 PM // 17:23
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#11
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Jungle Guide
Join Date: May 2005
Location: Finland
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Guild Wars is not meant for 1 vs 1 so victory is pretty much based on luck which one has better counter skills.
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Oct 03, 2006, 05:31 PM // 17:31
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#12
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Forge Runner
Join Date: May 2005
Guild: The Etereal Guard
Profession: Me/Mo
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You should make it like...1v1 for all profession and not just warriors, then I'll join
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Oct 03, 2006, 05:43 PM // 17:43
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#13
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Ascalonian Squire
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Why are you bashing his idea, if you don't agree, DON'T JOIN, we don't need insults from the peanut gallery.
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Oct 03, 2006, 06:38 PM // 18:38
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#14
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Banned
Join Date: Dec 2005
Location: Belgium
Guild: [ROSE]
Profession: A/
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IW + conjure phantasm and heals AFAIK.
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Oct 03, 2006, 06:56 PM // 18:56
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#15
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Forge Runner
Join Date: Jul 2005
Location: Grind is subjective
Guild: learn this please
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Quote:
Originally Posted by meowmeow89
Why are you bashing his idea, if you don't agree, DON'T JOIN, we don't need insults from the peanut gallery.
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How about if we don't agree we post as much.
You know, this being a forum and all.
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Oct 03, 2006, 07:37 PM // 19:37
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#16
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Krytan Explorer
Join Date: Jan 2006
Location: Ontario, Canada
Guild: Kingdom of Tyria [KoT]
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You aren't allowed to host games that require an entrance fee. Just an FYI.
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Oct 03, 2006, 07:37 PM // 19:37
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#17
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Krytan Explorer
Join Date: Dec 2005
Location: Denmark
Guild: First Degree
Profession: Mo/
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w/me
12 Illusion
9ish dom
9ish insp.
snares, degen and mesmer energy management.
Ty.
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Oct 03, 2006, 08:08 PM // 20:08
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#18
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Lion's Arch Merchant
Join Date: Jun 2005
Guild: none atm
Profession: W/E
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there is a reason this thread was closed pretty damn fast in the gladiators arena.
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Oct 03, 2006, 10:09 PM // 22:09
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#19
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Banned
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If you want a fair 1 vs 1 warrior match, make it a sealed deck or make the skill bar identical otherwise paladin wins all.
and your webpage doesnt work.
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Oct 03, 2006, 11:36 PM // 23:36
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#20
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Grotto Attendant
Join Date: Oct 2005
Location: Cedartown, Georgia
Profession: R/
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Riposte fights FTW?
One Warrior brings /me with Soothing Images, Wins the tournament. BAM.
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