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Old Oct 04, 2006, 01:35 PM // 13:35   #741
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Quote:
Originally Posted by sumrtym
He's talking 20 cast and recharge. Geesh, it was a STAFF he was talking about, and that's the BEST mod.
Quote:
Originally Posted by The Abbott
and they obviously feel anyone should be able to have a 15>50 sword with 20/20 and hp+30, seeing as their policy is not hours played but skill involved,,
.....
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Old Oct 04, 2006, 01:37 PM // 13:37   #742
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Originally Posted by Gli
Why would ANet worry about values that the player base themselves arbitrarily decided upon?
First, it's not arbitrary, it's all about supply and demand. Second, ANet has said on several occasions that they want a healthy in-game economy, which should lay to rest comments by people who think GW shouldn't have an economy at all.
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Old Oct 04, 2006, 01:43 PM // 13:43   #743
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Quote:
Originally Posted by The Abbott
so do I,, you just assumed I am some poor noob.. I have two sets of FOW and coountless 15>50 items...
if you have two fow sets, then you shouldn't view 100k as alot...
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Old Oct 04, 2006, 01:45 PM // 13:45   #744
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Quote:
Originally Posted by sumrtym
Can we quote for untruth? That's the dumbest thing I ever heard of....I want to protect my money so one day you can be like me. LOL
how is it protecting my money? I've already liquidated my items into ectos. I've got nothing to loose.
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Old Oct 04, 2006, 01:46 PM // 13:46   #745
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Quote:
Originally Posted by milias
First, it's not arbitrary, it's all about supply and demand. Second, ANet has said on several occasions that they want a healthy in-game economy, which should lay to rest comments by people who think GW shouldn't have an economy at all.
Really? After watching people hawk their 100k+xx ectos stuff for hours on end in Droknar's, time and time again, and no one buying for hours. Seeing the same people try to sell the same items day in day out and still no one buying. Seeing this happen every time I'm playing, that looks to me like a case of supply not adjusting to demand. I.e. arbitrary price fixing. The GWG auctions are like this too. I use them frequently and looking at the listings, I'd be surprised if more than 20% of all auctions get any bids at all. Supply and demand doesn't work with people whose greed is greater than their common sense.

As to the second point, I'm all for a healthy economy. I really wish GW had one.

Last edited by Gli; Oct 04, 2006 at 01:52 PM // 13:52..
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Old Oct 04, 2006, 01:51 PM // 13:51   #746
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Originally Posted by Gli
Really? After watching people hawk their 100k+xx ectos stuff for hours on end in Droknar's, time and time again, and no one buying for hours. Seeing the same people try to sell the same items day in day out and still no one buying. Seeing this happen every time I'm playing, that looks to me like a case of supply not adjusting to demand. I.e. arbitrary price fixing.
If they're selling, and no one's buying, then they will need to lower their prices, eventually. However, as long as someone is willing to pay 100k+ectos for some item, that's where it's going to be. It's just supply and demand.
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Old Oct 04, 2006, 02:02 PM // 14:02   #747
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Quote:
Originally Posted by Evls Pwn
if you have two fow sets, then you shouldn't view 100k as alot...
i don't,,, but then again I dont represent the GW community... nowhere NEAR even half of people playing have that much money to blow on weapons with expensive mods.. giving them a disadvantage in pve,,, (and I do not mean rare skins... just the 15>50 stats)

wheras I and ANet seem to be more bothered about the average player.. you only seem to care about the rich people....
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Old Oct 04, 2006, 02:08 PM // 14:08   #748
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Quote:
Originally Posted by milias
If they're selling, and no one's buying, then they will need to lower their prices, eventually. However, as long as someone is willing to pay 100k+ectos for some item, that's where it's going to be. It's just supply and demand.
It will never be just supply and demand in a game populated with egotistical hyperactive teenagers and wannabe scammers. Just because sometimes someone can sell something doesn't mean the supply and demand mechanism works for real.
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Old Oct 04, 2006, 02:41 PM // 14:41   #749
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Making pve pointless isn't what I call having the best interests of the common player in mind. If you can have any damage mod you want, there will be no need for any economy whatsoever. Instead of being an rpg, this change will make the game into an tps. Hell, I may aswell go play F.E.A.R.
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Old Oct 04, 2006, 02:45 PM // 14:45   #750
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Quote:
Originally Posted by The Abbott
i don't,,, but then again I dont represent the GW community... nowhere NEAR even half of people playing have that much money to blow on weapons with expensive mods.. giving them a disadvantage in pve,,, (and I do not mean rare skins... just the 15>50 stats)

wheras I and ANet seem to be more bothered about the average player.. you only seem to care about the rich people....
A collector item or a crafter item + 29 health mod+29/19 sundering mod= 20kish maybe less. And this inscription thing isn't going to affect the price of suffix and prefixes. If you want a 15^50 item and don't want to pay 100k+xe for a rare skin, then go get a collector or crafter wep.
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Old Oct 04, 2006, 02:53 PM // 14:53   #751
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Well I didn't quite read all of the thread but I think that salvaging the inherent mods will be great. It's a step towards allowing us to customise our characters a bit more.

It means that we can actually use more of the gold items that we find rather than merchant them or try and pawn them for whatever gold. I have a req 11 shield with a single mod + 30 hp. Yeah it's pretty useless with the dual mod greens around but with inscriptions I'll be able to salvage the mod and use it to make the shield I want. Fantastic, the once so-so shield actually has a use now. Having only ever gotten items with half perfect mods I'm glad I can now actually use them.

Tbh I find the idea of salvaging a whole bunch of parts from different items and then say taking them to a crafter to make an item just for my character a great idea. This should give the mod market a big boost, the downside being the the lack of an auction house, as this is something that would really boost trading.

Sure this *might* tank the rare item market, but I kinda doubt it in a way. Rares always have something special about them, and tbh having rare items is nice but it'll be more fun with more stuff to trade.
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Old Oct 04, 2006, 02:55 PM // 14:55   #752
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Geez, the anti-Inscription crowd really knows how to turn this argument around, doesn't it?

Since Anet is the one instituting the change, shouldn't we assume they know what they are doing? After all, it's their vision of the game that in the end really matters, not ours.

If I don't like the way Guild Wars turns out, I'll stop buying their product. Anet knows this. They know what the average Guild Wars player is doing as any particular time.

This is about being able to make any weapon you want, without having to find the perfect combination of mods and Collector's or Crafter's items. My only hope is they include an Inscription / Mod Merchant to go along with it, so more people can benefit from the availibility of these Incriptions and Mods.

This probably should have been in place since the beginning, and it sucks that some people will lose money over this change, but in the end, this is good for the game.

More options = more fun for more people.

(and yes, I'm going off the assumption that most people will welcome this change. Only time will show if Anet is right or wrong...)

Last edited by Mordakai; Oct 04, 2006 at 03:04 PM // 15:04..
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Old Oct 04, 2006, 03:02 PM // 15:02   #753
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Quote:
Originally Posted by Evls Pwn
how is it protecting my money? I've already liquidated my items into ectos. I've got nothing to loose.
What if ecto drop to nothing since nobody buy anything anymore? i am sure if no more trade in GW, Ecto will drop below 4k. the highest use of ecto is for trade not for fissure armors. how many ecto you need for fissure? 105 only and you dont buy alot of them. item on the other hand require alot of ecto, if ecto is only good for armors now, they might as well drop to shard's price lvl. I would say black dye is better way to keep your money.

Last edited by Tommy; Oct 04, 2006 at 03:05 PM // 15:05..
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Old Oct 04, 2006, 03:05 PM // 15:05   #754
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Quote:
Originally Posted by Gli
It will never be just supply and demand in a game populated with egotistical hyperactive teenagers and wannabe scammers. Just because sometimes someone can sell something doesn't mean the supply and demand mechanism works for real.
So is the real world my friend
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Old Oct 04, 2006, 03:09 PM // 15:09   #755
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have you ever bought a mango smoothie in dunkin' donuts? you know how much they cost? 55 cents. you know how much DD selling them? 5.75 each<large size> isn't that a scam? man supply and demand does determine the price. as long as there are ppl paying 100k+xxecto for it they will always be 100k+xxecto.
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Old Oct 04, 2006, 03:09 PM // 15:09   #756
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Quote:
Originally Posted by Mordakai
Since Anet is the one instituting the change, shouldn't we assume they know what they are doing?
Do you remember how Anet turned away all concerns about the limited access to the Elite Missions with the words: wait and see? (mass ferrying alliances and the guildhall travel trick weren't in the concept)
After some time Mike O'Brien or Jeff Strain admitted that it's a problem and it will get changed....we are waiting since the middle of summer. If this new 'inscription'-game mechanic turns out to be a problem, we can't expect fast changes, because the majority of the NF team will be working on chapter5.
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Old Oct 04, 2006, 03:11 PM // 15:11   #757
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Quote:
Originally Posted by Tommy
What if ecto drop to nothing since nobody buy anything anymore? i am sure if no more trade in GW, Ecto will drop below 4k. the highest use of ecto is for trade not for fissure armors. how many ecto you need for fissure? 105 only and you dont buy alot of them. item on the other hand require alot of ecto, if ecto is only good for armors now, they might as well drop to shard's price lvl. I would say black dye is better way to keep your money.
As long as there is demand for FoW armor, Ectos will stay high. If there is Paragon and Dervish FoW armor... I imagine Ecto prices will spike once again.

On the other hand, how many Black Dyes do people need? 6-7 per toon? Maybe 70 for an entire account?

Maybe Guild Wars does need a higher cost armor to satisfy those with millions in Gold, but that's really a topic for another thread.

Quote:
Originally Posted by seut
Do you remember how Anet turned away all concerns about the limited access to the Elite Missions with the words: wait and see? (mass ferrying alliances and the guildhall travel trick weren't in the concept)
After some time Mike O'Brien or Jeff Strain admitted that it's a problem and it will get changed....we are waiting since the middle of summer. If this new 'inscription'-game mechanic turns out to be a problem, we can't expect fast changes, because the majority of the NF team will be working on chapter5.
Good point, that was a huge mistake, IMO.

But, at least Anet recognized it, and the Elite mission in Nightfall will be available to all who make it to a certain point in Nightfall.

So, yeah, Anet does eventually learn.

Supply and Demand:

Anet has total control of Supply. If they want Ectos to fall in price, they'd simply make Ectos drops common. If Ecto falls "too low", they could always lower the drop rates.

If they want Sup Vigors to drop to Sup Absorption levels, they can do that, too.

Part of the risk of trading, is that 10 million gold weapon you buy could become very common in the next update. (HoD swords for example).

That's part of the fun of trading, is it not?

Last edited by Mordakai; Oct 04, 2006 at 03:20 PM // 15:20..
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Old Oct 04, 2006, 03:14 PM // 15:14   #758
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If they do add this, they better add a weapons mod trader at the same time. Im fed up sitting around in towns for days trying to find a health mod! ANET say the game is about skill, but there aint no skill in spamming chat all day
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Old Oct 04, 2006, 03:23 PM // 15:23   #759
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Originally Posted by King Kong
If they do add this, they better add a weapons mod trader at the same time. Im fed up sitting around in towns for days trying to find a health mod! ANET say the game is about skill, but there aint no skill in spamming chat all day
/signed times a million.

Without a "Mod" Merchant, Inscriptions might as well not exist for many players.
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Old Oct 04, 2006, 03:31 PM // 15:31   #760
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Quote:
Originally Posted by Tommy
but again. i am the old school GWers i played at the time when you can solo uw with your eyes closed and get 500k a day from minoes in Elona. so 10 million aint a really big number for me.
Now I understand where you come from.

So, you took insane advantage of something that now it's not possible to do for new players in GW, exploiting something that is not replicable any more, like dropping 100 ectos in 1 day.

You sit now on your stacks of ectos, mortally bored the whole day in Marhan's Grotto, your guildmate don't play anymore, spend most of the time doing chest runs in Shiverpeaks (you said all this in your previous posts).
You look like those old rich men, disilluded from life, alone, who spend their last days in Las Vegas playing the whole day slot machines and roulette.

For you GW now is just a casino online. That's a very sad situation, what a pity there's not a psycologist NPC in the game ...

Despite all, you still have the courage to say that new players, who will have to hard work to collect their little gold, an will NEVER like YOU see it falling from the sky, don't deserve to benefit of the new salvaging options.

Luckily, for most players GW is not the Las Vegas in which to die alone playing slot machine. If your fed up with the game, please don't bother players who still like it and are not close to suicide.

Last edited by Abnaxus; Oct 04, 2006 at 03:46 PM // 15:46..
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