Sep 14, 2006, 07:35 PM // 19:35
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#41
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Lion's Arch Merchant
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inscribtions = end of inherent mods. now 15^50 will behave like mods, I wonder how much a 15^50 mod will cost though lol. but hey, now I can salvage a 15^50 mod from a sucky skin with high req and put on a better skin with low req. nice....hope i'm not dreaming
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Sep 14, 2006, 07:42 PM // 19:42
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#42
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Grotto Attendant
Join Date: Oct 2005
Location: Cedartown, Georgia
Profession: R/
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lol to inherent mod buying.
20Mil? No thanks, I'll buy a White max dmg Crys Sword for under 100k, and buy the mods for it (15^50 mod probably wont be over 100k after the period of price inflation that comes with chapter release)
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Sep 14, 2006, 07:54 PM // 19:54
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#43
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Desert Nomad
Join Date: Jan 2006
Location: Good ol' USA, where everyone else wants to be
Guild: Now Plays World of Warcraft on Whisperwind
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Quote:
posted by supaet
inscribtions = end of inherent mods. now 15^50 will behave like mods, I wonder how much a 15^50 mod will cost though lol. but hey, now I can salvage a 15^50 mod from a sucky skin with high req and put on a better skin with low req. nice....hope i'm not dreaming
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Well I can purchase a weapon from a weaponsmith with a +15%^ mod for about 5k plus materials.
Im not worried a bit on inscription mod prices.
What you will pay for now is the Skin of the item.
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Sep 14, 2006, 08:03 PM // 20:03
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#44
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Banned
Join Date: Mar 2006
Guild: :P
Profession: E/Me
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wow
thanks for posting!
even got a good wrighter from D&D........ ok night fall is looking better than chapter1 . Now I am really wondering what knight fall is going to be like. From my point view so far it is looking good!
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Sep 14, 2006, 08:06 PM // 20:06
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#45
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Banned
Join Date: Mar 2006
Guild: :P
Profession: E/Me
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wow
thanks for posting!
even got a good wrighter from D&D........ ok night fall is looking better than chapter1 . Now I am really wondering what knight fall is going to be like. From my point view so far it is looking good!
no mounts, however the fact you ride worms is got to be a major coolness factor.
From the sound of things this game is going to be in the top selling list for sure.
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Sep 14, 2006, 08:11 PM // 20:11
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#46
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Desert Nomad
Join Date: Jun 2006
Guild: The Cult of Doom
Profession: P/
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Quote:
Originally Posted by TiNkLeR
FINALLY MOUNTS!!!!!!!!!!!!!!!!!!
TAKE THAT PVP PLAYERS!!!!!!!!!!!!!!!!!!!!!!!!!
AHAHAHAH.
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whoopdee do. its for specific maps, thank god. Take that pvp players??? Yeah were real jealous :/
edit-> we all have no idea the new Guild Halls will have. Maybe there will be a little worm for us to ride around on one of them. Then your worm skills better be up to snuff.
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Sep 14, 2006, 08:26 PM // 20:26
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#47
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Furnace Stoker
Join Date: Aug 2006
Guild: Few Fallen Heroes [FFH]
Profession: W/E
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Quote:
Originally Posted by dreamhunk
wow
thanks for posting!
even got a good wrighter from D&D........ ok night fall is looking better than chapter1 . Now I am really wondering what knight fall is going to be like. From my point view so far it is looking good!
no mounts, however the fact you ride worms is got to be a major coolness factor.
From the sound of things this game is going to be in the top selling list for sure.
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You just spelled Nightfall two different ways, and both of them wrong.
... and Nightfall may be looking good, but it is impossible to top Prophecies.
and for everyone going crazy for the damn wurm, settle down it's not even a "real" mount(to the extent that mounts work in other games). And it looks like there's only one zone or area where you can even use the thing.
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Sep 14, 2006, 08:28 PM // 20:28
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#48
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Ninja Unveiler
Join Date: Jun 2005
Location: Louisiana, USA
Guild: Boston Guild[BG]
Profession: W/Me
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Quote:
Originally Posted by TiNkLeR
Maybe.
What i liked better, was the region "Desolation" we have to summon a Worm, then the worm eats us and we have special skills to ride on the worm, on the "Desolation" area, the are is so leethal that nobody can be there witouth the riding pets.
FINALLY MOUNTS!!!!!!!!!!!!!!!!!!
TAKE THAT PVP PLAYERS!!!!!!!!!!!!!!!!!!!!!!!!!
AHAHAHAH.
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Now that is gonna be interesting...
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Sep 14, 2006, 08:32 PM // 20:32
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#49
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Krytan Explorer
Join Date: Jul 2005
Profession: W/R
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O
M
G
I didn't think they could announce any cooler things for the game than what's already been said, but then they just made it 10x more awesome with all of these new details. It definitely sounds like it will be more fun than all the good gameplay of both existing chapters combined. Wow!!
I'm also very glad that they are adding more assassin and ritualist skills, that will certainly make many people happy. Plus, the new "elite mission" area that sounds like it won't be tied to HoH wins or faction farming. Yay!
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Sep 14, 2006, 08:34 PM // 20:34
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#50
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Furnace Stoker
Join Date: Aug 2006
Guild: Few Fallen Heroes [FFH]
Profession: W/E
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I'm glad they announced the three challenge missions are seperate from the 20 storyline missions. So we know for sure the 20 are all real missions and not fake missions.
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Sep 14, 2006, 08:46 PM // 20:46
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#51
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Krytan Explorer
Join Date: Mar 2006
Profession: W/R
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who exactly is jeff grub?
anyone know him?
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Sep 14, 2006, 08:59 PM // 20:59
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#53
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Krytan Explorer
Join Date: Apr 2005
Guild: Defenders of the Blackblade [DotB]
Profession: N/Mo
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Quote:
Originally Posted by Mordakai
There's also a list of the names and brief bios of all the Heros, which I won't bore you with. But I will reveal that one of the Heros (Zhed Shadowhoof) is a Centaur! (guess which Hero I want?) I guess you could say I'm a "Zhed Head!" Har, Har. (sorry, not much sleep last night).
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Please, bore me!
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Sep 14, 2006, 09:00 PM // 21:00
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#54
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Krytan Explorer
Join Date: Mar 2006
Profession: W/R
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so thats good right?
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Sep 14, 2006, 09:02 PM // 21:02
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#55
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Grotto Attendant
Join Date: Aug 2005
Location: Kyhlo
Profession: W/
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Quote:
Originally Posted by Knightsaber Sith
... and Nightfall may be looking good, but it is impossible to top Prophecies.
and for everyone going crazy for the damn wurm, settle down it's not even a "real" mount(to the extent that mounts work in other games). And it looks like there's only one zone or area where you can even use the thing.
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Ahh, let them have their fun. The wurm sounds like a cool idea to break up the standard quest a little bit.
As for "impossible to top Prophecies." I, too, have great fondness for Prophecy, and I'm not going to say it's better based on an article.
However, it certainly has the potential to be better than Prophecy, and I won't begrudge it's chances!
Lawnmower, Jeff Grubb has written lots of modules, created game settings, actually written RPGs (like Marvel Super Heroes), and written lost of books based on games like Starcraft, WoW, D&D, etc.
http://www.fantasticfiction.co.uk/g/jeff-grubb/
Raziel665 Did I say bore you? I meant bore me.
Oh well, here goes:
List of Heros
Koss: male, Sunspear (note: the Sunspear is a group made of all Professions, he's not necessarily a Paragon)
Melonni: female(?), foe of the Kourna (?).
Dunkoro: older male, advisor to Sunspears
Acolyte Jin: young female, member of Zaishen order
Acolyte Sousake: Male, Elementalist of Zaishen order
Master of Whispers: Older Male, (Human Elementalist perhaps?)
Zhed Shadowhoof: Male centaur
Tahlkora: female runaway
Margrid the Sly: Male(?) mercenary
Norgu: male actor (Mesmer?)
Goren: male bodyguard
Morgahn: female, former Kourna General (listed as male in PC Gamer as mistake)
(the ones I have questions on their sex is because it is not explicit in the description)
Heroes primeries are set, but you can give them secondaries, supposedly.
There's pictures of the Master of Whispers and Acolyte Jin, and they both look like they'd fit right in with Factions.
Last edited by Mordakai; Sep 15, 2006 at 09:34 PM // 21:34..
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Sep 14, 2006, 09:52 PM // 21:52
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#56
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Lion's Arch Merchant
Join Date: Dec 2005
Guild: Summoners of Forgotten Gods
Profession: W/Mo
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Sold! Can't wait till it comes out! Oh... and I hope Anet does the whole Mad King thing for Halloween cause I missed it last year.
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Sep 14, 2006, 09:55 PM // 21:55
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#57
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Lion's Arch Merchant
Join Date: Jun 2005
Location: doa
Profession: Mo/
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i'm also looking forward to the following things mentioned in the article:
- a mission involving mini-games utilizing ale/drunkeness and dancing
- a skill that allows the dervish to transform into an avatar of one of the 5 gods, and momentarily gaining a godly skill of some sotr
- the mysterious 6th god who was not included in the original panthenon of the 5 gods and is nw royally pissed off
- delicious screenshots of flying or at least hovering bird like enemies, w/ wings
- it said something about wings that stuck out on the paragon's armor to help him hover a bit, but i didn't really see that in the images
- floating castles, islands, oasises
- more dialog trees, npc's/collectors whose behavior will change depending on your non-completion/completion of quests
- that realm of torment sounds like it could be another uw/fow =)
i can't wait !
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Sep 14, 2006, 10:03 PM // 22:03
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#58
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Lion's Arch Merchant
Join Date: Mar 2006
Guild: Abaddons Bane
Profession: N/
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Worm/wurm riding is cool, but i think it won't be too awesome. The realm of torment sounds nice from what I hear from you guys (I need to buy one myself ) Im soooo glad I've already ordered the CE.
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Sep 14, 2006, 10:06 PM // 22:06
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#59
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Krytan Explorer
Join Date: Jun 2006
Location: Portugal
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Quote:
Originally Posted by Horseman Of War
whoopdee do. its for specific maps, thank god. Take that pvp players??? Yeah were real jealous :/
edit-> we all have no idea the new Guild Halls will have. Maybe there will be a little worm for us to ride around on one of them. Then your worm skills better be up to snuff.
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Im saying this because you guys dont agree to improve PvE aspect of guildwars .
Probably this is going to be the best guildwars!
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Sep 14, 2006, 10:13 PM // 22:13
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#60
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Desert Nomad
Join Date: Jun 2006
Guild: The Cult of Doom
Profession: P/
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Quote:
Originally Posted by TiNkLeR
Im saying this because you guys dont agree to improve PvE aspect of guildwars .
Probably this is going to be the best guildwars!
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mounts would not be an improvement. the worm is not a mount. just like celestial skills are not real skills. You can pretend this is a mount, but its really just a minigame.
and ill take your 'you guys' comment with a grain of salt.
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