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Old Oct 25, 2006, 08:47 AM // 08:47   #41
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Skill? The only thing PvE titles are proof of is time spent.
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Old Oct 25, 2006, 08:51 AM // 08:51   #42
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Originally Posted by Sab
Skill? The only thing PvE titles are proof of is time spent.
and pvp titles are not? the only thing a r12+ proves is that u played 6+ hours a day for the last 12 months at least.
i love how ppl always blame titles they dont have. i dont have r12. i blame r12. u dont have maxed pve title, u blame pve titles.

easy story
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Old Oct 25, 2006, 09:19 AM // 09:19   #43
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By that logic, all things in the world are not skill, but time spent. After all, your learn to do things by spending lots of time, yes?
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Old Oct 25, 2006, 09:37 AM // 09:37   #44
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first off, how on earth can you simply say TREASURE HUNTER is a money sink hole?

first you need money, then you need TIME and SKILL just to get to each chest, not only that, but some maps in their entirety only have 3 chests to open, whereas places with a wider range of areas to explore have 5 maximum, now after you take this into consideration, tell me again that it's just a "money sink hole".
Chest Running takes little to no skill. Assassins have Shadow Form, Warriors have all there defence, Monks have Spell Breaker, Elementalists have Mist Form, Rangers have there running skills/evasions, Mesmers have IoH and Distortion. The only 2 classes that don't have anything that helps are Ritualists and Necromancers. Now, with all these good skills, combined with others, chest running is easy. The only "skill" is watch aggro.

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Treasure Hunter Title: EXTREME skill, i'd have to say there are less than 10 people in the game with r7 treasure hunter. (it would take 100 days to get r7 opening 100 chests a day for each of those 100 days [(100 chests = r1 btw)]
Theres a fine line between SKILL and TIME SPENT.

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Survivor Title: hard to resist the temptation of death.
This makes no sence.

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Protector Title: too easy, not worth a title.
This is probably the hardest PvE title to get next to Advanced Skill Hunter and KoaBD. So, explain how there too easy? I agree that there quite easy, but your saying there too easy, and not worth a title.

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KoaBD: not hard to get, but a great title, one of which i'm striving for. (4/5)
It's the hardest PvE to get, tbe.
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Old Oct 25, 2006, 10:05 AM // 10:05   #45
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imo, the only thing that matters when it comes to titles, is that the player that has the title is pleased with it. What the rest of the GW community thinks of the different titles doesn´t matter. If you don´t like it or thinks that a certain title is useless, don´t get it.

You can never know in what way a player has gained a title, maybe he/she was power-levled, maybe he/she henched it, maybe the guild helped out and the player stayed out of harms way, maybe he/she was a major factor to complete quests.

The ONLY way to know if a player is good to play with is to play with him/her
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Old Oct 25, 2006, 10:06 AM // 10:06   #46
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Quote:
Originally Posted by Guinevere Ac
and pvp titles are not? the only thing a r12+ proves is that u played 6+ hours a day for the last 12 months at least.
While rank is not a direct measure of skill, there is some correlation - e.g. a high-ranked group is likely to play better than a low- or non-ranked group.

But the main reason I didn't mention PvP titles is because of Champion. You'd agree that title requires skill, right?
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Old Oct 25, 2006, 10:34 AM // 10:34   #47
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Originally Posted by Griff Mon
How you prove this is beyond me, and I simply respect the title. Just to get one of my characters to the first level was a huge effort and I was deeply disappointed when it died during a lag spike fighting some ice imps.
Very easy actually. Me and my boyfriend started a new chars in order to gain this title in a legitimate way only (we don't have factions and will play mostly with each other). So here is a the very basic idea how to prove it: screenshots. Screenshots of armor and weapons in order to prove that there is no boosting or high-end weapons. And of course screenshots of the map. If a person gaining this title by using runner services, you can see it clearly on the map. It's also can be noticed if a person haven't completed missions or bonuses. Of course there is no way to prove it after gaining a second title, but in this case I think that leveling up by capturing skills also can be a legitimate way to gain survivor.
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Old Oct 25, 2006, 11:07 AM // 11:07   #48
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Quote:
Originally Posted by Sab
While rank is not a direct measure of skill, there is some correlation - e.g. a high-ranked group is likely to play better than a low- or non-ranked group.

But the main reason I didn't mention PvP titles is because of Champion. You'd agree that title requires skill, right?
not competely. knew guilds that reach high ratings just to fight each other powerleveling the champion title.
every title can be "hijacket". every title.
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Old Oct 25, 2006, 11:18 AM // 11:18   #49
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Originally Posted by Arkantos

This is probably the hardest PvE title to get next to Advanced Skill Hunter and KoaBD. So, explain how there too easy? I agree that there quite easy, but your saying there too easy, and not worth a title.
IMO, protector was the absolute easiest, followed by Advanced skill hunter. Any title that just requires a checklist followed by zoning around doesn't really constitute difficulty (and yes, that includes cartographer, I only consider that annoying).

Once again, titles are achievement records, not skill records. The achievement of 10000 chests is far beyond that of capping 180 elite skills - I'd like to consider myself to know the difference, as I had ASH the day it became possible.
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Old Oct 25, 2006, 11:31 AM // 11:31   #50
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Titles are not a direct measurement of skill, it does show that person is motivated, and spends lots of time and effort on the game, and thuis is probably quite skilled at the game. Titles may be 'easy' to get, it still requires dedication.
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Old Oct 25, 2006, 11:55 AM // 11:55   #51
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Well, i think what people are getting at with the pve titles is that its just a title that says "i spent 2 days running around the map" or "i run chests all day", you cant get really be a bad chest runner, running itself is pretty easy, and the extra work involved by hitting the spacebar twice to open a chest is nothing.
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Old Oct 25, 2006, 12:30 PM // 12:30   #52
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Well.. in that case, I have a non-legit survivor title... I farmed money for the 15k kurzik armor with my survivor whilst using xp scrolls inbetween missions/quests. Probably the reason she's only just gotten lvl1 skill hunter. thanks for the explanation I think I'll stick to displaying the skill hunter title.

Oh, and for those who think skill hunting isn't grind.. clear out perdition rock 5 times and tell me it's not grind
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Old Oct 25, 2006, 12:32 PM // 12:32   #53
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Originally Posted by lg5000
Oh, and for those who think skill hunting isn't grind.. clear out perdition rock 5 times and tell me it's not grind
I've capped every elite in Perdition Rock on the same character. It's not really considered grind >.>
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Old Oct 25, 2006, 12:34 PM // 12:34   #54
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then I have no concept of what grind is...
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Old Oct 25, 2006, 12:41 PM // 12:41   #55
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Grind is killing Pindleskin in around twenty seconds max, hundreds of times a day, for that 0.000001% chance drop of a high modded unique item, every day for months. Heil Diablo II!

In Guild Wars... well, chest running by the thousand is, and HoHing to a lesser extent. It's relative to each person.

Last edited by Avarre; Oct 25, 2006 at 12:45 PM // 12:45..
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Old Oct 25, 2006, 12:44 PM // 12:44   #56
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Originally Posted by lg5000
then I have no concept of what grind is...
Nope. Not at all.
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Old Oct 25, 2006, 12:47 PM // 12:47   #57
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Quote:
Originally Posted by Sab
But the main reason I didn't mention PvP titles is because of Champion. You'd agree that title requires skill, right?
Not really. Like all titles it is just a measure of some general experience, not actual skill.
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Old Oct 25, 2006, 12:53 PM // 12:53   #58
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Going through each area five times is just enough to learn the area and fully appreciate it, for me. It's not an effort to clear a zone at all.

I'm sorry clearing zones is too hard for you, Sekkira, to force you to those harsh conclusions.

My point? Again, as I said, subjective relativity. It's no grind to me, 'tis to you.

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Originally Posted by JR-
Not really. Like all titles it is just a measure of some general experience, not actual skill.
To people that are more PvE inclined (like Avarre!) getting a high rating and holding it easily, especially for the higher tiers of champion, does indeed look like skill. For you, it wouldn't, but I wouldn't place myself anywhere near you in the PvP field.

Relativity people, relativity!

Last edited by Avarre; Oct 25, 2006 at 12:55 PM // 12:55..
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Old Oct 25, 2006, 01:00 PM // 13:00   #59
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Originally Posted by JR-
Not really. Like all titles it is just a measure of some general experience, not actual skill.
Where is the line drawn, exactly? You could say of a particular athlete in a sporting event "He doesn't have skill, he's just been in a lot of matches. That's why his team wins a lot."
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Old Oct 25, 2006, 01:05 PM // 13:05   #60
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Quote:
Originally Posted by Avarre
Going through each area five times is just enough to learn the area and fully appreciate it, for me. It's not an effort to clear a zone at all.

I'm sorry clearing zones is too hard for you, Sekkira, to force you to those harsh conclusions.
Yeah I can't make my way through any area in guild wars. I'm still stuck in pre searing ascalon it's that hard.

Sorry you were forced to such conclusions as well.

Grind is repeating a task over and over to obtain something, it isn't about how hard the particular task is.
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