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Old Oct 26, 2006, 06:11 PM // 18:11   #21
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oh i get it, you just like complaing about stuff. and when nothing bad is going on you complain about stupid things.

have fun with that
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Old Oct 26, 2006, 06:14 PM // 18:14   #22
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The benefit from these titles seem pretty neutral. More of a convenience than anything i can imagine. The advantage is so small, Anet doesn't even have to actually change anything... if the salvage rate stayed the same, people won't even know the difference.
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Old Oct 26, 2006, 06:19 PM // 18:19   #23
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I don't care what anyone says, there is supposed to be a difference in gamers who play the game more then others. It's like the old days of Mortal Kombat at the arcade, if you didn't play a lot to get good you got your A++ handed to you by someone who did. My time is worth something, and if I choose to spend it on this game I should be rewarded. If someone else thinks they have too much of a "life" to play as much as I do, they deserve to have no advantage. In all games, you get better in one way or another by playing not by asking that others be held back to make it fair for you.
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Old Oct 26, 2006, 06:25 PM // 18:25   #24
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Quote:
Originally Posted by D1Tremere
I don't care what anyone says, there is supposed to be a difference in gamers who play the game more then others. It's like the old days of Mortal Kombat at the arcade, if you didn't play a lot to get good you got your A++ handed to you by someone who did. My time is worth something, and if I choose to spend it on this game I should be rewarded. If someone else thinks they have too much of a "life" to play as much as I do, they deserve to have no advantage. In all games, you get better in one way or another by playing not by asking that others be held back to make it fair for you.
All true. However, Guild Wars was established to have skill and ONLY skill matter. These things are, instead of rewarding skill, merely rewarding hours played.
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Old Oct 26, 2006, 06:26 PM // 18:26   #25
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I dont think titles are grinding, I ve goten protector, seeker of wis, adv treasure, ally of lux, etc, just by playing the game normally on my warrior.

What grinding is that just playing the game normally ?
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Old Oct 26, 2006, 06:27 PM // 18:27   #26
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Quote:
Originally Posted by mqstout
All true. However, Guild Wars was established to have skill and ONLY skill matter. These things are, instead of rewarding skill, merely rewarding hours played.
sKill takes experience, experience takes time. so no matter what it All to do with how much you play, regaurdless of what you belive. or what anet tells you.

If you think you can pick up somthing and instantly have skill without havening spent time on it, then you are going to have a frustrating life
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Old Oct 26, 2006, 06:27 PM // 18:27   #27
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Strange, I have 80% chance to not destroy the base item on all my characters, wether or not they have ranks in the titles.
Are the effective titles account-wide?
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