Oct 26, 2006, 03:25 AM // 03:25
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#1
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Desert Nomad
Join Date: Jan 2006
Location: ManitobaShipyards Refit and Repair Station
Guild: (SFC)Star Fleet Command,(TDE)The Daggerfall elite,(SOoM)Secret order of Magi
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I love the Nightfall update, do you guys?
i read the updates and say i love how they implemented alot of the stuff. looks like alot of our discussions on inscriptions worked. compare to what we were orginally told about them.
so what do you guys like of the new updates, i like how they are implementing the inscriptions system. this way even fair for the new players that are going to be joining our great game.
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Oct 26, 2006, 03:36 AM // 03:36
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#2
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Ascalonian Squire
Join Date: Aug 2005
Location: Pennsylvania
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white and brown dyes.
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Oct 26, 2006, 03:55 AM // 03:55
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#3
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Frost Gate Guardian
Join Date: Aug 2006
Location: Hiding in a cave in old Ascalon
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the ability to remove the Tooltip pop ups from the skill bar is worth the price of admission alone. and yeah white dye finally! wewt.
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Oct 26, 2006, 03:57 AM // 03:57
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#4
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Desert Nomad
Join Date: Aug 2005
Location: Boston, MA
Guild: Blood Of Orr [BoO]
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I love it! *psyched*
Now I really need to get some money together.
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Oct 26, 2006, 04:15 AM // 04:15
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#5
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Desert Nomad
Join Date: Jan 2006
Location: ManitobaShipyards Refit and Repair Station
Guild: (SFC)Star Fleet Command,(TDE)The Daggerfall elite,(SOoM)Secret order of Magi
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i did notice there a few hidden skill updates that isnt posted by anet. alot of ppl will not be happy about them.
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Oct 26, 2006, 04:17 AM // 04:17
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#6
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Burninate Stuff
Join Date: Aug 2005
Location: New Mexico
Profession: E/Mo
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Quote:
Originally Posted by manitoba1073
i did notice there a few hidden skill updates that isnt posted by anet. alot of ppl will not be happy about them.
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like what?
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Oct 26, 2006, 04:42 AM // 04:42
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#7
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Desert Nomad
Join Date: Jan 2006
Location: ManitobaShipyards Refit and Repair Station
Guild: (SFC)Star Fleet Command,(TDE)The Daggerfall elite,(SOoM)Secret order of Magi
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Quote:
Originally Posted by Wrath Of Dragons
like what?
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spirit bond was tweaked
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Oct 26, 2006, 04:45 AM // 04:45
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#8
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Lion's Arch Merchant
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with white and brown dye... price of black dye should go down right???
*hopes it does so I can finally afford black dye*
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Oct 26, 2006, 05:10 AM // 05:10
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#9
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Forge Runner
Join Date: Apr 2005
Location: Land of the Z Chest \o/
Guild: [NOT]-Nomads of Turmoil.
Profession: W/
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new dye icons!
>anyone found out how to "preview" dying items/armor yet?
added: mystery solved!
thx Exoudeous. I got booted(er50) b4 i had the chance to do that. lol.
Last edited by Starsky-sama; Oct 26, 2006 at 05:17 AM // 05:17..
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Oct 26, 2006, 05:13 AM // 05:13
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#10
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Wilds Pathfinder
Join Date: Mar 2006
Guild: Honor Warriors
Profession: E/
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Quote:
Originally Posted by Starsky-sama
new dye icons!
>anyone found out how to "preview" dying items/armor yet?
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just try and use a dye on an armor and a window will pop up
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Oct 26, 2006, 05:22 AM // 05:22
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#11
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Ascalonian Squire
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k how to you get rid of the pop up notes form skills on your skill bar??
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Oct 26, 2006, 06:05 AM // 06:05
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#12
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Desert Nomad
Join Date: Jun 2006
Guild: The Cult of Doom
Profession: P/
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white dye? in certain towns? I just checked the dye merchant and I dont see it listed...
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Oct 26, 2006, 06:11 AM // 06:11
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#13
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Jungle Guide
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Quote:
Originally Posted by Horseman Of War
white dye? in certain towns? I just checked the dye merchant and I dont see it listed...
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That would be because people don't sell them to the trader yet. Much more cash to get from selling to other players instead.
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Oct 26, 2006, 06:14 AM // 06:14
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#14
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Lion's Arch Merchant
Join Date: Dec 2005
Profession: Mo/
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hmmhmhmhmhm i love it i like challenges =)
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Oct 26, 2006, 06:19 AM // 06:19
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#15
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Furnace Stoker
Join Date: Aug 2006
Guild: Few Fallen Heroes [FFH]
Profession: W/E
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Quote:
Originally Posted by Horseman Of War
white dye? in certain towns? I just checked the dye merchant and I dont see it listed...
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It's not at the trader npc cause people can sell it directly for an unregulated price. Like when Factions first went live and amber was about 3.5k a chunk cause the traders didn't have any yet. I saw one white dye sold in LA for 40k.
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Oct 26, 2006, 06:36 AM // 06:36
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#16
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Popcorn Fetish
Join Date: Dec 2005
Guild: [GODS]
Profession: Mo/Me
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Quote:
Originally Posted by manitoba1073
i read the updates and say i love how they implemented alot of the stuff. looks like alot of our discussions on inscriptions worked. compare to what we were orginally told about them.
so what do you guys like of the new updates, i like how they are implementing the inscriptions system. this way even fair for the new players that are going to be joining our great game.
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It was all speculation up until now. Discussing something that was not correct in the first place did do anything..
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Oct 26, 2006, 06:52 AM // 06:52
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#17
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Ascalonian Squire
Join Date: Aug 2006
Profession: R/Rt
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I like some of the updates that have been implemented. The inscription salvaging is a nice touch. Also being able to save templates of your skills saves you the trouble of having to reskill, just click a couple of buttons and there it is.
The problems I am having are with the changes to AI. SS is junk now. Once it triggers once or twice they run off, kinda defeats the purpose. Also with the changes, 2 man UW runs are gone. 55 runs are non-existent since everything will run when they take damage and stay away until healed.
But what can you say, they give with one hand but take away with the other.
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Oct 26, 2006, 06:53 AM // 06:53
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#18
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Grotto Attendant
Join Date: Feb 2006
Location: North Kryta Province
Guild: Angel Sharks [As]
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Quote:
Originally Posted by manitoba1073
looks like alot of our discussions on inscriptions worked. compare to what we were orginally told about them.
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Really? Are you sure about that? Personally, I'm tickled pink about the inscriptions! But I don't see how you can say 'our discussions on inscriptions' did anything. There's no change in what we were told versus what we're now told. There is only additional information. We have no idea what their original intention was, and if it ever changed.
As a side note, it seems to operate similar to how the gems and runes worked in Diablo 2. So you can only use inscriptions on items with an open inscription slot. Now I know it says "in Elona", but do you think (speculation, I know) that maybe they might implement items like this all over Tyria and Cantha, too?
Also, I'm loving the armor insignia thing, and the new item mods: Shield, Wand, and off-hand.
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Oct 26, 2006, 06:58 AM // 06:58
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#19
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Desert Nomad
Join Date: Jan 2006
Location: ManitobaShipyards Refit and Repair Station
Guild: (SFC)Star Fleet Command,(TDE)The Daggerfall elite,(SOoM)Secret order of Magi
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well first we were told it was 100% guarentted all salavging. but lets not make this a discussion on just that.
also noticed that the damage numbers are bigger, im so so on them. hope theres a way to make the damage pop ups smaller.
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