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Old Oct 27, 2006, 06:16 AM // 06:16   #321
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Quote:
Originally Posted by ShaneOfMach
So...

They made AI's target the higheset AL, while also making them smarter to not clump up together during AoE attacks...

Seems like a solution to get rid of farming

Personally, I like it. Want to earn some money? Go do some group runs instead of just soloing alone. I mean, it is an MMORPG game. Why play by yourself when there are thousands of other players to play with?

ALSO

This AoE nerf will soon allow single-damaging professions to become much more popular, such as assassins, mesmers, and elementalists that ARENT fire =D
Everything you said, well, is what I was going to say.
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Old Oct 27, 2006, 06:18 AM // 06:18   #322
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well, the person i enjoy playing the most with is rage quitting GW..... so i guess goodbye
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Old Oct 27, 2006, 07:05 AM // 07:05   #323
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Default Grasping Earth Ele LFG!!!

OK. I play an elementalist and I have never liked the fire line even before the first AOE nerf. But seriously, this is update is ridiculous. The enemies run around like chickens with their heads cut off for arbitrary reasons at best. Check out my new skillbar for my ele... (Yes, I actually used this bar which I believe dramatically sped up the rate at which my group finished the mission).



Water Trident
shard storm
Gale
Grasping Earth
Ward against foes
Deep Freeze
Elemental Attunement
Rebirth

Yes I specced across 4 attributes rofl

basically I put a ward against foes between the casters and the tanks to slow down enemies that broke aggro in the wrong direction. I would then hit the mob with deepfreeze, run in and spam grasping earth. If an enemy caster so much as thought of kiting it felt the wrath of shardstorm + water trident, gale, water trident, gale... etc

As hilarious as this is, it worked...

I wish that I was kidding...
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Old Oct 27, 2006, 07:14 AM // 07:14   #324
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huh go solo 3-4 at a time u will not have any problem with using a 55 on groups of 3-4 monsters.... Yes its time consuming but its better than nothing...
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Old Oct 27, 2006, 07:53 AM // 07:53   #325
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Yey, this update sure did stir up the forum community. While I see some things that need to be resolved in a near future, the mass hysteria on these forums is a bit ridiculous.

To all people sharing general “this nerf killed GW, I’m quitting, and my 923847 friends are quitting too”: Ever taken neurosis measurement test? You seem to be overreacting a bit.

To be honest, I’m not really worried about these people, most ‘casual’ GW players didn’t even notice the AoE change, though I must admit that PvE god easier, but more fun imo.
This update does have a few issues, but I think I like this new, more chaotic game style.

I didn’t see this “they are running everywhere!!!” syndrome, but I did notice that combat got a bit more hectic, which I like. GW PvE was way too schematic for my taste. The old Tank/Healer/Nuker holy trinity is something we need to gat away from as soon as we can, and this AI update seems to be a step in right direction.

And about farming… for you guys who enjoy it: You could do some more productive things with your time, even abstracting from GW ^_^ . Watch a good movie? Play another game? Work out? I think its just some deviation that got transferred from mmorpgs, to a game that really does not need it. Most casual players on other hands play the campaign, do some after play after that, involving doping some hard PvE, or getting into PvP, and moves along to other games till new campaign gets out.

C’mon, GW was neither designed for farming, neither it requires to farm. I got my gear just by finishing the campaigns, and I could stand my own against any top geared farmer out there. I got some of my additional loot from helping guildies, lucky drops, never had a need to buy 15k armor (I usually prefer 1.5k look, more functional and less flashy most of the time) And when you play in such manner, you really get a kick when you do get that nice weapon drop or black dye :]
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Old Oct 27, 2006, 08:15 AM // 08:15   #326
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Does this now mean that ALL elemental NUKING skills will scatter?

If so, no one will want to use elementals anymore.
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Old Oct 27, 2006, 09:27 AM // 09:27   #327
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Quote:
Originally Posted by freekedoutfish
Does this now mean that ALL elemental NUKING skills will scatter?

If so, no one will want to use elementals anymore.
Single Target Spells/Skills as well if they pack enough of a punch.
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Old Oct 27, 2006, 09:34 AM // 09:34   #328
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Quote:
Originally Posted by Rallick
Yey, this update sure did stir up the forum community. While I see some things that need to be resolved in a near future, the mass hysteria on these forums is a bit ridiculous.

To all people sharing general “this nerf killed GW, I’m quitting, and my 923847 friends are quitting too”: Ever taken neurosis measurement test? You seem to be overreacting a bit.

To be honest, I’m not really worried about these people, most ‘casual’ GW players didn’t even notice the AoE change, though I must admit that PvE god easier, but more fun imo.
This update does have a few issues, but I think I like this new, more chaotic game style.

I didn’t see this “they are running everywhere!!!” syndrome, but I did notice that combat got a bit more hectic, which I like. GW PvE was way too schematic for my taste. The old Tank/Healer/Nuker holy trinity is something we need to gat away from as soon as we can, and this AI update seems to be a step in right direction.

And about farming… for you guys who enjoy it: You could do some more productive things with your time, even abstracting from GW ^_^ . Watch a good movie? Play another game? Work out? I think its just some deviation that got transferred from mmorpgs, to a game that really does not need it. Most casual players on other hands play the campaign, do some after play after that, involving doping some hard PvE, or getting into PvP, and moves along to other games till new campaign gets out.

C’mon, GW was neither designed for farming, neither it requires to farm. I got my gear just by finishing the campaigns, and I could stand my own against any top geared farmer out there. I got some of my additional loot from helping guildies, lucky drops, never had a need to buy 15k armor (I usually prefer 1.5k look, more functional and less flashy most of the time) And when you play in such manner, you really get a kick when you do get that nice weapon drop or black dye :]
you know, anet should be thankful that there are people ranting about what they deem is wrong with the game so they can actually amend it rather than the countless number of people who did not like the update and simply quit without saying a thing and these people are the majority. those of us ranting still care enough to rant. but apparently this isn't going to change anything so i might as well just shut up and take my money elsewhere.
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Old Oct 27, 2006, 09:41 AM // 09:41   #329
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I have to tell you that this particular update is killing the game for all solo Monk farmers and I've actually sent the makers of GW an email stating my disgust with this particular change.

You are correct mornd it is based on health levels that make them flee and then rotate when other foe's in their group get to about 75% health.

Not only does this make Monk solo farming a long tedious and outright boring proposition it will take away one of the only things that Monks could do well (other than heal in a party). I would look forward to taking my Monk smite solo farming build out everyday and doing some farming, it was truly one of my favorite things to do in this game, but now that this has been nerfed, I can honestly tell you that I probably will NOT buy Nightfall and I won't be playing this game nearly as much now.

I think it's a safe bet that there are thousands of users now that will either quit playing GW completely, or play very rarely due to this one change. I know I'm not alone here. People play this game for many different reasons, this happens to be one of mine so all of you out there, don't bother flaming me concerning this post just because it's not something you enjoy doing.

The impact of this change I believe will actually hit the pocket books of the makers of GW for some time now, that is if they don't decide to change this back to the way it was before. I think if you feel the same way I do about this change then you need to send them an email and let them know how you feel about it, otherwise, it won't get changed back. I personally would hate to see this particular change stay the way it is.

If you feel the same way I do about this change then drop them an email HERE and let them know how you feel about this AI change for melee foes.

On a side note, this means that you won't be able to get an effective power leveling from a Monk either and for some this is a big issue as well. Personally I think this is a big factor in why they made this change, they don't want us to be able to power level people and would rather that you build a PVP character and purchase their skill packages. Think about that for awhile and I think you'll see my point.

For what it's worth,

StressTest

Last edited by StressTest; Oct 27, 2006 at 09:51 AM // 09:51..
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Old Oct 27, 2006, 09:45 AM // 09:45   #330
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You hit the nail on the head there xXa1

Taking our money elsewhere is the only thing that they will understand and I have to tell you, that's exactly what's going to happen with a lot of players including myself if they don't correct this so called 'Enhancement'. It's not an enhancement, it's a nerf for the Monk money making system/power leveling build. Not only that, it affects all AOE characters who just want to go slaying, making even more slow and drawn out a game than it was before, now that's an enhancement right? *Shakes his Head*

Later,

StressTest

Last edited by StressTest; Oct 27, 2006 at 09:49 AM // 09:49..
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Old Oct 27, 2006, 09:51 AM // 09:51   #331
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Quote:
Originally Posted by Ritualistic Spankin
Don't even say that...I have a strong hatred for playing a warrior. Now I will have to go curl up in the corner and cry while having nightmares of me being a whammi.

you're blind, crippling anguished, and have heavy degen. you die.
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Old Oct 27, 2006, 09:52 AM // 09:52   #332
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Quote:
Originally Posted by StressTest
It's not an enhancement, it's a nerf for the Monk money making system/power leveling build.
Whoa. If that is the pure truth, then it really is an enhancement. No one build should be able to trump all others in any aspect of the game.
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Old Oct 27, 2006, 09:55 AM // 09:55   #333
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Quote:
Originally Posted by xXa1
you know, anet should be thankful that there are people ranting about what they deem is wrong with the game so they can actually amend it rather than the countless number of people who did not like the update and simply quit without saying a thing and these people are the majority. those of us ranting still care enough to rant. but apparently this isn't going to change anything so i might as well just shut up and take my money elsewhere.
Right, as we all know, people are leaving guild wars in untold millions of players because of this one update. Without coming to these forums to bitch constantly. We should be grateful that over-reacting forum trolls complain to no end for the sakes of those who won't speak for themselves.

Or maybe you are in the extreme minority and most people aren't bothered much by the ai update.
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Old Oct 27, 2006, 09:56 AM // 09:56   #334
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To each his own...

There are of course many who don't care about this update, simply put, it's because it's not affecting them and what they do in guild wars, that's understandable. We are not all whining here. It's a legitimate complaint that affects what some of us like doing in GW and it could mean that many do leave this game behind because of it.

Last edited by StressTest; Oct 27, 2006 at 10:01 AM // 10:01..
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Old Oct 27, 2006, 10:01 AM // 10:01   #335
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Quote:
Originally Posted by StressTest
Rallick The reason you sit there and say the things you do is becasue this doesn't affect you. You don't farm and don't like to farm. You would be the first person in here complaining if it were affecting an area of the game play that completely nerfed what you liked doing in GW. Deny it all you want but everyone here knows better.

Need I say more?
I think that is completely irrelevant. Personally, I think it's the greatest thing to happen to GW in a long time, and guess what? I farm. Quite a lot, too.

What I like is the fact that now it takes brains to do what before was a boring, repetitive past-time. Not to mention, you can bring heroes, henchies, and/or guildies along to make the whole thing smoother and faster. Less drops you say? Well I say it's faster, though. So in the end both methods should be equal in time spent for rewards gained. The way it should be, IMO.

EDIT: ARGH! What's with you editing your post into oblivion!? I'm keeping my response here, nevertheless. You know what you posted.
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Old Oct 27, 2006, 10:23 AM // 10:23   #336
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Quote:
Originally Posted by arcanemacabre
Whoa. If that is the pure truth, then it really is an enhancement. No one build should be able to trump all others in any aspect of the game.
Give me a break. When was the last time you were trumped by a solo Monk in any part of this game? It's safe to say, Never.
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Old Oct 27, 2006, 10:30 AM // 10:30   #337
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arcanemacabre WTF are you talking about man lol

Look, the bottom line is this. It doesn't matter if you agree with me and the thousands upon thousands of others out there that were hit by this particular update. What matters to AN and the creators of GW is whether or not I continue playing their game and spending more money on the next installment.

Well guess what, I won't be purchasing NightFall until they fix this issue and thousands of others out here feel the same way I do. This my friend is the bottomline for them and if they are smart, they will revert it back the way it was, so rant on all you want.

For me and them, this is the bottomline and also my last post on this issue.

Cya,

StressTest
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Old Oct 27, 2006, 10:35 AM // 10:35   #338
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i just thought of this and this completely nerfs bots from farming
so i bet the GW gold sites will go out of buisness
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Old Oct 27, 2006, 10:46 AM // 10:46   #339
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people are rage quitting because the GW AoE AI is smarter than they are(?)

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Old Oct 27, 2006, 11:07 AM // 11:07   #340
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What about quitting farming and... you know... playing the game instead?

The thing that makes me laugh so much about the reaction to this update is that i'm pretty sure it was a PvP aimed change - to fix how NPCs react to AoE at VoD. It just had the amusing side effect of annoying a lot of obsessive farmers.
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