Oct 26, 2006, 06:10 PM // 18:10
|
#201
|
Frost Gate Guardian
Join Date: Sep 2006
Guild: Apocalyptic Riders
Profession: Mo/E
|
Brain Cells have nothing to do with it. This update is more for the down side. Not at all useful
|
|
|
Oct 26, 2006, 06:12 PM // 18:12
|
#202
|
Academy Page
|
Quote:
Originally Posted by Orbberius
Why are there ALWAYS after every update idiots who go "OMG CHANGE BAK 2 HOW IT WUZ B4 PLZZZZKTHNX"
(..)
|
wow. you know what, *I* like this update now. thanks for your post, it opened my eyes.
|
|
|
Oct 26, 2006, 06:13 PM // 18:13
|
#203
|
Frost Gate Guardian
|
There have been sound arguments provided for why the update is good. But who reads the whole thread anyhow? Everyone just wants to get their word in, earlier conversation be damned.
It's the reason why we have these 10 page threads that go round and round and round and round and round until it exhausts some moderator's patince.
Personally, I think a seeping pustule of a thread sometimes could really use a cauterizing flame or two.
|
|
|
Oct 26, 2006, 06:13 PM // 18:13
|
#204
|
Banned
|
Quote:
Originally Posted by Amity and Truth
Interestingly enough, i guess it shows more than enough about the quality of arguments the "great update" side has, the amounts of flames, flamebaits and wannab leetspeak are mostly coming from the Antiwhiners.
If you're unable to speak your opinion properly and have to resort to "idiots" "noobs" and other words alike and can't help but "cue some stupid laugh tracks" don't even speak at all. All you do is help the OTHER side. You're not providing arguments, you're not discussin. All you do is try to get a flamewar started.
|
Ok I apologize for my braincells comment but when I see people just screaming about how this or that is "dead" I just feel contempt for that person, especially when I've just tried some of those builds and they work fine. I loathe overreaction and overreation certainly doesnt help your cause either.
|
|
|
Oct 26, 2006, 06:16 PM // 18:16
|
#205
|
Krytan Explorer
|
Quote:
Originally Posted by gr3g
There have been sound arguments provided for why the update is good. But who reads the whole thread anyhow? Everyone just wants to get their word in, earlier conversation be damned.
It's the reason why we have these 10 page threads that go round and round and round and round and round until it exhausts some moderator's patince.
Personally, I think a seeping pustule of a thread sometimes could really use a cauterizing flame or two.
|
This is spot-on.
|
|
|
Oct 26, 2006, 06:24 PM // 18:24
|
#206
|
Furnace Stoker
Join Date: Jun 2005
Location: California
Guild: 15 over 50 [Rare]
Profession: W/Mo
|
Did the AoE nerf got increased?
|
|
|
Oct 26, 2006, 06:25 PM // 18:25
|
#207
|
Jungle Guide
Join Date: Jun 2006
Profession: W/N
|
Quote:
Originally Posted by gr3g
Personally, I think a seeping pustule of a thread sometimes could really use a cauterizing flame or two.
|
For some reason, i think moderators think differently. It's just that they currently have to sort out a whole armada of flamethreads left and right. Besides if the topic goes round and round - don't post in it if this annoys you. This way you're not contributing to it going around and around. It's as simple as that - the downright best solution to the problem.
No one has to flame this way, no one has to read opinions he doesn't like this way and if there is really nothing to say without the occasional stfu from some folks, the thread will ultimately die - all without the need of throwing insults around and trying to mock people. Unless this is what your intention is (i'm not saying it is) and you're enjoying it. If that happens however, a moderator should simply remove the aggresor from the GWGuru Boards as he is violating the Agreement everyone accepted by signing up.
Last edited by Amity and Truth; Oct 26, 2006 at 06:27 PM // 18:27..
|
|
|
Oct 26, 2006, 06:54 PM // 18:54
|
#208
|
Frost Gate Guardian
Join Date: Sep 2006
Guild: Apocalyptic Riders
Profession: Mo/E
|
Templates.. they are great arent they? GREAT WAY FOR ANET TO KNOW THE FARMING BUILDS. ANET ARE SPYING ON US. CHECK UR GW FOLDER
|
|
|
Oct 26, 2006, 07:03 PM // 19:03
|
#209
|
Academy Page
|
Quote:
Originally Posted by Atara Ars Namadra
Templates.. they are great arent they? GREAT WAY FOR ANET TO KNOW THE FARMING BUILDS. ANET ARE SPYING ON US. CHECK UR GW FOLDER
|
they knew them even before the templates.
they got stats on how much a skill is used and so on. and don't forget they read the same boards as you do
templates are a great improvment, they will save us all a lot of time.
It would be great to have a filter on the primary profession when you'r browsing them in-game, though
... templates got nothing to do with the aoe, do they?
|
|
|
Oct 26, 2006, 07:07 PM // 19:07
|
#210
|
Frost Gate Guardian
Join Date: Sep 2006
Guild: Apocalyptic Riders
Profession: Mo/E
|
i doubt Anet know the jade farming builds, or the titan farms etc..
|
|
|
Oct 26, 2006, 07:08 PM // 19:08
|
#211
|
Raged Out
|
ROFL THIS IS AWSOME!!!!!! I am away for like a day and A-Net makes the game harder, I am loving this thank you much A-Net!!!!!!
|
|
|
Oct 26, 2006, 07:22 PM // 19:22
|
#212
|
Krytan Explorer
Join Date: Jun 2006
Guild: None, I don't play anymore.
Profession: Mo/W
|
Quote:
Originally Posted by Atara Ars Namadra
i doubt Anet know the jade farming builds, or the titan farms etc..
|
They probably do.
It seems to me this patch hurt PvEs more than PvPs. In fact, for me, this was a frickin' amazing patch I love it. (I PvP though...)
|
|
|
Oct 26, 2006, 07:23 PM // 19:23
|
#213
|
Forge Runner
|
Quote:
Originally Posted by MMSDome
ROFL THIS IS AWSOME!!!!!! I am away for like a day and A-Net makes the game harder, I am loving this thank you much A-Net!!!!!!
|
It's not harder, unless you're soloing.
With a more or less balanced party, it's just more tedious because killing all the baddies takes a bit longer.
Just what PvE needed: tedium.
Last edited by Gli; Oct 26, 2006 at 07:25 PM // 19:25..
|
|
|
Oct 26, 2006, 07:27 PM // 19:27
|
#214
|
Krytan Explorer
Join Date: Jul 2005
Location: Courtney PantsuLand
Guild: Death By Teazu [TEA]
Profession: W/Mo
|
How delicious, dervishes nerfed even before the game goes live.
|
|
|
Oct 26, 2006, 07:31 PM // 19:31
|
#215
|
Academy Page
|
Quote:
Originally Posted by Atara Ars Namadra
i doubt Anet know the jade farming builds, or the titan farms etc..
|
Everything you do in GW you do it from a server that belongs to ANet, your characters are stored on a server that belongs to ANet, everytime you enter an area your character and your build are loaded on a server that belongs to ANet, good luck hiding your builds from them. :P
|
|
|
Oct 26, 2006, 07:39 PM // 19:39
|
#216
|
Jungle Guide
Join Date: Oct 2005
Guild: Kinetic Fusion [kF]
Profession: Me/
|
"Good my farming, goodbye my friend, you have been the one, you have been the one for me..."
~Me quoting James Blunt
|
|
|
Oct 26, 2006, 07:57 PM // 19:57
|
#217
|
Academy Page
Join Date: Jul 2005
Guild: No guild as yet
|
I don't like the AI update much so far. I don't farm so that doesn't affect me too much but I went capping with hench tonight and it was an exercise in frustration.
The enemies were just charging all over the place and Stefan and Thom were hardly fighting, just running up to the enemies and running away again. It actually felt a bit easier but took longer due to having to chase things all the time and having two cowardly hench warriors in the team.
Definitely needs some tweaking I think.
|
|
|
Oct 26, 2006, 08:10 PM // 20:10
|
#218
|
Banned
Join Date: Mar 2006
Guild: :P
Profession: E/Me
|
now you know how elementals feel
|
|
|
Oct 26, 2006, 08:10 PM // 20:10
|
#219
|
Wilds Pathfinder
Join Date: Jul 2005
Location: Finland
Guild: League of Extraordinary Explorers [LOST] (my one man guild)
Profession: Me/
|
I'm not following up on the people who claim this is good because it makes PvE harder and more challenging, because it does not. It only adds tediousness to fighting mobs.
Now, if one would want to make PvE more surprising and challenging, one could make the spawns of an area or patrol routes random, or the skillsets of certain enemies change occasionally. Or add various types of levels (which I reckon Nightfall is going towards with traps and such)
|
|
|
Oct 26, 2006, 08:10 PM // 20:10
|
#220
|
Pre-Searing Cadet
|
Quote:
Originally Posted by Granamyr
Someone tell me what the point is of this monster AI update? What is the benefit? It made a TON of people mad and there is no upside.
|
Ah, but there is an upside. A rather big upside, in fact, than i don't think a lot of you are considering.
This update, while yes, has nerfed pve in a whole new way, will only serve to increase the average level of competence of gw players. How? By making it so that teams have to use different tactics, troop placements ect, it makes it so that people will seriously have to think about what they are doing before rushing into a horde or red dots.
Also, as to solo/dual farming, I personally think it deserves to be nerfed. Yeah, aoe has taken anothe big hit, but there are ways past that. I have been developing a 5 person SF team that uses air spike ele's, and it works exceptionally well.
Everyuthing can be overcome in this game. It just takes time, effort, skill and knowledge to do it.
|
|
|
Thread Tools |
|
Display Modes |
Linear Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is Off
|
|
|
All times are GMT. The time now is 12:40 PM // 12:40.
|