Oct 26, 2006, 11:51 PM // 23:51
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#141
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Furnace Stoker
Join Date: Apr 2006
Location: South Pole
Guild: The Magus Order
Profession: N/Mo
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Quote:
Originally Posted by Vincaro
By the way, Curse You's avatar would be a gread skill
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But wait, I think you might find it on GuildWiki...
http://gw.gamewikis.org/wiki/User:Curse_You/Error_7
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Oct 27, 2006, 12:01 AM // 00:01
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#142
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Ascalonian Squire
Join Date: Oct 2005
Location: Wisconsin
Profession: N/W
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Morgriff's staff (SF necro green) is missing its +5 +5 armor mods.
I thought it was kind of odd that they would have a green weekend and then nerf all the greens so they're worse than collector staves... unless %20 recharge all spells is a unique property of greens that is supposed to be balanced against the ability to have a head and wrap mod - the patch notes did mention this %20 recharge all spells thing as an intentional update.
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Oct 27, 2006, 12:08 AM // 00:08
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#143
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Ascalonian Squire
Join Date: Oct 2006
Guild: The Rivers Home Sweet [Home]
Profession: N/Mo
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Lol Yesh! I love you anet x3 (All Staves/greens/armor) Back to Normal, THANKYOU!!!! =3
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Oct 27, 2006, 12:17 AM // 00:17
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#144
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Ascalonian Squire
Join Date: Oct 2006
Guild: The Rivers Home Sweet [Home]
Profession: N/Mo
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Quote:
Originally Posted by Hellza Poppin
Morgriff's staff (SF necro green) is missing its +5 +5 armor mods.
I thought it was kind of odd that they would have a green weekend and then nerf all the greens so they're worse than collector staves... unless %20 recharge all spells is a unique property of greens that is supposed to be balanced against the ability to have a head and wrap mod - the patch notes did mention this %20 recharge all spells thing as an intentional update.
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I like the 20% All Recharge mod myself... it could be better =3
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Oct 27, 2006, 12:19 AM // 00:19
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#145
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Ascalonian Squire
Join Date: Apr 2006
Guild: Allied Brotherhood Clan
Profession: W/Mo
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Quote:
Originally Posted by Shadowcat Allie
Lol Yesh! I love you anet x3 (All Staves/greens/armor) Back to Normal, THANKYOU!!!! =3
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Yes Thank You... all my greens are good to go
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Oct 27, 2006, 12:27 AM // 00:27
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#146
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Pre-Searing Cadet
Join Date: Oct 2006
Location: Sweden
Guild: FoS
Profession: Mo/Me
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My Kaolin´s Monk staff have lost +30health and 20% to do Prot +1
And my Stoneweaver monk staff have lost 30+ Health to.
*Skip this, they have been fixed
Last edited by reffe; Oct 27, 2006 at 12:44 AM // 00:44..
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Oct 27, 2006, 12:54 AM // 00:54
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#147
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None More Negative
Join Date: May 2006
Guild: Steel Phoenix [StP]
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Bug fixed. Thanks.
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Oct 27, 2006, 01:25 AM // 01:25
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#148
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Frost Gate Guardian
Join Date: Dec 2005
Location: Los Angeles, CA
Guild: [RoD]
Profession: Mo/
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i really like this buff. thanks
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Oct 27, 2006, 03:53 AM // 03:53
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#149
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Hell's Protector
Join Date: Oct 2005
Profession: R/Mo
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My Handsmasher's icon is no longer purple.
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Oct 27, 2006, 04:26 AM // 04:26
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#151
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Forge Runner
Join Date: Apr 2006
Guild: [HiDE]
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Quote:
Originally Posted by lyra_song
My Handsmasher's icon is no longer purple.
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It was stated on wiki that that may happen.
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Oct 27, 2006, 05:26 AM // 05:26
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#152
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Furnace Stoker
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Awesome fast fix! And even dyes stack again! <3 Anet
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Oct 27, 2006, 10:31 AM // 10:31
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#153
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Frost Gate Guardian
Join Date: Aug 2006
Location: England, and on here... http://alexiel-star.deviantart.com/
Guild: CPx
Profession: R/Mo
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YAYYYY!! *Hug's Rago*
Now...If only I could use it in nightfall..it didn't come on time *sniff*
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Oct 27, 2006, 11:04 AM // 11:04
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#154
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Jungle Guide
Join Date: Nov 2005
Location: Belgium
Guild: [FaRM] Farm For The Win
Profession: N/
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I'm not really up to date on the 20% recharge on all spells thingy...
I mean what's the point of having magic specific recharge at 20% if others have it for all spells?
Does this mean the magic specific will bebuffed to 30%
Seems like only logical thing to do should they not make magic specific recharge pointless.
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Oct 28, 2006, 10:10 AM // 10:10
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#155
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Ascalonian Squire
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Quote:
Originally Posted by makosi
All of my green and collector staves seem to be intact and as they are supposed to be. However, I bought this item a while back:
Now that the Skill Recharge modifier is maximally is 20% will my bone staff be updated to match this? It was considered 'perfect' as 10/10 recharge/casting prior to this update and I'd be extremely pleased if it was improved in accordance with new loot possibilites.
[Edit: The title of this thread made me think that Anet were having staffing problems. ]
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I too have a perf, req 8 zodiac staff 10/10 that I paid good money for, now it seems to be worthless. First it was the sundering on swords, which I had to change up because they were never changed on existing ones Now this. Can you plz fix this, update all existing staffs with the correct stats. Or just put it back the way it was. Arenanet tends to try to fix which is not broken and utterly f**** up. Excuse my french.
Last edited by bigjimmysol; Oct 28, 2006 at 10:14 AM // 10:14..
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Oct 28, 2006, 02:51 PM // 14:51
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#156
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Krytan Explorer
Join Date: Jun 2005
Location: Arctic Tundra
Guild: Pints N Quarts [PsQs]
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I have a wonderful 10% recharge Raven Staff for my monk - I'd like an update but from my experiences it won't happen. >_< Getting both upgrades out (Dual Fortitude) will require some luck in case I find a 20% version somewhere.
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Nov 01, 2006, 07:50 AM // 07:50
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#157
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Frost Gate Guardian
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So are they ever going to fix all the rest of the existing staffs also? They fixed the green staffs and collector staffs I noticed. So why not the gold staffs also. I have a couple 10/10 staffs that I would like to be updated. Thks
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Nov 01, 2006, 08:26 AM // 08:26
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#158
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Academy Page
Join Date: Dec 2005
Guild: Dark
Profession: N/Me
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Can I ask if there's any chance Flint's Fleshcleaver will have it's Icon changed back from Brown to the original Blue? It's a really small concern, but it made it so much easier to pick out in a crowded inventory. (Want to stress that I'm not whining - like i say, it's a piffling complaint, and thanks for being so on the ball with everything of late, must be hell putting on Hallow'een at the same time as a major launch, with all the hotfixes that inevitably entails!).
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