Nov 14, 2006, 04:49 PM // 16:49
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#41
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Desert Nomad
Join Date: Feb 2006
Location: North Carolina
Profession: N/Me
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And to think that some of the people that are complaining about this are the same people that want unrestricted access to The Deep. LoL. That tickles me. God if you hate the area effects in there you'll really hate the one in Kanaxi's area or the one where you can't cast at all...yeah that's fun too.
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Nov 14, 2006, 05:54 PM // 17:54
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#42
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Forge Runner
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1. Adapt. Would you see a MM in an area without corpses? So don't play a nuker where it's impossible (accoriding to you) to play one. Change your build. Bring extra energy management at the very least.
2. Fire eles suck anyway. They just suck slightly more when their energy is bad.
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Nov 14, 2006, 07:54 PM // 19:54
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#43
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Furnace Stoker
Join Date: Jun 2006
Profession: E/
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Quote:
Originally Posted by Str0b0
And to think that some of the people that are complaining about this are the same people that want unrestricted access to The Deep. LoL. That tickles me. God if you hate the area effects in there you'll really hate the one in Kanaxi's area or the one where you can't cast at all...yeah that's fun too.
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Its amazing how everyone sticks everyone who makes a suggestion into the same box.
When did I say I dont like the restricted access to the deep. I dont happen to see anything wrong with Taxis to the deep.
[edit] took that last bit out cos wasnt in best mood when i wrote it
Last edited by freekedoutfish; Nov 14, 2006 at 09:58 PM // 21:58..
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Nov 14, 2006, 08:15 PM // 20:15
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#44
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Desert Nomad
Join Date: Feb 2006
Location: North Carolina
Profession: N/Me
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I put the qualifier some in there. Had I said all of the people complaining about this in the thread that would be different. If you are one of the people though that wants unrestricted access to the elite content in factions and yet you cannot handle the area effects in Torment then you should probably reconsider your position. If you are not one of the people who wants unrestricted access to the elite content then my statement didn't apply to you and I don't really see why you chose to address it. I hope this clears up my statement since it was apparently confusing to you. I do apologize for the confusion and I will endeavor to make my statements more clear in the future.
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Nov 14, 2006, 09:03 PM // 21:03
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#45
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Forge Runner
Join Date: May 2005
Guild: The Etereal Guard
Profession: Me/Mo
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Energizing Wind FTW!!!
[skill]Energizing Wind[/skill]
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Nov 14, 2006, 09:59 PM // 21:59
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#46
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Furnace Stoker
Join Date: Jun 2006
Profession: E/
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Quote:
Originally Posted by Str0b0
I put the qualifier some in there. Had I said all of the people complaining about this in the thread that would be different. If you are one of the people though that wants unrestricted access to the elite content in factions and yet you cannot handle the area effects in Torment then you should probably reconsider your position. If you are not one of the people who wants unrestricted access to the elite content then my statement didn't apply to you and I don't really see why you chose to address it. I hope this clears up my statement since it was apparently confusing to you. I do apologize for the confusion and I will endeavor to make my statements more clear in the future.
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Well you made a rather vague comment in a thread which was complaining about an aspect of Nightfall.
So you should be able to appreciate why I thought it was aimed at myself.
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Nov 14, 2006, 10:10 PM // 22:10
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#47
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Academy Page
Join Date: Apr 2006
Guild: Knights Of The Rising Sun
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Quote:
Originally Posted by lightblade
Energizing Wind FTW!!!
[skill]Energizing Wind[/skill]
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QFT. The true solution.
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Nov 14, 2006, 11:17 PM // 23:17
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#48
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Furnace Stoker
Join Date: Dec 2005
Location: Wasting away again in Margaritaville
Guild: [HOTR]
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Problem: In a game with hundreds of skills, one set of 8 doesn't cut it in one area.
Your Solution: Keep the same 8 skills and whine that they don't work.
Or, in real life:
Problem: Door doesn't open when you push it, it has a "pull" sign on it.
Your Solution: Scream at the door and sue the manufacturers of the door.
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Nov 15, 2006, 03:41 AM // 03:41
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#49
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Lion's Arch Merchant
Join Date: Mar 2006
Guild: The Lost Dynasty [SEEK]
Profession: W/Mo
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Quote:
Originally Posted by Dr Strangelove
Problem: In a game with hundreds of skills, one set of 8 doesn't cut it in one area.
Your Solution: Keep the same 8 skills and whine that they don't work.
Or, in real life:
Problem: Door doesn't open when you push it, it has a "pull" sign on it.
Your Solution: Scream at the door and sue the manufacturers of the door.
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lmao.
I tried Air Magic, Eeeeeew. I dont see why people think its good for anything, I hit harder with my war.
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Nov 15, 2006, 04:25 AM // 04:25
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#50
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Desert Nomad
Join Date: Nov 2005
Location: Wales
Guild: Steel Phoenix
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Nah, you should be fine if you just beef up your energy management, Dual Attunes and Glyph of Lesser Energy should do the trick, the hardest part about the realm of torment is the large lvl24~ mobs of barrage rangers that duplicate, but as someone mentioned above your best to avoid mobs rather than kill them, things in nightfall arent worth killing, drops are very poor.
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