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Old Dec 16, 2006, 07:54 PM // 19:54   #41
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Quote:
Originally Posted by The Ernada
If you dont understand programming then don't jump to conclusions and call people sheep just because of your ignorance. Here's a hint, it saves more server space for specifically designated items than it does for just empty slots to store anything. Just like how material storage takes less server space than the normal storage.
And Dye isnt a specifically designated item? A 15^50 insignia isn't a specifically designated item?

Hmmm, can I have a holiday item (Dragon Mask) and put a rune on it... Now MY dragon mask is different from everyone elses... so it is no longer a specifically designated item...

So take YOUR ignorance somewhere else if you dont mind.
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Old Dec 16, 2006, 08:16 PM // 20:16   #42
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I simply hope its not for event items only...
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Old Dec 16, 2006, 08:34 PM // 20:34   #43
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yay hat storage

*cheers anet on, cmon anet now all we need is armor storage you can do it cmon anet *
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Old Dec 16, 2006, 08:39 PM // 20:39   #44
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Originally Posted by N E D M
/disagree
These items purposely dont stack, so you cannot hoard large amounts of them.
This keeps new items coming in to the traders, and keeps prices down.
Also the reason storage is small.
Dye tab would be nice tho
I would actually agree with you, if there actually WAS an inscription trader.
But as of now, there isn't.
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Old Dec 16, 2006, 09:19 PM // 21:19   #45
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I really hope it will be possible to store Any hats in the new storage, as every character has usually plenty of them so it would be really useful. Because of ridiculously small storage space in this game i kept ell event hats only for 1 of my characters, (had to delete others) so i hope this addition will be useful for all my characters not just one.
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Old Dec 16, 2006, 10:11 PM // 22:11   #46
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Quote:
Originally Posted by Knightsaber Sith
I belive in the past they've cited technical issues against simply enlarging basic storage.
Then perhaps they should spend more time on these technical issues rather than spending it on holiday hat storage.

I'm not flaming them, because I'm sure there are such issues involved, it seems simple on the surface but I know it isn't. I'm just saying that 3 chapters in, it's about that time to give us a bigger storage box.

Or instead of holiday hat storage perhaps rune storage, dye storage, insignia storage... SOMETHING for items that have an actual purpose.
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Old Dec 16, 2006, 10:20 PM // 22:20   #47
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Originally Posted by TideSwayer
"Many others" need to realize that this move is just ANet skirting the real issue here, and that is giving us an expansion to the number of our basic storage slots. (Guess what? People have been asking for basic storage expansion even more than the holiday requesters.) Go ahead and be happy that ANet is doing something else half-assed.

I would like to know why ANet is so damn reluctant to simply expand our basic storage space? The hell with the holiday crap. I want to be able to hold more stuff that I collect when it isn't a holiday too. Why will they never give in? What will it take? ANet, please tell us what it would take for you to give in and expand our basic storage. Seriously.
Because it takes up more storage space. Anet sold 3 million copies of the game so far so imagine if each user will need an extra 100kb to store their account information, that will heaps!
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Old Dec 16, 2006, 10:24 PM // 22:24   #48
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Thank you Anet for ANY storage upgrades Love & Kisses..
Thank You Thank You Thank You Thank You Thank You Thank You Thank You Thank You Thank You Thank You Thank You Thank You Thank You Thank You Thank You Thank You Thank You Thank You Thank You Thank You Thank You Thank You Thank You Thank You Thank You Thank You Thank You Thank You Thank You Thank You Thank You Thank You Thank You Thank You Thank You Thank You Thank You Thank You Thank You Thank You Thank You Thank You Thank You Thank You Thank You Thank You Thank You Thank You Thank You Thank You Thank You Thank You
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Old Dec 16, 2006, 10:37 PM // 22:37   #49
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Quote:
Originally Posted by Shadis
Then perhaps they should spend more time on these technical issues rather than spending it on holiday hat storage.

I'm not flaming them, because I'm sure there are such issues involved, it seems simple on the surface but I know it isn't. I'm just saying that 3 chapters in, it's about that time to give us a bigger storage box.

Or instead of holiday hat storage perhaps rune storage, dye storage, insignia storage... SOMETHING for items that have an actual purpose.
I doubt it is that simple. Considering Anet does not own their servers (NCSoft does), the problem might be more complicated than just... making the storage space larger.
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Old Dec 16, 2006, 10:44 PM // 22:44   #50
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Quote:
Originally Posted by icedragon981
Well if it truely just is holiday item storage then that saddens me because I got rid of all my charcter's holiday hats for space.
same...a bit late A.net
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Old Dec 16, 2006, 10:46 PM // 22:46   #51
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Quote:
Originally Posted by generik
Because it takes up more storage space. Anet sold 3 million copies of the game so far so imagine if each user will need an extra 100kb to store their account information, that will heaps!
3 million copies is about 2mln accounts, most of which are inactive anyway.
Even a massive storage update wouldnt exceed even +10kB per account in my opinion.
A single item should take under 64 bytes of data, and more standardized things like stack of materials or a rune is probably 2-4 bytes.
Also, server storage space is extremelly cheap nowadays, seen those 3GB+ free email accounts or free hosting services for huge files ?

So i'm sure server storage space is not the reason we're not getting more storage. Somehow Anet doesn't want us to have more.
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Old Dec 16, 2006, 10:52 PM // 22:52   #52
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Quote:
Originally Posted by fog_of_redoubt
I assume you beleive for some reason that those technical issues mysteriously disapear for holiday items?
The Wintersday Update does not bring about a strict hat storage addition. The system is different. So, no, no one is suggesting that the parameters, limitations, or timeline regarding storage have changed in any sense.

Quote:
Originally Posted by take_me
Yes, sounds like an armor storage. That would be great.
Sorry, but in fact it doesn't sound at all like armor storage. If it does sound like that to anyone, please read again, and if it still sounds like that, then I apologize because the Wintersday feature involves hats, only, and that's how it was intended. (I know, I wrote it. ) I really want to make sure that we keep realistic and not go into excesses of what we desire suddenly becoming what we expect or even--heaven forbid!--what we think we were "promised." (This from the person who gets accused of promises she does not make allll the time. )

Quote:
Originally Posted by generik
I doubt it is that simple. Considering Anet does not own their servers (NCSoft does), the problem might be more complicated than just... making the storage space larger.
It is much more complicated than throwing up a few rows in the storage bin, and not all the complications are related to servers, not at all. I'm sorry, unless you have source code, please don't make speculative statements about how it would work or what it would take. And don't presume to say what we do and do not want to do. Please, it's wrong and it's rude.

Quote:
Originally Posted by The Ernada
This is like how people were screaming at ANET for being lazy and uncaring for not implementing reconnects. It simply wasnt an easy thing to implement. People's ignorance led to them throwing tantrums and dishing out abuse. Again, I say just because you don't like it doesnt mean it's crap or half- assed. Come on, show some patience and some manners.
I don't usually quote heated posts like this. However, what you've said contains a lot of truth and I admire the spirit in which it was made. Here are some thoughts I put together on this:

I'm seeing a bit of commentary in the community saying, "Only reconnects? Only party search?" (Which we all know happened to be two of the most-requested features ever!) Yet I do believe I've seen, "Only those? Why not chocolate-covered candies delivered personally by members of the Dev Team?" Now, of course I'm teasing there, but the fact is, there will always be things that are wanted, there will always be things that we want to bring you as much as you want to have them. But it is impossible for us to do all of them in the here and now. We can only do what we can do, and cannot do "all that and a cherry on top." We will always try to please and even surprise you, and I think all players will admit this mysterious "hat thingie" does come as a surprise.

Perhaps in the future changes to storage will be made. For the here and now, this is a gift, something wanted, something cool, but not something required to play the game. I saw how the designers took extra hours of their own time to work on this; I saw the programmer chomp into that code and work hard to bring this to be. Between you and me, I was told it was only 30% likely we could get it into the Wintersday Update, because there is so much in the update and time was running short. "30%?" I thought to myself. "Aw heck, it would have been so cool, especially for the way in which it works, which I think is charming." And when they told me a couple of days later, "It's a go!" I was excited, for my girls, for your characters, for everyone.

I hope that in the spirit of the season, everyone will see this as the fun and delightful gift that it is.
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Last edited by Gaile Gray; Dec 16, 2006 at 11:03 PM // 23:03..
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Old Dec 16, 2006, 11:39 PM // 23:39   #53
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Well, I'm still hapy and excited for whatever we get^
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Old Dec 16, 2006, 11:42 PM // 23:42   #54
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Well, I'm still happy and excited for whatever we get^
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Old Dec 16, 2006, 11:49 PM // 23:49   #55
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Quote:
Originally Posted by fog_of_redoubt
And Dye isnt a specifically designated item? A 15^50 insignia isn't a specifically designated item?

Hmmm, can I have a holiday item (Dragon Mask) and put a rune on it... Now MY dragon mask is different from everyone elses... so it is no longer a specifically designated item...

So take YOUR ignorance somewhere else if you dont mind.
Since you won't listen to what I have to say then maybe you'll listen to Gaile:

Quote:
Originally Posted by Gaile Gray
It is much more complicated than throwing up a few rows in the storage bin, and not all the complications are related to servers, not at all. I'm sorry, unless you have source code, please don't make speculative statements about how it would work or what it would take. And don't presume to say what we do and do not want to do. Please, it's wrong and it's rude.
It really is another case of people throwing tantrums when they have no clue how complicated things are. They just demand and scream without thinking.
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Old Dec 17, 2006, 12:01 AM // 00:01   #56
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So I'm picturing a system where you 'place' your hats with the Xunlai and then they implement a pull-down menu in the Inventory screen which lets you toggle between current boring armour hat () and all the special hats that particular character has obtained.

It'll save me about 25 storage spaces so I'm keen, and actually simplify changing your hats too
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Old Dec 17, 2006, 12:09 AM // 00:09   #57
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Quote:
Originally Posted by The Ernada
Originally Posted by fog_of_redoubt
And Dye isnt a specifically designated item? A 15^50 insignia isn't a specifically designated item?

Hmmm, can I have a holiday item (Dragon Mask) and put a rune on it... Now MY dragon mask is different from everyone elses... so it is no longer a specifically designated item...

So take YOUR ignorance somewhere else if you dont mind


Quote:
Originally Posted by The Ernada
Since you won't listen to what I have to say then maybe you'll listen to Gaile:
Dude, you need to go back and learn to read... She didnt say anything that contradicted my reply to you.

You gave an example that was WRONG, I called you on it... I quoted you, and you even went back to edit your post to remove what you said as you realized it was wrong.

I dont need to say anything else, you removed from your post what I quoted so you must agree with me that you were WRONG.
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Old Dec 17, 2006, 12:21 AM // 00:21   #58
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Quote:
Originally Posted by fog_of_redoubt
You gave an example that was WRONG, I called you on it... I quoted you, and you even went back to edit your post to remove what you said as you realized it was wrong.

I dont need to say anything else, you removed from your post what I quoted so you must agree with me that you were WRONG.
Guess again. Check the time of edit and the time of your post. I edited before you posted. It had nothing to do with realizing I was wrong. Which I wasnt. I tried to edit again but Guru crapped out on me. But no. Try again, I wasnt agreeing with you.
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Old Dec 17, 2006, 12:46 AM // 00:46   #59
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Quote:
Originally Posted by Gaile Gray
Sorry, but in fact it doesn't sound at all like armor storage. If it does sound like that to anyone, please read again, and if it still sounds like that, then I apologize because the Wintersday feature involves hats, only, and that's how it was intended. (I know, I wrote it. ) I really want to make sure that we keep realistic and not go into excesses of what we desire suddenly becoming what we expect or even--heaven forbid!--what we think we were "promised." (This from the person who gets accused of promises she does not make allll the time. )
ah thanks for clearing things up, i myself was also thinking it was a armor storage not just a "hat" storage but still can't wait for it THANKS ANET
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Old Dec 17, 2006, 01:33 AM // 01:33   #60
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"Technical reasons" being they want to keep size down and access fast on servers. If they can add extra data to a character like heroes, they could add another bag to characters (with perhaps some major PITA data shuffling though)

Anyway, first realistic guess, /hats command, spawns any holiday hats your character (account?) has acquired. So you can trash them when they aren't needed and spawn them when you want them.

Second, too-good-to-be-true guess: pull-down menu for making helms visible/invisible updated so you can choose a holiday helm appearance for whatever stat helm you're actually wearing (based on "unlocking" holiday helms, per char/account/whatever)
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