Dec 31, 2006, 07:46 AM // 07:46
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#61
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Wilds Pathfinder
Join Date: Oct 2005
Location: pit of brimstone
Guild: Squad Six Six Six [ssss]
Profession: A/Me
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edit.... wtf i didnt wanna make page 4..... lame
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Dec 31, 2006, 07:48 AM // 07:48
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#62
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Banned
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Quote:
Originally Posted by Sekkira
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On a serious note, I would like to see what the game would be like if Warriors would be removed.
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Dec 31, 2006, 08:27 AM // 08:27
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#63
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Furnace Stoker
Join Date: Apr 2006
Guild: Amazon Basin [AB]
Profession: Mo/Me
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You know, this idea isn't really as ridiculous as it sounds.
While anet isn't going to axe an existing class... it wouldn't be surprising if Chap 4 didn't have any new rit/asn skills, nor armor, nor would any rit/asn items drop in c4. That's not very far from effectively removing the profession as far as PvE is concerned. Otherwise it's going to get out of hand if they try to keep supporting all the old classes evenly.
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Dec 31, 2006, 08:29 AM // 08:29
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#64
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Jungle Guide
Join Date: Dec 2005
Location: Sitting upon Kerrigan's Throne.
Guild: Live For The Swarm [ZERG]
Profession: Me/N
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Remove Mesmers..... they're so horribly overpowered.
Or monks. Only noobs need monks.
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Dec 31, 2006, 09:05 AM // 09:05
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#65
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Desert Nomad
Join Date: Apr 2006
Location: Scotland
Profession: W/N
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Quote:
Originally Posted by -.-
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On a serious note, I would like to see what the game would be like if Warriors would be removed.
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Keep that crap where it belongs.
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Dec 31, 2006, 10:51 PM // 22:51
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#66
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Lion's Arch Merchant
Join Date: Apr 2006
Guild: Runners of Fury
Profession: W/Mo
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wth is that??!?!?.. sekkira that was prity cool.. the other dude...ouch
but as im sayin is that
faction:story,skills,armor,AB,GVG,TA,RA,HA,UW,TOA, 2 new profs,end game items: 12 things total
NF:skills,story,,amor,sumwhat of a pve base/hall(command post),GVG,TA,RA,HA,2 new profs,elite mission area,heros,end game items,uw,toa:14 things total
prophesies:skills,story,GVG,RA,TA,HA,toumbs =7 ( there might b a lil more)
but c the diff? proph is soo un..unn cant think of the wrd but u get the point.
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Dec 31, 2006, 11:06 PM // 23:06
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#67
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Furnace Stoker
Join Date: Nov 2006
Profession: D/W
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mesmers are more specialized than the other core classes. they could be removed.
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Dec 31, 2006, 11:34 PM // 23:34
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#68
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Pre-Searing Cadet
Join Date: Oct 2006
Profession: E/Me
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Quote:
Originally Posted by -.-
On a serious note, I would like to see what the game would be like if Warriors would be removed.
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True, somehow i got the feeling that most whiner is come from warrior class. If removed this class, we may have less call for nerft thread
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Jan 01, 2007, 12:34 AM // 00:34
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#69
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Hall Hero
Join Date: Jul 2005
Location: California Canada/BC
Guild: STG Administrator
Profession: Mo/
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Quote:
Originally Posted by LifeInfusion
Actually I think the core profesions won't be core in Chapter 4. Didn't they say Nightfall is an end of the "3 chapter set" or whatever?
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I thought the same as well but I really don't think so not at this time maybe chapter after 4 or 5 then GW2 will come out and when it comes to removing a class how would you like your favourite or favourites to be removed I would never suppor it in anyway even though the Dervs. were a little ??? this chapter.I just hope for 4 no new classes.
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Jan 01, 2007, 01:21 AM // 01:21
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#70
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Lion's Arch Merchant
Join Date: Apr 2006
Guild: Runners of Fury
Profession: W/Mo
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Quote:
Originally Posted by alchemistsan
True, somehow i got the feeling that most whiner is come from warrior class. If removed this class, we may have less call for nerft thread
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umm well it kinda like a un written rule that any RPG "has to have a war or war like char." if you realy think about it its always healer,warrior,mage,archer
converted to GW:
monk,warrior,ele,ranger
so i would say that these are the true "core" professions
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Jan 01, 2007, 03:18 AM // 03:18
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#71
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Wilds Pathfinder
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/sarcasm
/signed for 2 classes from Proph being Proph only
Oh wait, Factions and Nightfall already came out, and they have all the classes that Prophecies has...
/end sarcasm
If it weren't for the single fact that 2 chapters have already been released, and both of them already have all the classes that Proph has, then I would sign this, but now it's too late for this idea and it's better that we just put the core classes in every chapter.
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Jan 01, 2007, 04:15 AM // 04:15
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#72
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Krytan Explorer
Join Date: Dec 2005
Location: The netherlands > friesland > balk
Guild: [JAMM] Justified Ancients of Moo Moo
Profession: E/Me
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Quote:
Originally Posted by sweetkay
this is Away with the links ,we sell gold for Guild Wars at the lowest price and fastest delivery time.once you buy gold from us we will offer bonus to you ,the more gold you buy ,the more bonus you will get.if you have any question please feel free to contact us via email:someadress.
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How many spam has this guy allready made?
/ontopic..
I don't think we can simply dump one off the CORE proffesions
But if they removed the crappy dagger and ritualist drops (greens ftw)
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