I seriously hope Anet doesn't nerf the current Ele skills just because a lot of players in the "supposedly superior" classes can't handle our new skills. If they are such good players, why can't they figure out a counter for SF, etc? Just like any other build, there are coutners to it...
Oh, and I have never had a problem getting in groups - ever... a good ele build is always appreciated (and not just fire btw), but I have always felt we were underpowered due to previous nerfs until NF came out.
Anet - pls don't nerf us again, we just got our equality back!
Elementalist was my very first character in Guild Wars from beta to the actual release and to this day I still play her no matter what anyone says. You have people that will say certain classes are crap only because they dont play it or tried to play it and never picked up the ability to play the class right so they went with a more easier class like a Warrior .
I always say stop listening to others and play what you want to play, if you like caster classes play a caster type if you want to play a melee class do that, but dont put down someone elses profession just because you never picked up the taste to play it. Stop screaming about nerf this and nerf that.
Every class one way or another becomes useful at one point and time and people are always scrambling to get them in a group, you just stick to your guns and keep playing what you want.
Last edited by yasmina; Jan 05, 2007 at 03:06 PM // 15:06..
Since when do Elementalists have slow casting? It just depends on what spells you use. Try Air or Earth if you think Fire is too slow...I guess most people are too scared to use anything different than Fire because they think they won't be accepted in a team.
Exactly. Air is in no way slow to cast. I play Air 90% of the time...and got kicked from a group on one of the only occaisions I ventured into Urgoz Warren because of it:
"Are you fire?"
"No i'm Air atm."
*kick*
The fact I could have played as any element didn't seem to matter...
I usually do not go fire unless I am specially requested to...by a nice person. It's so boring and so samey. I much prefer Earth if I want to use AoE damage.
IMO eles are best on dealing alot of dmg from far that makes them powerful support class for tanks. when people think of sins they are too skeptical probably will think why would we need sins if they die faster than any class. if the person who plays sin dont know the how to play as sin will eventually die sooner in the group and thats the general concept of them. but i love my sin even though i died many times i learned from my mistakes and now i'm really good at it at playing and dealing alot of dmg to foes and staying alive.
Exactly. Air is in no way slow to cast. I play Air 90% of the time...and got kicked from a group on one of the only occaisions I ventured into Urgoz Warren because of it:
"Are you fire?"
"No i'm Air atm."
*kick*
The fact I could have played as any element didn't seem to matter...
I usually do not go fire unless I am specially requested to...by a nice person. It's so boring and so samey. I much prefer Earth if I want to use AoE damage.
Ah i hate it when people do that, They accept you in, ask what type u are atm, u say eg. Im Blood Spike or Im Water AoE, then *Kick*, they fail to ever give u the chance to tell them u have every skill unlocked for that profession and u are able to play any build if needed.
Air does more damage than fire. 25% AP basically means you do at least 50% listed even to the level28+ mobs. I regularly do 110's on Realm of Torment Mobs.
Tip: "Yup. You tried to hit me, and failed miserably. The lesson here is: never try."-Herta Earth Henchman
DoA build: 4 ele, 3 monks, 1 necro
I haven't played my ele for almost half a year. The reason is there is no challange in playing ele especially fire one. 1-2-3, 1-2-3, Fire Attunment, 1-2-3, 1-2-3. Booooring...
Mesmers are overpowered now, that's why lots of GvG teams have 3-5 mesmers. They have never been weak but Spiritual Pain and Wastrel's Demise gave them spiking capability. Mistrust is just awsome Getting groups is no longer a problem it seems as there are just not enough people playing.
Assassins are still underrated even though they have the best spiking capability in the game, plus Death Blossom, my favourite PvE skill If you play right you cannot be killed. It's not that easy to kill assassin in GvG. But the art of killing is not as popular as mass murdering :-/
Anyway my two favourite professions are assassin and mesmer. You have to care about targeting, positioning and using the right skills at the right time.
Since when do Elementalists have slow casting? It just depends on what spells you use. Try Air or Earth if you think Fire is too slow...I guess most people are too scared to use anything different than Fire because they think they won't be accepted in a team.
Okay, seriously. You can disagree with my opinion or agree on it. No problem, but get your facts right and don't just assume i'm "just another noob". Elementalists have slow casting since almost all of their spells take 1+ Seconds to be cast, you can look this up here: http://gw.gamewikis.org/wiki/Element...uick_reference
The earth part. Are you serious? Earth being a line that casts faster? Like seriously, are you serious? Ah, good. You're just kidding because otherwise... wow.
Now onto the Air Part, Air Spells are cast faster. Yes. But Airspells have an inherent weakness, they are mostly single target spells. And when it comes to single target damage, almost every other class outshines them tenfold. I'd rather take an Assassin than a Lightning Elementalist.
And on the "most people are too affraid". Hum, if you've got some time go and browse forums a bit. I have offered builds and hints for Elementalists before and if you look closely you can find even a note about the SQ/OF Elementalist before the builds became public. I have played many a two combinations on my Ele and that's simply why I dare to say that they suck in dealing damage.
Read carefully. They suck at dealing direct damage and that is as i've explained earlier, due to the PVE Enemies having superior AL and Hitpoints. Armor ignoring damage may seem weak when looked at but when the AL can seriously take out over 75% of your punch, those 60+ armor ignoring damage look awesome.
Once an elementalist has understood that the game forces him out of the "I'm a damage dealer!" mentality (Which is sadly proclaimed as his primary role in the manual) and joins the ranks of those that see the Elementalist as a SUPPORT Class. Then he is welcome in my teams. Eles have some powerful utilities, no doubt. And they synergize well with other classes (Paragon anyone?), if only the player wouldn't think he is a nuker - which he clearly is not.
And if I may say that, it's part of the reason why many many players can't beat DoA no matter how hard they try. It's because they're locked in the age old mentality of RPGs that AOE Damage > Single Target Damage and that casters > all.
That's not true in Guild Wars. Okay you can bash your head through the brickwall of the game by using this mentality. It can work if used with raw persistence but it makes the game so much harder and frustrating than it would really be.And you'd be surprised how much faster you would be if you would concentrate on single targets.
Read carefully. They suck at dealing direct damage and that is as i've explained earlier, due to the PVE Enemies having superior AL and Hitpoints. Armor ignoring damage may seem weak when looked at but when the AL can seriously take out over 75% of your punch, those 60+ armor ignoring damage look awesome.
Before Nightfall, I'd have agreed with this completely. There's little doubt that a necro could easily outdamage an ele even nuking. Especially at the higher levels of the AI. Now eles do have several good damage dealing spells. The aforementioned SF and Sandstorm as well as Savannah Heat and others can do good damage. Plus, ANet got away from the terrible cast times, energy costs, and exhaustion too.
Now eles can play as damage dealers. As it should be, imo. Eles can do support and utility, but even at that, they aren't as useful as a necro, imo. They should be able to do damage. And now they can. A necro may still be able to outdamage an ele against high level foes, but it's a lot closer now. There are certainly times now where you want to eliminate or account for the enemy eles first whereas before you could pretty much ignore them. My first toon was an ele, but I ended up deleting him because he kinda sucked at nuking. With NF, I rolled a new ele and enjoy playing her very much. Not as much as I enjoy my necro, but a lot. No nerf required, imo.
Now eles do have several good damage dealing spells. The aforementioned SF and Sandstorm as well as Savannah Heat and others can do good damage.
Basically also what I said above, this scenario changed a bit with Nightfall. But it's just not enough. There are currently only a small handful of skills which are "okay", you could probably even fit them into one bar (if not for other reasons as, attributes, elite status etc).
Plus the players are allready crying for an Elementalist Nerf, especially when it comes to Searing Flames and Sandstorm. As I said earlier, some parts of the community seem to want the Elementalist as a Secondary Class Gas Station.
But basically, the last few posts have been mainly about my comment that they suck at dealing damage, right? Okay. I'll rephrase that, they possess very little means to actually do damage (very few skills are worthwile and those were mostly introduced with NF) and that from my point of view one of the main problems in PVE is: Too high Enemy AL, Too high Hitpoints. Partly something the Assassin also suffers from to a degree (see: Critical Hits).
No one should be offended by these words now. I think, if so, tell me and I will try to rephrase or provide a few numbers that might change my mind
Basically also what I said above, this scenario changed a bit with Nightfall. But it's just not enough. There are currently only a small handful of skills which are "okay", you could probably even fit them into one bar (if not for other reasons as, attributes, elite status etc).
Plus the players are allready crying for an Elementalist Nerf, especially when it comes to Searing Flames and Sandstorm. As I said earlier, some parts of the community seem to want the Elementalist as a Secondary Class Gas Station.
But basically, the last few posts have been mainly about my comment that they suck at dealing damage, right? Okay. I'll rephrase that, they possess very little means to actually do damage (very few skills are worthwile and those were mostly introduced with NF) and that from my point of view one of the main problems in PVE is: Too high Enemy AL, Too high Hitpoints. Partly something the Assassin also suffers from to a degree (see: Critical Hits).
No one should be offended by these words now. I think, if so, tell me and I will try to rephrase or provide a few numbers that might change my mind
I agree with you, fwiw. Prior to Nightfall, they sucked at doing damage. Now they are all right. They badly needed a buff and got one with NF. I don't think they should get a nerf any time soon. If anything, a little more buffing with some good skills in chapter 4 is called for.
Basically also what I said above, this scenario changed a bit with Nightfall. But it's just not enough. There are currently only a small handful of skills which are "okay", you could probably even fit them into one bar (if not for other reasons as, attributes, elite status etc).
Plus the players are allready crying for an Elementalist Nerf, especially when it comes to Searing Flames and Sandstorm. As I said earlier, some parts of the community seem to want the Elementalist as a Secondary Class Gas Station.
But basically, the last few posts have been mainly about my comment that they suck at dealing damage, right? Okay. I'll rephrase that, they possess very little means to actually do damage (very few skills are worthwile and those were mostly introduced with NF) and that from my point of view one of the main problems in PVE is: Too high Enemy AL, Too high Hitpoints. Partly something the Assassin also suffers from to a degree (see: Critical Hits).
No one should be offended by these words now. I think, if so, tell me and I will try to rephrase or provide a few numbers that might change my mind
I agree with you, fwiw. Prior to Nightfall, they sucked at doing damage. Now they are all right. They badly needed a buff and got one with NF. I don't think they should get a nerf any time soon. If anything, a little more buffing with some good skills in chapter 4 is called for.
The reason SF needs a nerf is due to the intensely high damage and spamability of it, not to mention it's an AoE attack. Plus it works hand in hand with GG, a energy returning skill.
Eles do not suck, people are just expecting the same from them, either a fire nuker or earth warder. Air and Water are just unknown to most non-eles sadly.
Same could be said of any class or person that tries to use a new build. Especially the Necro...
Necro gets in team
Leader: "u MM or SS"
Necro: "Neither, my own build, it"
Leader: "NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOB"
Leader kicks necro.
That sorta thing.
Then we have the recent bout of anti-socialness that has kicked into PvE, back in Proph, people used to do quests with each other all the time, nowdays everyone just Hero/Henches them.
Horrible how it has changed, I'd love to see Anet remove henches for a day or two and watch the fireworks :3.
Necro gets in team
Leader: "u MM or SS"
Necro: "Neither, my own build, it"
Leader: "NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOB"
Leader kicks necro.
Quote:
"Are you fire?"
"No i'm Air atm."
*kick*
Sooooo Funny, yet so sad.... sad for the leader being so naive and ignorant. I give preps to People who think "outside the Box." It is those kinds of people that set/ develop the trend.
I think I know why people pick on eles.... it's because they are toooo sexy and the other professions are tooo ugly....They Simply envy you all Guessing
Elementalists are pretty much the Timmy class. This certainly isn't an inherently bad thing, and it's more than necessary; you just have to deal with the stigma of playing a Timmy class. Sorry.
90% of eles got boobs, they are good to look at but you cant rely on boobs to win missions. That's why some gay men and straight girls pick on eles, end of the story.