Guild Wars Forums - GW Guru
 
 

Go Back   Guild Wars Forums - GW Guru > The Inner Circle > The Riverside Inn

Notices

Closed Thread
 
Thread Tools Display Modes
Old Jan 18, 2007, 03:19 AM // 03:19   #1
Academy Page
 
Join Date: Dec 2005
Location: Ministry of Love
Profession: W/Mo
Advertisement

Disable Ads
Default Im confused.

:/ Maybe I got my facts wrong.


But if (making up numbers)

30 people made chapter 1.

And now, half the team is working on chapter 4. And the other half is on chapter 5.

Who is left to work on the live servers?

Theres only 2 halves to a whole after all.
nytestalker is offline  
Old Jan 18, 2007, 03:24 AM // 03:24   #2
Lion's Arch Merchant
 
PhsycoTimmay's Avatar
 
Join Date: Dec 2005
Location: North Poll
Guild: None of your buisness
Profession: R/Mo
Default

Where'd you get those numbers? and where did you hear about chapter 5?
PhsycoTimmay is offline  
Old Jan 18, 2007, 03:28 AM // 03:28   #3
Wilds Pathfinder
 
ElinoraNeSangre's Avatar
 
Join Date: Mar 2006
Location: Near Seattle, WA
Guild: Talionis De Cineris [EXUR]
Profession: N/Me
Default

The company has hired more people and become larger since ch. 1.
ElinoraNeSangre is offline  
Old Jan 18, 2007, 03:32 AM // 03:32   #4
Desert Nomad
 
Issac's Avatar
 
Join Date: Oct 2006
Location: Earthrealm
Profession: W/A
Default

Well they came up to Ch4 so im guessing theres gann be a Ch 5 also lol.
Issac is offline  
Old Jan 18, 2007, 03:33 AM // 03:33   #5
Lion's Arch Merchant
 
Join Date: Feb 2005
Location: Washington, DC
Profession: Mo/
Default

Yep, it was essentially a different team who made factions. Then the prophecies team did NF. So ch4 should be comprised of mostly factions devs.
Seffapotamus is offline  
Old Jan 18, 2007, 03:46 AM // 03:46   #6
Frost Gate Guardian
 
Teger's Avatar
 
Join Date: Oct 2006
Guild: LLJK
Profession: A/Mo
Default

Quote:
Originally Posted by Seffapotamus
Yep, it was essentially a different team who made factions. Then the prophecies team did NF. So ch4 should be comprised of mostly factions devs.
its rather supriseing how many people dont understand this...the factions team and the NF team BOTH did proph. After proph, they split up into 2 teams, and hired some more people to fill in the gaps, thus statements (although you arnt saying this, Iv seen too many people with this mindset) such as "only buy odd chapters cause the proph team makes them! The factions team sucks!!!11eleven!!!!" arnt true.

Sorry about the minor rant, it just irks me...
Teger is offline  
Old Jan 18, 2007, 04:14 AM // 04:14   #7
Jungle Guide
 
Priest Of Sin's Avatar
 
Join Date: Dec 2005
Location: Sitting upon Kerrigan's Throne.
Guild: Live For The Swarm [ZERG]
Profession: Me/N
Default

In case the Factions team is reading this...

NO MORE EXPLODE-EY ENEMIES, IT'S NOT FUN WITH AN ASSASSIN.

Thankyew.
Priest Of Sin is offline  
Old Jan 18, 2007, 05:08 AM // 05:08   #8
Wilds Pathfinder
 
Gregslot's Avatar
 
Join Date: Aug 2006
Profession: Me/
Default

Ok, i dont think only 30 people work at A.net
Gregslot is offline  
Old Jan 18, 2007, 05:15 AM // 05:15   #9
Desert Nomad
 
Smile Like Umean It's Avatar
 
Join Date: Jul 2006
Profession: E/Rt
Default

lol. he already stated that he was making up the numbers.
Smile Like Umean It is offline  
Old Jan 18, 2007, 05:16 AM // 05:16   #10
Jungle Guide
 
I Phoenix I's Avatar
 
Join Date: Jan 2007
Guild: The Elite Lords of Chaos [LoC]
Profession: R/
Default

To the Factions team: NO MORE 2-GROUP MISSIONS! Henchies > Humans -.-
I Phoenix I is offline  
Old Jan 18, 2007, 05:30 AM // 05:30   #11
Desert Nomad
 
VGJustice's Avatar
 
Join Date: Jul 2005
Location: Tyria, cappin' ur bosses
Guild: Boston Guild [BG]
Profession: R/W
Default

Quote:
Originally Posted by I Phoenix I
NO MORE 2-GROUP MISSIONS!
I tend to agree -_-U

And did you guys forget that there was a team that developed Sorrow's Furnace? That was the team that made Nightfall, if I understand the system correctly. And I'm fairly sure there's a third "bugfix" team that works on keeping things running smoothly between chapters.*

*not an actual fact
VGJustice is offline  
Old Jan 18, 2007, 05:30 AM // 05:30   #12
Forge Runner
 
Alleji's Avatar
 
Join Date: Jan 2006
Default

To the Factions team:

No more sewer-towns spanning half the campaign!

No more ****ing locked gates!

In fact, just /rage your job. Thx.
Alleji is offline  
Old Jan 18, 2007, 10:25 AM // 10:25   #13
Krytan Explorer
 
Paperfly's Avatar
 
Join Date: Jun 2006
Default

For the ten billionth time, the "team" split is not that absolute. Rather, specialists in whatever field's currently in crunch mode will get pulled over to the current "active" project as needed.

e.g. The need for concept artists for Chapter 4 is (I'd imagine) long past, so they'd presumably be moved over to working on (a hypothetical) Chapter 5 by now. Whereas voice actors aren't needed until pretty much the very end of the development cycle.

Oh, and to any Factions team members reading - you made my favourite Guild Wars expansion so far, so thanks! The exploding Afflicted was a bad decision on your part, though.
Paperfly is offline  
Old Jan 18, 2007, 10:49 AM // 10:49   #14
Never Too Old
 
Darcy's Avatar
 
Join Date: Jul 2006
Location: Rhode Island where there are no GW contests
Guild: Order of First
Profession: W/R
Default

I imagine that there is a lot of crossover between the dev teams as each chapter is a year in the making. People seem to confuse the time frame for chapter development and the time frame for chapter release. ANet is using a staggered dev/release system.

Roughly it would go like this.

April 2006 - release Factions, begin Chapter 4
Oct 2006 - release Nightfall, begin Chapter 5
? 2007 - release Chapter 4, begin Chapter 6

And when they need a "let's have fun" break, they tweak the existing chapters, so they can drive us crazy and/or relieve any boredom that has set in for the player community.

And any unreleased chapters are speculation on our part. ANet is unlikely to announce ahead of time the end of any new chapters for GW.
Darcy is offline  
Old Jan 18, 2007, 11:20 AM // 11:20   #15
Krytan Explorer
 
immortius's Avatar
 
Join Date: Aug 2005
Guild: Black Cats
Profession: E/Mo
Default

The "Making of Guild Wars" DVD that came with the GW:NF CE is somewhat informative on the teams. And I do remember that a bit before NF came out it was stated that they had two teams working on chapters and a third "live" team working on the events and such.
immortius is offline  
Old Jan 18, 2007, 01:36 PM // 13:36   #16
Desert Nomad
 
Bankai's Avatar
 
Join Date: Sep 2006
Guild: Bubblegum Dragons
Profession: Mo/E
Default

So... what do you mean with "Work on the live servers"?
Bankai is offline  
Old Jan 18, 2007, 01:40 PM // 13:40   #17
Bubblegum Patrol
 
Avarre's Avatar
 
Join Date: Dec 2005
Location: Singapore Armed Forces
Default

This thread needs more solid information before it deserves to exist.
__________________
And the heavens shall tremble.
Avarre is offline  
Closed Thread

Share This Forum!  
 
 
           

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 02:44 AM // 02:44.


Powered by: vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.
jQuery(document).ready(checkAds()); function checkAds(){if (document.getElementById('adsense')!=undefined){document.write("_gaq.push(['_trackEvent', 'Adblock', 'Unblocked', 'false',,true]);");}else{document.write("