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Old Jan 21, 2007, 02:57 PM // 14:57   #1
Frost Gate Guardian
 
Join Date: Apr 2006
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Default Oh noes, Kormir

I attampted the last mission for the secong time the other day but this time with my warrior. My previous attempt had been with my Paragon so I hadnt noticed this rather frustrating bug.
Kormir followed me around like a little lost puppy which I wouldnt mind except that every 5 seconds she managed to body block me behind her kinda screwing up the mission. If it wasnt me she was body blocking it was one of my heroes. This left me at a bit of a disadvantage but I did manage to complete the mission. All I ask is that they either make her like the rest of the heroes and allow you to occupy the same space as her or have her stand out of the way. Things like this dont add anything to the game just make it frustrating like if an enemy gets between you and a hero instead of running around it they stand there and take a kicking.
Just a thought
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Old Jan 21, 2007, 03:07 PM // 15:07   #2
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If the collision detection is turned off, they can be attacked and killed. After leading Mhenlo and Togo around all of Cantha, this is a much better solution. Babysitting idiots really sucks.
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Old Jan 21, 2007, 04:18 PM // 16:18   #3
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Quote:
Originally Posted by Hockster
If the collision detection is turned off, they can be attacked and killed. After leading Mhenlo and Togo around all of Cantha, this is a much better solution. Babysitting idiots really sucks.
Actually. They can remove colission in missions where Kormir can't be killed and keep her can't be attacked.
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Old Jan 21, 2007, 09:40 PM // 21:40   #4
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Its still a problem! If you fail a mission because an NPC which has no relevance to the completion of the mission can pin you and all your hench/heroes in one place its incredibly frustrating. People work hard and put in alot of time to get to these stages of the game and if they get disrupted by some lazy oversite it should be sorted
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Old Jan 21, 2007, 11:40 PM // 23:40   #5
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Quote:
Originally Posted by Tufty
Its still a problem! If you fail a mission because an NPC which has no relevance to the completion of the mission can pin you and all your hench/heroes in one place its incredibly frustrating.
Er... Kormir has A LOT of relevance to the completion of the mission.
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Old Jan 21, 2007, 11:57 PM // 23:57   #6
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Quote:
Originally Posted by Hockster
If the collision detection is turned off, they can be attacked and killed. After leading Mhenlo and Togo around all of Cantha, this is a much better solution. Babysitting idiots really sucks.
I agree I hated keeping those to who should be able to heal themselves up and move around a Rit and Monk that can't heal.I prefer Alesia over Mhenlo although I don't why she seems better that is all.
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Old Jan 22, 2007, 12:01 AM // 00:01   #7
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I hate Kormir with all my heart. If I could slay her down I would have many missions ago. It just seems she always in the wrong place at the wrong time...
Im joking by the way, but not completley.
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Old Jan 22, 2007, 01:04 AM // 01:04   #8
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Guild: League of Extraordinary Explorers [LOST] (my one man guild)
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*Some spoilers*


Kormir is probably the most annoying NPC in GW history. We do all the work for her, she just runs around doing nothing and even gets to be a goddess at the end! Talk about injustice!
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Old Jan 22, 2007, 05:00 PM // 17:00   #9
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Kormir has no relevance to the completion of the mission. Afterwards she does but the actuel completion of the mission is down to you and your party. So if she isnt going to do anything she should stay out of the way. If anyone deserves the reward she gets at the end its the people that do the work
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Old Jan 22, 2007, 11:54 PM // 23:54   #10
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Quote:
Originally Posted by Traveller
*Some spoilers*


Kormir is probably the most annoying NPC in GW history. We do all the work for her, she just runs around doing nothing and even gets to be a goddess at the end! Talk about injustice!
LOL, so freaking true. She's probably just pretending to be blind too!!
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