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Old Nov 07, 2006, 06:29 AM // 06:29   #541
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In the far south area of Lahtanda Bog, me and all my heroes got stuck in what i assume was a hole, only i could move out for a few steps only to be moved back into the hole seconds later.
This was very annoying as i was halfway through a very hard quest and had to start all over again from the top of the zone.

Im sure it wasnt lag because i was talking to people at the time it happened, i could still use mine and my heroes skills, and i didnt d/c, i just had to rezone.
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Old Nov 07, 2006, 06:41 AM // 06:41   #542
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Quote:
Originally Posted by Evilsod
So stop acknowledging it and fix the f*cking thing! Is it really that hard? You'd think programmers getting paid to create games would do a better job, guess i was wrong.
If you think you could do a better job...


Seriously, ANet so far, in my experience, has far and away exceeded bothe performance, substance, customer service and every other aspect I can think of, of any other game company I've ever dealt with.

So they have a few bugs? They acknowledge them, and so far as I've seen, they are fixing bugs daily. Just because YOUR bug wasn't 1st on their list, no reason to get pissy about it.
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Old Nov 07, 2006, 07:18 AM // 07:18   #543
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Quote:
Originally Posted by SlyClone
A quote of my bug, which was posted in wrong spot...

--------------------------------------------------------------------------------

http://i22.photobucket.com/albums/b3...ne/GWBUG-1.jpg

Wow. As you can see here, my character and some of my heroes and henchmen are stuck in the middle of all these Noblemen, who seem to love me a little too much to get out of my way. So I'm stuck here, I cannot move, therefore, they will not move out of my way..

Those Noble men drove me nuts blocking me in, i wanted to take them while i did other quests but i always ended up stuck.
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Old Nov 07, 2006, 07:38 AM // 07:38   #544
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Collision bubbles round all of the npcs seem to be larger (echoing Slyclone here).

Also... the monk hench started playing the flute in the middle of a fight in the bog! I'm glad she was having a good time, but there's a time and a place... y'know?
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Old Nov 07, 2006, 09:52 AM // 09:52   #545
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Quote:
Originally Posted by Saraphim
Collision bubbles round all of the npcs seem to be larger (echoing Slyclone here).
Yes, that and what i posted about the npcs having a tendency to form a circle around you is what is contributing to a lot of "bodyblocked in by npcs" cases. Please fix either or both of these to correct the problem or at least make /stuck do something in these cases.
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Old Nov 07, 2006, 09:58 AM // 09:58   #546
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Quote:
Originally Posted by Evilsod
So stop acknowledging it and fix the f*cking thing! Is it really that hard? You'd think programmers getting paid to create games would do a better job, guess i was wrong.
You do realize that a "bug list" is a to-do list for programmers, right? BTW, be sure to apply at Anet for a programming position and show them all how to do it right. You obviously make no mistakes yourself - it would be awesome to have you working on GW.
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Old Nov 07, 2006, 10:15 AM // 10:15   #547
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Quote:
Originally Posted by Helios Skyfire
If you think you could do a better job...


Seriously, ANet so far, in my experience, has far and away exceeded bothe performance, substance, customer service and every other aspect I can think of, of any other game company I've ever dealt with.

So they have a few bugs? They acknowledge them, and so far as I've seen, they are fixing bugs daily. Just because YOUR bug wasn't 1st on their list, no reason to get pissy about it.
/agree

also the funny thing I witnessed with people pissy about Anet not fixing the bugs right away, is that those same people are the one's to also get pissy when Anet is updating files every hour or everyday at the begining of the release. "They asked why is Anet sneaking in files and not telling us?, blah blah blah, why are they uploading files every moment??"
uummm well those were the fixes and now they are just spacing out the fixes. Seriously it's only been 5 days since last update I don't know what some people are getting fed-up.
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Old Nov 07, 2006, 12:43 PM // 12:43   #548
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I dont know if this bug only affects henchies but when a dervish henchie dies while in a form, they will stay in the form even when resurrected and the form ends. Take a look:


Last edited by Shadow Kurd; Nov 07, 2006 at 02:26 PM // 14:26.. Reason: Adding SS
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Old Nov 07, 2006, 12:47 PM // 12:47   #549
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GW is a horribly complex game to debug now. With each and every chapter released, all the interactions between every chapter, zone, skill and quest needed to be tested. It's not surprising a few slip through the net.

The fastest and easiest way to resolve is to provide a screenshot of the bug, location and a repeatable way to produce it. For sure the AN dev team are drinking lakes of coffee to get these fixed. You dont want to break something else in the rush to fix the one thing.
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Old Nov 07, 2006, 01:11 PM // 13:11   #550
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Quote:
Originally Posted by Helios Skyfire
Seriously, ANet so far, in my experience, has far and away exceeded bothe performance, substance, customer service and every other aspect I can think of, of any other game company I've ever dealt with.

So they have a few bugs? They acknowledge them, and so far as I've seen, they are fixing bugs daily. Just because YOUR bug wasn't 1st on their list, no reason to get pissy about it.
QFT

-----

I saw a "Jahai Rat" in Vehtendi Valley that was really some sort of plant-lizard monster. I forget what they are called but it was using Dervish skills and grouped with other plant-lizard monsters. It was in an area with lots of those Hekets and Behemoths (Scytheclaw/Gravebane type). I was doing the quest to get Norgu.
http://img349.imageshack.us/img349/3184/ratbug1lq8.jpg
http://img349.imageshack.us/img349/9755/ratbug2ic4.jpg

Also those nobles that everyones mention are really really annoying. I was doing the quest with a friend and we split up. The nobles followed him and trapped him against a wall. I had to walk all the way back across the zone to meet him so they would start following me instead and let him out.

Also the thing with the server and your client getting out of sync and showing you as 50 metres away when you're really trapped behind an npc or group of monsters is probably lag related. It happens to me and my boyf *all the time* and we have constant 220+ ping (Aussie). >_<
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Old Nov 07, 2006, 01:19 PM // 13:19   #551
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During the evacuation mission, near the end, almost at the last group, an alert sentry timer appeared when I was near no guard posts at all, i was near no enemies, and when It ran out nothing happened. I finished the mission regardless.
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Old Nov 07, 2006, 02:03 PM // 14:03   #552
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Two issues...

Firstly creatures affected by lightbringer's gaze seems a bit bugged.
e.g a terrorweb dryder is unaffected but the tortureweb dryder next to him is affected. Or did the terrorwebs negotiate their own contract excluding them from being referred to as "demonic servants of abaddon"? :P. Also it would make sense to make just about everything in the realm of torment targetable by this skill, aren't they all abaddon's demonic servants?

Another issue: I just bought a set of ancient male ele armor. It's very nice however the hair on my character appears to go right through it at the back or else the armor appears to go through the hair. Just kind of makes it look a bit odd.

Cheers
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Old Nov 07, 2006, 03:55 PM // 15:55   #553
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I havent taken a look through all the posts yet so sorry if this has already been covered. The skill Glyph of Renewal [E] doesn't do anything in the realm of torment (or w/e the area is that has an area effect that increases skill recharge)
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Old Nov 07, 2006, 04:33 PM // 16:33   #554
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Yeah - I'm afraid this is WAY to long for me to look through all of these posts, but I have completed the quest "To Dye For", and the NPC acknowledges that, but when I go to accept my reward, it does nothing. If I go back to the NPC it brings up the reward screen again without even offering me any nice dyes to buy. Sure it's early in the game, but it bothers me to have a reward I cannot accept. I'm not that modest...
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Old Nov 07, 2006, 04:37 PM // 16:37   #555
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Quote:
Originally Posted by Evilsod
So stop acknowledging it and fix the f*cking thing! Is it really that hard? You'd think programmers getting paid to create games would do a better job, guess i was wrong.
Get a clue & quit trashing them. Try go playing about 90% of other games & see if you get any bugs patched as fast as they have been patching them....heck lots of games never get patched. People have already beat the game so it's obviously nothing that will keep you from finishing it....move on & come back to it, it's not the end of the world & the world does not revolve around you!
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Old Nov 07, 2006, 06:39 PM // 18:39   #556
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here's a "bug" there is no crippling slash boss anywhere in nightfalls unless its hidden REALLY good. so far i have seen no one with this skill without a PVP char and theres a massive amount of people looking for it.
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Old Nov 07, 2006, 06:43 PM // 18:43   #557
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I HATE the quest: To Dye For. It never finishes. As for: Missing Shipment, I cant pick up the ink.............
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Old Nov 07, 2006, 07:11 PM // 19:11   #558
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The animation of being knocked down doesn't show every now and then. This can be highly frustrating when monking in GvG and wondering why you're not casting.

( Don't know if this has been reported yet, couldn't be bothered reading through 28 pages :P )
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Old Nov 07, 2006, 07:33 PM // 19:33   #559
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I can confirm that the knockdown animation doesn't always play - happened to me several times last night while capping skills in the dragon's lair.
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Old Nov 07, 2006, 10:32 PM // 22:32   #560
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We managed to find a way around the to dye for problem.

I had about 250 flowers (they're pretty) and I kept giving boyf one at a time. He'd talk to the lady, the flower would vanish and the accept button would pop up. He'd press accept and nothing would happen, so would talk to the npc again and accept would pop up so he'd click it and nothing would happen, over and over. So I had him abandon the quest and gave him two flowers instead and it worked.

Greedy dye trader!
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