Jul 10, 2005, 07:56 AM // 07:56
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#2
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Site Contributor
Join Date: Apr 2005
Location: England.
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They need a dye trader in pre-searing, end of story. I, too, have seen many people trying to scam-off dyes saying that purple is worth a platinum and so on, it's idiotic.
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Jul 10, 2005, 08:06 AM // 08:06
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#3
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Ascalonian Squire
Join Date: Jul 2005
Guild: Dark Phantoms [DPG]
Profession: W/Mo
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I started a new character yesterday, i saw someone also saying that they were selling green, red, yellow and silver dye and that silver was 700g and the rest were 550g. There are to many people trying 2 scam noobs, there should be a dye trader
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Jul 10, 2005, 08:17 AM // 08:17
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#4
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Academy Page
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When I first started playing I thought dye was useless and I would sell it at the merchant for one gold piece.
The funniest thing I did, though, was to put black dye on a 5-7 tribal blade. I regretted that once I got to post-searing Ascalon.
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Jul 10, 2005, 08:34 AM // 08:34
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#5
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Forge Runner
Join Date: Apr 2005
Location: Canberra, AU
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I saw a dude selling black dye for 4k at fort ranik in pre searing. He and I both knew that yes it was worth that much, but I promptly told him he'd have more chance to sell it in post searing for that price. I don't know anyone that has even close to 4k in pre searing.
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Jul 10, 2005, 08:42 AM // 08:42
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#6
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Site Contributor
Join Date: Apr 2005
Location: England.
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Quote:
Originally Posted by Sekkira
I saw a dude selling black dye for 4k at fort ranik in pre searing. He and I both knew that yes it was worth that much, but I promptly told him he'd have more chance to sell it in post searing for that price. I don't know anyone that has even close to 4k in pre searing.
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You can get it from the trader for 4k, so I wouldn't pay that much. But, your main point is more than correct, he would've had better luck selling it just by getting out of pre-sear.
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Jul 10, 2005, 02:05 PM // 14:05
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#7
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Site Contributor
Join Date: Jul 2005
Guild: [out]
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Pre-searing has an isolated economy, no one will ever have the money to buy stuff for its post searing price. A Pre-searing piece of gold is worth more than a post-searing piece of gold. The only way to fix this would be to add a storage pre-searing to link the economies (and then add traders to regulate prices.)
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Jul 10, 2005, 02:34 PM // 14:34
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#8
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Smite Mistress
Join Date: Jun 2005
Location: The Land of AZ, USA
Profession: Rt/E
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Quote:
Originally Posted by Principa Discordia
They need a dye trader in pre-searing, end of story.
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This would end the scamming on both sides of the aisle.
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Jul 10, 2005, 03:18 PM // 15:18
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#9
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Academy Page
Join Date: May 2005
Profession: Mo/Me
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I wonder How a person would be able to obtain a rune from a normal salvage kit.
Yes they defently need a Dye trader in pre-ascalon. But that might make an influx of players go to pre-ascalon hunting dye, making the price to drop Or people leaving pre with more than 1plat in their pocket.
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Jul 10, 2005, 03:28 PM // 15:28
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#10
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Forge Runner
Join Date: Apr 2005
Location: Canberra, AU
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Quote:
Originally Posted by rotor
I wonder How a person would be able to obtain a rune from a normal salvage kit.
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I doubt it's the rune itself, most likely the identified but unsalvaged one.
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Jul 10, 2005, 03:43 PM // 15:43
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#11
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Frost Gate Guardian
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Yes they were like Sekkira said which lead me to beleive also those seelling them for inflated prices probably didnt metion not to salavage them with an expert kit.
While i originally also thought a dye trader presearing waht the answer now Im not so sure. While it would certainly contain the scamming problem it would also create another.
We all said pre and post searing have different economies so dye would still be cheaper pre. We will then have a sudden increase of people making new chars just to buy dye of the trader adn bring it post. The issuse would still be there but I guess though at least it would save new players.
Maybe the real solution owuldbe to not have dye drop presearing.
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Jul 10, 2005, 04:10 PM // 16:10
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#12
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Lion's Arch Merchant
Join Date: Feb 2005
Location: in a house
Guild: Phantom Menace
Profession: W/Mo
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Since 99% of players instantly upgrade their armor in post (through the armorer or collectors) what is the purpose of dye in pre to begin with? The only reason I see the need for a dye trader is to sell dye TO for the gold. If a player already has characters in post, dye is meaningless except to carry a black or silver with them for the cash.
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Jul 10, 2005, 04:30 PM // 16:30
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#13
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Site Contributor
Join Date: Apr 2005
Location: England.
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Quote:
Originally Posted by PhineasToke
Since 99% of players instantly upgrade their armor in post (through the armorer or collectors) what is the purpose of dye in pre to begin with? The only reason I see the need for a dye trader is to sell dye TO for the gold. If a player already has characters in post, dye is meaningless except to carry a black or silver with them for the cash.
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Actually, a lot of players seem to spend a lot of time in pre-searing. Just the other day I was talking to a bunch of people in Ashford Abbey, and they didn't even know there was a searing and one or two had played since launch.
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Jul 10, 2005, 05:00 PM // 17:00
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#14
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Lion's Arch Merchant
Join Date: Jul 2005
Location: Canada
Profession: W/E
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I was just thinking. If they don't put a dye trader in pre-searing then at least they could put in an NPC in Ascalon City who clues in the new players as to the prices of dye. Maybe even have the NPC give the player a Quest to go retrieve a shipment of dye that was stolen by some Grawls. You may not get any dye out of the quest but you do learn what the stuff is worth at least... Just a thought.
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Jul 11, 2005, 12:56 AM // 00:56
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#15
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Krytan Explorer
Join Date: Jun 2005
Guild: Legends Of Teh Industry [XXX]
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Quote:
Originally Posted by rotor
I wonder How a person would be able to obtain a rune from a normal salvage kit.
Yes they defently need a Dye trader in pre-ascalon. But that might make an influx of players go to pre-ascalon hunting dye, making the price to drop Or people leaving pre with more than 1plat in their pocket.
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I left with 3.5 plat in my pocket. But ya. ppl in pre dont know the value of dye. I was helping some guy get the rez sig and he askd me what dye was for. i told him to dye ur armor and to save it till post cuz it would be worth more and u wouldnt waste it. with him knowing that. he gave it to me. who says nice guys finish last.
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Jul 11, 2005, 01:29 AM // 01:29
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#16
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Desert Nomad
Join Date: May 2005
Location: Awaiting GW2
Profession: W/
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Quote:
Originally Posted by Principa Discordia
Actually, a lot of players seem to spend a lot of time in pre-searing. Just the other day I was talking to a bunch of people in Ashford Abbey, and they didn't even know there was a searing and one or two had played since launch.
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Um...woah. How do you spend that much time in pre-searing?
I personally got my first character to post-searing by accident. I asked a guildie how I got to the PvP arenas, and he directed me to the Academy.
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Jul 11, 2005, 08:45 AM // 08:45
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#17
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Site Contributor
Join Date: Apr 2005
Location: England.
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Quote:
Originally Posted by ManadartheHealer
Um...woah. How do you spend that much time in pre-searing?
I personally got my first character to post-searing by accident. I asked a guildie how I got to the PvP arenas, and he directed me to the Academy.
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I spend a lot of time in pre-searing myself, actually. You should check out my thread in the Off Topic forum about my compulsive re-rolling addiction.
[/hijackthread]
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Jul 11, 2005, 09:26 AM // 09:26
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#18
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Frost Gate Guardian
Join Date: May 2005
Location: SoCal
Profession: W/E
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Quote:
Originally Posted by Principa Discordia
I spend a lot of time in pre-searing myself, actually. You should check out my thread in the Off Topic forum about my compulsive re-rolling addiction.
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i have that same addiction never get a 4th character past lvl 9 befor i kill em
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Jul 11, 2005, 09:32 AM // 09:32
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#19
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Desert Nomad
Join Date: Jun 2005
Guild: Animal Factory [ZoO]
Profession: A/
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Quote:
Originally Posted by Warskull
Pre-searing has an isolated economy, no one will ever have the money to buy stuff for its post searing price. A Pre-searing piece of gold is worth more than a post-searing piece of gold. The only way to fix this would be to add a storage pre-searing to link the economies (and then add traders to regulate prices.)
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Nice, then I can use this 7 req max damage sword I found for my pre-searing character! >.>
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Jul 11, 2005, 09:41 AM // 09:41
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#20
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Ascalonian Squire
Join Date: Jul 2005
Location: Sacramento, CA
Guild: Warriors of the Emperor
Profession: R/Mo
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If they really want to kill this problem, they should eliminate dye drops in pre-searing. Pre-Searing characters don't really need it, and it gives a new aspect to post-searing for new players. Just a thought, there are many ways to skin a cat
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