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Old Feb 07, 2007, 05:48 AM // 05:48   #21
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When I Saw the update, I yelled to my brother from 2 floors down: "Sam, GET YOUR A** DOWN HERE!!!". This update was something i have been expecting for a LONG time (Since NF Release). Anet could not do anything else (except maybe a new elite area down ascalon, or openning the Catacombs) to make me go back and play every mission again. Thank God !!!
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Old Feb 07, 2007, 05:55 AM // 05:55   #22
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That's cool. I'll have to check it out. I guess I can only hope that they got around to fixing the rest of the character faces that were changed the first time they messed with lip synching.
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Old Feb 07, 2007, 06:01 AM // 06:01   #23
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A pleasant surprise, and kudos to ANet. I'm still going to skip the cutscenes with Danika, though...
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Old Feb 07, 2007, 06:10 AM // 06:10   #24
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I got the sweet pleasure of killing Shiro again with the guys at [Akki]. I must say I was impressed with the synching, but we found a small glitch with the envoy fading. >_>;

Overall though great job Anet, I get to see my Ele look more dramatic!
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Old Feb 07, 2007, 07:02 AM // 07:02   #25
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A nice surprise. I have to assume this was something they've been working on as a side-project, that just got done, and not a heavy use of manpower. There are still a lot of things that need fixed and adjusted, but it's also nice to see little things like this (and I have no idea how hard or easy it was to do, so it might not be "little")
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Old Feb 07, 2007, 07:50 AM // 07:50   #26
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Yay, totally unexpected!

Lets just hope that they now add important stuff to old chapters (inscriptions, insignias)
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Old Feb 07, 2007, 07:53 AM // 07:53   #27
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Quote:
Originally Posted by pkodyssey
The game is so perfect and doesnt have any bugs, so I am so glad that they spent valuable developer time working on a trival issue.
This sarcasm is QFT
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Old Feb 07, 2007, 08:29 AM // 08:29   #28
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Quote:
Originally Posted by zwei2stein
Yay, totally unexpected!

Lets just hope that they now add important stuff to old chapters (inscriptions, insignias)
that wont happen though, thats a chapter specific mechanic
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Old Feb 07, 2007, 09:46 AM // 09:46   #29
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I could not believe that ANet did that. A positive surprise!

But to make me cheer, it needs some more than lip movements: Insignia and Inscriptions for Prophecies and Factions.
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Old Feb 07, 2007, 10:14 AM // 10:14   #30
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Wow, didn't expect that! Thanks ANet!

I wasn't expecting this thread to be serious...
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Old Feb 07, 2007, 10:24 AM // 10:24   #31
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As already stated in other forum, clearly this is more important than the AT's. Sigh...

gg ANet
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Old Feb 07, 2007, 10:26 AM // 10:26   #32
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Quote:
Originally Posted by Exoudeous
that wont happen though, thats a chapter specific mechanic
So was strograge upgrade, or lip syncing.

Inscibable weapons are also loot in HoH chests, so it can be considered part of core features.
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Old Feb 07, 2007, 10:28 AM // 10:28   #33
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Quote:
Originally Posted by Exoudeous
Im guesing its in preperation for the future hard mode stuff
The wa? Did I miss summat?
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Old Feb 07, 2007, 11:58 AM // 11:58   #34
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Gotta say this was a surprise and it may be worth completing some of the Factions and Prophecies missions again just to see it in action.

A nice touch that goes a long way

Good job devs!
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Old Feb 07, 2007, 12:10 PM // 12:10   #35
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Meh.... I never gave a toss before and I don't give a toss now.
I play an Assassin with a face-mask, so why would I care about lip-synching...

If they could get a better voice-actor for Shiro and replace his speech files.... now THAT would impress me. I find myself laughing whenever I come across a Shiro cutscene at just how obscenely stupid he sounds...

Plus I wish the main character didn't sound so...... american. Factions characters should sound Asian... irrespective of what campaign the cutscene itself is in. Likewise Prophecies characters could sound more Western, and Elonian characters more African. It would just make sense that way.
Admittedly I'm amused that its the same guy as did the narration for Baldur's Gate.

Last edited by SotiCoto; Feb 07, 2007 at 12:17 PM // 12:17..
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Old Feb 07, 2007, 12:16 PM // 12:16   #36
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I actually went back and did some Ascalon and Kryta quests to see this. Pity you can barely see Hablions face. Arenanet could have gotten away with leaving his mouth movement off.
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Old Feb 07, 2007, 12:25 PM // 12:25   #37
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Totally unexpected, but a very cool update. Cheers Anet!
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Old Feb 07, 2007, 12:34 PM // 12:34   #38
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really love this update, I've always found the prophecies / factions cut scenes horrible and laughable at the same time after nightfall came out (the mime NPC's never really bordered me before. But once you get better, you get used to mouths actually moving).

So great work!
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Old Feb 07, 2007, 01:42 PM // 13:42   #39
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Too bad it didnt add Spearmarshall with the lip sync, that wouldve been nice..
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Old Feb 07, 2007, 02:05 PM // 14:05   #40
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Quote:
Originally Posted by pkodyssey
The game is so perfect and doesnt have any bugs, so I am so glad that they spent valuable developer time working on a trival issue.
Just like reconnects, they did this in free time, lunches, etc according to Izzy
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