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Old Mar 06, 2007, 12:08 PM // 12:08   #61
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I'm not going to only whine and I'll put in my favourites too:
-Tahnakai temple
The only mission where I'm ALLOWED to leeroy, else no masters .
-Raisu palace
Try doing that with 2 SF eles, it was the biggest barbeque I ever attended to.
-Gates of Madness
The part before Shiro, that is. I like the challenge


Worst ever:
-Iron mines of Moladune
Soooooo long and tedious
-Arborstone
I have 1 warrior and 4 casters, need i say more. Try to get a spell off there.
If RoF gets interrupted by a falling ceiling something's wrong. I hate luck-based objective
-Crystal desert missions
Just...slow and not entertaining. That ghostly should ease up on the weed anyway.
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Old Mar 06, 2007, 12:58 PM // 12:58   #62
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Hmm, missions that stick in the mind for me:

Prophecies:

FUNNY: Gates of Kryta: OINK! Nothing beats the porcine menace! I want to see him solo tank Mallyx once, just for a joke No trouble to do, but OINK deserves a mention
FUNNY: Dunes of despair: Soloed it once with heroes and henchmen, and I'd really like to know how Little Thom and Stefan managed to follown the rebirthing heroes (they did manage to follow, even without any skills. I think it must have been a glitch. Or, there might be a clipping error we could exploit ). Plus, it was a real joke when I lost connection there (at the wrongest moment possible): I was still using the vampiric weapon, so I kept dieing (hero healer skills were off), and getting rebirthed (was on), and when I finally reconnected, I woke up with 60DP...
FUNNY: Ice caves: I LOVE trailing the Mursaat and watching them die to massed artillery
HARD: Hell's precipice: Getting the bonus is SOOOO frustrating, since it's all about luck (if anyone knows it isn't, please tell mo ). If the enemy goes for the seer before you are near enough to intervene, you can't do anything...

Factions:
HARD: Vizunah square: as lond as there's at least one player in each group, it's manageable. If not, it can becone surprisingly hard. And I actually needed two days to get a foreign party to start at the same time as my assassin ..
HARD: Tahnakai temple: One of the hardest missions for me. Not quite sure why, but I can easily get eaten alive...
HARD: Eternal grove: Artillery hurts, very annoying. I'll have to try it with two MMs sometime...
HARD: Raisu palace: Toughest mission for me, I must admit. I NEVER managed to get a masters there...

Nightfall:
HARD: Moddok crevice: Getting those two runners quickly enough is very hard in a solo party...
HARD: Dzagonur bastion: getting the bonus took some time. Sorry, I usually play the heroway...
HARD Gates of pain: In case you got lucky so far, this is the end: this mission teaches you aggro management, or you die learning...
HARD: Ruins of Morah: I spent a whole day, trying to kill Varesh just a few seconds faste ...
HARD Gates of madness: Well, I managed it after a few times, but it really hurt the first few times. Now, it's not Shiro that I'd call problematic. It's getting there, especially the portal zone. BTW, tried it again recently, has the portal zone become easier?
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Old Mar 06, 2007, 02:22 PM // 14:22   #63
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Quote:
Originally Posted by Iuris
Hmm, missions that stick in the mind for me:
HARD: Eternal grove: Artillery hurts, very annoying. I'll have to try it with two MMs sometime...
I did that, it works, I get masters everytime.
-Go to the front with the entire team, quickly wipe out the luxons + turtle
-Split up, watch both sides, kill luxons + turtles
-After the cutscene theres enough minions, guard both gates
-Each team should talk to 1 jugernaut, they follow you
-First wave of afflicted is worst at the left gate, where the hammer warrior boss appears, so right should jump in to assist left every now and then
-The rest is more or less equal
-Last wave is worst at the right gate, so left team should jump in to help every now and then. particularly take care around the sin boss
Quote:
Originally Posted by Iuris
HARD: Raisu palace: Toughest mission for me, I must admit. I NEVER managed to get a masters there...
2 SF eles do the job, preferably human because the kuunavang skill they receive is just....SICK

Quote:
Originally Posted by Iuris
HARD: Moddok crevice: Getting those two runners quickly enough is very hard in a solo party...
Deep freeze slows them both at the same time, AoE rules
Quote:
Originally Posted by Iuris
HARD Gates of madness: Well, I managed it after a few times, but it really hurt the first few times. Now, it's not Shiro that I'd call problematic. It's getting there, especially the portal zone. BTW, tried it again recently, has the portal zone become easier?
Nope, you just got better
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Old Mar 06, 2007, 02:30 PM // 14:30   #64
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Worst mission? um,..any mission in factions with Danika in it. God! what is wrong with that women's voice? How much did Anet pay for the voice actress, 5 bucks?
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Old Mar 06, 2007, 02:34 PM // 14:34   #65
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Quote:
Originally Posted by Etta
Worst mission? um,..any mission in factions with Danika in it. God! what is wrong with that women's voice? How much did Anet pay for the voice actress, 5 bucks?
LOL so true, petition to have Redemptor Karl instead, man I love him. How about doing masters for eternal grove and being forced to run back half the route because that brainless excuse for a woman got stuck behind an obstacle.
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Old Mar 06, 2007, 03:50 PM // 15:50   #66
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Most of the missions I enjoy, however, here is my short list of terrible ones:

1) Imperial Sanctum - Factions ends in a fizzle because of this awfully craptacular mission. Its over in 2 minutes one way or the other and Shiro is just a walking gimmick. Absolutely no fun and a major let down that this was the "big" ending to Factions.

2) Vizunah Square - Can't stand being dependent on another team healing their NPC. When Factions first came out this mission was a nightmare to complete because of this. Now its a lot better since most of the time you have a henchie team on the other side.

3) Arborstone - Most obnoxious and idiotic evironmental affect in the game. And why aren't the enemies affected by the falling roof???


And a special razzie award for those missions that have a ton of conversation boxes pop up in the middle of large fights. I know you can turn them off but why have so many of them during frantic battles. Fight first, talk later should be a NPC motto.
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Old Mar 06, 2007, 04:38 PM // 16:38   #67
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Quote:
Originally Posted by seut
what i think are the worst missions:
-Imperial Sanctum
-Grand Court of Sebelkeh
-Ruins of Morah
-Abaddon's Gate

stupid repetitive boss fights that can be done in less than 10mins aren't missions (the doppleganger fight in augory rock needs at least some thinking before you go in)
Augery Rock? Dopple Fight? Thinking? Since when? LoL. I'm not downing you but I know that I always use the same tactic and it always works. I think most other people will tell you the same thing to. Doppleganger requires no thought or planning. All you have to do is take all your skills off the bar and just make sure to get your lick in first. Then you just beat on him till he dies. nine out of ten times you get masters that way too.

My least favorite mission? That's easy, Naphui Quarter. It's not that bad a mission but once you hit that monk boss at the end you've got a lot of things to kill and if you are hero/henching it it can be frustrating.
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Old Mar 06, 2007, 05:05 PM // 17:05   #68
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Does the Foundry of Failed Creations count? Because if so, failing that thing after 5 hours because the ****ing despair titans spawned in a perfect ****ing ring around the very last snake and body blocked him in made me want to punch something in the head.

The mission isn't hard at all, but capping all the skills in abaddon's mouth takes forever, and wading through all that lava isn't fun.
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Old Mar 06, 2007, 06:06 PM // 18:06   #69
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I despise Shiro, he sucks tadpoles through a straw.

I defo agree that Gate of Madness is a pain in the rear, Most of the groups i've been with have failed first time atleast.

Did i tell you i despise Shiro?
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Old Mar 06, 2007, 06:38 PM // 18:38   #70
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Quote:
Originally Posted by NJudson
Interestingly I found only 1 person mention their distaste for Elona Reach. That one to me is the one mission I've hated the most. Since I've attempted it so many times I can honestly say that it is fairly easy and straight forward if you know what you are doing, but it is damn near the most difficult mission to PUG because of people over-aggroing patrols and stuff because they apparently don't understand aggro control.
Elona Reach? Yes it is probably the hardest mission in prophecies to solo without running. Most sane people would pay some guy 1k to do a run instead.
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Old Mar 06, 2007, 07:10 PM // 19:10   #71
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Quote:
Originally Posted by pug_ster
Elona Reach? Yes it is probably the hardest mission in prophecies to solo without running. Most sane people would pay some guy 1k to do a run instead.
I ask people to pay me 1.5k !

Still I agree but do not agree, the reasons why he said he did not like it was because of the level of knowledge players had over aggro'ing. This is a problem with people not the mission itself, 30 minutes for 2 crystals beyond the first is simply ridiculous, want to make the mission somewhat difficult? Make it 15-20 minutes, that would make people sweat.
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Old Mar 06, 2007, 07:18 PM // 19:18   #72
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Quote:
Originally Posted by Shmanka
I ask people to pay me 1.5k !

Still I agree but do not agree, the reasons why he said he did not like it was because of the level of knowledge players had over aggro'ing. This is a problem with people not the mission itself, 30 minutes for 2 crystals beyond the first is simply ridiculous, want to make the mission somewhat difficult? Make it 15-20 minutes, that would make people sweat.
Shhhh!!! don't give the hard mode dev team any ideas!
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Old Mar 06, 2007, 07:39 PM // 19:39   #73
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Having trouble getting your Ranger through Shiro???
EASY!
go R/Rt!!!!

[skill]Painful Bond[/skill][skill]Pain[/skill][skill]Bloodsong[/skill][skill]Shadowsong[/skill][skill]Dissonance[/skill][skill]Whirling Defense[/skill][skill]Oath Shot[/skill][skill]Flesh of my Flesh[/skill]

I run roughly 12 communing, 11 Canneling, leaving 9 in expertise with mask and sup rune. You'll see what I mean.. Shiro runs around like a chicken with its head cut off. You can completely ignore him (just use shadowsong) while you take out the Lich, and the spirits pwn him at the end.


Only mission I find annoying is Abaddon, and only those times when you get insane spawns of claws...

Last edited by lennymon; Mar 06, 2007 at 07:43 PM // 19:43..
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Old Mar 06, 2007, 08:48 PM // 20:48   #74
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For me its
Tyria:
All Jungle Missions
Cantha:
None Really
Elona:
Blacktide Den
Jennur's Horde

And I have to mention this, I LOVE Dasha Vestibule.
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Old Mar 06, 2007, 08:56 PM // 20:56   #75
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Quote:
Originally Posted by Iuris
HARD: Tahnakai temple: One of the hardest missions for me. Not quite sure why, but I can easily get eaten alive...
Alot of people seem to think that when I do it with them, but the mission is really about properly pulling. Its one of the easiest level 20 mission in the whole game if you pull the right groups.
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Old Mar 06, 2007, 09:40 PM // 21:40   #76
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1) Arborstone
2) The Wilds
3) Aurora Glade
4) Gate of Madness
5) Thunderhead Keep

First off, I'm not a "remembering" type of guy. I can't keep finding that tiny little bridge that you need for The Wilds...If I actually beat it, I move on to Aurora Glade which is also bad. I just skip the jungle in general. (I actually did beat it ONCE, but that was a long time ago.)

I can sadly say I have never actually completed Elona Reach. I have always gotten a run through it.

Did I say I hated ANY Canthan mission that includes Afflicted? As you can see, 2/3 of my characters are melee and it is insanely frustrating for the Afflicted Ranger to use Throw Dirt. Arborstone was REALLY annoying until I found out there was a middle path... those wardens are chumps.


Just to stir things up, here is my favorite mission:

1) Tihark Orchard

Last edited by jon0592; Mar 06, 2007 at 09:48 PM // 21:48..
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Old Mar 06, 2007, 09:49 PM // 21:49   #77
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Dunno why THK is "so hard". I did it last night with heroes/henchman. Hell I even flagged the henchman on the dwarf so I could run around outside and grab all those nice Shiverpeak Chests there!
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Old Mar 06, 2007, 11:18 PM // 23:18   #78
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Quote:
Originally Posted by lennymon
Having trouble getting your Ranger through Shiro???
EASY!
go R/Rt!!!!

<skip>Only mission I find annoying is Abaddon, and only those times when you get insane spawns of claws...
Thank you this is virtually a carbon copy of my Rt build that took Shiro out with a PuG.
I had Boon of Creation, Pain, Bloodsong, Shadowsong, Dissonance, Doom, Painful Bond and Lightbringers Gaze. (The build with no elites that rocks)

Well I am quite an expert at this mission after all the times I have tried and have now finally got with my Ranger. Fingers Mc Gurk salutes you.

The Abaddon mission was a breeze with spirits, so maybe I will try this build there.
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Old Mar 06, 2007, 11:24 PM // 23:24   #79
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Canthan Dual group missions, because I'm no longer in control. Everything else is quite easy, especially with heroes.
Getting through some Tyrian missions with retarded people was the "hardest", since you'd have to do all the healing etc. by yourself.
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Old Mar 06, 2007, 11:27 PM // 23:27   #80
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Aurora Glade isn't hard, it's just PuGs are total <beep>wads who don't know how to run the crystals.

What I do in PuGs is, when you activate those two pedestals near the end to open the gate leading to the area with the portal and three crystals, I grab the last crystal (another can't be picked up until the first one is used), so basically my team can't progress. Then I go over the process until they all got it.
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