View Poll Results: Should we be able to "import" old characters to a new game?
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No, a fresh start is best
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240 |
22.58% |
No, but I want my names saved
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141 |
13.26% |
Yes, I cant go on without them
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534 |
50.24% |
I will play regardless of import options
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148 |
13.92% |
Mar 14, 2007, 02:13 AM // 02:13
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#301
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Furnace Stoker
Join Date: Nov 2006
Profession: D/W
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im pretty disappointed that "yes" is winning. i dont want to see a tyrian W/Mo in a new game.
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Mar 14, 2007, 07:59 AM // 07:59
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#302
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Frost Gate Guardian
Join Date: Oct 2005
Location: Israel
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Quote:
Originally Posted by Bryant Again
So because of lore, you get all of your skills unlocked, max level, max armor...All in a completely different game/engine/story/time.
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Well, I wasnt really thinking about getting our heroes in with EVERYTHING we had on them... Like I said, I would remake the same char anyway, but if the story had a relation to our old chars, than thats a plus for me.
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Mar 14, 2007, 09:15 AM // 09:15
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#303
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Lion's Arch Merchant
Join Date: Jul 2006
Location: Sydney, AUS.
Guild: Sons of Dark Magicians [SoDM]
Profession: N/Me
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Im definately with importing now.
The more i think about it, the more my thoughts come around to:
"You played for 2 years, and now, your gonna keep playing the same game, but as if those two years never even happened?"
And then this as well:
"I've worked hard for what i've managed to get over those 2 years (which isn't very much) and now i have to start again?"
So yep, im concrete set now, allow Imports.
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Another option i can see is having two games running at once; Guild Wars and Guild Wars 2.
One of the two expansion teams continues to run with Guild Wars the other with 2.
Hell i'd buy both expansions for both games!
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Mar 14, 2007, 09:39 AM // 09:39
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#304
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Furnace Stoker
Join Date: Jun 2006
Profession: E/
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Quote:
Originally Posted by Shmanka
So how about the people with 12 chars+? Rank6 or higher? 3 campaigns or soon to be more? Oh yea, thats over half the GW population, most of which don't even read this message board.
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What about them? Just because someone has 12 characters, doesnt make them anymore special then me with 3. They are just as capable of starting new characters and putting some effort in like the rest of us.
Quote:
Originally Posted by Shmanka
He may not have the best attitude but he has the best financial advise for this game: make it compatible or go broke Anet.
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Thats a mature attitude. We're not paying monthly fees to play this game. Anet doesnt owe us anything, and I think we should be greatfull for the great work they have done in the last 2 years.
But thats not enough for most players. They still want to cry like a baby and ask for more stuff.
If we were paying monthly fees, then I could understand this debate. I could appreciate the idea of importing characters because we're actually paying to use the system and we're paying to store our characters and their information.
But we're not. Its free. The only money we have put forward if buying the game.
Quote:
Originally Posted by Shmanka
That exact junk was said from Prophecies>Factions.
You have no valid points.
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Factions = expansion.
GWs2 = new game.
Thats my valid point.
Where did you hear anything suggesting that factions was going to have a wonderfully improved and different graphics engine? and it wouldnt allow you to use previous characters?
I must have missed that article. I dont remember reading that when it was being developed.
You cant compare an expansion like factions to an entirely new game like GWs2 and say "well they managed it with an expansion, so I want it in the new game".
Thats retarded. Factions and NF have used the same graphics engine as Prophercies for obvious reasons. To allow them to use existing models and skins. To spare them having to spend time and money developing new technologies.
Had they decided to improve the graphics in factions and NF, it would have added development time and then everyone would winge and cry about how long its taking.
GWs2 is going to be a completely new start and a chance for Anet to take advantage new technologies that quite simply will be years ahead of what GWs is now.
It wont handle old models and skins. And in order for it to do so, they would have to double their work load. Then we end up with people winging they missed their 2008-2009 release date.
This idea of taking your characters accross is nothing more then selfish and a serious sign of addiction and a worrying attachment to a computer character.
And besides all of this....
...GW1 will probably keep going for a good few years after GW2 is released. Their not going to pull the plug on the game just because the new one comes out. You will still be able to play your characters for a long time after GW2 is released.
Just stop being so lazey and start a fresh character like everyoner else is going to have to do. Its not going to kill you.
And the chances are also that your "ranks" in GWs1, wont work in GWs2 because their ranking system could be changed. Titles might not work because that system might change or be removed.
It isnt just graphics that will improved. The entire character development system could be revamped and ranks and titles might simply not work.
Everyone is being extremely selfish in expecting Anet to bend over backwards for them. They have a chance to create a whole new game, improve on the bad points and keep the good ones. Improve graphics, sound and gameplay.
But all this winging about importing characters is going to do nothing except cause them issues.
Last edited by freekedoutfish; Mar 14, 2007 at 09:41 AM // 09:41..
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Mar 14, 2007, 02:44 PM // 14:44
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#305
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Jungle Guide
Join Date: May 2005
Profession: W/Mo
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Well it's certainly not going to kill you if we bring over our characters is it?
No?I thought as much.
Anyway,The General Public have since been able to trasnfer characters from Prophecies to Factions and onward to Nightfall.Then when Eye of the North comes out,We'll be able to bring them there.
How do you think the general public are going to react if a feature that allowed characters to be transfered to a different game release was removed?
Theres a great chance that it will not go.."well".
And no,Factions and Nightfall cannot be considered "expansions". You don't require ANYTHING to play them.You can play them as stand alone games.
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Mar 14, 2007, 03:08 PM // 15:08
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#306
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Furnace Stoker
Join Date: Jun 2006
Profession: E/
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Quote:
Originally Posted by Theus
Well it's certainly not going to kill you if we bring over our characters is it?
No?I thought as much.
Anyway,The General Public have since been able to trasnfer characters from Prophecies to Factions and onward to Nightfall.Then when Eye of the North comes out,We'll be able to bring them there.
How do you think the general public are going to react if a feature that allowed characters to be transfered to a different game release was removed?
Theres a great chance that it will not go.."well".
And no,Factions and Nightfall cannot be considered "expansions". You don't require ANYTHING to play them.You can play them as stand alone games.
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Prophercies + factions + nightfall = Guild Wars 1 = Same world, time, space, stories which all expand upon one another.
Guild Wars 2 = Entirely different game, new world, new time, new everything.
How is that hard to grasp! It isnt a question of removing a facility to port characters from one to the other, because its an entirely different game.. There is nothing to import, there are no characters to share or move accross.
The two games are completely indepedant of one another.
Thats makes about as much sense as complaining that couldnt port your characters over from Diablo2 into GuildWars. Think about it!!
And its not going to kill you to just start a fresh character either. And if you do bring a complete character over, its going to give you a staggering advantage over everyone else who wants to start a fresh.
Whats the point in buying a completely new game, if you just want to skip half the content and run straight to end? It seems a waste of money to me.
Thats all im saying or I'll end up repeating myself more.
Last edited by freekedoutfish; Mar 14, 2007 at 03:15 PM // 15:15..
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Mar 14, 2007, 03:08 PM // 15:08
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#307
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Jungle Guide
Join Date: Nov 2005
Profession: W/Mo
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This poll is too soon, considering the lack of info we have.
I voted "yes", considering the worst "scenario".
The worst scenario is that the engine, mechanics, and world is similar (but not exactly the same) than GW1, AND that GW1 is completely abandonned by the devs team for GW2.
But I would vote "no" if:
-The dev tems were different on GW1 and GW2
-GW1 would continue to have some expansions (like the Sorrow Furnace's one), so GW1 and 2 would have a separate life
-GW2 would have complete reworking of skills, profs, world and storyline.
-I will meet Gwen in GW2
We actually do not have any info on these points.
So it is better not to "plan on the comet".
However, IMO, if A-Net would have made a completely new game, they wouldn't have called it GW2, but, I don't know, "Carebears strikes back". Calling it GW2 clearly points out that GW1 won't have as much love as GW2 from devs teams. Would it be completely abandonned, and the import option would become a serious matter.
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Mar 14, 2007, 04:26 PM // 16:26
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#308
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Krytan Explorer
Join Date: Aug 2005
Location: Portugal
Profession: R/
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If gw1 characters can cross over to gw2, then its not a new game... wheres the point on getting a fully leveled/equipped character into a suppose new game?
The only possible thing i would see as acceptable, would be an option to start gw2 with your gw1 character but with everything reseted(lvl/armor...), however this wouldn't change anything in your gw1 account.
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Mar 14, 2007, 04:55 PM // 16:55
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#309
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Frost Gate Guardian
Join Date: Nov 2005
Guild: INSK
Profession: Mo/E
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Quote:
Originally Posted by Shmanka
This is probably a HUGE misconception. Look somethings WILL BE fundamentally the same Doom was Doom, Doom II was Doom II and Doom III was Doom III. Guildwars 2 isn't going to be some RTS or FPS it will be under the basis of a "Co-Rpg". Therefore something along the lines WILL BE SIMILAR.
Want to carry a character over? Ok you get to keep your armor/items, but since alot of skills dont exist anymore, lets just give you skill points?
Conclusion: If nintendo can make all those goddamn pokemon games work, I would be insanely disapointed if Anet couldn't come up with a system that is half decent.
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This is not a nintendo game.
If you look Everquest and Everquest 2, they are in same world but totally different and not compatible. Because EQ2 have been made after and use a better technologie. They also upgraded alot of things. Its better in the EQ2.
Quote:
Originally Posted by MirageMaster
I put alot of money and time in GW1 and i dont want to see it wasted in your so called new game.If my investment cant be continiued in GW2 then i dont need GW2.It's a simple as that.
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Euh ...Sorry but you wasted your time ... this is only a game. Dont lose your time to do something that you dont like to do.
If you get a title or an armor or whathever ... its for the game you are playing in the moment thats all. You know you charactere wont follow you all your life ?
If you want to continu to play with your title and the stuff you collected, well continu to play GW1, Im sure server gonna run for a while.
If GW2 happen, it not gonna be a new chapter, it gonna be a new game.
Edit:
GW1 cannot continue like that forever ... the 3 lasts chapters didnt bring anything news for PVE. Oh yeah they are new fighting zone and new elite zones But we are still lev 20 with with the same powerfull armor and the same weapons. The only new things in NF its the fact thats its easier to get a perfect weapons. Our characters cannot become really stronger. The only thing they added is the titles ... But thats not making my charactere evoluate. We are running around with nothing really new happening
Thats why I think GW2 gonna be different and not compatible with gw1.
********
I continue to read other pages and im a little confused. People are talking about the time they invested, about the work they have put in etc etc... alot of sentence like that.
This is a game ... not a life you are building. The time you put in a game is not an investment ... its supposed to have fun during this period of time .. thats all.
I have alot of title and some nice minipets collection but the day I will decide to play something else ... I wont care about GW1.
Its probably the reason why I stopped PVP after rank3 ... I cannot understand why people do always the same thing day after day to only get a title as result .... If you like to do it, thats ok but stop to think this is an investment.
I prefer discovering new zone, new mobs and new tactic to kill them... do it few time and find something else to do...but thats my opinion.
I saw few people talking about EQ, I was playing on Mithaniel Marr from 1999 to 2002, anybody were from MM ? Use a PM to talk about that.
Last edited by Loeil Battlecow; Mar 14, 2007 at 06:13 PM // 18:13..
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Mar 14, 2007, 05:58 PM // 17:58
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#310
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Wilds Pathfinder
Join Date: Oct 2006
Location: In Your Head
Guild: The Brave Will Fall [Nion]
Profession: Me/
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Quote:
Originally Posted by freekedoutfish
Prophercies + factions + nightfall = Guild Wars 1 = Same world, time, space, stories which all expand upon one another.
Guild Wars 2 = Entirely different game, new world, new time, new everything.
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Technically it isn't in the same time. Honestly I am beginning to think that the people who want a COMPLETELY new start are the ones who are not well off within this one. The people who have more then you accomplished DO deserve better, if you have a membership at whatever store you are treated better then the guy to the right.
The monthly fee idea is going to backfire on this one. There is no reason to include it in this debate, we all know Anet is doing their job, this is not the question. To me, the glass is half full, what do people exactly LOSE by having this option put into place? Glountz pointed out something perfectly.
Prophecies= a standalone game
Factions= a new stand alone game
Nightfall= a new standalone game
Factions is not an "expansion". Yet you seem to have that idea, which is incorrect.
Quote:
The two games are completely indepedant of one another.
Thats makes about as much sense as complaining that couldnt port your characters over from Diablo2 into GuildWars. Think about it!!
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Primarily, I am disapointed in myself for even countering this point.
Every single GW game is independant but compatible with each other.
Diablo 2 was made by full blizzard staff, and GuildWars was not. Thats like asking your Super Mario to transfer over to Tekken. Not one pokemon from one game to the next, which makes sense.
I understand this is not nintendo, it's better then that. If anet wants customers, it isn't just a "flavour" function, its a business decision. Since there is no monthly fee Anet needs to keep all the customers it can, what makes you believe after this poll that you are all correct? No one in their right minds will REGRIND everything people have accomplished other then 3 level 20 characters. The people who have accomplished more then this, obviously deserve better. I for one am seeing a decline in activity in most guilds because of this rumour already. No one will have the incentive to play this game or the next. You have made your accomplishments freekedoutfish, yet many people have made greater, this is not a real time strategy or first person shooter where the whole game can become functionally different.
This is a question of guildwars, to another guildwars. A game of this calibur should be insued to have higher expectations. This is why people complain, the box and after you install the game say different things already.
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Mar 14, 2007, 07:04 PM // 19:04
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#311
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Banned
Join Date: Nov 2006
Location: New York City
Guild: Phantom Flux (FLUX)
Profession: A/
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Quote:
Originally Posted by freekedoutfish
Prophercies + factions + nightfall = Guild Wars 1 = Same world, time, space, stories which all expand upon one another.
Guild Wars 2 = Entirely different game, new world, new time, new everything.
How is that hard to grasp! It isnt a question of removing a facility to port characters from one to the other, because its an entirely different game.. There is nothing to import, there are no characters to share or move accross.
The two games are completely indepedant of one another.
Thats makes about as much sense as complaining that couldnt port your characters over from Diablo2 into GuildWars. Think about it!!
And its not going to kill you to just start a fresh character either. And if you do bring a complete character over, its going to give you a staggering advantage over everyone else who wants to start a fresh.
Whats the point in buying a completely new game, if you just want to skip half the content and run straight to end? It seems a waste of money to me.
Thats all im saying or I'll end up repeating myself more.
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This guy clearly as nothing better to do in life. Look at his profile. Go figure. If Anet wishes to believe they owe the GW community nothing because of free online-gaming, YET for the players to get out of their spare time to buy the campaigns, and invest what they to even deal with the game (leveling, buying Ascended Armor, Ranks - Things that the non-50% of the voters tends to not succeed getting) would be marketing-suicide.
The players is what makes Guild Wars stay alive today. Without us, Guild Wars 2 would just become a real myth. So if Anet wishes to ignore the 50% that knows why they voted way better than the minority don't be surprised if GW2 sales become so bad it would make Mariah Carey's "Glitter" movie a box office hit. Anet wants GW2 to become a bigger and better hit and for that to happen the sales would need to go sky rocket or else they'll have competitors such as the creaters of WOW laughing at them.
Get with majority Anet, they have spoken.
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Mar 14, 2007, 07:13 PM // 19:13
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#312
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Site Contributor
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Please stop with the personal insults, flamebait and more or this thread will be closed.
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Mar 14, 2007, 07:20 PM // 19:20
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#313
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Desert Nomad
Join Date: Jun 2006
Guild: The Cult of Doom
Profession: P/
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in thinking about this I have come to the following conclusions:
1. Guild Wars, as we know it- Its not like the servers are going to turn into pumpkins at midnight... We will always be able to play- the simple fact they are making a GW2 shows that the company is not going under. Look at Starcraft or Diablo 1--- sorry to use 2 blizzard examples, but up until WoW, Blizzard was actually a respectable company (I still play DotA, foolz!)
2. I do not expect to 'carry over' an old gw toon to gw2.... what I DO expect is to be able to use my same handles (horseman of war, for example, might not be the leetest sounding name in the game, but its carried me through many games now)
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Mar 14, 2007, 07:31 PM // 19:31
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#314
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Lion's Arch Merchant
Join Date: Aug 2006
Location: Scotland
Guild: Region of Chosen Kings [R.O.C.K]
Profession: E/Mo
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Quote:
Originally Posted by freekedoutfish
Thats a mature attitude. We're not paying monthly fees to play this game. Anet doesnt owe us anything, and I think we should be greatfull for the great work they have done in the last 2 years.
(...)
If we were paying monthly fees, then I could understand this debate. I could appreciate the idea of importing characters because we're actually paying to use the system and we're paying to store our characters and their information.
But we're not. Its free. The only money we have put forward if buying the game.
(...)
Everyone is being extremely selfish in expecting Anet to bend over backwards for them. They have a chance to create a whole new game, improve on the bad points and keep the good ones. Improve graphics, sound and gameplay.
But all this winging about importing characters is going to do nothing except cause them issues.
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Er... sorry but where did you get the idea that Guild Wars is free and that people aren't paying to play it? Was I mistaken and was all the money I paid for purchasing the campaigns going to the retailer and not to Anet?
People are not being 'selfish' over this issue - they are simply stating what they want Anet's future product to be like. This is no different from people saying that 'I will not buy a European PS3 until Sony improve backwards compatibility'. Anet are not a charity - they are a business expecting us to purchase their product.
It is not 'selfishness' by any interpretation of the word for consumers to state what qualities will induce them to buy a future Anet product.
In short, Guild Wars is not free (are you confusing this game with Runescape?) and paying customers being critical of Anet is not selfishness.
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Mar 14, 2007, 08:00 PM // 20:00
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#315
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Forge Runner
Join Date: Sep 2005
Location: If it aint expensive, it aint worth buyin'.
Guild: Leading/Co-leading Bretheren Of Chaos [Dark]
Profession: W/Mo
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its pretty common knowledge that guildwars, at its heart, is not a high-content rpg game. the basic storyline for ANY of the three chapters can be completed in a few days if you do not know what to do, often within a day if you do know what needs to be done. in comparison to other mmorpgs the main-line content is somewhat lacking. on the other hand, yes its true that there is no monthly subscription. however, just because a company chooses, yes CHOOSES not to initiate a monthly fee does not give them the right to ignore their customers and then be surprized when they are ignored back. but i digress.
the substantial majority of guildwar's content, in any of the 3 games, is in the metagame. this is not only very observable by the playerbase, but even stated by anet itself. most of the games content is not seen untill after your character hits lvl 20, and still a very, very large part exists after the game is beaten. this comes in the base (by "base" i mean activities that require zero money or grind, in a sense and are arguably available 100% of the time) form of completing mission bonuses, elite skillcapping and pvp.
there are also other non-base activites such as aquiring items and titles, FoW, UW, elite areas/missions, etc.
the fact of the matter is most of the games content is seperate from the game's main storyline, and the majority of the metagame content is character-based. to not allow the import of characters would be a gross financial mistake.
in this poll 50.37% (at the time i made my vote) of people would not get the next chapter if disallowed to import their characters.
now, this is a poll of only about 1,000 people at the time of this vote. however, it illustrates an important perspective that must be kept in mind; most people have worked hard on their characters and do not wish to see this work go to waste.
will everyone whose worked hard on characters boycott the next chapter if characters cannot be imported? obviously not.
however, you must assume that the percentage of people who would not purchase GW2 is LARGER, not smaller, than indicated.
why is this?
because even though some people may not outright boycott the next chapter, they may feel that they wish to achieve some level of completion with their characters before moving onto the next game. and with such a substantial amount of the gameplay based in the metagame, with 10 different character classes, it could keep players occupied for a very, very long time. disregarding these notions, if GW2 has as short of a main storyline as the 3 GW1 chapters, and players observe that once again the majority of gameplay is in the metagame, they will wonder "why waste my time and money developing characters in the metagame for a new game, when i can just continue the work ive been doing on my already existing meta-game based experience for which i have been chiping away at for 2 years now?"
the bottom line is unless GW2 is fundamentally different from GW1, to the degree that it barely resembles GW1, it will have the same "feel" and when this is observed by players it will form the detriment of their financial basis for the series. why would people buy 2 totally seperate entities with the same meta-game feel when they can just stick to the ones they already possess and have spent large amounts of time and money on (GW chapters are not cheap, and are released very quickly), especially when there is so much work to still be done on account of the games ridiculously narrow intervals for release times?
the answer is even if most people dont outright boycott GW2, they will probably remain in GW1 untill they feel satisfied by their accomplishments. and when they observe that GW2 is still...guildwars, they will wonder why are they playing the same game with a new begining.
some previous posters have made mention fo the incompatibility of diablo 1 characters with diablo2, and EQ1 with EQ2. well, these games were based YEARS apart, the guildwars chapters, only months. by the time D2 and EQ2 were released, a substantial amount of their playerbase had achieved a sense of completion. but with guildwars' 6 month release schedule the same cannot be expected.
Last edited by Akhilleus; Mar 14, 2007 at 08:08 PM // 20:08..
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Mar 14, 2007, 08:06 PM // 20:06
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#316
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Forge Runner
Join Date: Sep 2006
Location: Apartment#306
Guild: Rhedd Asylum
Profession: Me/
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I'm with you on this freekedoutfish.
I honestly believe as well that Anet would not waste time creating Guild Wars content in a sequel. That it will essentially be an entirely new game, content, mechanics, skills, professions, races, ect.
And that the only connection between the two will be that they both take place in the same universe with the same gods. Like a Spider-Man comic and an X-Men comic. 2 different things, just in the same universe.
It should be new characters, new stories, a whole new experience.
You'd play it for fun. Not because you feel tricked into believing that a online RPG character is going to last your lifetime and should go from game to game to game, nor that all that time invested in a character was supposed to amount to some great end. Because that's really silly.
Last edited by Redfeather1975; Mar 14, 2007 at 08:12 PM // 20:12..
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Mar 14, 2007, 08:33 PM // 20:33
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#317
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Hall Hero
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Quote:
Originally Posted by Shmanka
No one in their right minds will REGRIND everything people have accomplished other then 3 level 20 characters.
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"Regriding" would only apply to the same game. GW2 will most likely be a whole new game, campaign, engine, story with whole new rules, graphics, characters, altered professions, monsters, game mechanics, skills, money, armor, weapons, everything.
Quote:
This idea of taking your characters accross is nothing more then selfish and a serious sign of addiction and a worrying attachment to a computer character.
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'Nuff said, please close. NEXT!!!
Last edited by Bryant Again; Mar 14, 2007 at 08:59 PM // 20:59..
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Mar 14, 2007, 08:55 PM // 20:55
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#318
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Forge Runner
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Threads like this one are precious.
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Mar 14, 2007, 09:45 PM // 21:45
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#319
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Frost Gate Guardian
Join Date: Oct 2005
Location: Israel
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Isnt GW2 supposed to come out in 2009 or something?
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Mar 14, 2007, 10:00 PM // 22:00
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#320
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Frost Gate Guardian
Join Date: Jul 2006
Location: Wales, United Kingdom
Guild: Great Success [GS]
Profession: Mo/
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to be honest I would like it if the old characters were integrated in somehow even if they appeared in an explorable for your account sort of like the way Master Togo appeared out of tahnkani (whatever the spelling is) temple when you beat factions.
Even if its not possible I don't mind starting anew I mean I got 9 characters 6 level 20 pve and if its all new its going to be all changed etc so yeah...I wouldn't really mind putting the nose to the grindstone again but it would be nice if they could integrate the characters in even if they aren't playable. I mean god they would have saved the world a good 4 or 5 times give them a monument or something. :P
Last edited by Stoneys Rock; Mar 14, 2007 at 10:09 PM // 22:09..
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