Mar 26, 2007, 06:01 PM // 18:01
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#21
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Hall Hero
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I kind of like Favor, kind of don't. Being able to "cheer on" is kinda cool, but I don't like how it's dividing. Guild Wars is competitive enough as it is. That said, favor is very broken. Taiwan, Korea and Japan never get favor because of 1. Not enough interest, 2. Very few players. So, I don't want Favor to limit access, I just want it to determine the price of getting in, which is something a lot of people are agreeing with right now.
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Mar 26, 2007, 06:11 PM // 18:11
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#22
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Academy Page
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This weekend was very nice indeed. Another thing that would be nice would be to allow 7 heroes.
I mimicked that by entering with 3 heroes and someone else with 3 heroes, he then left and I was with 6 heroes in FoW for all day, and for the first time I could do the quests!
The best part is that it wasn't such a marathon anyway, heroes did not whine when I went AFK for several hours at times. Doing it with a human party, even friends, would have been damn near impossible. Heroes allowed to stretch things over a lot longer with long gameplay interruptions.
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Mar 26, 2007, 06:16 PM // 18:16
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#23
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Jungle Guide
Join Date: Nov 2005
Location: PA
Guild: Us Are Not [leet]
Profession: W/
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Quote:
Originally Posted by Mordakai
I went to FoW once, our party was wiped, and that was that.
If you're not getting Ectos or Shards, I don't see the point.
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Some people (like myself) like to go and clear 100% of those areas quests included for fun. The loot is just a bonus, I find the quests fun and they give good xp, but since America barely has favor, I am not usually awake when we have favor, or I am not going to be up long enough to clear.
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Mar 26, 2007, 06:26 PM // 18:26
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#24
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Lion's Arch Merchant
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Quote:
Originally Posted by Master Ketsu
Its been restated and proven many times: NO ONE In HA cares about favor.
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Actually you are completely wrong. When I played HA (back before 6v6) my guild and I enjoyed getting favor for america knowing that Europe suffered from lack of access to fow/uw. It was gratifying because in the back of your mind you know you are pleasing some people as well as pissing off others.
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Mar 26, 2007, 06:41 PM // 18:41
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#25
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Banned
Join Date: Mar 2007
Location: EU
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Quote:
Originally Posted by Sk8tborderx
Some people (like myself) like to go and clear 100% of those areas quests included for fun. The loot is just a bonus, I find the quests fun and they give good xp, but since America barely has favor, I am not usually awake when we have favor, or I am not going to be up long enough to clear.
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I dont see fun in areas where monsters can do 300 damage to you in one hit.
Xp is pointless.
I like the idea of no fee when got favor.
/signed.
Btw,why do we have to pay to someone who we provide service to?O_o its really pissing me off.Its like saying in the shop:Hey, I'd like some beer and give me 1k for me taking it.From what i think,Balthasar or Grenth should pay us for doing their dirty work!And i dont want to hear about goldsinks!Farmers already dont care for 1k but to us poor ppl its still huge minus!
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Mar 26, 2007, 06:56 PM // 18:56
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#26
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Desert Nomad
Join Date: May 2006
Location: middle of nowhere
Guild: Krazy Guild With Krazy People [KrZy]
Profession: R/
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Quote:
Originally Posted by Bread Fan
Actually you are completely wrong. When I played HA (back before 6v6) my guild and I enjoyed getting favor for america knowing that Europe suffered from lack of access to fow/uw. It was gratifying because in the back of your mind you know you are pleasing some people as well as pissing off others.
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As a minor bonus, maybe for some. But you cant deny the fact that the vast majority of HA'rs are there for fame, flashy emotes, and PvP thats actually somewhat balanced. Very few people go into HA thinking "Lets win favor for our country ! YAH !" Go into HA and ask how many people care about favor. maybe one will say they care a litte...if your lucky. The rest will say something on the lines of "LOL NO." or in some extreme cases "What does favor do anyways ?"
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Mar 26, 2007, 07:03 PM // 19:03
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#27
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Krytan Explorer
Join Date: May 2006
Location: Florida, USA
Guild: Imperial Order of the Iguana [IGGY]
Profession: R/
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In light of this past weekend's event, I must reluctantly admit...
...I'm no longer in "favor" of allowing 24/7 open access to FoW and UW.
For one thing, it would ruin how "special" these place are.
Also: Well, I'm probably not interested in spendign much time in FoW and UW anymore anyway. I managed to take the real world family into both realms, where we explored and looted to our hearts' content. Since no one here cares to grind for FoW armor, there's really no more reason to go.
So I rescind my previous vocal request for universal access to UW and FoW.
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Mar 26, 2007, 07:18 PM // 19:18
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#28
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Lion's Arch Merchant
Join Date: Jan 2006
Profession: Mo/Me
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I liked this weekend. I figure if they did it where if your area doesn't have favor, you pay the 1k or something that would be good enough. Simply being able to do FoW/UW in International was the best thing though; I really loved that.
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Mar 26, 2007, 07:19 PM // 19:19
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#29
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Lion's Arch Merchant
Join Date: Jul 2006
Location: Maryland/DC Area
Guild: Farmers Unite [FU]
Profession: W/
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Don't fix it, because it isn't broke...
Remove the favor system and...
Ecto and shard prices will plummet or the drop rate will be ridiculously low, lower than now, causing the prices to skyrocket. Either way, it will not be good for the economy.
The sense of accomplishment in getting FOW armor (for the non-ebayers) will be lost.
If you want the armor, spend the time amassing the money and materials...work for something instead of asking someone to give it to you.
Before I get flamed off the page, I have no FOW armor on any character, although I would like it for my Dervish and Paragon.
I am a casual player, who would really benefit from open access, but do not agree with having it implemented.
Last edited by gene terrodon; Mar 26, 2007 at 07:28 PM // 19:28..
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Mar 26, 2007, 07:21 PM // 19:21
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#30
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Hell's Protector
Join Date: Jul 2005
Guild: The Eyes of Texas [BEVO]
Profession: D/A
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I agree...I was "on the edge" about removing the favor system, but I concur that allowing access 24/7 kind of cheapens the special nature of these areas.
I do like the idea of allowing free access if you have favor, and charging a decent fee for times where you do not.
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Mar 26, 2007, 07:21 PM // 19:21
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#31
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Wilds Pathfinder
Join Date: Aug 2006
Location: Buffalo, NY
Guild: [TTBH]
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This weekend was annoying for one reason: too many bad groups. I always got a 55 monk that was just testing the waters in UW and would head back out in 2 seconds. However, it was nice because I wasn't losing anything in the long run. I got 5 ecto with my guildie which was very nice.
I think maybe something that would be cool with favor is instead of doing territories around the world, it should be something within your own territory. Maybe there could be factions (not like Luxon or Kurzick) that you could side with and do the same thing with HA and if your faction wins in HoH, then you have favor. They could keep it so you could only switch 5 times or whatever, so you can't just jump around. This way it isn't complete open access and maybe favor could get tossed around more often. I used to do HA often with an old guild that broke up before it was 6v6. I can honestly say that we did not care hardly one bit about favor. The only gratifying thing was seeing our guild name show up and say "... has won a battle in the Hall of Heroes and kept the favor of the Gods for America"
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Mar 26, 2007, 07:29 PM // 19:29
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#32
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Krytan Explorer
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I can't think of a more fair solution than the "1K to get in, when you don't have favour, and free access when you do".
If Anet is actually listening to the masses, this seems to be the best balance of the options that are being suggested by the public.
Think of the poor Japanese! "Ecto what"? they say.... lol
Last edited by Firebaall; Mar 26, 2007 at 07:54 PM // 19:54..
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Mar 26, 2007, 07:38 PM // 19:38
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#33
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Wilds Pathfinder
Join Date: Jun 2005
Location: Texas
Guild: Scouts of Tyria
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Quote:
Originally Posted by gene terrodon
Ecto and shard prices will plummet or the drop rate will be ridiculously low, lower than now, causing the prices to skyrocket. Either way, it will not be good for the economy.
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I'm confused... So prices could drop to nearly nothing or jump way beyond reasonable amounts. There's no way they could stick in the middle? Seems like you're being more then a little bit over-dramatic on this. You're telling me that the devs couldn't modify the drop rate up or down enough times to find the happy medium?
Did any of the folks that normally trade in ectos/shards notice if this weekend disrupted the prices on those materials? I'd be interested to know how this blip affected the market.
Personally, I think having favor control the cost of the area is a great idea (and one I've espoused a number of times in other threads). 1k w/ favor, 8k w/o favor would be peachy. Lets anyone in that wants to, but still keeps favor as a "viable" affect in the game.
I'm not sure why folks don't like gold sinks. They're needed, and there's only so much beer and bean cakes that I can bear!
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Mar 26, 2007, 07:47 PM // 19:47
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#34
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Krytan Explorer
Join Date: Jul 2006
Guild: lf guild~
Profession: Me/A
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If you look at casual players, this weekend was pretty nice. To be able to access the area when they can and want. I do not mind if they write a script to make fee 1k per person, so farmers be happy paying 2k, and full teams pay 8k (money doesn't even make sense in the first place, what services do the Gods need to pay?). I also think about japan and taiwan; I've seen each getting favor once in life. It sux privating them from enjoying these areas.
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Mar 26, 2007, 07:49 PM // 19:49
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#35
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Hall Hero
Join Date: Aug 2005
Profession: E/
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Quote:
Originally Posted by bobrath
Did any of the folks that normally trade in ectos/shards notice if this weekend disrupted the prices on those materials? I'd be interested to know how this blip affected the market.
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Ecto and shard prices fell throughout Saturday. Down to sell price and the trader of 2.7k for shards and 9k for ectos which isn't that low for ectos (definately is low for shards though) but keep in mind ecto prices usually rise on the weekends due to the increase in players online, not fall.
Ecto and shard prices almost doubled (ectos up to 15k, shards up to 4.2k) though right around the time Asian countries started coming online on Sunday morning.
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Mar 26, 2007, 07:58 PM // 19:58
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#36
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Wilds Pathfinder
Join Date: Oct 2006
Location: In Your Head
Guild: The Brave Will Fall [Nion]
Profession: Me/
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Quote:
Originally Posted by Bread Fan
Actually you are completely wrong. When I played HA (back before 6v6) my guild and I enjoyed getting favor for america knowing that Europe suffered from lack of access to fow/uw. It was gratifying because in the back of your mind you know you are pleasing some people as well as pissing off others.
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Your actual goal and gratitude are completely different ideas. Did you win for america 5 times in a row, then all of a sudden leave and get a FoW group going? Or did you just attempt to hold halls as long as possible because you can get your ridiculous 40k+ cigils?
Thats nice, you felt a little satisfaction in taking favor away. Although trust me its not often the common PvE'er PM's the team that wins halls and thanks them.
HoH is a dead king of the hill match with its own rewards, why is it in charge of FoW/UW?
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Mar 26, 2007, 08:03 PM // 20:03
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#37
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Ascalonian Squire
Join Date: Jan 2007
Guild: Order of the White Lily
Profession: Mo/Me
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I was delighted to finally be able to meet with my guildmates and enter UW/FOW at a reasonable hour. I was able to bring friends who had never gone in before, we were able to proceed at a leisurely pace (when we weren't being eaten by aatxes and shadow creatures). I was able to see parts of the game that I had never seen before due to time constraints. And if we wiped or started in an uncoordinated manner we were able to re-enter without fear of having to rush because we were about to lose favor. I never cared about the cost of entry. 1k, free, whatever - it's all kind of meaningless to me. What I always cared about was being able to go to those areas with my friends when it was convenient for me, and I was sad to see such a fun weekend come to an end.
Contrary to some who have reversed their opinion, I am even more convinced now of the need for reform than I was when I contributed to the marathon post created by Rene Saliere some weeks ago. The sheer number of players in American ToA speaks volumes about the need for some kind of change in the way those areas are accessed. I am very curious what our counterparts in Japan, Taiwan, and Korea thought about the event.
It does need to be said, however: whether or not ArenaNet sees fit to make a change, I will always be thankful that they were kind enough to do this for us.
So... thank you very much ArenaNet! I had a fantastic time this weekend, and one that I will not soon forget.
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Mar 26, 2007, 08:31 PM // 20:31
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#38
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Desert Nomad
Join Date: Dec 2005
Location: Urmston, Manchester, UK
Guild: Greener Pastures [DVDF]
Profession: W/Rt
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Quote:
Originally Posted by havok019
I've been playing this GW since shortly after it came out. I went into UW once with a group of 8, we aggroed both sides and we were back out in about .2 sec. I never bothered with UW/FoW after that.
This weekend was great! Without worrying about the cash and having plenty of people to join up with, I spent a large part of the last three days in FoW...for the first time! I learned a lot about this game that I didn't know before, got a decent pile of loot, my first shards and ecto and a couple nice golds. Basically, I had a blast and I'm really looking forward to spending a lot more time in this area of the game that I had completely ignored in the past.
Thanks Anet!
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You've been playing for more than 1.5 years and never explored either of the god realms? (until now, obviously)
What else is there to do between campaigns?
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Mar 26, 2007, 08:41 PM // 20:41
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#39
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Did I hear 7 heroes?
Join Date: May 2005
Guild: Scars Meadows [SMS], Guild Leader (Not Recruiting)
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I finally got the FoW with some of my guildies over in Europe through the international districts, good fun.
If the "special" feeling is gone, how about favor determining whether or not ectos and shards can drop so those among us who like to spend 3-5 hours in one area for 100k experience can still do so at any time of the day? It wasn't a race against the clock to form a group either; no more biting our nails as we watched favor slip from a region.
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Mar 26, 2007, 08:43 PM // 20:43
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#40
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Frost Gate Guardian
Join Date: Feb 2007
Location: New Zealand
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Yeah, Kate's right, we should thank ANet for the weekend.
So... *deep breath*... THANKS!
Now... back to logging in and out of GW until Favour comes to my server. Warcraft III on Battlenet passes the time nicely.
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