Mar 26, 2007, 09:58 PM // 21:58
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#81
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Desert Nomad
Join Date: Feb 2006
Location: the 7th level of HELL! J/K Somewhere in GW assassinating things
Guild: [acid]members of the KAWS alliance
Profession: A/
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Quote:
Originally Posted by netniwk
probably a norn,sylvare,asura and char hero, wouldnt be to suprised either if gwen is a mesmer hero in gw:en
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*cough* Gwen be evile *cough* seriously tho, I kinda doubt she will be a hero, I get the feeling she is the fiery destroyer.. the title's acronym is named after her... she did destroy everyone with fire at the end o the guild wars beta... yeah...Gwen will kill us all.....GG Gwen GG..
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Mar 26, 2007, 10:26 PM // 22:26
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#82
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Jungle Guide
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Quote:
Originally Posted by LethalHands
Not all of us have a buddy list full of people we can just hit up, or belong to a guild of people who revolve around our individual schedules. Must be nice maybe some of us are working on it. But before you call bull, you have to think about the developing player. Coming into the game thinking they can get a nice human party started, maybe get to know some people and get a good game going. Or maybe the enigmatic person who wants to get to know people in town, get a good discussion going and maybe get something started outside. Might even be people trying to interact with other people. These people aren't in too many friendlists at the moment, or even guilds, and they grow everyday in number for every new gamer that joins the game. These guys don't have every skill unlocked, or level 20 heroes across the board.
This is the in-game community. Yes, it's really there. They have it rough enough as it is. The scenario you're suggesting would just about completely destroy this sect of player and force them to either jump on the friend clique train (easier for some harder for most) or solo the game with heroes. What do you say to the person who doesn't play but one or two characters? How are they supposed to remain competitive with multiple heroes (15 now, 25 soon enough) of different classes? Play more characters? Farm hero points up to a maximum of 31-32 points (this only possible by maxing both sunspear and lightbringer titles ATM, one or both of which you can't do yet reasonably) to unlock 32ish of the games available skills (including the fact that you can't unlock elite skills with said points)? Go PVP some stuff open? Take henchies with inferior bars, while the other guy tromps the campaigns with his superior 7 hero team? Wait in town for another shmoe like themselves?
The game can't even operate properly without the community you are suggesting (indirectly or otherwise) we eradicate. This is Guild Wars not AI Wars.
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Did you even read what I wrote? Can you dispute that it's the game design of GW that makes it hard and discourages multiplaying and NOT heroes? Instances fragment human interaction NOT heroes.
Can you say that the game will be for the better if they took out henchies and heroes without drastically changing the game itself?
And it's funny that you complain how Heroes are destroying the human interaction aspect and community yet you just said that you dont have a buddy list of people that you can play with. And that's exactly why Heroes/henchies are needed in this game. With the way this game is designed, it's not always possible to get people!
Quote:
This is Guild Wars not AI Wars.
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Please dont use the name of the game as though it's some sort of argument. I'm willing to bet that there are some people who have never played or rarely ever GvG in this game. And by your reasoning that's all this game is about. Guilds fighting other guilds in wars.
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Mar 26, 2007, 10:52 PM // 22:52
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#83
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Forge Runner
Join Date: Feb 2005
Location: Anchorage Alaska
Guild: Haz Team [HT]
Profession: R/W
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don't get me wrong, I too basically play at night. VERY LIMITED numbers online when I play... And my alliance is spread all over the place, I got 2 guild in europe 1 in asia, 3 in east coast usa, 1 midwest, 1 in west coast, and 2 in Canada... and I am in Alaska... OUCH!!! hard as hell to get things going... especially for PvP or GvG... lol So yea like I said if I am basically alone Heroes are there, but if the town is packed full of people there is no need for heroes... But even then its hard as hell to get a group going because of the reason I gave above... Thats the problem...
I can see the heroes for people that do not own Nightfall... that makes since. But I would rather REPLACE a hero then have to add more... the shear inventory organization of that many NPCs is CRAZY!!!
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Mar 26, 2007, 10:57 PM // 22:57
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#84
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Academy Page
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What is being suggested would narrow the in game community into just about nothing. It would destroy it. Maybe you'll find company with the WTB/WTS spammers? That's pretty much all that would prevail maybe, and only in some of the key towns. An online game without a community isn't an online game. What is being suggested would kill the PVE game that most of you probably play if you're busy worrying about heroes. It isn't game breaking to have three heroes, yourself, henchies, and some PUGs. Or heroes, henchies, and yourself. Or even you, a buddy, and six heroes. What I'm wondering is why do you want to eliminate your buddy from that equation? Or rather people in general? It's balanced as it is. Some argue it's already autonomous enough without just going all out and eliminating the need for players altogether. Are you so selfish that you would deny the community for your ends?
The community still exists. There's a lot of people on and further more if you can't find enough people, with heroes you control three slots in your party and can set up whatever you need. You can use henchies, and if you don't want to interact with others in many instances you have that choice already. It is not imposed on you. The multiple classes of heroes coming in handy for specialized team set up's. 15/25 potential characters to fill any role your party needs is wonderful. Heroes are great, I use them all the time. The characters are unique in many ways, they have neat personalities and interesting backgrounds, some aren't even human (hope to see more of that with GWEN, lawl charr, no elves plz). There's a lot of variety to go around, we need more not less. That's something really great about this game and I want more of that. But I don't want it to the point of killing the games community. I'm almost certain Anet feels the same way if they're the folks I know.
This is getting pointless. This is off topic. No more of this please. This is about Guild Wars Eye of The North, fun hero wishlists, and speculation (hopefully reasonable :P) on said heroes in the future expansion. Go beg for single player GW elsewhere.
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Mar 26, 2007, 11:00 PM // 23:00
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#85
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Jungle Guide
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Well, here's to hoping that GW2 will solve all these problems of even NEEDING henchies or even NEEDING to have a team to do anything.
The persistant world will make sure that we'll get all the human interaction that we can stand but at the same time won't require that we bring along a team (NPC or people alike) to get anywhere.
Quote:
Originally Posted by LethalHands
What I'm wondering is why do you want to eliminate your buddy from that equation? Or rather people in general? It's balanced as it is. Some argue it's already autonomous enough without just going all out and eliminating the need for players altogether. Are you so selfish that you would deny the community for your ends?
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Stop with the outright lies and putting words in people's mouths. From what I've read, people who prefer Heroes over PUGs do NOT strictly prefer them over playing with guildies and friends.
I DONT want to "eliminate my buddy" I'd prefer playing with my girlfriend and friends when I can. But they arent always on at the same time as I am. I like Heroes for the fact that they're always there when I need them. Yes, I prefer them over PUGS but it doesnt mean that I'm "being selfish that I'd deny the community" Where the heck did you get that crap from?
And before you talk about selfish, look at your responses. You seem willing to take away the options of others just to see people play the way YOU want. And once again you still havent disputed that it's the game design/bad community and not Heroes that killed off PUG'ing.
Instances were originally designed not only to lighten server load but also to keep people from griefing, looting and kill stealing that happens all the time in MMOs. But they have since then fixed all those problems and won't need instances anymore in GW2. Now stop complaining about lack of human interaction since you full well that the game was entirely instanced when you bought the game.
Last edited by The Ernada; Mar 26, 2007 at 11:35 PM // 23:35..
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Mar 26, 2007, 11:55 PM // 23:55
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#86
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Desert Nomad
Join Date: Feb 2007
Location: Philippines, LSGH
Guild: Legions of the Golden Aguila [PNOY]
Profession: A/D
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Quote:
Originally Posted by LethalHands
Nah, we already have Zhed. He's a centaur, and he doesn't use anything racially specific. I'm pretty sure they won't give the heroes of a different race monster skills or any race specific skills. But maybe a few will get a PVE only skill or two that they can use just for show like a transformation skill for the one that becomes a beast, ect. It won't be anything game breaking though. Speculation on my part.
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Well, for Zhed they haven't thought for Zhed anything in that time, For Zhed it would just be a back up ele, but if Anet think of making more back ups.
We alread have enough. So maybe the other races in the upcomming game they will have differ skills but I am just 15% sure^^.
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Mar 27, 2007, 01:05 AM // 01:05
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#87
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Desert Nomad
Join Date: Jan 2006
Location: Good ol' USA, where everyone else wants to be
Guild: Now Plays World of Warcraft on Whisperwind
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HERO's from Eye of the North...
Id like to see several race options for HERO's.
Male Dwarf Warrior
Male Charr Monk
Female Sylvani Ranger
Female Norn Dervish
Male Asura Assassin
Female Human Mesmer (Gwen I hope)
Murssat Elementalist (with Spectral Agony)
A real Undead Skeleton Necromancer (OR just a Skull that floats around and gives you bad advice from time to time anyone remember Mort from Torment?)
Male Tengu Paragon
Female Centaur Ritualist
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Mar 27, 2007, 04:19 AM // 04:19
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#88
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Academy Page
Join Date: Sep 2006
Location: Vancouver, BC, Canada
Profession: N/
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I don't really care as long as each of the ten professions and four new races is represented. I'd also like it if the Warrior, Necromancer, Mesmer, Elementalist, Ritualist and Paragon are male and the Ranger, Assassin and Dervish are female. I'd also like to see a Dwarf and a Tengu. I'd also like to see a Djinn and a Wallow, but that's unlikely.
Also, Mort's awesome.
Last edited by Gordon Ecker; Mar 27, 2007 at 04:23 AM // 04:23..
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Mar 29, 2007, 12:09 AM // 00:09
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#89
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Ascalonian Squire
Join Date: Mar 2007
Location: Browns Mills, NJ USA
Profession: W/R
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Quote:
Originally Posted by Gregslot
Yes, Gwen will probably be a mesmer hero, since her mother were a mesmer too.
The charr gods were the titans, if you completed that quest in realm of torment wich you help a charr finding his god you would know.
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Not to make predictions, but I don't understand why everyone is assuming Gwen will be a Mesmer. Whenever she talked about anything regarding something along the lines of spell effects in Pre-Searing, she was always talking about burning things, which would make me think Elementalist.
However, she always looked up to Prince Rurik's fiancee, Althea, before she died, and Althea was a Mesmer. So you may all be right.
But, as is very commonly mistaken, Gwen's mother was not a Mesmer. Gwen's mother was a woman named Sarah, and she was a Monk in Ashford Village.
http://gw.gamewikis.org/wiki/Sarah
Predatorus Viktus
"The Father," First Order of Blood Knights
"There is an ancient Repticus saying, that something lasts only as long as the last person remembers it. My people have come to trust memory over history. Memory, like fire, is radiant and immutable. Those who renounce the flame of memory in order to put out the dangerous fire of truth: Beware these men, for they are dangerous themselves... and unwise. There are false histories written on the blood of those who might remember, and on those who seek the truth."
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Mar 29, 2007, 05:52 AM // 05:52
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#90
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Academy Page
Join Date: Feb 2007
Profession: D/
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I was catching up on some side quests earlier tonight, and I happened to stop in at Gayla Hatchery. I think that there were 2 other people there, and it did not look like they were trying to get a group going. So, why would it be so terrible if I were able to hero this mission with a full hero group? It will be a lot worse to the community if people begin to get frustrated with the lack of human players and leave the game (than having heros to help) wont it?
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Mar 29, 2007, 04:31 PM // 16:31
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#91
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Ascalonian Squire
Join Date: Apr 2006
Location: Canton,Ohio,USA,Earth,Sol System,Milky Way
Guild: Knights of Shadowpeak[KOS]
Profession: W/
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Quote:
Originally Posted by Robin_Anadri
Silly, silly people.
Gwen can't be a hero - she's the endgame boss!
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/signed
AGREED!!!! This is my speculation as well.
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Mar 29, 2007, 04:44 PM // 16:44
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#92
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Ascalonian Squire
Join Date: Apr 2006
Location: USA
Guild: Kingdom Of Deities [KOD]
Profession: R/
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Quote:
Originally Posted by berlioz7
I was catching up on some side quests earlier tonight, and I happened to stop in at Gayla Hatchery. I think that there were 2 other people there, and it did not look like they were trying to get a group going. So, why would it be so terrible if I were able to hero this mission with a full hero group? It will be a lot worse to the community if people begin to get frustrated with the lack of human players and leave the game (than having heros to help) wont it?
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Couldn't of said it better myself. I don't want a full party of heroes because I want to avoid interaction with other players; I want to be able to do difficult missions and not have to depend on henchies to get me through it. With GW:EN and hard mode players will be even more spread out. Seems like a great solution to me.
People who don't want to play with other players will fill the 4 other slots with henchies anyway.
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Mar 29, 2007, 04:49 PM // 16:49
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#93
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Jungle Guide
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Quote:
Originally Posted by Predatorus Viktus
Not to make predictions, but I don't understand why everyone is assuming Gwen will be a Mesmer. Whenever she talked about anything regarding something along the lines of spell effects in Pre-Searing, she was always talking about burning things, which would make me think Elementalist.
However, she always looked up to Prince Rurik's fiancee, Althea, before she died, and Althea was a Mesmer. So you may all be right.
But, as is very commonly mistaken, Gwen's mother was not a Mesmer. Gwen's mother was a woman named Sarah, and she was a Monk in Ashford Village.
http://gw.gamewikis.org/wiki/Sarah
Predatorus Viktus
"The Father," First Order of Blood Knights
"There is an ancient Repticus saying, that something lasts only as long as the last person remembers it. My people have come to trust memory over history. Memory, like fire, is radiant and immutable. Those who renounce the flame of memory in order to put out the dangerous fire of truth: Beware these men, for they are dangerous themselves... and unwise. There are false histories written on the blood of those who might remember, and on those who seek the truth."
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Because the new artwork looks like a Mesmer. She certainly doesn't look like an elementalist, and she looks concerned, certainly not like a last boss, or any kind of boss. Assuming that she'll be a Mesmer hero is really quite reasonable..
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Mar 29, 2007, 04:53 PM // 16:53
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#94
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Desert Nomad
Join Date: Sep 2006
Guild: Crimson Claw
Profession: W/
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Tengu/assasin
Dwarf/monk
male sylvari/ritualist
norn/warrior
asura/mesmer
charr/elementalist
asura/necro
female sylvari/dervish
charr/paragon
my hopes...we have enough humans...and GWEN is definitely evil
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Mar 29, 2007, 05:35 PM // 17:35
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#95
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Banned
Join Date: Mar 2007
Location: EU
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I really want to see female Charr!! Any news on it Anet?
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Mar 29, 2007, 05:38 PM // 17:38
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#96
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Grotto Attendant
Join Date: Aug 2005
Location: Kyhlo
Profession: W/
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Quote:
Originally Posted by Predatorus Viktus
Not to make predictions, but I don't understand why everyone is assuming Gwen will be a Mesmer. Whenever she talked about anything regarding something along the lines of spell effects in Pre-Searing, she was always talking about burning things, which would make me think Elementalist.
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Really? She never said anything like that to me. It was always small-talk.
Does anyone have a link or list of Gwen quotes?
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Mar 29, 2007, 06:27 PM // 18:27
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#97
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Forge Runner
Join Date: Mar 2007
Guild: Astral Revenants
Profession: P/W
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Quote:
Originally Posted by MirageMaster
I really want to see female Charr!! Any news on it Anet?
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Considering most animals in the world don't really look that much different between genders, maybe the Charr won't look much different either. Maybe less of a mane perhaps?
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Mar 29, 2007, 08:04 PM // 20:04
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#98
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Academy Page
Join Date: Feb 2005
Location: Philippines
Guild: Maguuma Assassins [MagA]
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Quote:
Originally Posted by Predatorus Viktus
Not to make predictions, but I don't understand why everyone is assuming Gwen will be a Mesmer. Whenever she talked about anything regarding something along the lines of spell effects in Pre-Searing, she was always talking about burning things, which would make me think Elementalist.
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She liked the Mesmer outfits.
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Mar 29, 2007, 08:06 PM // 20:06
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#99
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Academy Page
Join Date: Jun 2006
Guild: Life With The Thrill Kill Kult [Kult]
Profession: R/
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I liked what was mentioned about King Adelbern as a hero. Kind of goes with what I'd mentioned a couple of months back about an UW quest to go and retrieve Rurik and bring him back into the living, putting him in as a hero for you.
I'm not convinced that there'll be too many, if any, known/named heroes in this one, and that's a shame (I think all the heroes here will be for driving this story specifically). However, it was mentioned that there would additional lesser content in the interim between Eye of the North and GW2. How cool would it be to get a batch of top-level NPCs as heroes?
- King Adelbern
- King Jalis Ironhammer
- Duke Barradin
- Evennia
- Count Petrov zu Heltzer
- Elder Rhea
- Suun (we need the hat!)
- Dehjah (in elemental form)
- Shahai the Cunning
- The Apostate (Margonite!)
- Prince Ahmtur the Mighty
Since, by the end of Eye of the North, I think we'll be enough of well-to-do hero types to have some nobility on call.
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Mar 29, 2007, 08:16 PM // 20:16
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#100
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Grotto Attendant
Join Date: Aug 2005
Location: Kyhlo
Profession: W/
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Quest to get Gwen the hero:
"Bring me the Tapestry Shard from my childhood."
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