Apr 23, 2007, 04:04 PM // 16:04
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#61
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Hall Hero
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This mechanic doesn't seem to really bother me, it seems. I actually think most people would rage when the whole party reached 60 DP. And if it was hard at 0 DP, it's not gonna be much easier at 60, anyways.
In short, I think ANet is saving you some time and effort.
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Apr 23, 2007, 04:18 PM // 16:18
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#62
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Forge Runner
Join Date: Aug 2006
Location: Canada bro.
Profession: A/D
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Quote:
Originally Posted by Anna Ryan
Yes, it's a nifty feature of hard mode, once your team has 60dp, you get kicked from the area. I nearly had it from Minister Cho's Estate. Luckily I got to clime back to 15dp and cleared the area. So you indeed have to be carefull. It has been said in the Hard Mode fact list though.
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LOL Minister Cho's estate!?
My assassin swept through that with henchies no deaths.
Hell after beating it I took a Deadly paradox Arcane echo Shadow form thing and Solo'd up to the castle thingy. Then fighting the minister master Idiot goes and gets himself killed.
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Apr 23, 2007, 05:08 PM // 17:08
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#63
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Banned
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Quote:
Originally Posted by Sol Deathgard
Actually you are whinning. You are whining about people telling others that they either aren't good enough for hard mode or aren't willing to change their builds to make it easier. (Same thing really)
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No, Because of people like you jump to conclusions based on a forum post alone without any knowledge to how I or anyone else plays the game. Till that happens you and everyone else that said people suck should keep your opinions to yourself. Now if any of you did then your post would hold merit and some may listen to you since many of you all bashing people no one will listen to you.
Quote:
Originally Posted by Sol Deathgard
Complaining about someone say that someone else isn't good enough for it is just showing us that you too arent' good enough for it.
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Who are you to judge if someone sucks at the game or not? Nobody
Oh please, and you are because you have no problem with going back to outpost?? That doesn't proof a dam thing. But its okay for you and few others to come in this thread and bash other people for saying they dislike something? I think not.
So again you are another one jumping to conclusions to how I play the game, as I've already said I can do hard I just don't like the idea of if everyone has 60% DP goes back to outpost. Because someone does not like something it doesn't necessarily mean they suck at the game. Why is it so hard for you and few others to understand that????.
Last edited by viper008; Apr 23, 2007 at 05:32 PM // 17:32..
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Apr 23, 2007, 05:38 PM // 17:38
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#64
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Krytan Explorer
Join Date: Jul 2006
Profession: R/
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You have not given reasons for why you dont like the 60% DP penalty, and therefore we must assume its because you cant handle Hard Mode, and you rely on the deaths.
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Apr 23, 2007, 05:51 PM // 17:51
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#65
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Lion's Arch Merchant
Join Date: Jun 2005
Profession: Mo/Me
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Quote:
Originally Posted by TGgold
Now that I think of it, I'm really starting to see a bigger market for exp scrolls. I noticed you get a ton of exp, and exp scrolls would just wipe that DP away.
Sure they're not instant gratitude like the canes and clovers, but hey, it helps.
And you can buy them from NPCs.
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This is the best tactic. Keep scrolls up to help with the DP. The ones at outposts are dirt cheap, and while not uber effective over time, will help you by easing the DP. I noticed they been dropping well, so take say six into an area and use them as needed. I suggest of course using the 50% for 10 minutes, as with six that will cover an hour.
And I totally understand why this was put in. It was for suicide builds. I am shocked my henchies have not mutinied on me because if stuck I will lemming them and use suicidal tactics to finish stuff. Now death means something so people like me need to think twice. No more old school halls style EoE / Death Nova bombing with dervish stuff up for me. Oh well. I like to adjust. Sadly others still are not understanding it. Soon new cookie builds and playstyles will emerge though making the people who love the challenge of finding the perfect build for an area useless again.
Last edited by Engel the Fallen; Apr 23, 2007 at 05:56 PM // 17:56..
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Apr 23, 2007, 06:17 PM // 18:17
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#66
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Banned
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Quote:
Originally Posted by Renegade26
You have not given reasons for why you dont like the 60% DP penalty, and therefore we must assume its because you cant handle Hard Mode, and you rely on the deaths.
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Wait what? go read post #ten again,
I quoted the OP and put QFT so right there should've been enough for you but guess not. I was agreeing with the OP that is frustrating nearly clearing a zone but only to get sent back to outpost. I further explained that it would be nice if Anet would put DP removal item/s in game because I don't feel like farming for more skulls for candy canes. The skulls I have now I'm saving to finish the rest of the 5,000 min I need to max the drunken title track.
Ok time too turn the table
You go off on me for whining, saying I suck ect and look here you are doing it now.
Quote:
Originally Posted by Renegade26
Ive gotten 12 vanquished areas so far, so I can do Hard Mode.
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Since your so good of player then none of the following points in your post should matter to you, becuase you're so good.. Right?
Quote:
Originally Posted by Renegade26
DP is just an opportunity for you to try again, but with even less chance, which is acceptable. Imagine being wiped once and being sent back; youre being given way more chances with ways to exploit this fact mentioned already.
Tbh, DP isnt one of the major issues with Hard Mode. There are other more serious issues:
1. Finding the last mob is annoying but not hard, simply time consuming. We need some way to locate the last remaining enemies to save time. Its not unnacceptable to be given the location of the enemies; you must still fight them, but now you know where.
2. Clearly overpowered skills/ mobs/ enemies. Examples are Dervishes, atm they are too strong with there normal attacks, and the bosses are a nightmare.
The elementalists are also incredibly strong. Ways of making them harder without buffing there damage to incredible levels in necessary, simply because its not a challenge getting hit for over 300 damage in one hit/ spell. Damage caps would also be nice.
3. More info on these pve only skills, and how much better than normal skills they will be.
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What was it that you told me.................Oh I remember now
Quote:
Originally Posted by Renegade26
Whine in a forum doesnt help, change your build and team
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Owned,
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Apr 23, 2007, 06:37 PM // 18:37
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#67
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Krytan Explorer
Join Date: Jul 2006
Profession: R/
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@viper008, the stupid noob, I wasnt whining, I was trying to improve the game by making good suggestions that I had thought about. Please stop trying to beat me; you never will.
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Apr 23, 2007, 06:49 PM // 18:49
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#68
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Furnace Stoker
Join Date: Jun 2005
Location: California
Guild: 15 over 50 [Rare]
Profession: W/Mo
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Use candy canes, four-leaves clover or other items to remove DP in Hard Mode.
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Apr 23, 2007, 06:53 PM // 18:53
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#69
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Banned
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Quote:
Originally Posted by Renegade26
@viper008, the stupid noob, I wasnt whining, I was trying to improve the game by making good suggestions that I had thought about. Please stop trying to beat me; you never will.
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I wasn't whining etheir and Yes I did beat you.
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Apr 23, 2007, 06:58 PM // 18:58
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#70
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Krytan Explorer
Join Date: Jul 2006
Profession: R/
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Quote:
Originally Posted by viper008
I wasn't whining etheir and Yes I did beat you.
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Youre an idiot and you were whining.
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Apr 23, 2007, 07:00 PM // 19:00
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#71
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Banned
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Quote:
Originally Posted by Renegade26
Youre an idiot and you were whining.
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Right now is good time for you too shut up before you get banned I've reported you 2 times just now.
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Apr 23, 2007, 07:08 PM // 19:08
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#72
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Krytan Explorer
Join Date: Aug 2005
Guild: [Njk]
Profession: Rt/
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*pours water on flames*
So this thread is somewhat off topic. I personally like the 60% DP -> Go home. Its a nice reminder that i need to change something, because I've "toughed it out" before and its difficult sometimes, and unheard of in Hard Mode.
Candy Canes and clovers are always welcome though
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Apr 23, 2007, 07:08 PM // 19:08
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#73
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Krytan Explorer
Join Date: Jul 2006
Profession: R/
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Quote:
Originally Posted by viper008
Right now is good time for you too shut up before you get banned I've reported you 2 times just now.
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1. I havent done anything to be banned for.
2. Youre the one being an ass, with youre "nice try" implieing you were right and I was wrong, when you had no reason for anything you have said, and youre "owned" implying that I was owned by you when I seriously wasnt.
3. Dont tell me what to do. Youre an idiot, youve proved this, youre a noob, you've proved this, and you have opinions that you havent explained at all.
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Apr 23, 2007, 07:15 PM // 19:15
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#74
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Jungle Guide
Join Date: Apr 2005
Location: Netherlands
Profession: Mo/W
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Quote:
Originally Posted by Gaile Gray
I wanted to let you know that the situation that someone outlined here is intentional: When a team is fully at 60% DP, it is returned to the Outpost to start again. The reasoning behind this is that many players will continue to try to "slog it out," but at 60% DP for all, in Hard Mode success is very, very unlikely... pretty much impossible, in fact. Rather than having people continue in a frustrating circle of death/res/death, we simply reset the party to the outpost and invite them to try again with 0% DP.
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I think players should decide for themselves. If someone likes to lure an 'impossible' mob to a resurrection shrine and do the 'die and kill' trick to kill 1 monster at the time... Than so be it! If its getting impossible because its not working in hardmode when you have 60dp... Than learn it the hard way and think twice the next time. No need to cast the party back to the outpost.
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Apr 23, 2007, 07:22 PM // 19:22
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#75
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Banned
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Quote:
Originally Posted by Renegade26
1. I havent done anything to be banned for.
2. Youre the one being an ass, with youre "nice try" implieing you were right and I was wrong, when you had no reason for anything you have said, and youre "owned " implying that I was owned by you when I seriously wasnt.
3. Dont tell me what to do. Youre an idiot, youve proved this, youre a noob, you've proved this, and you have opinions that you havent explained at all.
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Forum rule 3. No Flaming/Trolling
Flaming is the act of posting messages that are deliberately hostile and insulting. A troll is a person who posts inflammatory messages intended to cause a disruption in discourse and to provoke other members into hostility.
We encourage discussion and healthy debate, and personal attacks are not warranted in either. If you cannot be respectful to others, then don't be surprised if those in charge are not respectful of your continued privilege to post.
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Apr 23, 2007, 07:24 PM // 19:24
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#76
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Furnace Stoker
Join Date: Jun 2005
Location: So Cal
Guild: The Sinister Vanguard
Profession: Me/
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When did this become an "I know you are but what am I!" thread?
Back on topic, I can easily see how the OP would be pissed about getting bit at this. Nice thing is, though, you can keep your builds if you wish, but you will need to do better DP-management in the future. People have mentioned many means... candy canes, clovers, rainbow candycanes, exp. scrolls, etc.
It's beyond whether or not anyone likes it now. It is what it is, we need to plan for it.
Good luck and good hunting.
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Apr 23, 2007, 07:29 PM // 19:29
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#77
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Krytan Explorer
Join Date: Jul 2006
Profession: R/
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Quote:
Originally Posted by viper008
Forum rule 3. No Flaming/Trolling
Flaming is the act of posting messages that are deliberately hostile and insulting. A troll is a person who posts inflammatory messages intended to cause a disruption in discourse and to provoke other members into hostility.
We encourage discussion and healthy debate, and personal attacks are not warranted in either. If you cannot be respectful to others, then don't be surprised if those in charge are not respectful of your continued privilege to post.
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Youre the one being an ass, with youre "nice try" implieing you were right and I was wrong, when you had no reason for anything you have said, and youre "owned" implying that I was owned by you when I seriously wasnt.
Youre being a troll from youre definition.
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Apr 23, 2007, 08:25 PM // 20:25
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#78
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Frost Gate Guardian
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You can buy away DP. If your realm has favor, got to a shrine and kneel. At least in FActions, an avatar pops out and offers buffs (including a morale boost) for cash.
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Apr 23, 2007, 08:41 PM // 20:41
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#79
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Krytan Explorer
Join Date: Jul 2006
Profession: R/
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Quote:
Originally Posted by Mylon
You can buy away DP. If your realm has favor, got to a shrine and kneel. At least in FActions, an avatar pops out and offers buffs (including a morale boost) for cash.
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It works in Nightfall as well, but this option tends to be extremely expensive (at least in large quantities), and it works better to head straight for the strong boss mobs, and working around the weaker ones, eg. Heket are extremely easy to kill, there are many of them per mob, and provide 56 exp per death with scrolls, bounties and HM bonus set up. Thats about 2 DP every 3 heket, and youre DP will go quickly.
Usually its best to let you MM take the heat with his minions by standing outside agro range, letting youre hero cast Death Nova on all his dieing minions, then lure the group towards you, wait til the minions begin moving and run in the opposite direction by about half an agro range. The minions die, with death nova on, crippling the enemies hugely and giving the minions the bulk of the fresh enemies.
Also it works well to send in a Ranger hero with troll freshly activated to tank any meteors, fireballs or other nasties, until the first barrage is over and the enemies are at a much more manageable state.
I usually play defensively with minions and two monk backline, and have empathy SS and backfire set up. The monks will die to backfire, and after that everything else falls. You just have to stay alive during that time.
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Apr 23, 2007, 08:55 PM // 20:55
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#80
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Furnace Stoker
Join Date: Jun 2005
Location: California
Guild: 15 over 50 [Rare]
Profession: W/Mo
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Without reading this post, I would never know that 3 times getting DP, we're done and will instantly rezone back to outpost.
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