Apr 30, 2007, 07:39 PM // 19:39
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#41
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Desert Nomad
Join Date: May 2005
Location: Grimsby, UK
Profession: R/
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I like the idea despite selling hundreds of max gold originals to the merchant many moons ago.
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Apr 30, 2007, 07:47 PM // 19:47
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#42
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Forge Runner
Join Date: Jul 2006
Profession: R/
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Quote:
Originally Posted by Bryant Again
You can change it from crap to perfect with an inscription.
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That's the problem, you need the inscription. So, instead of finding only the (near perfect) weapon you need to find a decent weapon AND a (near perfect) inscription.
I still don't see how that is better then getting a perfect weapon from an npc.
Last edited by Amy Awien; Apr 30, 2007 at 07:50 PM // 19:50..
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Apr 30, 2007, 07:54 PM // 19:54
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#43
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Wilds Pathfinder
Join Date: Aug 2005
Guild: Natis Ignigena
Profession: Me/
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No matter how much we ask for it, this isn't likely to happen any time soon as ANet still see it as a selling point for Nightfall.
It's all about the moolah.
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Apr 30, 2007, 08:00 PM // 20:00
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#44
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Wilds Pathfinder
Join Date: Nov 2006
Location: Nottingham, England
Guild: The Venerable Truth [TvT] The Venerable Alliance [TvH] [TvL]
Profession: R/
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Quote:
Originally Posted by Drop of Fear
what would happen if they copy/paste the same inscription system in the other 2 contintens?:
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The reasons it hasn't happened is because first of all its not that easy, they would have to completely reconfig the programming of drops from all monsters in the game and second of all the weapons are rare for a reason. Inscription was a selling feature of Nightfall and possibly GW:EN. It should not be implemented into past games with set weapon systems already.
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Apr 30, 2007, 08:12 PM // 20:12
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#45
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Wilds Pathfinder
Join Date: Aug 2005
Guild: Natis Ignigena
Profession: Me/
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Lucifer, I highly doubt they would have to re-program monster loot tables; I suspect that all it would take is a couple of database tweaks here and there and every item and piece of armour could become inscribable and have the ability to receive insignia.
They proved that this is the case when they changed the absorption properties of armour and shields across the board.
Absorption used to absorb damage from ALL types, now it's only good against physical damage.
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Apr 30, 2007, 09:29 PM // 21:29
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#46
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Krytan Explorer
Join Date: Mar 2006
Guild: EOA
Profession: P/W
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/notsigned What goods a inscribable req 9 hoh Mursaat hammer if they start dropping in prophecies ? Sorry my greed wont let me consider any of the benefits
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Apr 30, 2007, 10:27 PM // 22:27
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#47
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Krytan Explorer
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Quote:
Originally Posted by SotiCoto
I'll put it this way: Other people are all going whoopy crazy over Nightfall golds.... Dead Swords and Colossal Scimitars are being farmed to death right now. I couldn't care less about those....
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lol...apparently you've forgotten your "whoopy crazy".
Don't make me link to your posts in the Colossal Scimitar farm thread. lmao.....
Back on point....
I don't want to see the inscriptible weapons drop in Proph, or Factions. Hell, I'd love to see them removed from Nightfall. Back in the previous chapters, getting a good drop meant something. In Nightfall, getting a rare/good gold (or making a crap one perfect) is like running though farmer's Bob's pasture with a blindfold on, and not stepping in cow sh#$.
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Apr 30, 2007, 10:46 PM // 22:46
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#48
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Lion's Arch Merchant
Join Date: Jun 2006
Guild: Zealots of Shiverpeak [ZoS]
Profession: Rt/
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I think that the armors CERTAINLY need to all go inscribable. While Ritualists and Assassins get to at least choose the armor type that we want to see, we're locked in to the "runes" that we could customize our armor with at a later date. I just feel sorry for Prophecies characters, they're unable to even choose the type of armor they enjoy most.
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Apr 30, 2007, 11:01 PM // 23:01
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#49
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Forge Runner
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Quote:
Originally Posted by Amy Awien
That's the problem, you need the inscription. So, instead of finding only the (near perfect) weapon you need to find a decent weapon AND a (near perfect) inscription.
I still don't see how that is better then getting a perfect weapon from an npc.
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1. Finding a lowish req, max damage weapon with an inscription slot isn't that hard - hell, you can find blue and purples in Elona with lowish reqs and max damage.
2. You see decent inscriptions being sold everywhere quite cheap (15^50 3-4k, +5en 5k, etc).
3. Skin. Collector weapon skins are all rather boring.
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Apr 30, 2007, 11:40 PM // 23:40
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#50
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Desert Nomad
Join Date: Jun 2006
Guild: Knights of the White Eye [HINA]
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Quote:
Originally Posted by Amy Awien
That's the problem, you need the inscription. So, instead of finding only the (near perfect) weapon you need to find a decent weapon AND a (near perfect) inscription.
I still don't see how that is better then getting a perfect weapon from an npc.
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max or near-max inscriptions are a lot more common than any given weapon skin, especially with the Treasure in Elona giving you a dozen free items that periodically respawn...
Quote:
Originally Posted by Nexus Icon
Lucifer, I highly doubt they would have to re-program monster loot tables; I suspect that all it would take is a couple of database tweaks here and there and every item and piece of armour could become inscribable and have the ability to receive insignia.
They proved that this is the case when they changed the absorption properties of armour and shields across the board.
Absorption used to absorb damage from ALL types, now it's only good against physical damage.
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Not to mention, iirc they already retooled the HOH chest so it dropped inscriptable weapons...
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May 01, 2007, 12:56 AM // 00:56
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#51
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Lion's Arch Merchant
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We need an NPC to remove bonuses from current armor and replace them with inscription slots. Easiest solution imo. My monk still has a Kurzick armor set with the old black dye on it (which I like more than the new black dye), and updating it in the future would mean I have to buy a new set of armor which I would rather not do.
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May 01, 2007, 12:58 AM // 00:58
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#52
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Forge Runner
Join Date: Jul 2006
Profession: R/
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Quote:
Originally Posted by -Loki-
1. Finding a lowish req, max damage weapon with an inscription slot isn't that hard - hell, you can find blue and purples in Elona with lowish reqs and max damage.
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Finding a max damage gold weapon isn't harder then finding a max damage purple one and an inscription.
Quote:
2. You see decent inscriptions being sold everywhere quite cheap (15^50 3-4k, +5en 5k, etc).
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No, I don't see them being sold everywhere. But even if they were, it does not change the fact that you either have to find two things, or find one and buy another, it's more work, especially the buying part, yikes.
Quote:
3. Skin. Collector weapon skins are all rather boring.
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That's just an opinion, some have better skins then most rare items. Besides, you're expected to work for the looks of your character.
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May 01, 2007, 01:00 AM // 01:00
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#53
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Wilds Pathfinder
Join Date: Nov 2006
Location: Nottingham, England
Guild: The Venerable Truth [TvT] The Venerable Alliance [TvH] [TvL]
Profession: R/
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I wouldn't mind them making the FoW armour inscriptable since I bought the wrong one for my ranger lol.
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May 01, 2007, 01:47 AM // 01:47
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#54
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Lion's Arch Merchant
Join Date: Oct 2005
Location: Mehtani Keys
Guild: The Extraordinary Revolution [ReVo]
Profession: P/W
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Bleh... Just take a look at the Elite Missions. What did happen? It was only accessible to guilds holding Cavalon or HZH... and now is accessible to anyone with just a click on a scroll. Sure, this is not related to the inscription system, but if this happens in a distant future... I won't be surprised. Besides... many factors on this game are dying already. I'd say they have to improve it. I prefer to farm Elona over Canthan and Tyrian and I know that many others agree with me.
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May 01, 2007, 01:50 AM // 01:50
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#55
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Forge Runner
Join Date: Jun 2005
Guild: ALOA
Profession: E/Me
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I don't think it's fair how the games have no connection, really. If we own all 3 chapters, the inscriptions should carry over to the other chapters, just as armor insignias should, and we should also be able to use para, derv, rit, and sin henchmen in tyria and cantha.
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May 01, 2007, 02:56 AM // 02:56
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#56
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Krytan Explorer
Join Date: Aug 2005
Location: Connecticut USA
Guild: [ITPR]
Profession: W/
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Quote:
Seems like true collectors would be ecstatic. Sure, people could create 'perfect' Tyrian/Canthan items, but since the only way to implement it would be for new drops only and via inscription NPC for old items, the originals would become more rare with time. Got a perfect, uninscriibed <whatever>? Rejoice. It'll never drop again. Ever.
I kinda feel like I would rather they spent their time on developing new stuff, rather than retrofitting the first two campaigns. For example, if it's a choice between inscriptions everywhere and continued evolution of the trade system, I'd choose the latter.
As far as insignias go, I've got 1 set of 15k from Prophecies that I'd like to monkey around with. It would definitely be cool, since there are some great skins in the original that deserve the boost in popularity they would get.
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I agree with this statement. I mean what would be more rare than an original uninscriptable for collections? Of course the average everyday player will have the same stats and skins, but to have it be an original drop is what true collectors could showcase. By making the whole set inscription friendly you are just making a "niche" market for true collectors. Which will help balance out the "everyday players" economy.
In a nutshell, Collectors still have their "uberleet" rares. And regular players will have the weapon/armor/style/stat they want for their characters without sacrificing a first born to get it.
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May 01, 2007, 03:15 AM // 03:15
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#57
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Lion's Arch Merchant
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I do not give a crap about how rare an item is - I care about what it looks like, and what it does (by the way, crystalines are the ugliest pices of sh*t in the game). I will not use anything that does not use the insignia system anymore, even though I like many of the older skins better than those in Nighfall.
The insignia system needs to be made universal to all three chapters, as does inscriptions.
The easiest way to do this, I believe, would be an npc converter, and change all future drops to this system - that way, these idiotic collectors can still keep there non-inscribable crap, although I see no reason whatsoever of doing so, as they are inferior in every way.
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May 01, 2007, 03:18 AM // 03:18
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#58
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Krytan Explorer
Join Date: Mar 2005
Location: I am in a transitional period.
Guild: GRE
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I really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really think Anet should implement this.
Like the OA said, inscribables are already in HA. I think the only legitimate reason NOT to is the Dev time (ctrl-c, ctrl-v). Super rare non-inscribables will continue to be super-rare. Not like demand for them will stay high when GW2 comes out anyway. Give casual Proph or Factions only people an opportunity to get some nice weapons on their own.
It would also be sweet to change the insignias on some of my 15k armors without investing a bunch of cash all over again. Just a thought.
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May 01, 2007, 10:14 AM // 10:14
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#59
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Forge Runner
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Quote:
Originally Posted by Amy Awien
That's the problem, you need the inscription. So, instead of finding only the (near perfect) weapon you need to find a decent weapon AND a (near perfect) inscription.
I still don't see how that is better then getting a perfect weapon from an npc.
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Now this is ridiculous...^^
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May 01, 2007, 10:17 AM // 10:17
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#60
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Forge Runner
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Quote:
Originally Posted by Muspellsheimr
The easiest way to do this, I believe, would be an npc converter, and change all future drops to this system - that way, these idiotic collectors can still keep there non-inscribable crap, although I see no reason whatsoever of doing so, as they are inferior in every way.
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I think that those armor collectors would finally make some sense with the insignia system. Not even those with problems to afford 1.5k armor want to take armor without any bonus.
OK, my 55 HP Monk got a Prophecies Collector armor...
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