Apr 21, 2007, 07:14 AM // 07:14
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#21
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Did I hear 7 heroes?
Join Date: May 2005
Guild: Scars Meadows [SMS], Guild Leader (Not Recruiting)
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Abaddon in 14:13... interrupt the Torment Slashes + Paragon henchmen for Cautergy Signet and it's cake.
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Apr 21, 2007, 07:16 AM // 07:16
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#23
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Lion's Arch Merchant
Join Date: Sep 2005
Location: Moscow, Russia.
Guild: Random Ascalon Fools, Soldiers of Thunderstorm.
Profession: R/Mo
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Level 50 Glint sounds like a cool thing to have, in this case we could accept the bets on "Glint vs Onyxia"
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Apr 21, 2007, 08:24 AM // 08:24
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#24
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Forge Runner
Join Date: Feb 2007
Location: Melbourne, Australia
Guild: None
Profession: W/
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Quote:
Originally Posted by bhavv
I went skill capping in hard mode, and the Healers boon boss at level 30 was invincible.
Mesmers are once again neccessary to farm bosses in hard mode.
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The Mursaat Aura of Faith bosses were already the hardest boss in the game for me to kill (but then again I only have Prophecies) and that's under normal mode. I bet you will simply not be able to kill one without something like Scourge Healing or Defiled Flesh
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Apr 21, 2007, 08:40 AM // 08:40
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#25
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Forge Runner
Join Date: Jul 2006
Guild: Guild Of Handicrafted Products [MaSS]
Profession: W/Mo
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I tried some hard mode stuff and it lives up to its name, but I think it's doable. SS necros own because all monsters do stuff twice as fast.'I do think it's fun though, I have a feeling I will beat them all one of these days, though I must say some are a pain. In vizunah square I easily got overwhelmed because mobs were coming in from every side. Most annoying thing about factions however is the NPC's. MAKE MHENLO AND TOGO LVL 24 TOO PLZ, they die all the time. try doing vizunah square or raisu palace and keeping mhenlo and togo alive becomes a real pain.
Still, I must say aNet did a great job and put some serious time into this, just gotta figure out what builds work (doing them all with a guildie and 6 heroes). For tahnakai temple we actually made a barrage/pet team to find a way around koss and goren wasting themselves on sliver armor :P. For raisu we used the same, and a spirit of natures renewal, our hero team uses no hexes or enchants, the enemy howerev, kinda depends on them ^^.
As for some bosses, necros and mesmers will do the job for you, or rangers, all of those are classes that many people think off as being useless, think again people ^^.
Last edited by bungusmaximus; Apr 21, 2007 at 08:43 AM // 08:43..
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Apr 21, 2007, 09:26 AM // 09:26
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#26
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Ascalonian Squire
Join Date: Mar 2007
Guild: Elysium of Angels
Profession: W/R
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Quote:
Originally Posted by blue.rellik
The Mursaat Aura of Faith bosses were already the hardest boss in the game for me to kill (but then again I only have Prophecies) and that's under normal mode. I bet you will simply not be able to kill one without something like Scourge Healing or Defiled Flesh
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Diversion = owned mursaat monk lrn2takemesmerswithyourpartyftw!!
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Apr 21, 2007, 09:41 AM // 09:41
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#27
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Furnace Stoker
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Quote:
Originally Posted by Illuminator
Diversion = owned mursaat monk lrn2takemesmerswithyourpartyftw!!
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Yes, If you want to farm monk bosses on hard mode, you will need a shut down mesmer, which is good because they are too underused in PVE anyway.
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Apr 21, 2007, 10:26 AM // 10:26
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#28
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Frost Gate Guardian
Join Date: Apr 2006
Location: Joliet, IL, USA
Guild: Hardcore Militants United [HMU]
Profession: Me/
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My necromancer defeated her level-30 doppelgänger in about 18 seconds with spiteful spirit, reckless haste, and price of failure. I have not tried the others yet.
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Apr 21, 2007, 11:01 AM // 11:01
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#29
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Lion's Arch Merchant
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Who wants to try Mallyx?
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Apr 21, 2007, 12:06 PM // 12:06
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#30
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Grotto Attendant
Join Date: Mar 2006
Guild: Thanks to all the guru [mods]
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i was chest running in hardmode, and one of the torment creatures did 504 dmg to me o.0
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Apr 21, 2007, 01:53 PM // 13:53
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#31
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Frost Gate Guardian
Join Date: Sep 2006
Profession: R/Me
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Quote:
Originally Posted by bam23
Who wants to try Mallyx?
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lol I can't wait to hear about this one
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Apr 21, 2007, 01:53 PM // 13:53
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#32
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Desert Nomad
Join Date: Sep 2005
Guild: Lack of Talent [Luck]
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doppleganger was easy
empathy and dodge its attacks = gg
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Apr 21, 2007, 01:54 PM // 13:54
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#33
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Banned
Join Date: Mar 2006
Location: England
Guild: Lievs Death Squad [LDS]
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Awakened mobs are just stupid. The mobs themselves are massive, the Dune Carvers kill faster than the Spartans do, specially vs moronic hench that stand on top of each other.
Not to mention the Savannah Heat boss... the final wave of it did 250 damage to Ranger inside a wurm and they seem to have updated them to not have 0AL now.
Last edited by Evilsod; Apr 21, 2007 at 01:58 PM // 13:58..
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Apr 21, 2007, 02:07 PM // 14:07
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#34
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Frost Gate Guardian
Join Date: May 2006
Location: everywhere and no where
Profession: Mo/
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Rotscale.......ouch
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Apr 21, 2007, 03:38 PM // 15:38
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#35
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Wilds Pathfinder
Join Date: Dec 2005
Location: Isle of the dead
Guild: [DVDF][LDS]
Profession: P/W
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Quote:
Originally Posted by AC10
Glint is pretty much the same, didn't notice any skill changes although it has been a long time since I last fought her. Wild Blow + interrupts still > Glint
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Same, getting there was harder (and not that hard).
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Apr 21, 2007, 03:54 PM // 15:54
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#36
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Krytan Explorer
Join Date: Jan 2007
Profession: W/Mo
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Anybody try Gate of Madness yet?
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Apr 21, 2007, 06:27 PM // 18:27
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#37
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Krytan Explorer
Join Date: Jul 2006
Guild: lf guild~
Profession: Me/A
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Doppelganger if a bit buffed but is still stupid. I took defile flesh, empathy, awaken of blood, offering of blood. Just place backfire first, then empathy and kite the rest. He will kill himself alone. And watch for his spear, it really hurts.
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Apr 23, 2007, 06:50 PM // 18:50
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#38
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Lion's Arch Merchant
Join Date: Dec 2006
Location: England
Guild: The Cult of Scaro [WHO]
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Shiro went down in 1:24
The Doppelganger was as pathetic as usual.
I've yet to try Abaddon and Glint, although i doubt they'll be a problem.
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Apr 23, 2007, 07:20 PM // 19:20
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#39
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Furnace Stoker
Join Date: Jun 2005
Location: California
Guild: 15 over 50 [Rare]
Profession: W/Mo
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I heard Glint is close to level 35 or so and is hard to beat according to my alliance members
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Apr 23, 2007, 07:53 PM // 19:53
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#40
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Forge Runner
Join Date: Jun 2005
Location: Seattle
Guild: SPQR
Profession: N/R
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Quote:
Originally Posted by -.-
Something tells me the novelty of hard mode is wearing off very quickly.
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Someone at Anet thought Hard Mode means Impossible Odds Mode. lol
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