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Old Apr 24, 2007, 09:58 PM // 21:58   #21
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Prices will drop over time but there are many examples of usefulness – Current character has builds you love but not Survivor title. Delete Character start new toon get tomes and use them. You now have a level one character with an elite skill bar retrying for the survivor title. Or if you are a bizillionair and one of your characters has the title track for skill hunter spend money buy as many tomes as you can get and Bam 2 characters have it. Many possibilities
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Old Apr 24, 2007, 09:58 PM // 21:58   #22
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Quote:
Originally Posted by Sir Skullcrasher
Where do you go to get Elite SKill Tomes?
Either bosses or locked chests, Skull.
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Old Apr 24, 2007, 10:27 PM // 22:27   #23
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There are many reasons why elite tomes should be expensive.

Ie: A Warrior character who's only purpose is to solo the UW. He doesn't wanna play through Factions. Maybe he doesn't even wanna use a Factions-based character appearance. Without the elite tome he'd have to play through most of Factions to cap VwK, but instead with the elite tome he just saved a huge amount of hours not having to do that.
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Old Apr 24, 2007, 10:28 PM // 22:28   #24
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The normal tomes should not be worth more than 1k, maybe 1.5k, period. If you can learn a skill from them, you can learn it from any skill trainer, because they teach unlocked skills; therefore, the only thing you're saving is 1k and a skill point. To people collecting every skill in the game, maybe a skillpoint is worth 500g...to everyone else, the sole purpose of a skill tome would be to save the 1k the skill would cost.
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Old Apr 24, 2007, 10:41 PM // 22:41   #25
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I for one am very happy with elite tomes, and now I can finally get skills like Healer's Boon, Prepared Shot and Savannah Heat just to name a few. They are so far in NF and I honestly do not want to kill the same kournans, stop the same Nightfall and kill the same mobs with the same henchmen.
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Old Apr 24, 2007, 10:44 PM // 22:44   #26
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I remember when I went to buy an elite tome. "How much?" "30k" "...no thanks"

It was only after I realized that he wasn't trying to scam me that the grave truth sunk in.
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Old Apr 24, 2007, 10:49 PM // 22:49   #27
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So only those bosses in Hard Mode will drop this tomes for you?
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Old Apr 24, 2007, 10:53 PM // 22:53   #28
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Quote:
Originally Posted by Skyy High
The normal tomes should not be worth more than 1k, maybe 1.5k, period. If you can learn a skill from them, you can learn it from any skill trainer, because they teach unlocked skills
Not true.

I just visited the Kamadan skill trainer to prove my point. I was on my ranger, and even though I have an UAX account, I'm looking at no more than 10 Beast Mastery skills. Ten, that's the core skills plus the Nightfall skills. I'm going to have to travel to Lion's Arch to buy Prophecies skills, and to Kaineng City if I want some Factions skills.

If you want your newborn Elonian Elementalist to kill those pesky level 2 juvenile blade termites on the Plains of Jarin with Meteor Showers, you're going to draw a blank at the skill trainer in Kamadan. You'll need an Elementalist Tome.
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Old Apr 24, 2007, 10:55 PM // 22:55   #29
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Quote:
Originally Posted by Sir Skullcrasher
So only those bosses in Hard Mode will drop this tomes for you?
They also come from the hard mode chests. That's where I got a dervish one.
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Old Apr 24, 2007, 11:00 PM // 23:00   #30
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Surely going out and having to battle your way to get an elite skill cap is the fun part of getting elites...

..or is that just me?
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Old Apr 24, 2007, 11:21 PM // 23:21   #31
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Quote:
Originally Posted by Ecklipze
Surely going out and having to battle your way to get an elite skill cap is the fun part of getting elites...

..or is that just me?
"Getting" elites and "having" elites are two different things. Some people like capping the skills which is where the fun part of "getting" comes in. Some people just want to "have" an elite for a particular build so the tomes cut out grinding if, as other people have stated, it is located in another chapter.
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Old Apr 24, 2007, 11:39 PM // 23:39   #32
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Elite skill tomes costing 15k+ is reasonable and I quite honestly expect it to stay that way. You can save hours going through areas you're not interested in just to cap a skill.

Normal skill tomes 1.5-2k IMO.

"I need [skill] for the build? Gimme a minute, I'll go get it."
*map from HA/Guild Hall to Kamadan*
*run to skill trainer*
*discover that [skill] is from Factions, not from Nightfall*
*map to Kaineng*
*run around half of the bloody city looking for the skill trainer*
*map back to HA/Guild Hall*
*reorder party*

Yeah, I'd say normal tomes are well worth 2k.
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Old Apr 24, 2007, 11:47 PM // 23:47   #33
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Quote:
Originally Posted by Ecklipze
Surely going out and having to battle your way to get an elite skill cap is the fun part of getting elites...

..or is that just me?
Nope, not just you.

I can understand the tome, if you want a skill, or need a skill, and let's face it, just don't feel like going out and capping it--all the way out in realm of torment, or the back end of Mineral Springs, or the middle of the Arid sea, especially if (like me, and many others) you have kids, wives, mortgages, classes, jobs, and so on, which unfortunately intrude on important gaming time.

And the nice thing about the tome--and perhaps what you're paying 15-30k for-- is the ability to put it on not only yourself, but any hero you like.
So now you can arm possibly four "people" with the same skill.
\
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Old Apr 24, 2007, 11:57 PM // 23:57   #34
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a whole gem set?!? i got a 2 rit elite tomes for 18k... (i didnt wanna go through NF to get reclaim essence and weapon of remedy)...

anyways i dont expect more than 1k for normal tomes (i sold an ele one for 3k... but thats not outrageous)

got a mes elite tome for 6k and 3 normal tomes for 1.5k for mes... obviously they are going to be less money though

just wait a bit... remember how mini wallows were 120k?
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Old Apr 25, 2007, 12:20 AM // 00:20   #35
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Quote:
Originally Posted by englitdaudelin
And the nice thing about the tome--and perhaps what you're paying 15-30k for-- is the ability to put it on not only yourself, but any hero you like.
So now you can arm possibly four "people" with the same skill.
\
FYI, you have to have the skill unlocked on your account already. And if it was unlocked, your heroes would already have access to it.



I agree that the current rarity and newness is driving the prices. I was thinking that they would settle down to around 2k a piece, but rethinking the ease of use factor, especially for a new character or an elite from a campaign different from the one a character was created in, I can see them settling to 5 - 10k depending on the profession.

My only complaint is that they are profession specific. It would have been much neater if the tomes ignored professions. I say this because I think the way most people would use them is to unlock an elite/skill they need for a new build they've never tried. As such, you'd want to hold on to a few of each so you could be ready to go pretty quickly. But being profession specific means you'd need 20 slots to be "ready for anything."
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Old Apr 25, 2007, 12:44 AM // 00:44   #36
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Quote:
Originally Posted by MSecorsky
Wait for reality to set in. At most, a skill at the trainer costs 1,100 gold (including changing secondary), so that should be the absolute cap on the price. It makes even more sense for regular tomes to be less than that... they have less value. The skill trainer can unlock locked skills, the tomes cannot.

Elites... that price will be a bit higher simply because of the effort required to cap the skill. Maybe at most 3 to 5K would make sense.
It costs 500g to change your secondary. Also, you need to be the corresponding class in order to use a Skill Tome, you would need to switch secondary anyways.

Quote:
Originally Posted by Nekretaal
(2) The Elite tomes save you the 1k for the capture signet and the trouble of defeating the boss, who might be out of the way (Feast of Corruption; Life Barrier), or hard to beat in his own right (Power Flux, Second Wind, certain other elementalist bosses). Saving the hassle of actually having to capture the skill is worth a premium price.
Life Barrier is hard to get now is it? That's news to me. I got it from a boss right outside Beacon's Perch.
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Old Apr 25, 2007, 01:49 AM // 01:49   #37
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Lv 5 in cantan or nf.
Lv 5 Nuker Lfg, all skills unlocked, just pm me the build.

But this is help those UW/FoW farmer. They do not need to travel all 3 campaigns just to get the required skills to farm. The time saved is worth that high price on certain tomb.

But once the economy settled in, tombs will go for around 5-10k for elite and 1-2k for normal tomb.
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Old Apr 25, 2007, 02:11 AM // 02:11   #38
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i've been selling my non-elite tomes for 1k a pop without a second thought. honestly, they're worth no more than that, as 1k is precisely what the skill costs from a trainer. sure, there is the benefit of not needing a skill point, and for new chars it means you don't have to ferry/run to other trainers. however, new characters probably haven't reached the 1k skill cost yet so it seems wrong to charge more.

i gave a rit tome away for free to a new rit because i didn't want to sit around and spam all night to make a measly 1k

elite tomes, however, i can see them being worth 5k. saves a bit of trouble capping from difficult bosses and adds to the skill hunter title. i've used all the elite tomes i've found so far, and i'll buy from others when the price drops. 30k for an elite skill is insane, and i'm not that desperate.
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Old Apr 25, 2007, 02:23 AM // 02:23   #39
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The normal tomes should cost from 1-2k for new characters who may start in ascalon, and dont wanna wait till they get to the desert to get a skill they want to try out.
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Old Apr 25, 2007, 03:22 AM // 03:22   #40
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Quote:
Originally Posted by Sniper22
The normal tomes should cost from 1-2k for new characters who may start in ascalon, and dont wanna wait till they get to the desert to get a skill they want to try out.
So they can unlock it with 1k faction and buy it at any trainer. Or, if it's a Canthan/Elonian skill, get a run to LA and then go to Kaineng/Kamadan. The whole "skills are only available at trainers of their campaign" thing is a bit vexing, but ultimately a non-issue, as your builds before you can get to other continents generally don't matter at all.
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