May 04, 2007, 04:11 PM // 16:11
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#41
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Forge Runner
Join Date: Feb 2006
Location: I could tell you, but then I'd have to kill you.
Guild: Cold Hard [CASH]
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Quote:
Originally Posted by Mentalist Ellie
Your point being? Mine was if someone can't get to the collector how else other than through a purchase could they get the item? Guild/alliance/friend getting one not being counted as that is not a guarantee.
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Your point is invalid. Since Char ONLY exist in Tyria, there is absolutely no reason anyone in only Cantha and/or Elonia would want the mod. So if you couldn't get to the trader who had the mods then you had absolutely no need for the mods.
As for the "why", hard mode and possible PvP imballance if Char are a playable character in the futer chapters.
Mule full of 25% pommels FTW!
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May 04, 2007, 04:16 PM // 16:16
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#42
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Hell's Protector
Join Date: Jul 2005
Guild: The Eyes of Texas [BEVO]
Profession: D/A
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Quote:
Originally Posted by Carinae Dragonblood
Fixing Necrotic armor is EXACTLY the same type of fix as this Charr fix. Necrotic armor has a broken mod and it needs updated...just like the Charr mod.
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Amen! I'm not sure why A-Net is having such a hard time in updating this...
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May 04, 2007, 04:26 PM // 16:26
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#43
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Jungle Guide
Join Date: Jul 2005
Guild: [PIG]
Profession: W/A
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good thing i have mine salvaged and on another sword, now i can have something "unique"... tho i havn't killed a char since factions came out..
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May 04, 2007, 04:35 PM // 16:35
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#44
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Jungle Guide
Join Date: Sep 2006
Guild: Warrior Nation[WN]
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Quote:
Originally Posted by Cassandra
as I posted before, according to wiki if you had the mod attached to a weapon, it got nerfed. If you salvaged it and then had it sitting in your inventory, it got spared.
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This morning when I got on it was still 25% but when I rebooted it it was 20%. I'm confused about why pre-existing mods weren't just grandfathered with the 25%. I'm wondering if someone puts the mod on a weapon will it change to 20%. *lol* I guess I'll have to be satisfied with +55% dmg vs Charr instead of +60% dmg vs Charr.
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May 04, 2007, 04:53 PM // 16:53
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#45
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Forge Runner
Join Date: Feb 2006
Location: I could tell you, but then I'd have to kill you.
Guild: Cold Hard [CASH]
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Quote:
Originally Posted by ValaOfTheFens
I'm wondering if someone puts the mod on a weapon will it change to 20%.
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Good question, so I checked. according to the Upgrade window it stays 25%.
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May 04, 2007, 05:30 PM // 17:30
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#46
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Jungle Guide
Join Date: May 2006
Location: USA
Guild: Team Asshat [Hat]
Profession: Mo/E
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"Balance"--like the fact that +15% weapons with no negatives/conditions are still in the game?
What about necrotic armor?
Last edited by Spazzer; May 04, 2007 at 05:32 PM // 17:32..
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May 04, 2007, 05:35 PM // 17:35
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#47
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Academy Page
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Quote:
Originally Posted by Odinius
For all we know, the Charr could be our allies in GW:EN.
Wielding a +25% dmg vs. Charr weapon could be quite offencive.
Wanna start the war all over again?...
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They may have their own Civil War going on soon enough... I killed some Charr the other day and two of them dropped weapons that, when identified, ended up having damage + Charr Slaying mods on them. The filthy filthy traitors!
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May 04, 2007, 05:36 PM // 17:36
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#48
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Furnace Stoker
Join Date: May 2005
Location: Houston, Texas
Guild: Dawn Treaders [DAWN]
Profession: W/Mo
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Correct me if i'm wrong (as if you wouldn't) but I thought the 25% vs Charr were bugged anyway and didn't give any bonus at all.
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May 04, 2007, 05:49 PM // 17:49
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#49
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Krytan Explorer
Join Date: Feb 2005
Location: Ottawa, ON, Canada
Guild: Mostly Harmless
Profession: W/
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Quote:
Originally Posted by capitalist
It is about principle. I am still bitter that they nerfed my 15% FFS. You can not tell me it made enough difference in the game to deserve a nerf. Same with this. Seriously ANET...
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If it didn't make enough of a difference in the game, be quiet and use the 10%, because it "hasn't made enough of a difference"
Last edited by Narcism; May 04, 2007 at 05:54 PM // 17:54..
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May 04, 2007, 05:56 PM // 17:56
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#50
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Furnace Stoker
Join Date: Jun 2005
Location: California
Guild: 15 over 50 [Rare]
Profession: W/Mo
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So no more Charrslaying mods?
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May 04, 2007, 06:31 PM // 18:31
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#51
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Jungle Guide
Join Date: May 2006
Location: USA
Guild: Team Asshat [Hat]
Profession: Mo/E
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Quote:
Originally Posted by Mournblade
Correct me if i'm wrong (as if you wouldn't) but I thought the 25% vs Charr were bugged anyway and didn't give any bonus at all.
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When they first introduced the ability to salvage from collector items, I tested this with Wild Blow and the sword mod worked fine.
I did not test the bow mod.
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May 04, 2007, 06:38 PM // 18:38
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#52
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Crimson King
Join Date: Jun 2006
Location: Resplendent Makuun
Guild: Song of the Forsaken
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So, clarify for me please. How does 5% lower damage against Charr, of all things, constitute a thread?
__________________
Off-Topic/Ventari Moderator
"Let me enlighten you; this is the way I pray."
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May 04, 2007, 06:44 PM // 18:44
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#53
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Lion's Arch Merchant
Join Date: Jul 2006
Profession: Mo/Me
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Well, when I heard that GW:EN was coming out and had to do with charr, I went to the trader, got 10 +25 vs Charr.. for Sword and Bow... and I still got 'em.... not to mention I also have ONE.. +25% vs charr HAMMER mod as well... just one.
never got around to getting more.
So if anyone wants +25% Vs Char mod.. send me a PM, Ill sell ya one.. mine havn't changed to 20% at all.
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May 04, 2007, 07:35 PM // 19:35
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#54
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Hell's Protector
Join Date: Jul 2005
Guild: The Eyes of Texas [BEVO]
Profession: D/A
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Quote:
Originally Posted by Oofus
Good question, so I checked. according to the Upgrade window it stays 25%.
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Exit the program and restart it, and see if it is still 25%.
A poster above you did that, and noted that it had been changed to 20%.
If you've got a 25% upgrade, I'd sell it now before it gets changed...
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May 04, 2007, 10:56 PM // 22:56
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#56
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Forge Runner
Join Date: Feb 2006
Location: I could tell you, but then I'd have to kill you.
Guild: Cold Hard [CASH]
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Quote:
Originally Posted by Jetdoc
Exit the program and restart it, and see if it is still 25%.
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Did that. All 42 still say 25%.
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May 04, 2007, 11:02 PM // 23:02
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#57
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Hustler
Join Date: Nov 2006
Location: in between GW2 servers
Profession: Mo/
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Quote:
Originally Posted by Oofus
Did that. All 42 still say 25%.
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Mine do too
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May 05, 2007, 12:34 AM // 00:34
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#58
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Furnace Stoker
Join Date: Sep 2005
Guild: Thousend Tigers Apund Ur Head [Ttgr]
Profession: A/
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Quote:
Originally Posted by Mentalist Ellie
How would someone who only has Factions and/or Nightfall obtain one then? Don't equate knowledge or too much money with availability.
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Why the hell would someone without prophecies CARE? How many charr are there in factions and nightfall?
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May 05, 2007, 12:57 AM // 00:57
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#59
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Desert Nomad
Join Date: Nov 2005
Location: Check behind you again.
Profession: N/
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Quote:
Originally Posted by Skuld
Why the hell would someone without prophecies CARE? How many charr are there in factions and nightfall?
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One in NF, but he's an ally...
Seriously! 5% on a sword isn't a lot. 37.95 damage vs 36.432 on a sword. (Minus crit hit bonus.)
Damn. I hit for one less damage! I suck ass!
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May 05, 2007, 01:04 AM // 01:04
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#60
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Furnace Stoker
Join Date: Oct 2006
Location: Jawsome!!!!!!!!!!!
Guild: looking for one :p
Profession: A/D
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ofc it makes no diffrence to the game just make screws the ppl who payed money for them. it its even nerfed that is
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