May 09, 2007, 04:46 AM // 04:46
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#1
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Ascalonian Squire
Join Date: May 2005
Location: Pennsylvania USA
Guild: Destination Unknown
Profession: R/E
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GW:EN Rumors
I heard these content rumors from a friend, who read it somewhere, for GW:EN...
Possible Skills:
Pure was Li Ming
Hold Li Ming's ashes for # seconds. While you hold her ashes, conditions on you expire # faster. When you drop her ashes, all allies within earshot lose # conditions.
Golem Shrapnel
The golem is damaged by the explosion. Small shards splinter off, causing Bleeding for # seconds to all adjacent foes
And, I heard these are some of the places in GWEN:
Harpy Caverns, Charr Temple, Jelly Den, Destroyer's Hive, Yeti Cave, Wurm Tunnels, Spider Lair
And here's some possible Quest names:
Journey to Nornheim, Ancient Ruins, Heart of the Mountain, Freeing the Vanguard
Edit:
These neat sounding items, too
Charr Bauble, Charr chalice, Golden Charr Relic, Exquisite Charr Carvings
And this character named Murakai, a Necromancer.
2nd Edit:
These Skills names...
Possibly Mesmer: Misery Signet, Logic Bomb, Aneurysm, Wastrel's Feast
Necromancer: Masochism
Elementalist: Glyph of Immolation, Glyph of Swiftness
Monk: Patience is Virtue, Spotless Mind, Spotless Soul
and another Ritualist skill: Energitic Was Lee-Sa
Last edited by Aethyr Redmoon; May 09, 2007 at 05:31 AM // 05:31..
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May 09, 2007, 04:58 AM // 04:58
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#2
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Frost Gate Guardian
Join Date: Jul 2006
Location: Las Vegas
Profession: N/
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Nice! I hope this is true cause the Pure was Li Ming sounds good
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May 09, 2007, 05:08 AM // 05:08
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#3
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Wilds Pathfinder
Join Date: Aug 2006
Location: Nodnol
Guild: Meeting of Lost Minds
Profession: E/Mo
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The Jelly Den? Unlikely
although the other stuff is plausible
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May 09, 2007, 05:19 AM // 05:19
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#4
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Wilds Pathfinder
Join Date: Aug 2006
Location: California
Guild: Swords of Night & Day [SWRD]
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All I have to say is interesting, if true that is. I wonder if Golem Shrapnel is a type of enchantment skill like Death Nova not in it self a new minion.
Edit: These skills sound hilarious just in name only, Monk: Patience is Virtue and Mesmer: Logic Bomb.
Necromancer: Masochism and Mesmer: Aneurysm kind of sound a little too odd, even by GW standards.
Last edited by sindex; May 09, 2007 at 05:58 AM // 05:58..
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May 09, 2007, 05:20 AM // 05:20
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#5
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Forge Runner
Join Date: Feb 2007
Location: Melbourne, Australia
Guild: None
Profession: W/
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Wurm Tunnels gets me interested since wurms are my favoruite creatures in the game
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May 09, 2007, 05:20 AM // 05:20
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#6
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Frost Gate Guardian
Join Date: Apr 2005
Location: Washington State
Profession: R/Mo
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Quote:
Originally Posted by Aethyr Redmoon
And, I heard these are some of the places in GWEN:
Harpy Caverns, Charr Temple, Jelly Den, Destroyer's Hive, Yeti Cave, Wurm Tunnels, Spider Lair
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Seems like each type of creature gets their own home in GWEN :P
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May 09, 2007, 05:31 AM // 05:31
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#7
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Wilds Pathfinder
Join Date: Aug 2006
Location: California
Guild: Swords of Night & Day [SWRD]
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Quote:
Originally Posted by XBloodHoundX
Seems like each type of creature gets their own home in GWEN :P
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Yeah that makes me wonder if these caverns really do go under all of GW world itself, and not limited to the continent of Tyria. So it actually goes under Elona and Cantha continents. I know about the great earthquake, but does it show an outline of where you are in those other continents; if you don’t have the other campaigns. However they could show a subterranean maps of all three continents if need be, probably as an outline of them.
Last edited by sindex; May 09, 2007 at 05:34 AM // 05:34..
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May 09, 2007, 05:40 AM // 05:40
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#8
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Krytan Explorer
Join Date: Nov 2006
Location: Sol 3
Profession: R/
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They probably do run all under Tyria (the world, not the continent), since the Dredge Moleneaux mentions tunnels linking the Shiverpeaks to Cantha, specifically to some as-yet-unseen location in the Echovald Forest.
On another note... Murakai... hm, female Canthan Necromancer perhaps? A contender to Eve perhaps? Oh I hope.
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May 09, 2007, 06:12 AM // 06:12
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#9
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Desert Nomad
Join Date: Jun 2005
Guild: The Ascalon Union
Profession: Me/Mo
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Quote:
Originally Posted by mazey vorstagg
The Jelly Den? Unlikely
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After the Asura, I think ANYTHING is possible.
Yeah, even a Blinky's Tome for a mesmer off-hand (don't ask).
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May 09, 2007, 06:18 AM // 06:18
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#10
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Wilds Pathfinder
Join Date: Nov 2006
Location: Regems Basement
Guild: The Malevolent Wolfpack [tMw]
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LoL at Golem Shrapnel. Are we in world war 2 here? Shrapnel? that sounds kinda farce to me.
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May 09, 2007, 06:24 AM // 06:24
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#11
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Frost Gate Guardian
Join Date: Apr 2007
Location: Earth.
Guild: [HaCK]
Profession: N/Me
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Quote:
Originally Posted by Aethyr Redmoon
I heard these content rumors from a friend, who read it somewhere, for GW:EN...
Possible Skills:
Pure was Li Ming
Hold Li Ming's ashes for # seconds. While you hold her ashes, conditions on you expire # faster. When you drop her ashes, all allies within earshot lose # conditions.
Golem Shrapnel
The golem is damaged by the explosion. Small shards splinter off, causing Bleeding for # seconds to all adjacent foes
And, I heard these are some of the places in GWEN:
Harpy Caverns, Charr Temple, Jelly Den, Destroyer's Hive, Yeti Cave, Wurm Tunnels, Spider Lair
And here's some possible Quest names:
Journey to Nornheim, Ancient Ruins, Heart of the Mountain, Freeing the Vanguard
Edit:
These neat sounding items, too
Charr Bauble, Charr chalice, Golden Charr Relic, Exquisite Charr Carvings
And this character named Murakai, a Necromancer.
2nd Edit:
These Skills names...
Possibly Mesmer: Misery Signet, Logic Bomb, Aneurysm, Wastrel's Feast
Necromancer: Masochism
Elementalist: Glyph of Immolation, Glyph of Swiftness
Monk: Patience is Virtue, Spotless Mind, Spotless Soul
and another Ritualist skill: Energitic Was Lee-Sa
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Need your sources first. "Your friend said so" doesn't cut it.
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May 09, 2007, 06:51 AM // 06:51
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#12
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Ascalonian Squire
Join Date: May 2005
Location: Pennsylvania USA
Guild: Destination Unknown
Profession: R/E
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Also, here's an image that we couldn't identify as anywhere in the game... Can anyone here identify it?
or http://i210.photobucket.com/albums/b...own-island.jpg
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May 09, 2007, 06:54 AM // 06:54
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#13
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Frost Gate Guardian
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Quote:
Originally Posted by Aethyr Redmoon
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That's where the evil rollerbeetles breed and compete against eachother, watch out for foul languages and unfriendly comments when exploring this map.
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May 09, 2007, 08:37 AM // 08:37
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#14
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Desert Nomad
Join Date: Jul 2006
Location: S. Wales
Profession: Mo/Me
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MESMER @ 6 fast cast 12 illusion 11 inspiration
Aneurysm 10e 1c 20r - Spell. Target foe regains all Energy. For each point of energy gained in this way, that foe takes 1 damage. Dom Magic
Power Lock 10e 1/4c 15r - Spell. If target is casting a Spell, that Spell is interrupted and disabled for an additional 1 second. Dom Magic
Signet of Distraction 1/4c 20r - Signet. If target foe is casting a Spell, that Spell is interrupted and disabled for 1 second for each signet you have equipped. Dom Magic
Calculated Risk 10e 2c 10r - Hex Spell. For 17 seconds, target foe has 50% chance to miss with attacks but does +10 damage.
Inadequacy 10e 1c 8r - Hex Spell. For 9 seconds, the next time target foe attacks, that attack is interrupted and all nearby foes take 46 damage.
Illusion Magic
Logic Bomb 10e 1c 10r - Hex Spell. For 10 seconds, target foe suffers from -3 health degeneration. When this Hex ends that foe has Cracked Armor for 17 seconds. Illusion Magic
Sum of All Fears 10e 2c 20r - Hex Spell. For 25 seconds, target foe moves, attacks, and casts Spells 20% slower. Illusion Magic
Signet of Recall 1c 20r - Signet. You lose all Energy. For 10 seconds, you have -4 energy regeneration. When this effect ends, you gain 12 Energy. Inspiration Magic.
Wastrel's Feast 5e 1/4c 20r - Spell. If target foe is not casting a spell or attacking you gain 12 energy. Inspiration Magic
NECROMANCER @ 11 blood 6 soul reaping 12 curses
Masochism 5e 1c 10r - Spell. Steal 16 health from target foe for each Condition you are suffering from (maximum 60). Blood Magic
Cacophany 10e 2c 15r - Hex Spell. For 17 seconds, whenever target foe uses a shout or Chant, that foe takes 119 damage. Curses
Entropy's Grasp 5e 1c 3r - Enchantment Spell. For 5 seconds, target ally's attacks cause Weakness for 5 seconds. Death Magic
Putrid Bile 10e 1c 12r - Hex Spell. For 5 seconds target foe suffers -1 health degenration. If that foe dies while under the effect of this Hex, all nearby foes take 25 damage. Death Magic
MONK @ 12 healing 12 divine
Balthazar's Signet 1c 20r - Signet. Target foe takes 10 holy damage. If that foe was attacking you gain 1 energy. Smiting Prayers
Purifying Veil -1regen(maintained) 5e 1c 8r - Enchantment Spell. While you maintain this Enchantment, Conditions expire 25% faster on target ally. When this Enchantment ends, one Condition is removed from that ally. Smiting Prayers
Smite Condition 5e 1c 8r - Spell. Remove one Condition from target ally. If a Condition was removed. Foes in the area take 5 damage. Smiting Prayers
Cure Hex 10e 1c 12r - Spell. Remove one Hex from target ally. If a Hex was removed that ally is healed for 102 Health. Healing Prayers
ASSASSIN @ 12 dagger, 12 crit, 2 deadly
Lotus Strike 10e 12r - Off-Hand Attack. Must follow a lead attack. If it hits, this attack strikes for +22 damage and you gain 17 energy. Dagger Mastery
Assassin's Thirst 5e 8r - Dual Attack. Must follow an off-hand attack. If this attack hits, you steal 14 Health. Deadly Arts
Misery Signet 1c 8r - Signet. You gain 14 health for each Condition on target foe. Deadly Arts
Shadow's Embrace 10e 1/4c 45r - Hex Spell. Shadow step to target foe. For 10 seconds, this Hex does nothing. When this Hex ends, you return to your original location and that foe suffers a Deep Wound for 7 seconds. Deadly Arts.
RANGER @ 0 marks 6 beast
Rapid Fire 10e 2c 12r - Preparation. For 3 seconds, you attack 25% faster. Marksmanship
ELEMENTALIST @ 0 attributes
Glyph of Swiftness 5e 1c 10r - Glyph. For 15 seconds, projectiles from your next 2 Spells moves 66% faster.
Winter's Embrace 5e 1/4c 10r - Hex Spell. For 4 seconds, you and target touched foe move 66% slower. Water Magic
Glyph of Immolation 5e 1c 10r - Glyph. For 15 seconds, your next 3 spells that target a foe also cause burning for 3 seconds. Fire Magic (note this is listed as fire magic despite the fact none of the numbers scale with fire attribute)
Grasping Flames 10e 2c 15r - Hex Spell. For 5 seconds, target foe moves 66% slower while Burning. Earth Magic.
Ward of Weariness 10e 2c 20r - Ward Spell. You create a Ward of Weariness at your current location. For 5 seconds, foes within that location become Weakened for 5 seconds whenever they take elemental damage. Earth Magic
Shell Shock 10e 1c 10r - Spell. Target foe takes 10 damage and has Cracked Armor for 5 seconds. Air Magic
RITUALIST
Pure Was Li Ming 10e 1c 30r - Item Spell. Hold Li Ming's ashes for 5 seconds. Whilst you hold her ashes, Conditions on you expire 10% faster. When you drop her ashes all allies within earshot lose 1 Condition. Restoration Magic
Energetic Was Lee Sa 10e 2c 30r - Item Spell. Hold Lee Sa's ashes for 5 seconds. while you hold her ashes, you gain +1 energy regeneration. WHen you drop her ashes, you gain +1 energy. Spawning Power
Enjoy - And tell you friend his "golem" is waaaaaaay off, besides the golem description goes agaisnt skills, they generally dont describe HOW things happen
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May 09, 2007, 08:58 AM // 08:58
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#15
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Frost Gate Guardian
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can we have a source on this...?
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May 09, 2007, 09:03 AM // 09:03
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#16
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Jungle Guide
Join Date: Jul 2006
Location: Australia
Guild: Venatio Illuminata [VEIL]
Profession: W/
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Mr. Gs' post came from ATS beta testers finding new skills on the test servers. They were quickly documented and saved to several other places, as they did not have to sign an NDA to participate.
Or so people claim.
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May 09, 2007, 09:14 AM // 09:14
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#17
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The Fallen One
Join Date: Dec 2005
Location: Oblivion
Guild: Irrelevant
Profession: Mo/Me
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Good lord..... Cure hex is OP if it is true.. umm, just NO.
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May 09, 2007, 09:15 AM // 09:15
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#18
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The 5th Celestial Boss
Join Date: Jul 2006
Location: Inverness, Scotland
Guild: The Cult of Scaro [WHO]
Profession: E/
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Quote:
Originally Posted by Aethyr Redmoon
I heard these content rumors from a friend, who read it somewhere, for GW:EN...
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I'm not saying you're lying...but the whole "I have a friend who heard from another friend who read somewhere about the Queen hearing that someone from ANet said..." sounds a tiny bit dodgy...
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May 09, 2007, 09:35 AM // 09:35
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#19
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Forge Runner
Join Date: Jun 2006
Location: Mancland, British Empire
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A friend of a friend also told me about a new paragon's shout call "Shut the f@@k up!" all spells disable, any caster attemping to cast a spell while having the affect of this shout on them will be knock down for 5 sec.
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May 09, 2007, 10:30 AM // 10:30
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#20
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Krytan Explorer
Join Date: Jun 2006
Location: Cape Town, South Africa
Guild: The Crazy Dragons [TCD]
Profession: E/Mo
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Erm, all lame jokes aside. Who is this friend?
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