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Old Jun 14, 2007, 05:30 AM // 05:30   #461
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Quote:
Originally Posted by Strange Guy
WTH are you complaining about? Hexes are one of the lame things? Dump thought! Hexes are fun to play with. Without hexes, what else will be fun to play? Just play a freaking iway and bash everyone with the axe or hammer? WoW man!
Please don't comment on PvP skill balance if you're not an active PvPer. If you play TA or GvG at all, you'll see how overpowered hexes are because hex removals suck, are only in a few classes' skill lines, and the elite hex removals are easy prey for Signet of Humility which every hex team has at least one copy of.
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Old Jun 14, 2007, 05:30 AM // 05:30   #462
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If Anet wants to disable spam in trade and in all chat channels
they should encourage players to use the search pannel they created long ago and nobody seems to be using it !
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Old Jun 14, 2007, 05:37 AM // 05:37   #463
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Originally Posted by Randvek
Way to completely miss my point AND stereotype me at the same time. Hat's off.

The same people spamming the trade channel are not the same people spamming the local channel. If you don't believe me, hit Kamadan, AD1, and count how many people you see on both. Go ahead, I'll wait.

...

...

...

Great, now let's take all those people unique to local channel and stick them in the same, already flooded channel. Hilarity ensues! I'm not saying flooding local channel is a good thing; on the contrary, it's annoying. I'm just saying that this response to it seems to not be particularly thought-out. Generally, any answer that involves suspending/banning offenders ought to be given serious thought. Rarely has "make more rules" been a good solution for anything, and that's coming from a lawyer! Address the underlying issue rather than create new rules. The underlying issue is that buying and selling of certain goods is difficult.

I have never advocated an "auction house" or anything similar to that, so please don't accuse me of such (I find it a bad idea, in fact). Heck, even allowing mods and inscriptions to be bought and sold at a trader who uses supply and demand would be a vast, vast improvement over what already exists, and would be exceptionally simple to implement.
When i trade i still watch both channels, so trade channel wont flow faster due people moving from chat to trade channel.

ANet would slow things down if not the move from all to trade is underpinned, but actually spamming will be purged. In that way scroll speed will be reduced quite a bit and trading will be more easy for people who abide the rules. Its not that anet introduces more rules, the rules were already there, they simply restate them and hopefully will take action where needed.
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Old Jun 14, 2007, 05:44 AM // 05:44   #464
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For once Im for the most part happy with the update.
SR however is horrible. It could be worse than the last nerf. 3 times in 15 seconds. Ok so lets say a foe drops I gain my energy im using a skill as that foe drops which keeps me from being max 1 sec later foe drops im using a skill 1 sec later foe drops. ok this is 3 times I gain energy cause my energy wasnt full now I have to wait 12 seconds to gain energy again? No ty I havent played my necro since the last nerf of SR now its even worse. Way to kill a necro.

But the rest of the updates were good. Im still waiting for a SF nerf. Also a Shroud of Silence would be great. Its not used very often but when it is theres nothing you can do about it then you die ><
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Old Jun 14, 2007, 05:52 AM // 05:52   #465
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Quote:
Originally Posted by brian78wa
For once Im for the most part happy with the update.
SR however is horrible. It could be worse than the last nerf. 3 times in 15 seconds. Ok so lets say a foe drops I gain my energy im using a skill as that foe drops which keeps me from being max 1 sec later foe drops im using a skill 1 sec later foe drops. ok this is 3 times I gain energy cause my energy wasnt full now I have to wait 12 seconds to gain energy again? No ty I havent played my necro since the last nerf of SR now its even worse. Way to kill a necro.

But the rest of the updates were good. Im still waiting for a SF nerf. Also a Shroud of Silence would be great. Its not used very often but when it is theres nothing you can do about it then you die ><
On the Shroud of silence, Holy veil and stances are your friend, its a short duration, any stance will save you from whatever the sin had been planning till you can cast again.
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Old Jun 14, 2007, 06:11 AM // 06:11   #466
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Is it me or nothing good is ever done for the warrior class? and on every skill balance update, all warrior skills are just nerfed bad and those that get buffed are those that are kinda usless. I love the warrior class but with time it has just become less fun. I would really like to know why they do this, I think someone is holding up a grudge against this class.
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Old Jun 14, 2007, 06:15 AM // 06:15   #467
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hmm I should post my ride the lightning build for HA now that it's significantly more powerful.
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Old Jun 14, 2007, 06:35 AM // 06:35   #468
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Quote:
Originally Posted by artay
hmm I should post my ride the lightning build for HA now that it's significantly more powerful.
Indeed I better cap it now before Kunvie Firewing and the Saltspray Dragons become more powerful. As we all should know by now Exhaustion means little to the AI since they really don’t have an energy cap.
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Old Jun 14, 2007, 06:40 AM // 06:40   #469
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Boo for SR change
Boo for SS change
Yay for Wells change
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Old Jun 14, 2007, 06:42 AM // 06:42   #470
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Quote:
Originally Posted by Mokone
........
you buffed stuff NOBODY will EVER care about. (see: warrior & elementalist stuff
.
with battle rage now 33% IT MAKE IT A VERY USEFULL SKILL IMAGEN A BUILD WITH +ADRENALIE SKILLS LIKE [skill]"to the limit!"[/skill][skill]rush[/skill]
this might be then next warriors build with a fast quick adrenaline build...

Last edited by bathazard; Jun 14, 2007 at 06:51 AM // 06:51..
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Old Jun 14, 2007, 06:48 AM // 06:48   #471
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cant wait to go back to dwarven battle stance in ab yarr
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Old Jun 14, 2007, 06:51 AM // 06:51   #472
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Quote:
Originally Posted by sindex
As we all should know by now Exhaustion means little to the AI since they really don’t have an energy cap.
Please explain why sometimes my Energy Surge only deal 48 damage instead of 80 (15 Dom) to a mob (There's no damage reduction buff on the mob). Isn't it because my target doesn't have 10 energy to be burned?
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Old Jun 14, 2007, 07:35 AM // 07:35   #473
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Battle Rage is unpredictable and random and needs a high strength spec. No ta
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Old Jun 14, 2007, 07:37 AM // 07:37   #474
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Quote:
Originally Posted by Cacheelma
Please explain why sometimes my Energy Surge only deal 48 damage instead of 80 (15 Dom) to a mob (There's no damage reduction buff on the mob). Isn't it because my target doesn't have 10 energy to be burned?
Yeah, explain how you do 48 damage as I'm curious since Energy Surge deals 10 damage per point of energy lost. So if an enemy only has 4 energy then and you Energy Surge them then they take 40 damage and if they had 5 then they take 50 damage when you have a 15 in Dom.
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Old Jun 14, 2007, 07:44 AM // 07:44   #475
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Quote:
Originally Posted by Cacheelma
Please explain why sometimes my Energy Surge only deal 48 damage instead of 80 (15 Dom) to a mob (There's no damage reduction buff on the mob). Isn't it because my target doesn't have 10 energy to be burned?
Hey there is always something screwy with the PvE part of the game, things happen like you never expect them to happen. I mean there has been some very odd events in PvE that no one can really explain but A-net, but do you think they want to? Of course not, that would just kill the fun factor.
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Old Jun 14, 2007, 07:50 AM // 07:50   #476
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Does anyone else think its rediculous that people are complaining about completely free energy gain? Take an e-management skill and stop whining. Every other caster has to think about managing energy, why shouldn't necro's to some extent.
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Old Jun 14, 2007, 08:35 AM // 08:35   #477
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Quote:
Originally Posted by Havoc of PhoeniX
Does anyone else think its rediculous that people are complaining about completely free energy gain? Take an e-management skill and stop whining. Every other caster has to think about managing energy, why shouldn't necro's to some extent.
the most popular argument seems to be that its always been that way, so why should it change now
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Old Jun 14, 2007, 08:46 AM // 08:46   #478
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Quote:
Originally Posted by Strange Guy
just need more different builds to face and play!
Yeah that's exactly why they should nerf dominant, lame builds to hell and back. Playing the same stuff all over again gets old real fast, but if one build is so obviously better then others, why play the others?
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Old Jun 14, 2007, 08:53 AM // 08:53   #479
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Its nerfing that is causing the stagnation. The more builds that gets nerfed the less there really is to play.
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Old Jun 14, 2007, 08:56 AM // 08:56   #480
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Quote:
Originally Posted by brian78wa
No ty I havent played my necro since the last nerf of SR now its even worse. Way to kill a necro.
If you haven't even played your necro how do you know if the last adjustment was bad or not???

Sounds like you won't know what this one does either aside from the QQing you will read here regardless of how it actually works out.
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