Jun 17, 2007, 01:52 AM // 01:52
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#21
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Ascalonian Squire
Join Date: May 2006
Location: CA
Guild: None
Profession: P/W
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Have you seen the paragon skill? A defensive Paragon + 2 monks + SF eles will absolute decimate anything in pve.
IMO, paragons got the best of the new update by far.
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Jun 17, 2007, 02:22 AM // 02:22
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#22
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Jungle Guide
Join Date: Jan 2007
Guild: Lotus Branca[Lbr]
Profession: Mo/Me
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With the exception of ranger and mesmer, everyone got awesome skills. Have you tried the new cyclone axe in farming? a bunch of "90's" flying around.
Perma avatar is cool, of course. And everyone had thought of it 20 seconds after the update was released -_-
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Jun 17, 2007, 02:29 AM // 02:29
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#23
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Grotto Attendant
Join Date: May 2005
Location: in the midline
Profession: E/Mo
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Quote:
Originally Posted by Du Kor
Nice that the dervish got a big boost in fun playability, More of the avatars, more damage. Sounds like fun. Lets see what my warriror got: i can buff the dervish next to me even more.
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armor doesn't stack anymore. Thus Avatar of Balthazar is crap if you have a warrior adding +100 armor, which overrides the +40 from avatar of Balthazar. The only added benefit would be +33% movement speed and holy damage, which can easily be replicated with heart of holy flame and pious haste.
I don't see how a Dervish is suddenly more fun or playable just because you can run avatars. It was an existing facet of the Dervish, the PvE skills just cut down the downtime.
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Jun 17, 2007, 02:40 AM // 02:40
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#24
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Jungle Guide
Join Date: Jan 2007
Guild: Lotus Branca[Lbr]
Profession: Mo/Me
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Quote:
Originally Posted by LifeInfusion
armor doesn't stack anymore. Thus Avatar of Balthazar is crap if you have a warrior adding +100 armor, which overrides the +40 from avatar of Balthazar. The only added benefit would be +33% movement speed and holy damage, which can easily be replicated with heart of holy flame and pious haste.
I don't see how a Dervish is suddenly more fun or playable just because you can run avatars. It was an existing facet of the Dervish, the PvE skills just cut down the downtime.
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the +100 armor skill doesn't affect self.
If you seriously can't see why having the avatars up permanently is really, really powerful, you need to go read what they do.
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Jun 17, 2007, 02:57 AM // 02:57
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#25
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Krytan Explorer
Join Date: May 2006
Location: My dog let's me crash at her place.
Guild: POB
Profession: R/
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Quote:
Originally Posted by Solar Light
its only reallly exploitable on a tank
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or 55-like buld foir solo-farming...DOH!
oh...wait...was that target other ally? if so then nm...
Last edited by Voltar; Jun 17, 2007 at 03:46 AM // 03:46..
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Jun 17, 2007, 02:57 AM // 02:57
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#26
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Furnace Stoker
Join Date: May 2005
Guild: The Seraphim Knights [TSK]
Profession: R/
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Quote:
Originally Posted by Narcism
Use Whirlwind Attack with a Scythe...
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or a hammer It's really not a bad skill at all.
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Jun 17, 2007, 03:03 AM // 03:03
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#27
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Furnace Stoker
Join Date: May 2005
Guild: The Seraphim Knights [TSK]
Profession: R/
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Quote:
Originally Posted by Solar Light
the sunspear monk skill is not overpowered, you would reliabily need to cast it on a ally that has tons of things hitting them at a constant basis, which doesnt work well since enemys tend to switch targets often, plus, the party healing is wasted unless the party is taking damage overall, like degen or enemys spreading pressure, which means one persons not getting hit enough to exploit seed of life.
its only reallly exploitable on a tank ( partys health is already fine for the most part of the tank has the aggro, or a bonder (anyone can figure this out) and the bonders only really useable in areas that dont have enough enchant stripping to threaten the bond integrety overall.
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Heh, my guild vanquished 3 desolation zones last night (alkali pan, crystal overlook and ruptured heart). When we weren't in worms, our player monk (the others were heroes) was just loving the SS monk skill. He had a blast seeing all the 20's above everyones head as the warrior or my assassin took the brunt of the damage.
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Jun 17, 2007, 05:08 AM // 05:08
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#29
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Furnace Stoker
Join Date: Apr 2006
Guild: Amazon Basin [AB]
Profession: Mo/Me
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Well, might as well let this stupid exploit out of the bag now.
Use arcane mimicry on someone/hero with Assassin's promise. Then use Assassin's promise effectively, and it will recharge your dervish form. By the time you need to recharge your form again, arcane mimicry will have recharged and you can borrow sin's promise again.
So you could always have infinite avatars... it just got waaay easier now.
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Jun 17, 2007, 05:21 AM // 05:21
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#30
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Furnace Stoker
Join Date: Apr 2006
Location: South Pole
Guild: The Magus Order
Profession: N/Mo
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Quote:
Originally Posted by ArKaiN
With the exception of ranger and mesmer, everyone got awesome skills. Have you tried the new cyclone axe in farming? a bunch of "90's" flying around.
Perma avatar is cool, of course. And everyone had thought of it 20 seconds after the update was released -_-
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You don't think that being able to affect all foes in the area of your target is powerful? If you use Ether Nightmare followed by Cry of Pain, you can get some decent (mesmer-wise) damage.
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