Jun 29, 2007, 01:35 PM // 13:35
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#21
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Desert Nomad
Join Date: Jul 2006
Location: S. Wales
Profession: Mo/Me
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[skill]spoil victor[/skill]
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Jun 29, 2007, 02:22 PM // 14:22
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#22
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Furnace Stoker
Join Date: Oct 2006
Location: Jawsome!!!!!!!!!!!
Guild: looking for one :p
Profession: A/D
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[skill]"Can't Touch This!"[/skill]
I run this on my para, if only for fun watching touchers fail XD
[skill]Shield Bash[/skill]
To handle pesky Boa's and most other sins, and some warriors ^^
[skill]Stunning Strike[/skill]
takes care of most casters
With Anthem of flame and Aggressive Refrain that leaves 3 more skills to help allies kill everything else =D
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Jun 29, 2007, 04:05 PM // 16:05
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#23
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Lion's Arch Merchant
Join Date: Dec 2006
Location: Undercity... shhh dont tell Gaile =P
Guild: Back to Medieval Assassins [MA]
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cant touch this! *breaks into dance*
ok not really....touchers are hardly a problem for me since majority of my builds are lots of self heal and lots of health so theyre usually burned by the time im at 50%.
the annoying builds for me....
granted any time we lose in AB (which im kurz and it happens a lot) i will change out my build. so im just kinda stating what works best for me although no build is infallable...some are at least fun.
BoA or tiger sins (since they think the build is still leet)
sig of clumsiness, clumsiness, ineptitude, spiritual pain, diediediedie
touchers
black out and degen degen degen zomg the degen with slight e-denial. they start running around like chickens with their heads cut off wondering what the hell theyre supposed to do (note: blackout is mainly used as a troll interrupt or 3 second+ cast interrupt like meteor showers and what have you)
spikers are an easy either e-denial or shutdown builds with lots and lots of interrupts.
SF nukers are also pretty fun since most of their casts are about 1 second+ which is more than enough time for me to power block XD
minion masters i will e-deny the hell out of or degen them once they start hitting minion heals.
warriors are taken care of by about the same means as an assassin.
not necessarily very diverse but it'd take a couple pages to explain some of the more complicated counters which dont work 9 times outta 10 unless said person that im countering doesnt enter.
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Jun 29, 2007, 04:06 PM // 16:06
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#24
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Wilds Pathfinder
Join Date: Jun 2006
Location: Atlantis
Guild: The Ocean [quay]
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[skill]Corrupt Enchantment[/skill]
That one's a staple in my build. Great degen and recharge, and a delight to watch on the occasional 55 that wanders in.
[skill]Insidious Parasite[/skill][skill]Enfeebling Touch[/skill]
I use this a lot for melee.
[skill]Enfeebling Touch[/skill][skill]Iron Palm[/skill][skill]Entangling Asp[/skill][skill]Signet of Toxic Shock[/skill]
This combo is pretty handy when dealing with everything else. Two KDs for touchers or monks, or anyone else giving me a hard time.
Last edited by thedeadwalk!; Jun 29, 2007 at 04:08 PM // 16:08..
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Jun 29, 2007, 06:27 PM // 18:27
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#25
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Academy Page
Join Date: May 2007
Guild: Belarusian Standard Time
Profession: A/Rt
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I also usually carry a running stance for those times when people start to mob. Dodge is pretty useful for getting away.
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Jun 29, 2007, 11:13 PM // 23:13
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#26
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Frost Gate Guardian
Join Date: Nov 2006
Location: United States of America
Guild: The Seven Deadly [Sins]
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I used Wail of Doom once in an AB, it was pretty hilarious to watch sins and warriors lose all their attack skills.
But uh, for Touchers? Depends on what char I'm on...I've bashed a few touchers to death whose stances had run out (If they throw up a stance I just run around and wait it out then go smashy smashy with Devhammer. Can't touch if you're on the ground.) As for "why don't I bring Wild Blow"...I would have to ditch Flail or Sprint, and those are too fun for me.
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Jun 29, 2007, 11:55 PM // 23:55
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#27
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Krytan Explorer
Join Date: Jul 2006
Location: British Columbia
Profession: W/
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Quote:
Originally Posted by Twinsoul
The same thing I kill everything. Light it on fire, and keep throwing spells till it's dead.
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rov/dismiss condision + prot spirit.
maybe a zb.
you must play pve....
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Jun 29, 2007, 11:59 PM // 23:59
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#28
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Academy Page
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I gotta concur
Wail of doom is so much freaking fun in AB. Just go full mm, max death, max SR and bring wail and you'll find yourself /dance to many angry sins , dervs, wars lol. But it is a shame to let the minions have all the killing fun but i think i'll survive.
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Jun 30, 2007, 07:49 AM // 07:49
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#29
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Raged Out
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Toucher/Assassin/Ranger/Warrior
Arcance Echo+SS+SS(on diff guy) reckless haste+price of failure+desecrate enchants+the other desicrate enchants+signet of soulreaping+barbs = DEATH
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Jun 30, 2007, 08:32 AM // 08:32
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#30
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Desert Nomad
Join Date: May 2006
Guild: Scars Meadows [SMS]
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BACKFIRE!!
Never leave home without it......
Touchers and wammo's never know what hit them
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Jun 30, 2007, 08:36 AM // 08:36
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#31
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Pre-Searing Cadet
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Quote:
Originally Posted by Thorondor Port
rov/dismiss condision + prot spirit.
maybe a zb.
you must play pve....
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na its just ab...
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Jun 30, 2007, 05:16 PM // 17:16
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#32
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Forge Runner
Join Date: Nov 2005
Location: Among dead bodies.
Guild: The Republic of Sky Pirates
Profession: E/
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For touchies I just run. My mystic regen ele can outrun them easy.
Lead 'em right to the NPCs and they'll either stop or keep coming (foolishly) to their graves.
Quote:
Originally Posted by ryanryanryan0310
BACKFIRE!!
Never leave home without it......
Touchers and wammo's never know what hit them
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Pity [skill]backfire[/skill] doesn't work on touch skills.
Last edited by prism2525; Jun 30, 2007 at 05:20 PM // 17:20..
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Jun 30, 2007, 06:54 PM // 18:54
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#33
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Forge Runner
Join Date: Apr 2007
Location: Reactive Hexing Sucks
Guild: [Thay]
Profession: N/
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Quote:
Originally Posted by Bryant Again
For Minion Masters~
I aggro the minions, pull them back a bit, then SP on the Necro, unleash my combo (this includes Horns of the Bull and your usual shinanigins).
Use Disrupting Dagger immediately after your combo so he doesn't pull off a heal. Dead Necro. Rampant minions.
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This will work against a N/Mo MM, most cases. A N/D Lich/Dark Bond/Infuse Conditions/Mystic Regeneration MM will just look at you and walk away while his minions eat you up. Only way to deal with them is something like Shatter Storm or Rend Enchantments.
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Jul 01, 2007, 01:49 AM // 01:49
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#34
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Forge Runner
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Standard Cripshot build will annoy the living shit out of anyone.
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Jul 01, 2007, 04:59 AM // 04:59
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#35
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Academy Page
Join Date: Jun 2006
Guild: [KRZY]
Profession: N/Mo
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I love to see W/Mo charge my poor squishie necro. They very fact that they charge shows I'll beat them. Toss on SS, follow with incid. Every time they swing I get 47 health and they loose about 80. Put up reversal of fortune to really frustrate them, and hit the really dumb ones with desecrate enchants.
The exact same thing works for dervishes, except the desecrate I cast every time it recharges.
Sins are a joke. Use the same above, and watch their 6-8 attack combo kill them before they know what happened. Comes from playing a class that plays by mashing the number keys in a given order. They don;t see the problem till they're dead.
MMs are my absolute favorite though. I bring my death magic up to 5 (to guarantee success) aggro as many of his hard earned minions as possible, and hit them with verata's. Now they're MY minions and I use them to kill that mm first off. They never seem to be able to deal with it.
Eles that spam can be hit with SS and desecrate enchants but usually not 1v1. as part of a gain, they go down fast.
Touchers can just about be out damaged with SS and desecrate and faintheartedness, but having help is good.
Mesmers, esp with backfire should be hit with SS only in a big team, but avoided otherwise.
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Jul 01, 2007, 07:04 AM // 07:04
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#36
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Frost Gate Guardian
Join Date: Apr 2006
Location: Joliet, IL, USA
Guild: Hardcore Militants United [HMU]
Profession: Me/
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[skill]Ineptitude[/skill][skill]Clumsiness[/skill][skill]Conjure Nightmare[/skill][skill]Ethereal Burden[/skill]
Those silly shadow-stepping assassins love it.
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Jul 01, 2007, 08:36 AM // 08:36
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#37
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Jungle Guide
Join Date: Nov 2006
Guild: NiTe
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Quote:
Originally Posted by bladeturner
...MMs are my absolute favorite though. I bring my death magic up to 5 (to guarantee success) aggro as many of his hard earned minions as possible, and hit them with verata's. Now they're MY minions and I use them to kill that mm first off. They never seem to be able to deal with it....
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Wasn't it bugged before? In a way that it doesn't always work. Or does it work in 100% of the cases in your experience?
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Jul 01, 2007, 08:53 AM // 08:53
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#38
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Academy Page
Join Date: Jul 2006
Guild: LFGuild
Profession: P/W
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Quote:
Originally Posted by ryanryanryan0310
BACKFIRE!!
Never leave home without it......
Touchers and wammo's never know what hit them
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Please, please, please never play a mesmer in my presence.
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Jul 01, 2007, 09:01 AM // 09:01
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#39
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Wilds Pathfinder
Join Date: Apr 2006
Location: Kokkola, Finland
Profession: Mo/
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Quote:
Originally Posted by Patrick Smit
Wasn't it bugged before? In a way that it doesn't always work. Or does it work in 100% of the cases in your experience?
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According to wiki, it doesn't work properly in AB
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