Jun 01, 2007, 01:58 PM // 13:58
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#41
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Desert Nomad
Join Date: Sep 2006
Location: Virginia
Guild: Spirit of Elisha
Profession: W/
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Quote:
Originally Posted by Gaia_Hunter
Try to move to international districts, at least for the deep, most of the action is in there.
Also consider starting with a monk. They are always wanted, and u can stay back and learn from the other guys, see the aggro paterns and what the party is doing at any given time.
Then, after u learned, you can move to other professions if u enjoy them more.
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Thx for the advice. I'll try searching the Int districts. I've been trying to get into the deep with my warrior though and I think I'll stick with that. I have a monk, but she's still young and naive. She's barely out of LA and has no elites in her inventory yet. Trust me, you don't want her on your team!!
I guess what I'm trying to say is that I'm a decent player. I'm not the best out there, but I do ok. I usually listen to my teammates and I'll adjust my build to the leader's wishes unless they're just being obnoxious jerks about it.
The ones that irritate me the most are the "constant pingers" and the "scribblers".
"Ok, everyone stand HERE" pingpingpingpingpingpingpingpingpingpingpingpingpi ng NOT THERE, HERE!!!!!pingpingpingpingpingpingpingpingpingpingp ingpingpingpingpingpingpingpingpingpingpingpingpin gpingpingpingpingpingpingpingpingpingpingpingpingp ing I SAID HERE!!!!!!pingpingpingpingpingpingpingpingpingping pingpingpingping pingpingpingpingpingpingpingpingpingpingpingpingpi ngping
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Jun 01, 2007, 02:08 PM // 14:08
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#42
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Krytan Explorer
Join Date: Jan 2007
Guild: [Leet]
Profession: R/
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Actually what I find more frustrating are the group of players who have completed the elites 10-40 times. For some reason people in this range seem to get the "I know better than all" state of mind and "you must bow down to my greatness and do as I say or it will be failure".
I am sorry those people absolutely drive me crazy. True veterans can play together and help new people without ordering and insulting eachother and it is actually fun and relaxing to play.
I am not talking about pinging builds you do need to know, but rather the "trap on me now - you stand here now - omg you didn't put this spirit there - the spirit wall isn't straight enough"
And of course whatever build they are they want to pull (elementalists, MM's and monks pulling FTL)
To be completely honest with you your team in Urgoz is as good or as bad as your BIP ( I don't play one btw). If he/she can keep monks and rit energy high, while boosting ele energy occasionally your team will do well.
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Jun 01, 2007, 02:39 PM // 14:39
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#43
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Frost Gate Guardian
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I agree with the above poster, a true vetran can take both experienced and inexperienced people and lead them to success.
People who complain that everyone are n00bs and no one is L337 as them make the game a crappy place to be, and disenchant people from playing. Why play, if you're trying to learn, and folks call you a noob and rant about, why you did/didn't
: pull aggro
: heal fast enough
: kill that person
: have the right build
: aggro those baddies
etc. etc.
people do make mistakes, and in fact, some of the folks playing are 13 years old and so, good grief, they're going to do silly things sometimes. Everyone's going to do silly things... get over it, and start helping instead of whining.
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Jun 01, 2007, 02:46 PM // 14:46
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#44
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Frost Gate Guardian
Join Date: Oct 2006
Guild: AoFT
Profession: E/Me
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Does the OP mean 'newb' or 'noob' (or both)? I always understood them to be seperate things. I have no problems taking newbs in a group (hey I am one for deep as I have only completed urgoz) as they are generally willing to listen and change builds if they aren't suitable (though perhaps it would be better if people new to an area did it in normal mode first). Noobs on the other hand being egotistical/impatient idiots who think they know it all and don't listen to any advice. Thankfully you can often tell who they are when asking about their build or the appearance of gogogogo's if you take a while to setup the group. Newbs are fine and generally enjoyable to play with, having noobs in a group I loathe...
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Jun 01, 2007, 03:15 PM // 15:15
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#45
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Forge Runner
Join Date: Nov 2005
Location: Seattle
Guild: Odin's Hammer [OH] - Servant's of Fortuna [SoF]
Profession: R/
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got me a nice inscribable exalted aegis, I hadnt done the deep in ages so it was fun. ran into one of my friends i hadnt seen in a lil bit and we went with her guild. on our second run through, we had a warrior who hadnt done before... yeah the usual, kept getting poisoned around onis, kept attacking the jellys, but know what? We finished, and that warrior finished too, and now he's less nooby nooberson and may help other starters to learn...
If some peeps werent too damn leet for their own socks they might have more fun playin ;P
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Jun 01, 2007, 03:52 PM // 15:52
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#46
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Krytan Explorer
Join Date: Jun 2006
Guild: Kinetic Fusion [kF]
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generally the teams ive done HM Urgoz with were pro, we finished under 3 hours each time and it was fun
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Jun 01, 2007, 05:56 PM // 17:56
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#47
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Krytan Explorer
Join Date: Nov 2006
Profession: Rt/
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idk...most of the time (at urgoz anyway) the more experienced players are happy to help teach the 'noobs'. it only becomes a problem when the 'noobs' don't listen (ie. refuse to change their build, refuse to stay where told, leeroy chests, etc) or give false information and insist that they're right. when someone knows the right way to do it, you should shut up and listen
off topic rant here...
group leaders, when you want to reorder the group...don't ping a remote area of the map 654135406541 times and make people all congregate there. when you kick someone from the group, their name is still entered in the party window and all you have to do is hit the + button to re-add them. the pinging is bloody obnoxious and totally unnecessary
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Jun 01, 2007, 05:57 PM // 17:57
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#48
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Wilds Pathfinder
Join Date: Jan 2006
Location: Elona
Guild: Clan Eternal Legion
Profession: D/W
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You would be suprised how many PUGS can be actually better than guild groups doing these types of things. I hate the word noob because everyone at one time was new to the game and probably had no clue what to do.
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Jun 01, 2007, 06:12 PM // 18:12
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#49
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Furnace Stoker
Join Date: Sep 2005
Location: Guild Hall, Vent, Guesting, PvE, or the occasional HA match...
Guild: Dark Alley [dR]
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Quote:
Originally Posted by Ensign
These zones aren't exactly hard. I've done both 'elite' missions with people who fail hard at Guild Wars without too many problems. The builds commonly used are so mindless and redundant that a few people can AFK through most fights without consequence. Remember to bring a combat res for the dorks who manage to 60 themselves fast and never recover. They're still useful as aggro magnets.
I've reversed my opinion on pugs a bit recently. If it's in an easy area and you don't care, why not. Sure, some people will fail hard, but it's kinda funny, and usually isn't mission critical. On the other hand, I've done a good amount of DoA with purely pug groups, and I've been really impressed with the quality of play in general there. Sure there are some randoms there, but a majority of players I've played with there have been surprisingly competent.
Peace,
-CxE
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Like the Earthbind rit we had or the ward against harm fire ele... Good Times.
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Jun 01, 2007, 06:25 PM // 18:25
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#50
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Forge Runner
Join Date: Jun 2005
Guild: ALOA
Profession: E/Me
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After not having played the Deep for months, I went back this past week. My first 2 groups both finished in under an hour and 20 minutes, and the first HM group I did finished in about an hour and 40 minutes. In between there was maybe 1 group that I did HM with that was more or less incompetent. Basically the first room is a good indication of how well your group will do. Also, once you make it past the teleporting room, you're home free. The Deep is basically down to a science now, even HM is pretty laughable.
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Jun 01, 2007, 06:28 PM // 18:28
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#51
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Desert Nomad
Join Date: Sep 2006
Location: Virginia
Guild: Spirit of Elisha
Profession: W/
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Well, if any of you see a lonely looking warrior or ranger standing around the warren or deep, please send a PM. I'd love to join your group and explore these areas.
I may not know what's waiting around the next corner, but I use common sense while playing. If nobody else is venturing onto that bridge, I won't either. If there's a sweet looking chest on the other side of the room, I won't run over to it unless I KNOW the room is empty. If the leader says, "you know, Triple Chop is kinda useless in here", I'll ask what he recommends and replace it.
I understand the reluctance to take unknown players on a hard mission. I swear, my friend and I managed to find every Village Idiot in town once before warping into tombs. That was a short fun trip. I promise you that I will be an effective contributor to your team and won't drag the team down.
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Jun 01, 2007, 06:33 PM // 18:33
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#52
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Forge Runner
Join Date: Jun 2005
Guild: ALOA
Profession: E/Me
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If you go as a Ranger, you won't find a group.
If you go as anything other than a W/A, you won't find a group.
If you just use the American districts, you probably won't get a group.
If you're a W/A in the international district, it won't take long to find a group. Also, you're not going to get invitations...either invite yourself into groups or be conscious of groups looking for warriors. It really doesn't take that long to get into a group.
Also, I don't really pay attention to warrior builds, but I know they all take recall, and I think Shove is their elite, at least for a few of them.
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Jun 01, 2007, 06:34 PM // 18:34
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#53
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Forge Runner
Join Date: Jun 2005
Guild: ALOA
Profession: E/Me
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double post, sorry
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Jun 01, 2007, 06:46 PM // 18:46
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#54
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Desert Nomad
Join Date: Sep 2006
Location: Virginia
Guild: Spirit of Elisha
Profession: W/
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Quote:
Originally Posted by The Great Al
If you go as a Ranger, you won't find a group.
If you go as anything other than a W/A, you won't find a group.
If you just use the American districts, you probably won't get a group.
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Oh really???? The last time I was in the Warren I saw a bunch of warriors asking for a group and they were told to "Get Lost!!!!!!" in much more colorful language than that. Pretty much everyone there said if you weren't a ranger, BiP Necro or a Monk you should leave.
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Jun 01, 2007, 06:52 PM // 18:52
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#55
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Debbie Downer
Join Date: May 2006
Profession: N/Me
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Quote:
Originally Posted by TheRaven
Oh really???? The last time I was in the Warren I saw a bunch of warriors asking for a group and they were told to "Get Lost!!!!!!" in much more colorful language than that. Pretty much everyone there said if you weren't a ranger, BiP Necro or a Monk you should leave.
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W/A applies more to The Deep than Warren.
Anyways, I'll try out the Deep again for myself, against my better judgment.
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Jun 01, 2007, 06:58 PM // 18:58
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#56
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Forge Runner
Join Date: Jun 2005
Guild: ALOA
Profession: E/Me
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Sorry, yeah..the deep is W/A, E/Me, Monks, a BiP, and an SS
Warren has all the rangers.
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Jun 01, 2007, 07:26 PM // 19:26
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#57
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Krytan Explorer
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Last night i went to Warren with pug (me, another monk, 2 nukers, Rit, BiP Necro, and 6 rangers), we did whole mission, owned Urgoz, and inscripable Guardian of the Hunt req 9 strength droped for me Too bad i sold it for 100K only, i could have get 200K for it
Btw it was my first time in Urgoz Warren
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Jun 01, 2007, 07:39 PM // 19:39
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#58
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Desert Nomad
Join Date: Sep 2006
Location: Virginia
Guild: Spirit of Elisha
Profession: W/
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Well you guys have encouraged me to give it another shot at finding pugs in these areas.
There is 1 point I must disagree with. Sometime earlier said it's best to be honest with your pug group. If you've never done the mission before, tell them that before you start. This is good advice however in today's gaming world, I never ever tell my groups that I've never done the mission before. I've found that's the quickest way to get yourself kicked off the team.
Now, I won't do a regular mission I've never done before with a pug. I'll scope it out with henchies first, but for the elites this isn't an option. I'll peek my head in the door with 3 heroes, but that doesn't last long! LOL!
The first time I ventured into tombs, Fow and UW, I went with pugs. I kept my mouth shut and we did great. Towards the end of the runs I casually mentioned that it was my first time in the area. Usually I got responses like..
"Wow! really?"
"You've never been here? I thought you were experienced."
"OMG, I would have kicked you!"
BTW, congrats on the drop, 6. Can I call you 6?
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Jun 01, 2007, 09:19 PM // 21:19
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#59
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Debbie Downer
Join Date: May 2006
Profession: N/Me
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I just had the most epic PuG failure EVER.
So yes, my group makes it to the end of The Deep in Hard Mode, too. We kill Kanaxai using the spawn-all-enemies then attack Kanaxai seperately. We kill him pretty easily.
Then, the group rushes for Kanaxai's Chest without killing the spawns. We wiped before we could collect the loot! (Well, some did. I, being the good samaritan, stayed back trying to avoid aggroing more enemies, and eventually died from the -8 degen.)
I give up on GW.
(But it was quite funny. One Monk managed to run away in time. All the Warriors and Elementalists were spamming "rez me" and "rez me first i have to go." Quite pathetic. Of course, when a Monk managed to res another Monk, he ran directly to the chest. Yeeesh.)
EDIT: I was in Tea Girl's group, in the next post.
Last edited by Zinger314; Jun 01, 2007 at 09:33 PM // 21:33..
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Jun 01, 2007, 09:25 PM // 21:25
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#60
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Banned
Join Date: Jan 2007
Profession: Mo/Me
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Just did The Deep... It makes me want to rage uninstall again
- BIP raged b/c he likes the frontline so nightmares chaos storm spiked him to death
- Told tanks to group the nightmares better in the last room... they didn't listen
- Killed Kanaxai, whole group rushed the chest... Aggroed nightmares because tank didn't group them in the start. One person got his/her/its loot and left. YEY for leavers!
- 1 monk alive. Took him forever to res an.... ELE?!
- 1 monk alive. He finally res'ed a LoD but then rushed to the chest to pick up another person's jades... and he also aggroed nightmares on the monk he just ress'ed.
PARTY WIPED!!! HBoon + HP works like infuse magic in PVE.
Lesson learned:
WTS The Deep HM pug idiots 10g/a dozen ><
edit: *hugs syria*
Last edited by Tea Girl; Jun 01, 2007 at 09:27 PM // 21:27..
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