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Old Jul 16, 2007, 09:30 PM // 21:30   #1
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Default I'm so bored! What can I do???

What is their for a level 9 sin to do in Factions??

I can't find anymore quests, I can't do the insignia, it's way to frikken impossible, pvp arena isn't fun anymore, what do I do????

I have all my slots filled for other chars, I don't want to start a new one.

Answers to what I can do would be appreciated.
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Old Jul 16, 2007, 09:35 PM // 21:35   #2
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level up to 20 and beat all the campaigns...
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Old Jul 16, 2007, 09:36 PM // 21:36   #3
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Quote:
Originally Posted by JustinJgh
I can't do the insignia, it's way to frikken impossible
hahahahahahahahahahahahahahahahahahahahahaha ah hahahahahahahahahahahahahahahahahahahahahahahhaha ha ha ha hahaha

good one.
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Old Jul 16, 2007, 09:42 PM // 21:42   #4
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Join a guild, chat with guildies, FoW, AB, other challenge missions, farm a stack of ecto, Elite areas (urgoz, deep, DoA, HM), get 250 of every material, get FoW on all your characters, get every armor set, titles, help out people, the list goes on.

But if you don't like any of those things I''d suggest you move on to another game atleast until EotN comes out.
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Old Jul 16, 2007, 09:44 PM // 21:44   #5
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Quit!

Seriously lvl 9, can't find any quests at lvl 9? wtf. Can't do the insignia... more so because u consider it impossible.

Umm play one of the other characters. Or Quit go farm sunshine at a beach somewhere.
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Old Jul 16, 2007, 09:48 PM // 21:48   #6
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Go into RA and activate a skill, stand still and watch it flashing for 3 minutes then involuntarily exit the game.

Log back on a try again.

It’s what I’m doing tonight!
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Old Jul 16, 2007, 09:49 PM // 21:49   #7
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Drop the Insignia Quest and then get the other quest from Togo. Then from their go to Minister Cho's estate
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Old Jul 16, 2007, 09:50 PM // 21:50   #8
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Quote:
Originally Posted by JustinJgh
What is their for a level 9 sin to do in Factions??

I can't find anymore quests, I can't do the insignia, it's way to frikken impossible, pvp arena isn't fun anymore, what do I do????

I have all my slots filled for other chars, I don't want to start a new one.

Answers to what I can do would be appreciated.
Well if this is serious,
follow all the primary quests as they are the ones that progress you through the game.
Join a guild and then you'll have people to talk to, do missions with etc and even make a couple of friends.
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Old Jul 16, 2007, 10:27 PM // 22:27   #9
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Don't drop the insignia quest, keep practicing its not impossible. You need to work on technique if you are having a problem with this quest, and that problem will only get worse for you later if you don't practice and master your sin skills. Remember you are a sin, not a tank. Don't try to outlive your apponent by absorbing damage, use your speed and shadow steps to out manuver and then spike kill them. The insignia quest, for me, was easiest for my sin, but you just can't run in and attack wildly and expect to live anywhere as a sin.

Last edited by Healers Wisper; Jul 16, 2007 at 10:29 PM // 22:29..
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Old Jul 16, 2007, 10:52 PM // 22:52   #10
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Read a book.
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Old Jul 16, 2007, 10:55 PM // 22:55   #11
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Why don't you do all the quest for the insignia iirc that is getting your secoundary do all the profession quests and lvl up more not just one?That is what i would do and then you are off to do the rest of the game.
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Old Jul 16, 2007, 11:38 PM // 23:38   #12
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I suggest you visit Guild Wiki. It will tell you where more quests are and probably give you advice on getting your insignia.
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Old Jul 16, 2007, 11:46 PM // 23:46   #13
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You're not bored, you just don't know how to play the game.

Yes, the area where you are at is challenging for new players, especially if you do not own the other chapters, and you are on a steeper learning curve because of how much more experience you are gaining than previously in Prophecies.

As suggested before, go to Guild Wiki, it explains what you need to do. And if you're having trouble with a quest now, just go on and do it later, when you come back at a higher level it will be much easier for you.

The assassin is a hard class for newer players as stated before, with a lower Armor Class, you need to make sure that you are not hit as often. You can offset this with various statements that block more attacks, or use Monk enchantments to reduce your damage. In this case, discrepancy is certainly the better part of valor.

Don't sweat the small stuff, and don't forget about the other characters that you have. If you are finding you are having too much trouble with the Assassin, play one of the other characters for a while and come back to it. When I played a Monk through Prophecies, it actually allowed me to play my Warrior better, since I learned that keeping myself out of situations that would cause more pain than it was worth was certainly a load off of the Monk's back. In fact, I would get comments like: "Wow, I'm surprised that you're still alive, I've had to rez practically everyone else, but you're still kicking."

As I said, if you're really lost, play another class and watch how someone else will play an Assassin, over half the time they may allow some insight into making a better player out of you.

If you're not willing to try any of these, I would suggest finding something else to do.
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Old Jul 17, 2007, 12:12 AM // 00:12   #14
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Get an obsidian armor.
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Old Jul 17, 2007, 12:21 AM // 00:21   #15
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There's an easy way to level up your sin. Many will agree that it's far easier to do the following than to find a group who wants a sin in the first place. Go to Shing Jea and immediately go out to talk to Master Togo. Click him exactly eight times and he will explain quantum mechanics to you. Fully grasp the following and proceed with the game.

There are numerous mathematically equivalent formulations of quantum mechanics. One of the oldest and most commonly used formulations is the transformation theory invented by Cambridge theoretical physicist Paul Dirac, which unifies and generalizes the two earliest formulations of quantum mechanics, matrix mechanics (invented by Werner Heisenberg)[2] and wave mechanics (invented by Erwin Schrödinger).

In this formulation, the instantaneous state of a quantum system encodes the probabilities of its measurable properties, or "observables". Examples of observables include energy, position, momentum, and angular momentum. Observables can be either continuous (e.g., the position of a particle) or discrete (e.g., the energy of an electron bound to a hydrogen atom).

Generally, quantum mechanics does not assign definite values to observables. Instead, it makes predictions about probability distributions; that is, the probability of obtaining each of the possible outcomes from measuring an observable. Naturally, these probabilities will depend on the quantum state at the instant of the measurement. There are, however, certain states that are associated with a definite value of a particular observable. These are known as "eigenstates" of the observable ("eigen" meaning "own" in German). In the everyday world, it is natural and intuitive to think of everything being in an eigenstate of every observable. Everything appears to have a definite position, a definite momentum, and a definite time of occurrence. However, quantum mechanics does not pinpoint the exact values for the position or momentum of a certain particle in a given space in a finite time; rather, it only provides a range of probabilities of where that particle might be. Therefore, it became necessary to use different words for (a) the state of something having an uncertainty relation and (b) a state that has a definite value. The latter is called the "eigenstate" of the property being measured.

For example, consider a free particle. In quantum mechanics, there is wave-particle duality so the properties of the particle can be described as a wave. Therefore, its quantum state can be represented as a wave, of arbitrary shape and extending over all of space, called a wavefunction. The position and momentum of the particle are observables. The Uncertainty Principle of quantum mechanics states that both the position and the momentum cannot simultaneously be known with infinite precision at the same time. However, one can measure just the position alone of a moving free particle creating an eigenstate of position with a wavefunction that is very large at a particular position x, and zero everywhere else. If one performs a position measurement on such a wavefunction, the result x will be obtained with 100% probability. In other words, the position of the free particle will be known. This is called an eigenstate of position. If the particle is in an eigenstate of position then its momentum is completely unknown. An eigenstate of momentum, on the other hand, has the form of a plane wave. It can be shown that the wavelength is equal to h/p, where h is Planck's constant and p is the momentum of the eigenstate. If the particle is in an eigenstate of momentum then its position is completely blurred out.

Usually, a system will not be in an eigenstate of whatever observable we are interested in. However, if one measures the observable, the wavefunction will instantaneously be an eigenstate of that observable. This process is known as wavefunction collapse. It involves expanding the system under study to include the measurement device, so that a detailed quantum calculation would no longer be feasible and a classical description must be used. If one knows the wavefunction at the instant before the measurement, one will be able to compute the probability of collapsing into each of the possible eigenstates. For example, the free particle in the previous example will usually have a wavefunction that is a wave packet centered around some mean position x0, neither an eigenstate of position nor of momentum. When one measures the position of the particle, it is impossible to predict with certainty the result that we will obtain. It is probable, but not certain, that it will be near x0, where the amplitude of the wavefunction is large. After the measurement is performed, having obtained some result x, the wavefunction collapses into a position eigenstate centered at x.

Wave functions can change as time progresses. An equation known as the Schrödinger equation describes how wave functions change in time, a role similar to Newton's second law in classical mechanics. The Schrödinger equation, applied to the aforementioned example of the free particle, predicts that the center of a wave packet will move through space at a constant velocity, like a classical particle with no forces acting on it. However, the wave packet will also spread out as time progresses, which means that the position becomes more uncertain. This also has the effect of turning position eigenstates (which can be thought of as infinitely sharp wave packets) into broadened wave packets that are no longer position eigenstates.

Some wave functions produce probability distributions that are constant in time. Many systems that are treated dynamically in classical mechanics are described by such "static" wave functions. For example, a single electron in an unexcited atom is pictured classically as a particle moving in a circular trajectory around the atomic nucleus, whereas in quantum mechanics it is described by a static, spherically symmetric wavefunction surrounding the nucleus (Fig. 1). (Note that only the lowest angular momentum states, labeled s, are spherically symmetric).

The time evolution of wave functions is deterministic in the sense that, given a wavefunction at an initial time, it makes a definite prediction of what the wavefunction will be at any later time. During a measurement, the change of the wavefunction into another one is not deterministic, but rather unpredictable, i.e., random. It should be noted, however, that in quantum mechanics, "random" has come to mean "random for all practical purposes," and not "absolutely random." Those new to quantum mechanics often confuse quantum mechanical theory's inability to predict exactly how nature will behave with the conclusion that nature is actually random.

The probabilistic nature of quantum mechanics thus stems from the act of measurement. This is one of the most difficult aspects of quantum systems to understand. It was the central topic in the famous Bohr-Einstein debates, in which the two scientists attempted to clarify these fundamental principles by way of thought experiments. In the decades after the formulation of quantum mechanics, the question of what constitutes a "measurement" has been extensively studied. Interpretations of quantum mechanics have been formulated to do away with the concept of "wavefunction collapse"; see, for example, the relative state interpretation. The basic idea is that when a quantum system interacts with a measuring apparatus, their respective wavefunctions become entangled, so that the original quantum system ceases to exist as an independent entity. For details, see the article on measurement in quantum mechanics.
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Old Jul 17, 2007, 12:29 AM // 00:29   #16
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Well 1st of all Assassins are kind ovE because well...no one wants them in their groups but they do make goood pvp chars (if ya can play them well) but you could also work on titles that will benifit you down the road aka Treasure hunter or Wisdom seeker.
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Old Jul 17, 2007, 12:34 AM // 00:34   #17
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Quote:
Originally Posted by LumpOfCole
There's an easy way to level up your sin. Many will agree that it's far easier to do the following than to find a group who wants a sin in the first place. Go to Shing Jea and immediately go out to talk to Master Togo. Click him exactly eight times and he will explain quantum mechanics to you. Fully grasp the following and proceed with the game.

There are numerous mathematically equivalent formulations of quantum mechanics. One of the oldest and most commonly used formulations is the transformation theory invented by Cambridge theoretical physicist Paul Dirac, which unifies and generalizes the two earliest formulations of quantum mechanics, matrix mechanics (invented by Werner Heisenberg)[2] and wave mechanics (invented by Erwin Schrödinger).

In this formulation, the instantaneous state of a quantum system encodes the probabilities of its measurable properties, or "observables". Examples of observables include energy, position, momentum, and angular momentum. Observables can be either continuous (e.g., the position of a particle) or discrete (e.g., the energy of an electron bound to a hydrogen atom).

Generally, quantum mechanics does not assign definite values to observables. Instead, it makes predictions about probability distributions; that is, the probability of obtaining each of the possible outcomes from measuring an observable. Naturally, these probabilities will depend on the quantum state at the instant of the measurement. There are, however, certain states that are associated with a definite value of a particular observable. These are known as "eigenstates" of the observable ("eigen" meaning "own" in German). In the everyday world, it is natural and intuitive to think of everything being in an eigenstate of every observable. Everything appears to have a definite position, a definite momentum, and a definite time of occurrence. However, quantum mechanics does not pinpoint the exact values for the position or momentum of a certain particle in a given space in a finite time; rather, it only provides a range of probabilities of where that particle might be. Therefore, it became necessary to use different words for (a) the state of something having an uncertainty relation and (b) a state that has a definite value. The latter is called the "eigenstate" of the property being measured.

For example, consider a free particle. In quantum mechanics, there is wave-particle duality so the properties of the particle can be described as a wave. Therefore, its quantum state can be represented as a wave, of arbitrary shape and extending over all of space, called a wavefunction. The position and momentum of the particle are observables. The Uncertainty Principle of quantum mechanics states that both the position and the momentum cannot simultaneously be known with infinite precision at the same time. However, one can measure just the position alone of a moving free particle creating an eigenstate of position with a wavefunction that is very large at a particular position x, and zero everywhere else. If one performs a position measurement on such a wavefunction, the result x will be obtained with 100% probability. In other words, the position of the free particle will be known. This is called an eigenstate of position. If the particle is in an eigenstate of position then its momentum is completely unknown. An eigenstate of momentum, on the other hand, has the form of a plane wave. It can be shown that the wavelength is equal to h/p, where h is Planck's constant and p is the momentum of the eigenstate. If the particle is in an eigenstate of momentum then its position is completely blurred out.

Usually, a system will not be in an eigenstate of whatever observable we are interested in. However, if one measures the observable, the wavefunction will instantaneously be an eigenstate of that observable. This process is known as wavefunction collapse. It involves expanding the system under study to include the measurement device, so that a detailed quantum calculation would no longer be feasible and a classical description must be used. If one knows the wavefunction at the instant before the measurement, one will be able to compute the probability of collapsing into each of the possible eigenstates. For example, the free particle in the previous example will usually have a wavefunction that is a wave packet centered around some mean position x0, neither an eigenstate of position nor of momentum. When one measures the position of the particle, it is impossible to predict with certainty the result that we will obtain. It is probable, but not certain, that it will be near x0, where the amplitude of the wavefunction is large. After the measurement is performed, having obtained some result x, the wavefunction collapses into a position eigenstate centered at x.

Wave functions can change as time progresses. An equation known as the Schrödinger equation describes how wave functions change in time, a role similar to Newton's second law in classical mechanics. The Schrödinger equation, applied to the aforementioned example of the free particle, predicts that the center of a wave packet will move through space at a constant velocity, like a classical particle with no forces acting on it. However, the wave packet will also spread out as time progresses, which means that the position becomes more uncertain. This also has the effect of turning position eigenstates (which can be thought of as infinitely sharp wave packets) into broadened wave packets that are no longer position eigenstates.

Some wave functions produce probability distributions that are constant in time. Many systems that are treated dynamically in classical mechanics are described by such "static" wave functions. For example, a single electron in an unexcited atom is pictured classically as a particle moving in a circular trajectory around the atomic nucleus, whereas in quantum mechanics it is described by a static, spherically symmetric wavefunction surrounding the nucleus (Fig. 1). (Note that only the lowest angular momentum states, labeled s, are spherically symmetric).

The time evolution of wave functions is deterministic in the sense that, given a wavefunction at an initial time, it makes a definite prediction of what the wavefunction will be at any later time. During a measurement, the change of the wavefunction into another one is not deterministic, but rather unpredictable, i.e., random. It should be noted, however, that in quantum mechanics, "random" has come to mean "random for all practical purposes," and not "absolutely random." Those new to quantum mechanics often confuse quantum mechanical theory's inability to predict exactly how nature will behave with the conclusion that nature is actually random.

The probabilistic nature of quantum mechanics thus stems from the act of measurement. This is one of the most difficult aspects of quantum systems to understand. It was the central topic in the famous Bohr-Einstein debates, in which the two scientists attempted to clarify these fundamental principles by way of thought experiments. In the decades after the formulation of quantum mechanics, the question of what constitutes a "measurement" has been extensively studied. Interpretations of quantum mechanics have been formulated to do away with the concept of "wavefunction collapse"; see, for example, the relative state interpretation. The basic idea is that when a quantum system interacts with a measuring apparatus, their respective wavefunctions become entangled, so that the original quantum system ceases to exist as an independent entity. For details, see the article on measurement in quantum mechanics.
I suggest following his advice.
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Old Jul 17, 2007, 12:37 AM // 00:37   #18
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I clicked on him 9 times once. He spit in my eye. =(
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Old Jul 17, 2007, 12:45 AM // 00:45   #19
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Quote:
Originally Posted by LumpOfCole
There's an easy way to level up your sin. Many will agree that it's far easier to do the following than to find a group who wants a sin in the first place. Go to Shing Jea and immediately go out to talk to Master Togo. Click him exactly eight times and he will explain quantum mechanics to you. Fully grasp the following and proceed with the game.

There are numerous mathematically equivalent formulations of quantum mechanics. One of the oldest and most commonly used formulations is the transformation theory invented by Cambridge theoretical physicist Paul Dirac, which unifies and generalizes the two earliest formulations of quantum mechanics, matrix mechanics (invented by Werner Heisenberg)[2] and wave mechanics (invented by Erwin Schrödinger).

In this formulation, the instantaneous state of a quantum system encodes the probabilities of its measurable properties, or "observables". Examples of observables include energy, position, momentum, and angular momentum. Observables can be either continuous (e.g., the position of a particle) or discrete (e.g., the energy of an electron bound to a hydrogen atom).

Generally, quantum mechanics does not assign definite values to observables. Instead, it makes predictions about probability distributions; that is, the probability of obtaining each of the possible outcomes from measuring an observable. Naturally, these probabilities will depend on the quantum state at the instant of the measurement. There are, however, certain states that are associated with a definite value of a particular observable. These are known as "eigenstates" of the observable ("eigen" meaning "own" in German). In the everyday world, it is natural and intuitive to think of everything being in an eigenstate of every observable. Everything appears to have a definite position, a definite momentum, and a definite time of occurrence. However, quantum mechanics does not pinpoint the exact values for the position or momentum of a certain particle in a given space in a finite time; rather, it only provides a range of probabilities of where that particle might be. Therefore, it became necessary to use different words for (a) the state of something having an uncertainty relation and (b) a state that has a definite value. The latter is called the "eigenstate" of the property being measured.

For example, consider a free particle. In quantum mechanics, there is wave-particle duality so the properties of the particle can be described as a wave. Therefore, its quantum state can be represented as a wave, of arbitrary shape and extending over all of space, called a wavefunction. The position and momentum of the particle are observables. The Uncertainty Principle of quantum mechanics states that both the position and the momentum cannot simultaneously be known with infinite precision at the same time. However, one can measure just the position alone of a moving free particle creating an eigenstate of position with a wavefunction that is very large at a particular position x, and zero everywhere else. If one performs a position measurement on such a wavefunction, the result x will be obtained with 100% probability. In other words, the position of the free particle will be known. This is called an eigenstate of position. If the particle is in an eigenstate of position then its momentum is completely unknown. An eigenstate of momentum, on the other hand, has the form of a plane wave. It can be shown that the wavelength is equal to h/p, where h is Planck's constant and p is the momentum of the eigenstate. If the particle is in an eigenstate of momentum then its position is completely blurred out.

Usually, a system will not be in an eigenstate of whatever observable we are interested in. However, if one measures the observable, the wavefunction will instantaneously be an eigenstate of that observable. This process is known as wavefunction collapse. It involves expanding the system under study to include the measurement device, so that a detailed quantum calculation would no longer be feasible and a classical description must be used. If one knows the wavefunction at the instant before the measurement, one will be able to compute the probability of collapsing into each of the possible eigenstates. For example, the free particle in the previous example will usually have a wavefunction that is a wave packet centered around some mean position x0, neither an eigenstate of position nor of momentum. When one measures the position of the particle, it is impossible to predict with certainty the result that we will obtain. It is probable, but not certain, that it will be near x0, where the amplitude of the wavefunction is large. After the measurement is performed, having obtained some result x, the wavefunction collapses into a position eigenstate centered at x.

Wave functions can change as time progresses. An equation known as the Schrödinger equation describes how wave functions change in time, a role similar to Newton's second law in classical mechanics. The Schrödinger equation, applied to the aforementioned example of the free particle, predicts that the center of a wave packet will move through space at a constant velocity, like a classical particle with no forces acting on it. However, the wave packet will also spread out as time progresses, which means that the position becomes more uncertain. This also has the effect of turning position eigenstates (which can be thought of as infinitely sharp wave packets) into broadened wave packets that are no longer position eigenstates.

Some wave functions produce probability distributions that are constant in time. Many systems that are treated dynamically in classical mechanics are described by such "static" wave functions. For example, a single electron in an unexcited atom is pictured classically as a particle moving in a circular trajectory around the atomic nucleus, whereas in quantum mechanics it is described by a static, spherically symmetric wavefunction surrounding the nucleus (Fig. 1). (Note that only the lowest angular momentum states, labeled s, are spherically symmetric).

The time evolution of wave functions is deterministic in the sense that, given a wavefunction at an initial time, it makes a definite prediction of what the wavefunction will be at any later time. During a measurement, the change of the wavefunction into another one is not deterministic, but rather unpredictable, i.e., random. It should be noted, however, that in quantum mechanics, "random" has come to mean "random for all practical purposes," and not "absolutely random." Those new to quantum mechanics often confuse quantum mechanical theory's inability to predict exactly how nature will behave with the conclusion that nature is actually random.

The probabilistic nature of quantum mechanics thus stems from the act of measurement. This is one of the most difficult aspects of quantum systems to understand. It was the central topic in the famous Bohr-Einstein debates, in which the two scientists attempted to clarify these fundamental principles by way of thought experiments. In the decades after the formulation of quantum mechanics, the question of what constitutes a "measurement" has been extensively studied. Interpretations of quantum mechanics have been formulated to do away with the concept of "wavefunction collapse"; see, for example, the relative state interpretation. The basic idea is that when a quantum system interacts with a measuring apparatus, their respective wavefunctions become entangled, so that the original quantum system ceases to exist as an independent entity. For details, see the article on measurement in quantum mechanics.
Wow, that is amazing, and to think that I only clicked on him 7 times.

On topic: Drop that quest if you are having difficulties with it for now, and go back and talk with togo, he should have a diffrent quest for you, if you gavent done Minister Cho's Estate yet, the quest is called "a Formal Introduction" I think...
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Old Jul 17, 2007, 12:50 AM // 00:50   #20
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Quote:
Originally Posted by lacasner
Read a book.
What book would you recommend, good sir?
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