Aug 14, 2007, 03:40 PM // 15:40
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#101
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Forge Runner
Join Date: Jun 2006
Location: US
Guild: Old Married Gamers {OMG}
Profession: W/
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Quote:
Originally Posted by WoodyDotNet
^^ EDIT> Karlos beat me to it
What I don't get is why would someone take a mini-Mallyx to Pre to sale anyway? Most people in Pre wouldn't have enough gold yet to buy it. You're kind of limiting your market to a very, very small group.
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They sale it in pre but get paid in POST money/items
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Aug 14, 2007, 03:41 PM // 15:41
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#102
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Desert Nomad
Join Date: Jan 2007
Location: BrisneyLand
Guild: Sphincter Says [What]
Profession: W/
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Quote:
Originally Posted by WoodyDotNet
^^ EDIT> Karlos beat me to it
What I don't get is why would someone take a mini-Mallyx to Pre to sale anyway? Most people in Pre wouldn't have enough gold yet to buy it. You're kind of limiting your market to a very, very small group.
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Ditto. If it's purely for e-peen I wouldn't consider selling it. I'd be showing off my prize pig for ego gratification, not money. The mere fact that he is selling it cries exploit.
Two big exploits uncovered in a couple of days (or a few weeks at the most)...something's amiss and theories do abound about a texture mod displaying the GH button behind this one. Ignore it at your own peril.
Last edited by Antithesis; Aug 14, 2007 at 03:46 PM // 15:46..
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Aug 14, 2007, 03:43 PM // 15:43
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#103
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Wilds Pathfinder
Join Date: May 2006
Guild: Hooded Reavers of Eternal Life(Ankh)
Profession: R/
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Quote:
Originally Posted by Theosebes
For those who are doubting the reality of this: let me reiterate what several have already said. This is not a redux of the Guild Hall bug. This is a simple texture mod client-side that does nothing more than make the Guild Hall button available to the player when he wouldn't otherwise have it available. Tomes, Mallyx minis, Green Weapons, XP scrolls, and other things that are not normally found in Pre-Searing are now showing up in increasing number.
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This is NOT a texture mod. Texmod can't add functional buttons where they don't belong. This is a hack to the gw.exe file.
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Aug 14, 2007, 03:52 PM // 15:52
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#104
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Frost Gate Guardian
Join Date: Dec 2005
Location: Underground
Profession: Rt/R
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Well, if he really camped in GH and now after more than one year went back he most certainly took more than a Mini Mallyx with him. Could be that he took 250 of every Elite and normal tome with him, Salvage Kits, Runes, Insignias... just everything til his char inventory is full.
This would be legal, but very questionable at least and - of course - not wanted by other people. Anet probably just didn't think about the possibility.
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Aug 14, 2007, 03:59 PM // 15:59
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#105
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Desert Nomad
Join Date: Dec 2005
Location: California
Profession: E/A
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rehnahvah is right, people have left guild wars on for more than a year and never updated since the glitch was fixed. I have seen people with Elite tomes, Normal tomes in presearing and so now its possible to have almost anything in pre searing.
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Aug 14, 2007, 04:05 PM // 16:05
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#106
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Frost Gate Guardian
Join Date: Dec 2005
Location: Underground
Profession: Rt/R
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I did not try to say that they left it on for a year xD... that would be nearly impossible. They just got some stuff with other chars, put it into Chest, took it out of the chest with the PreSear-Char, and now decided to klick "Leave Guild Hall" Button -> voilà!
Quite broken but possible
BTW you would be kicked out of the game after a while... I think you can only play a few hours in an old build..
Last edited by Rehnahvah Gahro; Aug 14, 2007 at 04:11 PM // 16:11..
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Aug 14, 2007, 04:10 PM // 16:10
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#107
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Desert Nomad
Join Date: Jan 2007
Location: BrisneyLand
Guild: Sphincter Says [What]
Profession: W/
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Quote:
Originally Posted by tuna-fish_sushi
rehnahvah is right, people have left guild wars on for more than a year and never updated since the glitch was fixed. I have seen people with Elite tomes, Normal tomes in presearing and so now its possible to have almost anything in pre searing.
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Are you serious or being sarcastic?!? Leaving GW online for more than a year's gotta be more ludicrous that my TexMod conspiracy theories.
To maintain the same fileversion as the GH glitch, the PC can not have been rebooted for over a year, nor can GW close because the files will update upon the next launch.
Even enterprise-level webhosting providers CAN NOT guarantee 100% uptime without using a cluster for redundancy, so i can't see a home PC staying online or GW staying up for anywhere near a year.
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Aug 14, 2007, 04:15 PM // 16:15
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#108
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Hall Hero
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I just hope they don't go on another #*&$ing banning spree. Beginning to ban people using Texmod would be more utter bullshit. They'd pull a douchebag and say "Well we never said it was okay, so the ban stays".
*groan*
At least give us a heads up, ya'll.
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Aug 14, 2007, 04:15 PM // 16:15
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#109
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Frost Gate Guardian
Join Date: Dec 2006
Guild: DVDF
Profession: Mo/E
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Quote:
Originally Posted by A-Net Response
Response (GM Clive) 08/14/2007 03:37 PM
Hello Eric,
Thank you very much for contacting the Guild Wars Customer Support Team. Unfortunately your help request was incomplete or unclear. If you still require assistance, please reply back to this email with a detailed description of the problem you are having and we will assist you as quickly as possible. To speed up the process of solving your problem, please include any information that's available on the problem.
Regards,
GM Clive
Guild Wars Customer Support
NCsoft Europe
http://www.guildwars.com
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Sorry just had to post this, i did post a report with exactly the same screen shot to a-net.
What is unclear about it?
Or did someone didnt take a look at it?
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Aug 14, 2007, 04:16 PM // 16:16
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#110
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Hell's Protector
Join Date: Oct 2005
Profession: R/Mo
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The original pre-searing GH glitch was simple.
Pre-chars could go to GH. When they got to GH, they could get items to sell in pre.
Anet patched it so that you cannot go to GH from Pre.
HOWEVER.
The question is. When it was patched, were all Pre-characters who were still in their GHs kicked back to Pre?? Or did they stay in their GHs?
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Aug 14, 2007, 04:18 PM // 16:18
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#111
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Desert Nomad
Join Date: Sep 2006
Location: Virginia
Guild: Spirit of Elisha
Profession: W/
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Quote:
Originally Posted by Antithesis
Are you serious or being sarcastic?!? Leaving GW online for more than a year's gotta be more ludicrous that my TexMod conspiracy theories.
To maintain the same fileversion as the GH glitch, the PC can not have been rebooted for over a year, nor can GW close because the files will update upon the next launch.
Even enterprise-level webhosting providers CAN NOT guarantee 100% uptime without using a cluster for redundancy, so i can't see a home PC staying online or GW staying up for anywhere near a year.
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Heck even staying on the rings for an entire weekend was a challenge! Late Friday evening, I went to bed and left my warrior, Scarlet on the 9 Ring game with a bunch of tickets clutched in her hand.
Saturday morning I wake up to an "Error 007" disconnect message and a rather grumpy Scarlet on the login screen.
Sunday Night I again leave a rather drunk Scarlet on the rings and go to bed. In the morning, I find her hung over, but still on the rings.....along with a rather persistent "New build available please exit and restart guild wars now" message flashing up every few seconds.
I decide to merch my remaining tickets and do some character inventory before rebooting the game. I log onto another character, but could not do a single thing with her. I tried to warp into an explorable area. Nope. Couldn't do it. I tried instead to map travel to another town. Nope. Couldn't do it. I tried to return to my guild hall. Nope. Couldn't do it.
I gave up and grabbed the new build.
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Aug 14, 2007, 04:19 PM // 16:19
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#112
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Hall Hero
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Quote:
Originally Posted by Antithesis
Two big exploits uncovered in a couple of days (or a few weeks at the most)...something's amiss and theories do abound about a texture mod displaying the GH button behind this one. Ignore it at your own peril.
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Texmod can't do that. It can only change the appearance of what is already there.
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Aug 14, 2007, 04:29 PM // 16:29
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#113
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Furnace Stoker
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"TexMod may not be malware, but it's a starting point for those with malicious intent to learn about how the client interacts with the server, or how calls from the client back to the server *may* be intercepted to alter behaviour within the game."
Wow.
You know we've had this article about how the .dat file works and how the client + server interprets up on the official Guild Wars Wiki for quite awhile now.
Also you have private servers being made.
Point: It's already fairly well documented and known how the .dat, client, and server interact.So WAAAAA.
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Aug 14, 2007, 04:32 PM // 16:32
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#114
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Academy Page
Join Date: Sep 2006
Location: Holland
Guild: [Kaiz]
Profession: W/
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Quote:
Originally Posted by Karlos
That makes little sense however... Why bring his character out of the guild hall JUST before GW:EN comes out? Why try and sell Mallyx in Pre-Searing where he will never get anything close to it's real value and months after it had its peak value? I mean if all he had is a one way ticket, he sure chose a really bad time to use it.
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I can safely say he didn't, because you're not planning on making such a move. However, he did plan on getting mini's into pre. His name is the proof I think.
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Aug 14, 2007, 04:37 PM // 16:37
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#115
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Desert Nomad
Join Date: Jan 2007
Location: BrisneyLand
Guild: Sphincter Says [What]
Profession: W/
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Quote:
Originally Posted by Bryant Again
Texmod can't do that. It can only change the appearance of what is already there.
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Hence the TexMod theories - making an existing item that has existing functionality in the game appear in the UI when it otherwise should not be seen in Pre.
I'm not making this up and the theories are not mine, so i can neither be credited nor damned for expressing the "possibility" that TexMod or allowing GW.exe to be launched through a third-party application is to blame.
Anet is allowing and in the case of TexMod, encouraging it. If a link can be established between a third-party app, not necessarily TexMod, interacting with and altering in-game behaviour, which does *appear* to be the case, then Anet needs to revise the whole third-party app launching GW thing.
Virtual PC and VMware should be allowed and i'm guessing can not be detected as the operating system itself is simply running inside the software emulator. Therefore unless GW can detect OS emulation, can not be bundled in with the rest of the third-party apps.
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Aug 14, 2007, 04:46 PM // 16:46
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#116
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Desert Nomad
Join Date: Jan 2007
Location: BrisneyLand
Guild: Sphincter Says [What]
Profession: W/
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Quote:
Originally Posted by DarkNecrid
Point: It's already fairly well documented and known how the .dat, client, and server interact.So WAAAAA.
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Lol...i suppose that's the most mature response i could expect.
Private and illegal servers is an interesting prospect, i'm sure Anet would like to hear more from you on the subject. I can't see that being a bad thing from a personal perspective (back up and play my toon in my own private GW), but it's hardly a good thing for the game. That's all i'm trying to say in regards to modding, it opens a can of worms when a simple "no, we do not allow or support modification of GW" could have nipped any *potential* issue as a result of modding in the bud. If, and it's a BIG if there is a link between this exploit and the display of a GH button as a result of interface modification, run through and enabled by TexMod, Anet will reap what it has sown.
Last edited by Antithesis; Aug 14, 2007 at 05:02 PM // 17:02..
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Aug 14, 2007, 05:01 PM // 17:01
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#117
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Frost Gate Guardian
Join Date: Feb 2007
Guild: Acolytes of Death
Profession: N/
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(I have bad english, I know. But try to understand this. It is worth of it I think.)
It is possible.
It's possible to get pre-searing to Guild Hall. If server do checks character-info when trying to get GH, you just have to do little more hacking. You have to know, what client sends to server when doing anything at game. It is easy to get that info with some programs, or making program yourself. Then you have to make program, that simulates client. It sends character-info to server and that you want to transfer char to GH. If checks where char is, then you have to make program sending modded info. Char is in post-ascalon (example), other char-infos are right, then it moves char GH. Log onto game, go to ur char, take items from GH storage. Log out, open program u made, send some info to server: "[Chars name] travels to pre-ascalon from [some place]." That easy is this.
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Aug 14, 2007, 05:04 PM // 17:04
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#118
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Forge Runner
Join Date: Sep 2005
Location: Slovenia
Guild: Scars Meadows [SMS]
Profession: Mo/
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Quote:
Originally Posted by Antithesis
¸... Anet needs to revise the whole third-party app launching GW thing.
Virtual PC and VMware should be allowed and i'm guessing can not be detected as the operating system itself is simply running inside the software emulator. Therefore unless GW can detect OS emulation, can not be bundled in with the rest of the third-party apps.
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1) You don't need to launch GW from inside of other app to access its textures.
2) Running inside VirtualPC or VMware can be detected. (btw, some MS developers even have sense of humor. Running PPC emulator inside VirtualPC/VMware gives an error something like: "Can't launch emulator inside emulator. You just had to try didn't you?")
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Aug 14, 2007, 05:09 PM // 17:09
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#119
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Furnace Stoker
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"Private and illegal servers is an interesting prospect, i'm sure Anet would like to hear more from you on the subject"
Man.
They already know.
In fact apparentally they even had lunch with the developer of the one going on right now so yeah...
But you seem to not understand how the game works at all. Let alone TexMod. I can take the texture for the Inventory in the menu button and add it to my party window but it doesnt make it work.
You have to add functionality to it, which TexMod can't do. In order to add functionality you have to hack the .dat file which IS against the EULA.
Nothing happens if I add the Guild Hall button btw, I actually just tried. It's just like anything TexMod does, it changes the looks of things but it doesnt actually make that stuff happen. Just cause my starter sword looks like an IDS doesnt mean its an IDS just like just cause I have a Guild Hall button in my G window doesnt mean its actually there.
Last edited by DarkNecrid; Aug 14, 2007 at 05:11 PM // 17:11..
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Aug 14, 2007, 05:09 PM // 17:09
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#120
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Krytan Explorer
Join Date: Jun 2006
Guild: Refuge From Exile [RFE]
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Quote:
Originally Posted by Coridan
the problem i see with this....is being able to map to towns you haven't unlocked...like say in GWEN...if you know the name of the last mission/outpost...can you not now create a button that will map you there? GWEN released on 12:01 AM 31 august...End game items for sale at 12:10 AM
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I know for a fact that this is not possible (unless they changed they way the servers validate this recently, which is very unlikely).
There used to be a -very underground- hack a while back that could do several things, one of which was taking you directly to a certain outpost, like Urgoz or the Deep. However, this functionality was still limited by the requirement that you had to have been to ("unlocked") an outpost beforehand. This is checked server-side.
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