Sep 20, 2007, 02:02 AM // 02:02
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#1
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Krytan Explorer
Join Date: Apr 2007
Profession: A/
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Guild Wars economy being more socialist?
For some reason, I'm beginning to feel that the GW economy is being more socialist and the Anet wants to completely control the economy and judge who will be rich and who will be poor. Here are my observations over the past year:
One of the biggest nerfs of all time was the loot scaling nerf after the introduction of HM. The economy went into haywire and most people aren't getting much cash as they used to before. Farmers went off complaining they aren't getting ectos and greens as much as before (later, ANet decided to exclude those items from the scale as well as tomes, scrolls, dyes, holiday stuff, and gold items, but they don't drop as much as before). Other nerfs in the past included adding Scarabs in Crystal Desert to preven Minotaur farming, the nerf of spirit bond, nerfs in the Underworld (thank god we manage to foil this). And oh yeah, foes fleeing from AoE damage was one of the biggest nerfs. And not only that, many greens are hard to sell (well, expect totem axe, Rago's Flame Staff, and Galigord's Stone Staff, which there aren't many solo builds that are capable to doing so).
Currently, I'm using the Rt/Me Vengeful farmer in Plains of Jarin and the shadow farmer to farm bosses in HM and I don't get much money. I often have hard time selling greens as well (especially Chimor's Daggers, I think it is mostly because I was farming bosses that are so relatively easy). After then, I just farm for elite tomes, yet here is a thing I really don't get. Elite tombs are gold items, and they are suppose to be slightly more common than greens. Yet, I often get greens more than the tomes from my experience. So I don't understand why the scaling would want to drop greens more. I'm guessing the elite tomes are relating to the skill hunter title track. Also, it's difficult to sell stuff rather than buying things. And I almost forgot, whenever I farm gold items and I id them for weapon mods, I often get near perfect mods (I haven't gotten a perfect insightful staff head over the last 3 months).
I've played Runescape (a crappy MMORPG using java engine) before, and the economy is highly capitalistic (not to mention the high inflation rate) and there are many ways you can make money there without going into combat. Yet in guild wars, making money can be difficult especially if you try farming (thank goodness we also have the PvXwiki for farming builds). Not to mention it, creating a build is expensive (I spent 15k+ for my vengeful farmer).
So in conclusion, I'm beginning to feel that GW is being more socialist. And if ANet does anything to nerf Protective Spirit, VWK, or Shadow Form, I would be really mad. There aren't much builds that can effective solo farm anymore since ANet is trying to make farming more difficult. Would you agree with me on this?
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Sep 20, 2007, 02:11 AM // 02:11
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#2
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Forge Runner
Join Date: Aug 2007
Location: WHERE DO YOU THINK
Profession: W/
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You Fail, the economy is not being socialist, they just nerfed the oobviously overpowerful combos. For all those that don't wan to read the above post I can sumerize it : "I have to try and spend time to make money plzz agree the GW is to hard to make money!!!1!1!1" Oh, and A-net does not hate you and want you to be poor and those people on T.V are not laughing at you stop crying.
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Sep 20, 2007, 02:13 AM // 02:13
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#3
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Hell's Protector
Join Date: Oct 2005
Profession: R/Mo
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This isnt socialism, this isnt capitalism.
This is guild wars.
Anet controls Guild Wars. Therefore they control the economy. If they dont like how the economy is doing, theyll do something about it. You dont have a choice bucko.
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Sep 20, 2007, 02:41 AM // 02:41
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#5
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Just Plain Fluffy
Join Date: Dec 2004
Location: Berkeley, CA
Guild: Idiot Savants
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Commodity economies are socialist now? Wait, what's that, you're just dumb? Just checking.
__________________
Don't argue with idiots. They bring you to their level and beat you with experience.
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Sep 20, 2007, 02:42 AM // 02:42
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#6
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Furnace Stoker
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I love kicking a dead horse...
The first time the economy died was September 2005 and it has died a score of times since. Not really worth starting a new thread (I agree with the OP, but still...)
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Sep 20, 2007, 02:46 AM // 02:46
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#7
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Frost Gate Guardian
Join Date: Jan 2006
Profession: Me/
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Game Economy has sucked from day 1. Its never been an issue they've ever addressed. They wont address whatever is fubar with it now. I dont know exactly, I got tired of its ridiculousness long ago, so I just merch everything and stay far far away from dis1 in any major city.
PERIOD.
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Sep 20, 2007, 03:14 AM // 03:14
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#8
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Hall Hero
Join Date: Aug 2005
Profession: E/
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Socialism is not intrinsicly an "evil" word. Nor does it work the way you think it does.
The ability to make money doesn't have anything to do with how a social system works. Furthermore, having lots of money (like in runescape) doesn't mean ANYTHING if prices are so inflated that your money is pratically worthless.
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Sep 20, 2007, 03:33 AM // 03:33
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#9
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So Serious...
Join Date: Jan 2007
Location: London
Guild: Nerfs Are [WHAK]
Profession: E/
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All in all, GW's economy is like real-life economy: it is controlled by a body that attempts to limit "abuse". I'm not an economist but I'd even venture to say that it's "fairer" than a real one. Of course you'd have to stop looking at your own little world to get the bigger picture to agree on the terms "abuse" and "fair", but that's exactly like in real-life! (spammers and online scammers disagree with the rest of the world that their business is ethical...)
You farming green look like the other end of the GW spectrum to me, who is atm trying to get my first 15k armor and haven't seen ectos yet Bear in mind that though GW intrinsically has an economy, this is not the point of the game!
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Sep 20, 2007, 04:02 AM // 04:02
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#10
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Krytan Explorer
Join Date: Jul 2006
Location: Vancouver BC
Guild: Sorrow Masters
Profession: E/
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I dont know if this helps, but they also brought down the prices of many items. Higher end items now drop in EotN. Ectos have gone down about 3.5k since I first started GW, there are still builds that can farm incredibly fast after months of (ab)use. I think they just want each peice of gold to have weight. if inflation occurs, 50k becomes nothing and items may be 100k + 50 ecto. I think they are keeping the price and drop rate in check, just lowering both. By reducing both numbers, it now costs +14 ectos and 25k hold value.
They do the same with health and energy. Some other games may give you 10 000 health points, but then attacks can do 1400. (Yu Gi Oh)
I think their system is balanced. I mean it isnt like you have to pick up every 5gp that dropped. But it isnt, "Running mission 60k! masters 70k!" either.
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Sep 20, 2007, 05:08 AM // 05:08
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#11
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Lion's Arch Merchant
Join Date: Jun 2005
Profession: Mo/Me
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Quote:
Originally Posted by lyra_song
This isnt socialism, this isnt capitalism.
This is guild wars.
Anet controls Guild Wars. Therefore they control the economy. If they dont like how the economy is doing, theyll do something about it. You dont have a choice bucko.
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But the spice must flow~!!!
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Sep 20, 2007, 05:21 AM // 05:21
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#12
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Pre-Searing Cadet
Join Date: Sep 2006
Profession: Mo/W
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What a dumb topic. Who wants to play in a online game that reflects real life that much?
Who wants capitalism style guildwars when eventually we can't buy anything cheaply as a few monopolies control it all. Or socialism guildwars when anet tax us for health care for our characters and pension plans that no one can work out the details of.
Keep a game a game not a silly copycat of economics systems, besides if need money just smite a few enemies with holy power. Pretend you are the Vatican.
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Sep 20, 2007, 05:27 AM // 05:27
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#13
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Krytan Explorer
Join Date: Jun 2005
Location: European Union
Guild: ADL
Profession: E/
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Back when GW was new, we had an extented period of hyper-inflation, people were just grinding money like hell and the economy went to hell. Literally.
then came chests and for a while the chestrunners were able to earn money and so they farmed chest until they overfarmed them.
when every boss started dropping green stuff, bosses were farmed
meanwhile Anet stopped everyone from having his own moneyprinting machine and stopped money drops. the value of Gold went up while items were dirtcommon as ever. Since we are not used to the idea of money getting more valuable we think prices have gone to hell, when in fact the value of money has stabilized and increased.
During the same time something else happened. Many players did no longer play four of five characters, they started to have one main character who collects all the titles. The demand for items hit rock bottom, because that main character has everything he needs period. Even heroes do not create enough demand, or by now everybody will have his heroes equipped. This effect is totally out of Anets control and is really causing the market to crash as it does.
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Sep 20, 2007, 06:17 AM // 06:17
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#14
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Wilds Pathfinder
Join Date: Mar 2007
Guild: two
Profession: W/N
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Quote:
Originally Posted by Ensign
Commodity economies are socialist now? Wait, what's that, you're just dumb? Just checking.
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Ensign wins thread, I believe it can be locked now.
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Sep 20, 2007, 06:28 AM // 06:28
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#15
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Desert Nomad
Join Date: Aug 2006
Location: Trust me you dont want to know my Chasms of Despair
Guild: Zaishen Brotherhood
Profession: N/Me
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If anet wants to be socialist (commie) lets do what the russians did to their rich
kicked them out of their houses made them work in a goolash camp where they die (steal their collateral) and let this happen alongside people who disagree with anet too. ^_^
I gurantee the game would be more fun as people would be forming alliances Against Anet in Sorrow's Funerace.
Oh it would be Epic
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Sep 20, 2007, 06:28 AM // 06:28
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#16
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Academy Page
Join Date: Apr 2007
Profession: E/
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YES!!! someone isn't moaning about how the economy is dieing!
But you are wrong, the guilds wars economy is in fact a free market (capitalist), you can by and sell as much as you like and the market decides the value of an item. Yes Anet has increase supply but it was the players that decided how that changed the price, there are no restrictions or "regulations" other then the max trade price, which players found a way around anyway.
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Sep 20, 2007, 06:33 AM // 06:33
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#17
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Ascalonian Squire
Join Date: Oct 2006
Guild: Saucy Scorchers
Profession: E/
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No, I don't agree with you.
In fact it's my opinion that because of people like you I refuse to ever buy any item of value off of anyone.
If I want something, I will get it myself, thank you very much. Because of this I seem to have an abundance of money, and I love playing Guild Wars, any area, any time.
So my suggestion is, just play the damn game already...
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Sep 20, 2007, 06:43 AM // 06:43
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#18
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Jungle Guide
Join Date: Dec 2005
Guild: CULT
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Quote:
Originally Posted by Nemo the Capitalist
If anet wants to be socialist (commie) lets do what the russians did to their rich
kicked them out of their houses made them work in a goolash camp where they die (steal their collateral) and let this happen alongside people who disagree with anet too. ^_^
I gurantee the game would be more fun as people would be forming alliances Against Anet in Sorrow's Funerace.
Oh it would be Epic
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*facepalm
go to school. come back when you know something about socialism.
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Sep 20, 2007, 06:55 AM // 06:55
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#19
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Desert Nomad
Join Date: Sep 2006
Guild: Bubblegum Dragons
Profession: Mo/E
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Quote:
Originally Posted by Dark Paladin X
For some reason, I'm beginning to feel that the GW economy is being more socialist and the Anet wants to completely control the economy and judge who will be rich and who will be poor. Here are my observations over the past year:
One of the biggest nerfs of all time was the loot scaling nerf after the introduction of HM. The economy went into haywire and most people aren't getting much cash as they used to before. Farmers went off complaining they aren't getting ectos and greens as much as before (later, ANet decided to exclude those items from the scale as well as tomes, scrolls, dyes, holiday stuff, and gold items, but they don't drop as much as before). Other nerfs in the past included adding Scarabs in Crystal Desert to preven Minotaur farming, the nerf of spirit bond, nerfs in the Underworld (thank god we manage to foil this). And oh yeah, foes fleeing from AoE damage was one of the biggest nerfs. And not only that, many greens are hard to sell (well, expect totem axe, Rago's Flame Staff, and Galigord's Stone Staff, which there aren't many solo builds that are capable to doing so).
Currently, I'm using the Rt/Me Vengeful farmer in Plains of Jarin and the shadow farmer to farm bosses in HM and I don't get much money. I often have hard time selling greens as well (especially Chimor's Daggers, I think it is mostly because I was farming bosses that are so relatively easy). After then, I just farm for elite tomes, yet here is a thing I really don't get. Elite tombs are gold items, and they are suppose to be slightly more common than greens. Yet, I often get greens more than the tomes from my experience. So I don't understand why the scaling would want to drop greens more. I'm guessing the elite tomes are relating to the skill hunter title track. Also, it's difficult to sell stuff rather than buying things. And I almost forgot, whenever I farm gold items and I id them for weapon mods, I often get near perfect mods (I haven't gotten a perfect insightful staff head over the last 3 months).
I've played Runescape (a crappy MMORPG using java engine) before, and the economy is highly capitalistic (not to mention the high inflation rate) and there are many ways you can make money there without going into combat. Yet in guild wars, making money can be difficult especially if you try farming (thank goodness we also have the PvXwiki for farming builds). Not to mention it, creating a build is expensive (I spent 15k+ for my vengeful farmer).
So in conclusion, I'm beginning to feel that GW is being more socialist. And if ANet does anything to nerf Protective Spirit, VWK, or Shadow Form, I would be really mad. There aren't much builds that can effective solo farm anymore since ANet is trying to make farming more difficult. Would you agree with me on this?
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Can be shortened to:
Quote:
Originally Posted by Dark Paladin X
I've played Runescape
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The problem with GW is that there aren't a lot of gold sinks. An economy needs gold sinks, because otherwise there'll become too much money. Since the only gold sinks (used to be) are Elite armors, ANet needs to make sure not too many gold enters the market. It's as simple as that. Loot scale was not made to ruin farming. It was to discourage people from doing an area the lame way with only 1-5 people, and instead, form up in groups of 8. AoE nerf was introduced because AoE was really easily exploited. The only true nerfs were the scarab placement and the things they put in UW, but that was because it was so extremely easy to farm these places that they alone ruined the market.
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Sep 20, 2007, 07:24 AM // 07:24
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#20
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Krytan Explorer
Join Date: Jun 2007
Location: req 12 land
Guild: guildless for the time being
Profession: P/
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Do you even know what socialism is <_< Guild Wars is nothing like that. and socialism is different from communism..
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