Both Skill and Time are required for the game to have any real meaning.
Skill will let you play the game and time brings you greater rewards through patience and planning.
Want to beat the game? Use your mind to plan strategies and builds.
Want a rare item? Save your money, kill the foe that drops it untill it drops.
Both are absolute musts in a game that wishes people to play it repeatedly.
If simply defeating a tough boss gave you a perfect gold drop every time, then everyone would have that item and it would be worthless. Build the boss up untill its almost impossible to defeat and you create an imbalance where a few can achieve it and the vast majority will never aquire it save to play the game for vast amounts of time to earn vast amounts of money to buy it from those with the better skill.
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