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color:#fff; } .t-footer .t-footer-curseNetwork .t-footer-featured { border-bottom:1px solid #333; overflow:hidden; padding-bottom:1.5em; } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem { float:left; width:23.4625%; margin-left:2.05%; } .ie7 .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem { width:22.4625%; } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem:first-child { margin-left:0; } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem h4 { text-indent:-9999px; display:block; width:146px; height:102px; background-repeat:no-repeat; background-position:0 0; margin:0; } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem.site-gw2g h4 { background-image:url(../Img/featured-gw2g.png); } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem.site-lolpro h4 { background-image:url(../Img/featured-lolpro.png); } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem.site-mmoc h4 { background-image:url(../Img/featured-mmoc.png); } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem.site-gw2db h4 { background-image:url(../Img/featured-gw2db.png); } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem a { display:block; cursor:pointer; } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem a:hover h4 { background-position:0 -102px; } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem dl { margin:0; background:#262626; -webkit-border-bottom-right-radius:8px; -moz-border-bottom-right-radius:8px; -ms-border-bottom-right-radius:8px; -o-border-bottom-right-radius:8px; border-bottom-right-radius:8px; -webkit-border-bottom-left-radius:8px; -moz-border-bottom-left-radius:8px; -ms-border-bottom-left-radius:8px; -o-border-bottom-left-radius:8px; border-bottom-left-radius:8px; width:126px; padding:5px 10px; } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem dl dt { font-weight:bold; color:#fff; } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem dl dd { margin:0; font-size:11px; white-space:normal; line-height:13px; color:#ddd; } .t-footer .t-footer-curseNetwork .t-footer-browse { position:relative; padding-left:170px; } .t-footer .t-footer-curseNetwork .t-footer-browse:before,.t-footer .t-footer-curseNetwork .t-footer-browse:after { content:""; display:table; } .t-footer .t-footer-curseNetwork .t-footer-browse:after { clear:both; } .ie8 .t-footer .t-footer-curseNetwork .t-footer-browse { zoom:1; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>a { position:absolute; left:0; width:150px; font-weight:bold; color:#4b4b4b; text-shadow:0 1px 0 #000; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>a.j-selected,.t-footer .t-footer-curseNetwork .t-footer-browse>li>a:hover { background:#2c2c2c; color:#ff5f14; } .t-footer .t-footer-curseNetwork .t-footer-browse>li.t-footer-coreLinks>a { top:0; } .t-footer .t-footer-curseNetwork .t-footer-browse>li.t-footer-communityLinks>a { top:20px; } .t-footer .t-footer-curseNetwork .t-footer-browse>li.t-footer-databaseLinks>a { top:40px; } .t-footer .t-footer-curseNetwork .t-footer-browse>li.t-footer-wikiLinks>a { top:60px; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul { display:none; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul:before,.t-footer .t-footer-curseNetwork .t-footer-browse>li>ul:after { content:""; display:table; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul:after { clear:both; } .ie8 .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul { zoom:1; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul>li { float:left; width:143px; margin:0 20px 2px 0; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul>li a { display:block; background:#2c2c2c; padding:0 3px; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul>li a:hover { background:#383838; color:#ff5f14; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul.j-list-selected { display:block; } .t-footer .t-footer-curseLinks { background:#191919; clear:both; } .t-footer .t-footer-curseLinks>ul { width:1000px; margin:0 auto; text-align:center; padding:30px 0; } .t-footer .t-footer-curseLinks>ul:before,.t-footer .t-footer-curseLinks>ul:after { content:""; display:table; } .t-footer .t-footer-curseLinks>ul:after { clear:both; } .ie8 .t-footer .t-footer-curseLinks>ul { zoom:1; } .t-footer .t-footer-curseLinks>ul>li { display:0; -moz-box-orient:vertical; display:inline-block; vertical-align:middle; margin:0 8px; font-size:11px; text-transform:uppercase; } .t-footer .t-footer-curseLinks>ul>li a { color:#666; } .t-footer .t-footer-curseLinks>ul>li a:hover { color:#ff5f14; } .t-footer .t-footer-createdBy { background:#101010; clear:both; text-align:center; color:#4d4d4d; padding:20px 0 40px; text-transform:uppercase; } .t-footer .t-footer-createdBy>* { display:0; -moz-box-orient:vertical; display:inline-block; vertical-align:middle; } .t-footer .t-footer-createdBy .curse-logo { background-image:url(../Img/icon-curse-logo-footer.png); width:35px; height:50px; margin:0 1em; } .t-footer .t-footer-createdBy .happy-pants { display:block; clear:both; margin-bottom:0; padding:20px 0 0; } .t-footer .return-to-top { background:url(../Img/icon-back_to_top.png) no-repeat right center; padding-right:24px; position:absolute; top:-30px; width:1000px; margin:0 auto; text-align:right; display:block; font-size:11px; font-weight:bold; height:30px; line-height:30px; } .t-footer .return-to-top a:hover { color:#ff5f14; } /* --------------------------------------------------------------------------- Footer ad hack, remove after code push -JB (4/18/13) - Specificity issues due to old code --------------------------------------------------------------------------- */ /* Temp Wrapper */ .show-ads { position: relative; } /* Header */ .show-ads .t-footer .t-footer-curseNetwork { border-top: none; } .show-ads .t-footer-curseNetwork > header:first-child { border-top: 1px solid #333; width: 50%; } .show-ads .t-footer-curseNetwork > header:first-child .t-footer-jumpLink { margin-right: 10px; position: relative; } .show-ads .t-footer-curseNetwork > header:first-child .t-footer-jumpLink:after { background: #151515; content: ""; height: 100%; position: absolute; left: 100%; width: 10px; } /* Featured Items */ .show-ads .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem { float: none; margin-left: 0; overflow: hidden; width: 50%; } .show-ads .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem h4 { float: left; position: relative; z-index: 2; } .show-ads .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem dl { border-radius: 0 8px 8px 0; height: 91px; overflow: hidden; padding-left: 28px; position: relative; top: 11px; left: -10px; width: auto; } /* Remove 3rd & 4th featured sites */ .show-ads .t-footer .t-footer-featureItem:nth-child(3), .show-ads .t-footer .t-footer-featureItem:nth-child(4) { position: absolute; left: -99999px; } /* Med Rect */ .show-ads .footer-ad-medRect { margin-right: -490px; position: absolute; top: 45px; right: 50%; } Hate on Guild Wars (Discussion) - Page 3 - Guild Wars Forums - GW Guru
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Old Oct 11, 2007, 01:11 AM // 01:11   #41
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This is a game. Frustration will go as far as you let it, considering this.

You're dealing with people. People are frustrating. Not much you can do about that.


Questions with answers.
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Old Oct 11, 2007, 01:15 AM // 01:15   #42
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I just finished right now my daily factions farming in AB, and of course we had an average of 16% leechers = 2/12.
We lost & we won & when you lose close to the end cause 2 players are afk is a bit frustrating. But I like AB & I handle the evil leechers. For your info I am R10 & I never leeched ONE time. Friends ring at home, I open the door & tell them that I will be rdy when the AB comes to end. If you know that you dont have enough time to AB, dont play thats what I do. But lots dont mind

Same for FoW...UW..., how many time did we lose 1 or 2 players,
after they got a shard or an ecto? Its a bit frustrating, but you have to handle it or you have to play with friends, guildies.
I like to play with unknown ppl so I am aware of what can happen. I dont complain its a choice.

This is an online game and after 28 months playing GW I can say that many players dont comply with F A I R P L A Y. Because its easy....alone in front of the screen to spoil the OTHERS. I called them evil players.

Fairplay is the basic rule of any game, and you have to comply with it. If you dont you suck & you spoil others.

I believe that the ones who act such a way will pay the bill sooner or later... LOL. Because we are 100% responsible of our acts, except if you have been declared insane by medical authorities. Each individual act has consequences good or evil.....

Last edited by Zorgy; Oct 11, 2007 at 01:26 AM // 01:26..
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Old Oct 11, 2007, 01:56 AM // 01:56   #43
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Quote:
Originally Posted by Griff Mon
Sigh, I remember the days when the skill bar was your own damn business...

Leader told you what would work good, and you said OK, and did what you thought was best.

Edit: Before I get flamed over this, I do realize that things have changed since those days and builds and tactics are very much carefully planned and coordinated. But, I can remember players who when asked what their build was or were asked to list their skills simply refused, and felt it was nobody's business.
It happens most time when others ask me what skills they should bring, that I answer, take what you works for you, what you think is the best.
Some places I ask classes to bring a specific skill, but never a whole bar.
I might stand and wonder, why did that one die now, but we complete what we came for anyway, so who cares about the combo apart form the player who died. I mean, that player prolly figures it out.

Same goes for PvP, you can find a perfect matching team build, which is absolutely worthless if you didn't practice it for endless hours with your team.
So the best option there for the players that don't PvP for life, is to bring skills bars they are used to.

Btw. who are those telling me that I'm not allowed to PvP for fun?
I thought games where about having fun.
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Old Oct 11, 2007, 02:17 AM // 02:17   #44
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I was just in an Alliance battle on the Luxon side. My team was waiting on the elem shrine side.

Another team came into the same spot and said if we didnt move they would quit. We didnt move, they all flashed their bambis, and quit.

Talk about frustration. LOL
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Old Oct 11, 2007, 03:03 AM // 03:03   #45
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Quote:
Originally Posted by Griff Mon
Sigh, I remember the days when the skill bar was your own damn business...

Leader told you what would work good, and you said OK, and did what you thought was best.

Edit: Before I get flamed over this, I do realize that things have changed since those days and builds and tactics are very much carefully planned and coordinated. But, I can remember players who when asked what their build was or were asked to list their skills simply refused, and felt it was nobody's business.
Some areas literally or figuratively require certain skills. That's the fact of it. A warrior who refuses to bring wild blow because it drains their adrenaline against Shiro is just frustrating beyond belief, and there are many examples of places like this.

Sometimes (quite often really) new or casual players WILL find yourself in a party with someone who knows better than you. It pays to listen, it really does...because if you don't, and you fail the first time, I know I'll just say screw it and do it with heroes.
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Old Oct 11, 2007, 06:45 AM // 06:45   #46
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Quote:
Originally Posted by Skyy High
Some areas literally or figuratively require certain skills. That's the fact of it. A warrior who refuses to bring wild blow because it drains their adrenaline against Shiro is just frustrating beyond belief, and there are many examples of places like this.

Sometimes (quite often really) new or casual players WILL find yourself in a party with someone who knows better than you. It pays to listen, it really does...because if you don't, and you fail the first time, I know I'll just say screw it and do it with heroes.
Uhuh, I feel your pain, like doing tahnakai temple hard mode and melee that refuses to bring condition removal.

I have blind on me!
I have blind on me!
I have blind on me!
OMG noob monk I'm blinded all the time!!!
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Old Oct 11, 2007, 07:23 AM // 07:23   #47
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I get frustrated by the instant gratification people. For example, we'd get owned in HA and instead of taking a moment to type out some thoughts, as soon as we zone back out, the group leader starts the countdown again. Or the times in PvE where we get a group of 8 people together and instead of discussing the mission for a scant few seconds, the timer starts and we end up Leeroying it.
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Old Oct 11, 2007, 10:43 AM // 10:43   #48
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Yeah, me giving away gold items to noobs, and them really begging that they need this and that, and upon giving it to them, the immediately run to the merchant and put you on ignore.
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Old Oct 11, 2007, 11:41 AM // 11:41   #49
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these days it's like many of good players/experienced players left gw or stoped pve.

i was doing some eltie dungeon in gwen and have that allies come join my group. 1 warrior...with 7 atack skills and fire storm and 10 in fire..a monk with 10 in smiting prayer and of not even one smiting prayer skill but a mix of holy veil orison of heling and heal party. ofc i asked them nicely holding myself from kick them to change their bar.explaining the why and the purpose.ofc i got called of noob and of begining player dunnowin game mechanisms or dunno wht else, mainky because i prefred take my talahora than let him monk liek that...frustration...sound so familiar...
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Old Oct 11, 2007, 12:52 PM // 12:52   #50
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Quote:
Originally Posted by Skyy High
Some areas literally or figuratively require certain skills. That's the fact of it. A warrior who refuses to bring wild blow because it drains their adrenaline against Shiro is just frustrating beyond belief, and there are many examples of places like this.

Sometimes (quite often really) new or casual players WILL find yourself in a party with someone who knows better than you. It pays to listen, it really does...because if you don't, and you fail the first time, I know I'll just say screw it and do it with heroes.
Haha I agree to that... Generally people think I'm bossy when I tell them that they can't bring such and such skills even after explaining why. "Don't bring FireStorm, it scatters enemies and for this spot, we REALLY don't want to. We have to let the tank do his job so that the foes won't get to us squishies". Only to be replied a "OMFG NOOB, FS IZ A GD SKIL IT DOSE DMG. GOGOGOGOG".

Or a monk that refuses to bring condition and/or hex removal in a place with a lot of conditions or hexes... like ToPK. I was teaming up with a friend's friend in Tombs a while back, and the guy brought PS over a hex removal. (Tombs has a lot of hexes like Empathy, and shatter enchantments gets a pain in the...). Sometimes I get a good monk who, when will ping his build, will ask if there's any changes to be made ("oh you have cond. removal, not a lot of conditions, so maybe swap it for a hex removal - Empathy kills fast and you don't always notice it").

Me: "Bet you put PS on the puller before he pulls right?"
Him: "Yeah".
Me: "PS will get shattered, I'm gonna get hit and I'm gonna die on the spot. OoP and OoV gets shattered a lot as well. Thankfully my orders know that so when around riders he uses his spells less often. I'd rather you bring a hex removal so that the people who have Empathy and cover hexes can attack anyways."
Him: "... I'll bring PS anyways. Hex removal has no use here."

Dunno where common sense went in GW... or if there ever was any.
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Old Oct 11, 2007, 01:26 PM // 13:26   #51
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Quote:
Originally Posted by Zorgy
I just finished right now my daily factions farming in AB, and of course we had an average of 16% leechers = 2/12.
We lost & we won & when you lose close to the end cause 2 players are afk is a bit frustrating. But I like AB & I handle the evil leechers. For your info I am R10 & I never leeched ONE time. Friends ring at home, I open the door & tell them that I will be rdy when the AB comes to end. If you know that you dont have enough time to AB, dont play thats what I do. But lots dont mind

Same for FoW...UW..., how many time did we lose 1 or 2 players,
after they got a shard or an ecto? Its a bit frustrating, but you have to handle it or you have to play with friends, guildies.
I like to play with unknown ppl so I am aware of what can happen. I dont complain its a choice.

This is an online game and after 28 months playing GW I can say that many players dont comply with F A I R P L A Y. Because its easy....alone in front of the screen to spoil the OTHERS. I called them evil players.

Fairplay is the basic rule of any game, and you have to comply with it. If you dont you suck & you spoil others.

I believe that the ones who act such a way will pay the bill sooner or later... LOL. Because we are 100% responsible of our acts, except if you have been declared insane by medical authorities. Each individual act has consequences good or evil.....

I have to agree with most of this. I also enjoy pugging with random people. It's more fun than simply hanging out with Koss all day. Yes, I get some really bad groups. It comes with the territory. I look at it this way. At least the bad groups make for some really entertaining stories later.

As far as controlling skillbars is concerned, I like to see what my teammates are running if it's a profession I'm familiar with, however unless it's a high end mission or area, I really couldn't care less. If we're doing Ice Caves of Sorrow, a team with average bars can easily complete the mission. You don't have to have the super-elite high end perfect bars to succeed. As long as you used a little common sense, your bar will probably be good enough. (The Necro i encountered there with maxed beast mastery and wilderness survival however did not pass the common sense test)

Some areas do however require coordination and a willingness to change your bar to the leader's wishes. If you can't do that, then don't bother pugging. I joined an Urgoz group as an Ele last night. Another Ele on the team pinged her bar. It was:
[skill]Star burst[/skill] [skill]Inferno[/skill] [skill]Lava font[/skill] [skill]Flare[/skill] [skill]Healing Breeze[/skill] [skill]Meteor[/skill] [skill]Meteor Shower[/skill] [skill]Rebirth[/skill]

Yikes! We told her it wouldn't work well in Urgoz but she refused to listen. She insisted that this was a good bar and it has gotten her all the way from Shing Jea Monastery to House Zu Heltzer just fine! Yeah, well it won't work in Urgoz. If I had been the leader, I would have kicked her. Unfortunately it wasn't my decision.
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Old Oct 11, 2007, 01:51 PM // 13:51   #52
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I sometimes get frustrated with some people. Most of the time, I'm like "I can't believe he\she just did that" But mostly people make an excuse for some reason why they didn't do such an thing. The worst people are the people who want to PvP and get started to PvP but refuse to listen to people who have more experience.

I did have an person who was new to pvp. He had some little experience, but it was a guild mates friend who wanted to do some PvP in TA. So anyway, he came in and we showed how to call and do things like kiting when they are melee around. Just basics(he was a necro). I even said to him to come on TS and he said he doesn't like to have TS or Vent because it makes to much noise. Bizzare I thought, but I didn't care as long as he had some melee shutdown and degen. We got him to setup a bar from the limit amount of skills he had unlocked and then I especially said to him "If you are getting shutdown with dazed or something call it"
He replied "no problem man"
I was thinking this isn't going to be half bad.

We went in and versed a team with two thumpers, I was playing a blind bot who had draw and covert, so I thinking at first this would be alright. But no! We lost and I asked why didn't he put any hexes on the enemy. He said that he was getting interrupted all the time and was dazed.
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Old Oct 11, 2007, 02:12 PM // 14:12   #53
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Meh. Dealing with people is part of playing an MMO. A lot of people are stupid.

I think I've actually gotten more relaxed since I started playing the game. I only point out little problems with builds. If your build has huge problems, you're either smart enough to eventually figure them out on your own, or not; either way you can't be completely re-educated in time to help the PUG, so I'll usually say something like "nothing personal but a couple of my mates with the same prof as yours are coming, good luck" and kick you.

Last edited by creelie; Oct 11, 2007 at 02:19 PM // 14:19..
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Old Oct 11, 2007, 09:15 PM // 21:15   #54
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congratulations on creating a thread like this and not receiving hate for it. seriously i expected to read this thread and see pages of people saying "QQ moar loser"

you are right, people love to screw you over. at least at the end of the day you know it hasnt affected your life so much. heroes help you get past this, and ignore lists help.
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Old Oct 11, 2007, 10:31 PM // 22:31   #55
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The OP's hate and frustration are targeted and the wrong entity, he should be mad at the designers not the player.

After all it is they who have nerf so many skills that the majority are useless. It is they that have made areas so hard that only specific skills and classes are ever wanted/needed for the highest marjin of success.

It is because of this players are being made to make other players ping their skill bar before they would be allowed to join groups. Or as in the OP's post make players stoop so low as to have to make a fake skill bar just so they can join the groups and revert back to a skill set they are more comfortable with.

Now with everyone requiring everyone to ping their skills bars just to join a pug it makes joining groups both intrusive, offending, and make the pug element of the game just flat out undesirable by more and more. This is exacerbated when after sending your skill set you are told something like "you don't know what you are doing using that set of skills, change them to this or you don't go", or just flat out told no after they have seen your set, or called names like noob etc...

It is not real hard to figure out why far, far, more players want seven heroes than not, as most of us don't want to put up with this kind of BS.

What it really boils down to is it is not the advent of heroes that is killing humans joining human groups it is the perpetual string of bad decisions being made by the game designers, thus it is they whom with out question deserve your hate and flustration not anyone else.

So remember this the next time you start to get mad at another player because he is not using the skills you think he should, will not ping his skill set for refuses to join your group.

Last edited by Cobalt; Oct 11, 2007 at 10:40 PM // 22:40..
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Old Oct 11, 2007, 11:53 PM // 23:53   #56
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Quote:
Originally Posted by Cobalt
The OP's hate and frustration are targeted and the wrong entity, he should be mad at the designers not the player.

After all it is they who have nerf so many skills that the majority are useless. It is they that have made areas so hard that only specific skills and classes are ever wanted/needed for the highest marjin of success.

It is because of this players are being made to make other players ping their skill bar before they would be allowed to join groups. Or as in the OP's post make players stoop so low as to have to make a fake skill bar just so they can join the groups and revert back to a skill set they are more comfortable with.

Now with everyone requiring everyone to ping their skills bars just to join a pug it makes joining groups both intrusive, offending, and make the pug element of the game just flat out undesirable by more and more. This is exacerbated when after sending your skill set you are told something like "you don't know what you are doing using that set of skills, change them to this or you don't go", or just flat out told no after they have seen your set, or called names like noob etc...

It is not real hard to figure out why far, far, more players want seven heroes than not, as most of us don't want to put up with this kind of BS.

What it really boils down to is it is not the advent of heroes that is killing humans joining human groups it is the perpetual string of bad decisions being made by the game designers, thus it is they whom with out question deserve your hate and flustration not anyone else.

So remember this the next time you start to get mad at another player because he is not using the skills you think he should, will not ping his skill set for refuses to join your group.
wow i disagree with 100% of what you said.

if a player changes his skillset to rip you off, it has nothing to do with arenanet nerfing another skill. it is because he wants a free pass to FoW where he can then solo farm on his 55 build or whatever.

and anet nerf skills because they are imbalanced. i actually think they do a good job in balancing, 95% of the time. some skills simply arent viable ever, but the majority of skills can find a way into some skillbar some time.

anet cant be held accountable for personality flaws that mean some people act like asses.

and in regards to you thinking the dev team deserve your hatred..... go play another game if you hate them? honestly. this is a great game. if you dont agree then go play wow. stop being such a hater?
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Old Oct 11, 2007, 11:54 PM // 23:54   #57
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Quote:
Originally Posted by dread pirate fargus
congratulations on creating a thread like this and not receiving hate for it. seriously i expected to read this thread and see pages of people saying "QQ moar loser"

you are right, people love to screw you over. at least at the end of the day you know it hasnt affected your life so much. heroes help you get past this, and ignore lists help.

Agreed and you can always use the Do not Disturb feature to. Stupid people wanting the name Reapers Sweep...
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Old Oct 12, 2007, 12:10 AM // 00:10   #58
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This is a good thread, and it's definitely opening up some good dialog. I believe a combination of factors are involved with the issue.
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Old Oct 12, 2007, 10:04 AM // 10:04   #59
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Quote:
Originally Posted by zwei2stein
But someone posting "mission x sucks" is asking for trouble, and kinda deserves rough ride for being bad player:
But some missions do suck. I've started on Protector of Elona so I had to do the early pre-consulate missions and bonuses to get on track. And where do I find myself? Blacktide Den. And the bonus sucks. Why? Because you have to run around killing rinkhals monitors all over the map for no apparent reason. They're not hard to kill. It's just time-wasting behaviour that contributes nothing to the story.

That's what I find frustrating. Why have a storyline if the individual missions, bonuses and even side-quests don't actually contribute to it. You don't suddenly find a Rinkhals Monitor popping up to defend Abaddon right at the end of the game.

Now wouldn't that be fun. If bonuses you didn't bother with came back to bite you in some way.
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Old Oct 12, 2007, 03:41 PM // 15:41   #60
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You're over reacting, your a harcore player who just gets annoyed at any other player who doesn't understand every in and out of the game, if everything doesnt go perfectly you get angry..because its ruining what you think is your life, no offense but i've seen people like this , not you in particular, but yes i've seen them, sto pbeing so serious about it..its just a game
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