Sep 27, 2007, 01:47 PM // 13:47
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#21
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<3 Ecto
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Yes Anet could cater to both worlds. However, they did not for some reason.
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Sep 27, 2007, 02:04 PM // 14:04
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#22
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Jungle Guide
Join Date: Nov 2005
Profession: W/Mo
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The OP has been misleaded. As shown by GW:EN, him and his hardcore PVE carebears will be pleased in GW2. Actually Life infu is right: Anet does not support anymore the casual, but the hardcore PVE carebear who like to grind. Because grinders are the main playerbase of GW.
Based on Gwen, you'll have to be 189 tier in whatever faction rank to have l33t armor. You should be pleased instead of complaining.
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Sep 27, 2007, 02:09 PM // 14:09
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#23
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Wilds Pathfinder
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Very good Thread and a very good question for Anet Considering If you Bought the Collectors edition of Nf and Watched the DVD you would know that Anet Prefers the Hardcore Players They Love it when people take off work just to play Guild wars. But the casual player is the majority and majority rules even if Anet LOVES HARDCORE PLAYERS. They love them so much that if you make a fan site that rocks have a large and friendly guild they could offer you a job as a Alpha Tester. AKA UBER HARDCORE PLAYERS
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Sep 27, 2007, 02:49 PM // 14:49
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#24
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Jungle Guide
Join Date: Mar 2007
Guild: Mature Gaming Association
Profession: Me/E
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I agree with the OP that GW doesn't cater to the hardcore. Very few games do. The market for hardcore games is so small because very few people fit into that category.
I would also like to see more hardcore content. I'm not in the top 5% of players myself, but I'd like to see something that's out of my reach for the time being. Something to shoot for. That would be great IMO.
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Sep 27, 2007, 03:05 PM // 15:05
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#25
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Academy Page
Join Date: Aug 2007
Location: Cedar Rapids, IA
Guild: Charter Vanguard
Profession: W/E
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Looking at the evolution of the game from Prophecies thru Factions, Nightfall and now Eye of the North, it appears that ArenaNet has lost sight of one of the key issues facing the casual gamer: available time per session.
Many casual players that I know sometimes have a hard time getting in more than 30 minutes at a time. This worked fine for most quests and many missions in the earlier campaigns. However, there has been a very noticeable upward "time-creep" in certain areas of the game, and it's extremely obvious now in GW:EN.
Players in my alliance have complained about certain multi-level dungeons taking up to 3.5 hours to complete. There is almost no way that I or several other casual gamers I know could ever hope to complete that.
This could probably be fixed by simply adding more cities/waypoints in convenient locations.
Last edited by Kalendraf; Sep 27, 2007 at 03:58 PM // 15:58..
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Sep 27, 2007, 06:45 PM // 18:45
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#26
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Ascalonian Squire
Join Date: Jul 2005
Guild: Everlasting Sacred Path [ESP]
Profession: W/
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Quote:
Originally Posted by Gattocheese
I believe that there should be some seperation between playing by yourself with H/H and playing with a group. I dont believe that this game should be 100% H/Hable. Playing with H/H and Playing with a group are two different kind of skills to be learned. Two different playing types. They should net two different rewards. People who just want to play a game solo and who are anti-social should not be catered to in a community game.
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Because we like playing withe H/H makes us anti-social? Whoa! I can't even find words to describe this other than that is very insulting and you Sir are fairly condescending in your assumptions.
I won't even bother trying to explain why you are wrong, we definitely do not live on the same earthly plane.
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Sep 27, 2007, 07:13 PM // 19:13
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#27
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Desert Nomad
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Quote:
Originally Posted by Morgana Silverwing
Because we like playing withe H/H makes us anti-social? Whoa! I can't even find words to describe this other than that is very insulting and you Sir are fairly condescending in your assumptions.
I won't even bother trying to explain why you are wrong, we definitely do not live on the same earthly plane.
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Single player gamers, at some point, became an abusable "minority." The statement you have bolded there is the direct equivalent of "get out of my game." I don't think it's Anet's intention to alienate single player gamers, but certain members of the "I like grouping" crowd certainly seem intent on doing it for them. These people are, ironically, exactly the reason we don't want to play the game in PUGs. They believe their gameplay experience is more important than ours, and as such are very unpleasant to deal with be it in or out of game.
What's even more peculiar is that catering to the SP crowd has only one effect on the PUG crowd, it gives us the option of not having to play with them. They seem to realize just how unpleasant they truly are to deal with, in that there's an awareness that if people have the option to avoid them they'll take it. Interesting. Perhaps the proper translation is actually "you should be forced to play with me, because I'm so unpleasant no one will do it if they have the option to play alone."
Last edited by Vinraith; Sep 27, 2007 at 07:17 PM // 19:17..
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Sep 27, 2007, 07:35 PM // 19:35
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#28
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Lion's Arch Merchant
Join Date: May 2007
Location: New Mexico
Guild: GWEN
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Quote:
Originally Posted by Morgana Silverwing
Because we like playing withe H/H makes us anti-social? Whoa! I can't even find words to describe this other than that is very insulting and you Sir are fairly condescending in your assumptions.
I won't even bother trying to explain why you are wrong, we definitely do not live on the same earthly plane.
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I agree with you in a sense. I already stated in my post at the bottom that this may be a sensetive subject. But if you were to not twist the words a little it would sound alot less insulting.
First words in my paragraph you quoted, I BELIEVE, basically my opinion. Another was i stated that people who want to play solo AND who are anti social should not be catered to in a community game. I didnt say people who want to play solo are anti-social. I myself have played through the majority of the game solo and have contributed to the community, and made friends and joined great guilds. Same with alot of other guild wars players, they play through a big chunk of the game solo with H/H and they still are active in the online aspect of the game.
Mainly as far as i can say about hardcore and casual is not the dungeons but the game itself. Tryia missions were long and drawn out with bonuses to complete. They made Factions with timed missions some with completion times of 15 min. Nightfall added some flare with some bonuses but kept with the time. It was actually a good idea to shorten alot of missions. Rare weapons such as elemental swords, dwarven axes, runic swords, crystaline swords, tribal axes, all can be obtained alot easier in GWEN. The prices and the economy keep getting man handled by Anet, i understand the reasons for it because it only helps the majority of casual players to be able to afford certain items now. If you dont believe me, you could go back about a year or even 9 months when ectos hit 12k and beyond, rare skin items were going for 800k, now we have constant gold sinks.
I wouldnt mind grinding for armor if the armor was leet looking and were not reskins, but a different story.
But again, i think GW2 if done right, can be made equal or reach a certain median. I think that way both sides of solo/group, casual/hardcore players can enjoy the game alot more than they are currently enjoying GW now. The hardest thing about this game was it was mainly a test in my eyes. They created a pvp game with a pve side aspect. The pve side grew and Anet tried to compensate with other expansions and constant updates and nerfs. They had to try to transform a game that wasnt designed for certain aspects. Thats i think a great reason why to start GW2. Your not going to please everyone, but can you imagine getting on a forum site and seeing more excited people and fun posts.
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Sep 27, 2007, 07:36 PM // 19:36
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#29
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Wilds Pathfinder
Join Date: Nov 2005
Guild: Zerohour Enterprises [ZHE]
Profession: W/
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ive said it before, and Ill say it again: Domain of Anguish. I WANT to do this high end area. I know I COULD complete it. But I REFUSE to have to get into a pug because anet is "forcing me" to in order to experience this high level tier.
Learning game tactics has no reason to be in this. why? if you are going to be a single player, you do not NEED to have tactics. you fail, think about what went wrong, and try again. the second someone dies in a pug however, is not a learning experience. all they will hear is "WTF WHERE WAS MY PROT!? I NEEDED HEALING BREEZE NUB!~!" /ragequit. What kind of learning lesson is that? noone can decipher what went wrong, who was out of place, and what skills were needed. all people hear are endless shouting. I think it would be great for newer players to be able to learn more hero strategies. Maybe then, they wont be turned off by this game. If they are, it wont be because people are using heros and do not play with them. It will be the silly pugs that blame everyone but themselves.
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Sep 27, 2007, 08:23 PM // 20:23
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#30
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Wilds Pathfinder
Join Date: Jan 2006
Location: Elona
Guild: Clan Eternal Legion
Profession: D/W
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Quote:
Originally Posted by cebalrai
I agree with the OP that GW doesn't cater to the hardcore. Very few games do. The market for hardcore games is so small because very few people fit into that category.
I would also like to see more hardcore content. I'm not in the top 5% of players myself, but I'd like to see something that's out of my reach for the time being. Something to shoot for. That would be great IMO.
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I agree what you say here. Anet/NcSoft make simple easy games and don't cater to the hardcore players. They get paranoid if they make the game too complex that many would not play the game and will see a reduction in sales.
Its all about making the game playable for everyone so people buy your game.
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Sep 27, 2007, 09:39 PM // 21:39
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#31
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Lion's Arch Merchant
Join Date: Nov 2006
Location: The Netherlands
Profession: N/
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Hmmmm this thread is funny.
About hardcore players they are a small part of the game
There are more casuel playes
i think that 1 of the 100 players is hardcore
And that small group screems the hardest.
Do not listen to hardcore gamers they are never pleased
it's always to easy, and they always want more iff the weapons aren't leet enough they want more leet weapons.
iff there is hard mode they want Uber hard mode
the only thing they do is screem screem screem.
So this is what i wanted to say so flame on
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Sep 27, 2007, 09:53 PM // 21:53
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#32
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Lion's Arch Merchant
Join Date: May 2007
Location: New Mexico
Guild: GWEN
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Quote:
Originally Posted by Sparda
Hmmmm this thread is funny.
About hardcore players they are a small part of the game
There are more casuel playes
i think that 1 of the 100 players is hardcore
And that small group screems the hardest.
Do not listen to hardcore gamers they are never pleased
it's always to easy, and they always want more iff the weapons aren't leet enough they want more leet weapons.
iff there is hard mode they want Uber hard mode
the only thing they do is screem screem screem.
So this is what i wanted to say so flame on
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Agreed, most hardcore players as myself can have a GW sitting for 12+ hours a day almost everyday. I personally dont have a life outside of work, forums and GW and i enjoy it. I can recall countless times i have called in sick to work so i can play with friends or guildies. I know its bad, but i enjoy it. So after all the time i play i want more content. Whats wrong with alot of content in a game? We play forever, master it and we want more of it. Beat HM, yeah Uber HM would be awesome. Screaming and complaining about the game because we care is not necessarly a bad thing, it might be a little sad, but not a bad thing.
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Sep 27, 2007, 10:02 PM // 22:02
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#33
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Hall Hero
Join Date: Jul 2005
Location: California Canada/BC
Guild: STG Administrator
Profession: Mo/
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Quote:
Originally Posted by LifeInfusion
WTF...you mean the opposite. The reputation title tracks (Luxon/Kurzick/Norn/Asura/Vanguard/Dwarf) are basically ridiculous to max as a casual player. They also announced that GW2 will have unlimited/200 or so level cap...
Skill > time was the motto.
Skill is not = time.
That explains why people with FoW that didn't ebay/buy gold online have bad skillbars.
Farming is an example of a time consuming brainless/skill-less activity.
There are diminishing returns of playing the game. Once you reach a certain level of knowledge...you cannot improve that much more.
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I don't think those who have FoW armour and are Farmers aren't skilled look at all those players on this board.the game was never intended to be played this way but it turned out that way.I would take my hat of to those very creative minds that were able to do this solo farm.Anet should give them somthing for being creative as they though it wouldn't be possible.
I could mention one Monk on this board who farms and knows how to play the role as most do.Farming is about obtaining a goal unless they were to break the eula and buy gold sure I beleive there are those out there who got away with it unless their guild helped them out.Who knows how ppl got their FoW armour but it is there and players want it.It souldn't cost each piece for 15k and less on ecto and shards.It was to attract more players to the game if all the nice goodies were left out like the UW and FoW.This would only leave pvp for end game content and how many would end up playing that and Anet wouldn't of had that many sales.
Pugging was good when it was Prophecies only as it was much slower paced compared to Factions fast paced.Factions ruined what was GW it should never have come out only the skills and Nightfall was copied much like it.Anet shoudl convert Faction and Nightfall over to prophecies style missions skill quests and a slower learning curve as well get rid of there ranked titles who cares there is a thing called real life.To take it one step further Anet should abadon missions altogther as they were to ease you into pvp play well that is not happening.i would just turn them into mission quests like EoTN.
This game has eroded since Factions came out as well as The Battle Islands.Who asked for timed mission Viz Sqre mission what a laugh and Hard mode no one wanted that.They Anet are trying hold on to the playerbase but they have ruined it through farming and running nerfs.There has been lot of good players who have left the game even on this board.Anet it is up to you to fix it.
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Sep 27, 2007, 10:05 PM // 22:05
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#34
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Lion's Arch Merchant
Join Date: Nov 2006
Location: The Netherlands
Profession: N/
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Quote:
Originally Posted by Gattocheese
Agreed, most hardcore players as myself can have a GW sitting for 12+ hours a day almost everyday. I personally dont have a life outside of work, forums and GW and i enjoy it. I can recall countless times i have called in sick to work so i can play with friends or guildies. I know its bad, but i enjoy it. So after all the time i play i want more content. Whats wrong with alot of content in a game? We play forever, master it and we want more of it. Beat HM, yeah Uber HM would be awesome. Screaming and complaining about the game because we care is not necessarly a bad thing, it might be a little sad, but not a bad thing.
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Hmm players like you don't make the game.
Why do the needs of the hardcore games be pleased.
it's shows how egoistic you are and only care for youself.
What does the blow jow avarge get from a game that is made for those fagile minded hardcore gamers.
I'm my eyes nothing.
iff you want a challange try real life turn off that frying pan and that refrigerator next to your computer and get a taste of real life that would be a challange
Last edited by Sparda; Sep 27, 2007 at 10:18 PM // 22:18..
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Sep 27, 2007, 10:21 PM // 22:21
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#35
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Hall Hero
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Quote:
Originally Posted by Sparda
Hmm players like you don't make the game.
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There's quite a large percantage, you'd be suprised.
Quote:
Originally Posted by Sparda
Why do the needs of the hardcore games be pleased.
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See above. Remember, hardcore players are people really into the game. So why make a game that's suited for people liking the game but not too much?
And it's not about catering to *only* the hardcore, casual, etc., but to everyone.
Quote:
Originally Posted by Sparda
it's shows how egoistic you are and only care for youself.
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And you're showing how careless you are for people who are simply other players.
Quote:
Originally Posted by Sparda
iff you want a challange try real life turn off that frying pan and that refrigerator next to your computer and get a taste of real life that would be a challange
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So if I want a challange than I shouldn't play ANet's games. That's not a very good message.
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Sep 27, 2007, 10:40 PM // 22:40
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#36
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Lion's Arch Merchant
Join Date: Nov 2006
Location: The Netherlands
Profession: N/
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Quote:
Originally Posted by Bryant Again
There's quite a large percantage, you'd be suprised.
See above. Remember, hardcore players are people really into the game. So why make a game that's suited for people liking the game but not too much?
And it's not about catering to *only* the hardcore, casual, etc., but to everyone.
And you're showing how careless you are for people who are simply other players.
So if I want a challange than I shouldn't play ANet's games. That's not a very good message.
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a game needs to be for every one not only the big screemers
but just like i expected those who feel they are hardcore feel like they need to shut me up couse they are being told the truth hardcore games are never pleased.
it's always to easy sure maybe iff you screem loud enough Anet may hear you
and make the game for those so called hardcore gamers.
But ill go now couse you people go round in circles you have one thing one you mind
"I'm hardcore the game need to fit my specs screw those who play for fun."
So iff they leave play a other game.
And those so called hardcore players find out that a nice game to you'll come there and start shouting make it harder we hardcore gamers think it's to easy
and the whole thing starts over.
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Sep 27, 2007, 10:54 PM // 22:54
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#37
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Lion's Arch Merchant
Join Date: May 2007
Location: New Mexico
Guild: GWEN
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Quote:
Originally Posted by Sparda
a game needs to be for every one not only the big screemers
but just like i expected those who feel they are hardcore feel like they need to shut me up couse they are being told the truth hardcore games are never pleased.
it's always to easy sure maybe iff you screem loud enough Anet may hear you
and make the game for those so called hardcore gamers.
But ill go now couse you people go round in circles you have one thing one you mind
"I'm hardcore the game need to fit my specs screw those who play for fun."
So iff they leave play a other game.
And those so called hardcore players find out that a nice game to you'll come there and start shouting make it harder we hardcore gamers think it's to easy
and the whole thing starts over.
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I got lost on the second half of this post. I dont know if it was bad grammer or babble. lol. Funny how i agreed with you in an early post.
Sorry not trying to shut you up, you have a valid opinion just like everyone else in the world, I as a hardcore gamer am not wanting to change specs of the game, but to add more content to enjoy. Is there something wrong with adding more content?
Do you not believe that casual and hardcore players can enjoy GW?
How does asking for more content screw the people who have fun?
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Oct 16, 2007, 11:32 AM // 11:32
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#38
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Krytan Explorer
Join Date: Mar 2006
Guild: innergalactic gargleblasters
Profession: W/Mo
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I do not by any means concider myself a "Hard Core" palyer. (still not real sure just exactly what that is to be honest). But i do spend MANY hours on the game daily. 10 is an average. (I have no life). And I agree, more content would be nice, weather harder then what we already have or similar in what we have now would be wonderful. Either way, i dont care. After about a month of playing GW,(been playing 2 years now this month). I gave up on the PUG groups. I am to old to have to put up with the whily little 12 or 14 year old crying because he ran ahead and died and blamed it on someone else. MY personal favorite: The stupid monk didnt heal me, whats his problem, why didnt you heal me you noob. I already went through the snotty teens with my own children, I will not do it with someone elses on a game. If I want to put up with whiny brats, I will encourage my kids to have children of their own, and have them come visit. If no one in the guild is on (or alliance) or my husband is is at work, then i grab H/H and go for it. Weather it be vanquishing or just exploring some of my favorite places in the game. I love the fact that if i want to play alone i can, if i want company I have that option too. My husband and myself have vanquished 2 of the 3 lands (well, now 4 lands) together with heros (this before consumables), and eventually we will get back to work on that. Hard mode and heros are 2 of the best things i think A-net ever did for us. As for the people that want to complain that the game is to easy, I personally have 2 words for you :Hard Mode. If thats not enough for you, then dont go with a full group, go with 4 or 6 if you can handle it. And if you can do that, i congratulate you. Good Job! Now as for the nerfing of the skills, I love it when that happens to be honest. It gives me a reason to go back in to my skill log and rethink what im using. (I think this is probibly where the casual player in me comes in) I like the fact that they keep us on our toes skill wise. So what if my favorite skill just doesnt have the same affect as it did yesterday, I just think about what it now does or doesnt do, and build on that. I maybe try a differant skill instead. who knows, I may find one that is actually better. It has happened in the past, and im pritty sure it will happen in the future.
Thank you for your time.
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Oct 16, 2007, 12:29 PM // 12:29
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#39
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Hall Hero
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Quote:
Originally Posted by Sparda
a game needs to be for every one not only the big screemers
but just like i expected those who feel they are hardcore feel like they need to shut me up couse they are being told the truth hardcore games are never pleased.
it's always to easy sure maybe iff you screem loud enough Anet may hear you
and make the game for those so called hardcore gamers.
But ill go now couse you people go round in circles you have one thing one you mind
"I'm hardcore the game need to fit my specs screw those who play for fun."
So iff they leave play a other game.
And those so called hardcore players find out that a nice game to you'll come there and start shouting make it harder we hardcore gamers think it's to easy
and the whole thing starts over.
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I didn't know he replied to me.
Nonetheless, you've completely missed my point - and in doing so, kind of proved what I said awhile ago. Besides, people aren't saying "make the game harder," they're asking to "give us the option to make the game harder."
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Oct 16, 2007, 12:39 PM // 12:39
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#40
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Forge Runner
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I got the impression they try to cater to everyone.
And this is why I fear GW1 and GW2 will be going downhill.
QUEST:
Try to unite these things in one game and make them all shine:
Soloplay. Groupplay. PvE. PvP. Casual Players. Hardcore Players. No grind. Rewards for those who play a lot.
It is hard enough to balance skills if you care for ONE game mode only, now try to take all things in regard and wonder if this can work.
In the end I fear a lackluster grinder MMO that is a dumbed down standard vanilla MMO with levelling that appeals to neither faction, neither casuals nor hardcore players, pvpers or pveers.
Right now I get the impression the ultra-casual PvE player who wants to grind a lot is their new target group, yet they still try to get all others into the boat, too.
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