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Old Oct 26, 2007, 06:54 PM // 18:54   #141
Gli
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Quote:
Originally Posted by isamu kurosawa
if you chose not to or could not use it for any reason then thats not Anets fault.
Then whose fault is it that the ingame store is totally unprepared to serve vast amounts of European players? Santa Claus? Bigfoot?

Plenty of other international gaming studios/publishers can do it. ANet/NC Soft just don't prioritize the issue for whatever reason, but that doesn't absolve them from falling horribly short of supporting the markets they chose to enter with their product.
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Old Oct 26, 2007, 07:39 PM // 19:39   #142
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Quote:
Originally Posted by Gli
Then whose fault is it that the ingame store is totally unprepared to serve vast amounts of European players? Santa Claus? Bigfoot?

Plenty of other international gaming studios/publishers can do it. ANet/NC Soft just don't prioritize the issue for whatever reason, but that doesn't absolve them from falling horribly short of supporting the markets they chose to enter with their product.
There are various other online stores out there that have a variety of limitations on payment methods, If ncsoft doesnt want paypal use as they cut into their profit margin then thats their choice. if the BMP promotion was held back until they could have set-up different payment methods across the globe then they would have lost alot of the potential customsers to the online store as they wouldn't want to wait, if they allowed access at the normal date and then put off the release of the BMP then there would be complaints there as well.
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Old Oct 26, 2007, 11:29 PM // 23:29   #143
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They could've added other options, I don't know, something like a YEAR before the BMP was first announced.
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Old Oct 26, 2007, 11:34 PM // 23:34   #144
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Anet is a company and cares only for profit. If you happen to play in a smaller minority of their customer base... so what. If you were running a business what you do? Maximise profits? No? Ok... you fail.
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Old Oct 26, 2007, 11:57 PM // 23:57   #145
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Just like WoW failed because they wasted so much time and money on providing adequate payment methods for every country they're marketing to, I guess.
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Old Oct 26, 2007, 11:58 PM // 23:58   #146
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Quote:
Originally Posted by Gli
They could've added other options, I don't know, something like a YEAR before the BMP was first announced.
I doubt even they know they would be making the BMP a year ago.
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Old Oct 27, 2007, 12:07 AM // 00:07   #147
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WoW can afford to spam due to the fact that people pay to play.
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Old Oct 27, 2007, 12:16 AM // 00:16   #148
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Quote:
Originally Posted by isamu kurosawa
I doubt even they know they would be making the BMP a year ago.
They sold stuff people might have wanted to buy a year ago, if they could.
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Old Oct 27, 2007, 12:20 AM // 00:20   #149
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Get a prepaid card from a major credit card company, and be done with it.
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Old Oct 27, 2007, 12:22 AM // 00:22   #150
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Quote:
Originally Posted by Phineas
WoW can afford to spam due to the fact that people pay to play.
but how do you think people pay to play the game in the first place... your reasoning fails
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Old Oct 27, 2007, 12:27 AM // 00:27   #151
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Quote:
Originally Posted by Biostem
Get a prepaid card from a major credit card company, and be done with it.
Don't exist over here. No market for them I guess.

And before you suggest it, if you buy one abroad and try to use it in the store it won't work and you'll be flagged for a possibly fraudulent transaction. Cards are only accepted when used from the issueing country it appears.
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Old Oct 27, 2007, 12:28 AM // 00:28   #152
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no one cares.................
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Old Oct 27, 2007, 12:31 AM // 00:31   #153
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Originally Posted by tyrant rex
no one cares.................
Actually, plenty of people do, whereas absolutely no one cares about your +1 postcount non-contributing waste of server space.
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Old Oct 27, 2007, 12:34 AM // 00:34   #154
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WoW people play to play from peer-pressure, the need to feel included, the need to be better than someone, anyone, else. The satisfaction of levelling harder and higher than others. It's an e-Peen thing.

I do not play WoW, but do play another mmorpg that is similar in those respects (but free) and understand where they are coming from. I just don't subscribe to it.
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Old Oct 27, 2007, 09:54 AM // 09:54   #155
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Quote:
Originally Posted by Str0b0
Frankly there can't be this vast majority of Dutch speaking players in the game. It's simple math. I don't doubt that there are a lot of Dutch speaking players but certainly not enough to warrant a separate district. I mean the population of Belgium is about 10 million. Break that down into the 18-30 demo that is most likely to play online games and you get an even smaller number. Compound that further by the fact that German and French is spoken there as well and you get an even smaller number of Dutch speaking people. Simply comparing that to the numbers from the other countries represented in the game and it becomes clear why there is no Dutch server. Even if you put the Netherlands in there you still end up with a smaller population percentage than any of the represented languages in Guild Wars.



Yes even Poland has a slightly higher population than Belgium and the Netherlands put together.
Dutch: 18 million
Belgium: 10.5 million
Poland: 38.5 million

Poland got more people, but how many actually got a computer?
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Old Oct 27, 2007, 01:04 PM // 13:04   #156
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Quote:
Originally Posted by Sven788
Dutch: 18 million
Belgium: 10.5 million
Poland: 38.5 million

Poland got more people, but how many actually got a computer?
And how many Dutch people actually have a computer? Your argument is flawed.
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Old Oct 27, 2007, 03:05 PM // 15:05   #157
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Quote:
Originally Posted by Sven788
Dutch: 18 million
Belgium: 10.5 million
Poland: 38.5 million

Poland got more people, but how many actually got a computer?

My point is that there is simply a smaller portion of people on this planet speaking Dutch than say German or French. We know for a fact that every Dutch speaking person does not play Guild Wars just as every French or German speaking person does not play. Instead only a small percentage of those people play. Granted the percentage probably varies slightly from country to country but I would be willing to bet that continent wide the percentage of gamers to the rest of the population is pretty steady. So if you ave a more or less set percentage of the population as. Even if every gamer bought and played Guild Wars, obviously that didn't happen but for the sake of this example let us say it did, then the other languages would still have a larger representation because they have a larger base population to begin with.
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Old Oct 27, 2007, 04:59 PM // 16:59   #158
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http://www.oecd.org/document/7/0,334..._1_1_1,00.html
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Old Oct 27, 2007, 05:09 PM // 17:09   #159
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Data December 2006

Broadband subscribers per 100 inhabitants, by technology, Dec. 2006

DSL
Cable
Fibre/LAN Other
Total
Rank
Total Subscribers

Netherlands
19.5
12.0
0.4
0.0
31.8
2
5 192 200

Poland
5.2
1.6
0.0
0.1
6.9
26
2 640 000

Now my argument is proven, and worthy.
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Old Oct 27, 2007, 05:13 PM // 17:13   #160
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I posted that link without comment. What it was meant to show is, comparing populations is not a useful criterion at all, or one could argue that Afghanistan has a greater number of GW players than the Netherlands.

Broadband internet penetration isn't a perfect measurement either, but probably a whole lot better.
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