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Old Oct 11, 2007, 05:44 PM // 17:44   #1
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Default Dev Update: PvP Editions

http://wiki.guildwars.com/wiki/Gaile...D_PvP_Editions

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In the near future, we're going to be offering you more choices through the Guild Wars In-Game Store related to purchasing skill unlocks and PvP access. We will be modifying the PvP Editions of Guild Wars to split out the access portion from the unlock portion. This means that you will have the option to purchase a PvP access key by itself, or you can purchase Skill Unlock Packs for the individual campaigns. By offering these as separate options, you only pay for access once, no matter now many different campaigns you may want to play, and you do not pay for access at all if you already own Guild Wars and are simply interested in buying some skill unlocks.

In order to assure that we offer new purchasers the greater number of choices, we will be removing the option to purchase the existing PvP Edition this week and we will offer the expanded list of choices in early November.
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Old Oct 11, 2007, 05:55 PM // 17:55   #2
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uhm, what?
could you try to explain the future options in some easier words?

e.g. is it the option to buy Alliance Battle access without needing to buy the skill unlocks?

Last edited by seut; Oct 11, 2007 at 05:58 PM // 17:58..
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Old Oct 11, 2007, 06:03 PM // 18:03   #3
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Even when I'm PvE player in Guild Wars, in my opinion current options for PvP players is rip-off when they can get game from store pretty cheap wtih PvE side too.
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Old Oct 11, 2007, 06:08 PM // 18:08   #4
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Does this mean I am going to get refunded some money for paying 40$ for skills from prophecies?
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Old Oct 11, 2007, 06:24 PM // 18:24   #5
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That post makes very little sense to me either.
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Old Oct 11, 2007, 06:49 PM // 18:49   #6
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I hope after the split up each portion would reduce price by at least 25%. I think it is the only way it would sell.


I think this is what this post means:

Unified access, which means you buy pvp access, you are allowed to unlock and use any skills and equips. (for 3 compaigns and eotn)

Unlock is another thing, after you gain pvp access(all compaigns), you can choose to unlock skills right away by purchasing unlock packs by compaign, or start playing right away(use template), and gain balthazar factions to unlock skills and equips individually.

My recommendation is to give pvp only players more content; skill points and experience points in pvp only realm should mean more than just number, put it in good use.

Last edited by Saphrium; Oct 11, 2007 at 06:55 PM // 18:55..
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Old Oct 11, 2007, 06:51 PM // 18:51   #7
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dont quite understand-_-???!!!
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Old Oct 11, 2007, 06:53 PM // 18:53   #8
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WOAH!! Now I HAVE to buy one of those this week...that was what I was going to buy for the Mission Bonus Pack...I've just been putting it off...
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Old Oct 11, 2007, 06:58 PM // 18:58   #9
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*scratches head*

Is it just PVP packs cheaper for those that own the campaign?If it isn't please elaborate lol.
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Old Oct 11, 2007, 07:00 PM // 19:00   #10
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Quote:
Originally Posted by Neo Nugget
*scratches head*

Is it just PVP packs cheaper for those that own the campaign?If it isn't please elaborate lol.
same.. lil' confused
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Old Oct 11, 2007, 07:01 PM // 19:01   #11
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Does this mean, for example, that if I had Nightfall/EoTN but not Factions and I bought PvP acess I could begin unlocking Factions skills for use with Rit/Sin heroes?
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Old Oct 11, 2007, 07:05 PM // 19:05   #12
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@ Chiuna, I think you buy the factions skill pack for that, but you may have to buy factions PvP access, but that would probably also give access to AB, FA and JQ, not certain though
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Old Oct 11, 2007, 07:07 PM // 19:07   #13
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I'm so glad to see I wasn't the only one a little confused!
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Old Oct 11, 2007, 07:19 PM // 19:19   #14
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I think the only thing we can really take away from this is:

"PvP purchasing options will be changing."
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Old Oct 11, 2007, 07:29 PM // 19:29   #15
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Looks like:

1) You'll be able to buy a PvP-only access code (think trial key, only permanent and for PvP) that grants PvP access to all campaigns, but without the skills automatically unlocked.

2) But you'll be able to buy skill unlock packs if you don't want to grind faction for every skill you want.

I.E. Instead of new PvP players having to purchase the overpriced PvP editions of each campaign, their access code let's them PvP and they can unlock skills across all campaigns to use and/or they can buy skill packs from the online store.

A great idea players pitched to Anet over a year ago. Now, not so hot. The effort is appreciated though.

Last edited by Taki; Oct 11, 2007 at 07:36 PM // 19:36..
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Old Oct 11, 2007, 07:31 PM // 19:31   #16
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I'm not sure what to say...

Other than "I don't understand a bloody word of that", of course.
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Old Oct 11, 2007, 07:34 PM // 19:34   #17
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Edit: **** me, I give up

Last edited by fallot; Oct 11, 2007 at 08:08 PM // 20:08..
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Old Oct 11, 2007, 07:40 PM // 19:40   #18
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you can buy either the acces part of the current PvP packs [general arena's, hero battles, alliance battles] or you can buy the unlocks seperatly.

This means that people just wanting skills from a specific campaign do not have to pay for the acces part aswell.


...is what I came up with.
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Old Oct 11, 2007, 07:42 PM // 19:42   #19
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a bit vague, but I think it means access to skills and areas are going to be separate from unlocking skills. So a person with the full campaigns can buy unlocks and a person who only wants to buy access to the PvP in campaigns (including skills) can buy that separately without necessarily buying unlocks.

It could mean a multitude of other things though.
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Old Oct 11, 2007, 07:49 PM // 19:49   #20
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I don't know what it means, but I know what I want:

The ability to buy Elites for my PvE character. With real money, not having to spam "WTB Elite Ritualist Tome".....

(Hmm, I guess Anet would have to decide if they would count towards Skill Hunter or not. I would say, No, bought skills do NOT count, although even if you buy the skill you still should be able to "capture" it later.)
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